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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,982 papers · 148 categories

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48 results for interacting behavior

We propose a method for modeling and learning turn-taking behaviors for accessing a shared resource. We model the individual behavior for each agent in an interaction and then use a multi-agent fusion model to generate a summary over the expected actions of the group to render the model independent of the number of age…

2018-12-10abs ↗pdf ↗

Interactive news recommendation has been launched and attracted much attention recently. In this scenario, user's behavior evolves from single click behavior to multiple behaviors including like, comment, share etc. However, most of the existing methods still use single click behavior as the unique criterion of judging…

2018-11-30abs ↗pdf ↗

New framework learns interaction rules from animal trajectories.

problem Challenges in extracting interaction rules from animal movement data.
method Augmented behavioral models with neural networks and theory-guided regularization.
result Improved performance over baselines and novel biological insights.

Social interactions and personal tastes shape our consumption behavior of cultural products. In this study, we present a computational model of a cultural market and we aim to analyze the behavior of the consumer population as an emergent phenomena. Our results suggest that the final market shares of cultural products …

2007-07-16abs ↗pdf ↗

We develop a general framework, based on Boltzmann transport theory, to analyze the distribution of wealth in societies. Within this framework we derive the distribution function of wealth by using a two-party trading model for the poor people while for the rich people a new model is proposed where interaction with wea…

2004-09-13abs ↗pdf ↗

Paper proposes a multi-modal probabilistic prediction model for interactive behavior.

problem Predicting future motions of interacting entities in real-world scenarios.
method Generative model for joint prediction of sequential motions of interacting agents.
result Interpretable model capable of handling prediction uncertainties and multi-modal distributions.

Aims to learn from multiple unpredictable teachers with minimal interaction.

problem Learning from multiple non-deterministic teachers with low interaction cost.
method Develops a framework and an active learning algorithm to estimate a distribution over policy space.
result Significantly reduces interaction with teachers without compromising performance.

We derive a class of macroscopic differential equations that describe collective adaptation, starting from a discrete-time stochastic microscopic model. The behavior of each agent is a dynamic balance between adaptation that locally achieves the best action and memory loss that leads to randomized behavior. We show tha…

2004-08-20abs ↗pdf ↗

Gaussian process framework learns interaction kernels in multi-species particle systems.

problem Learning interaction kernels in multi-species interacting particle systems from trajectory data.
method Nonparametric Bayesian approach with Gaussian processes.
result Established rigorous statistical guarantees for recoverability and optimality of interaction kernels.

In many online applications interactions between a user and a web-service are organized in a sequential way, e.g., user browsing an e-commerce website. In this setting, recommendation system acts throughout user navigation by showing items. Previous works have addressed this recommendation setup through the task of pre…

2018-09-07abs ↗pdf ↗

Behavioral cloning fails due to ignoring causal structure, leading to worse performance.

problem Behavioral cloning's failure to account for causal structure causes worse performance.
method Investigates and proposes interventions to correct causal misidentification.
result Causal misidentification occurs in various domains and can be mitigated.

RKT model improves knowledge tracing by considering exercise relations and student forget behavior.

problem Traditional KT models fail to consider both exercise relations and student forget behavior.
method RKT model uses relation-aware self-attention to incorporate exercise relations and student forget behavior.
result RKT model outperforms state-of-the-art KT methods on real-world datasets.

IAL uses interactive learning to improve model performance with minimal human feedback.

problem Overfitting and high human interaction cost in training neural networks.
method IAL framework with NAP attention generator and reranking algorithm.
result IAL significantly outperforms baselines with less retraining and human interaction.

Collective behavior of the complex socio-economic systems is heavily influenced by the herding, group, behavior of individuals. The importance of the herding behavior may enable the control of the collective behavior of the individuals. In this contribution we consider a simple agent-based herding model modified to inc…

2013-09-24abs ↗pdf ↗

Interactions such as double negation in sentences and scene interactions in images are common forms of complex dependencies captured by state-of-the-art machine learning models. We propose Mahé, a novel approach to provide Model-agnostic hierarchical éxplanations of how powerful machine learning models, such as deep ne…

2018-12-12abs ↗pdf ↗

In this study, we investigate the statistical properties of the returns and the trading volume. We show a typical example of power-law distributions of the return and of the trading volume. Next, we propose an interacting agent model of stock markets inspired from statistical mechanics [24] to explore the empirical fin…

2013-09-10abs ↗pdf ↗

Modeling cascading behavior in complex systems using CTBNs.

problem Understanding which states trigger cascading events in complex systems.
method Continuous-time Bayesian networks (CTBNs) for modeling and identifying likely sentry states.
result Identification of likely sentry states that may lead to cascading behavior.

The \$-Game was recently introduced as an extension of the Minority Game. In this paper we compare this model with the well know Minority Game and the Majority Game models. Due to the inter-temporal nature of the market payoff, we introduce a two step transaction with single and mixed group of interacting traders. When…

2003-11-12abs ↗pdf ↗

We develop a general framework to analyze the distribution functions of wealth and income. Within this framework we study wealth distribution in a society by using a model which turns on two-party trading for poor people while for rich people interaction with wealthy entities (huge reservoir) is relevant. At equilibriu…

2003-10-15abs ↗pdf ↗

Proposes a multi-view architecture for drug-target interaction prediction.

problem Representing compound-target pairs in deep learning models.
method Integrates differentiable and predefined molecular descriptors using an adversarial multi-view architecture.
result Demonstrates potential of the proposed approach on clinically relevant datasets.

The ability of modeling the other agents, such as understanding their intentions and skills, is essential to an agent's interactions with other agents. Conventional agent modeling relies on passive observation from demonstrations. In this work, we propose an interactive agent modeling scheme enabled by encouraging an a…

2018-10-01abs ↗pdf ↗

Agent-based modeling is a powerful simulation technique to understand the collective behavior and microscopic interaction in complex financial systems. Recently, the concept for determining the key parameters of the agent-based models from empirical data instead of setting them artificially was suggested. We first revi…

2017-03-04abs ↗pdf ↗

The rise in online social networking has brought about a revolution in social relations. However, its effects on offline interactions and its implications for collective well-being are still not clear and are under-investigated. We study the ecology of online and offline interaction in an evolutionary game framework wh…

2016-01-28abs ↗pdf ↗

We consider a planning problem where the dynamics and rewards of the environment depend on a hidden static parameter referred to as the context. The objective is to learn a strategy that maximizes the accumulated reward across all contexts. The new model, called Contextual Markov Decision Process (CMDP), can model a cu…

2015-02-08abs ↗pdf ↗

Study on information evolution in interactive decision making using multi-armed bandits.

problem Understanding information dynamics in interactive decision making.
method Stochastic multi-armed bandit problem, focusing on optimal arm with a fixed margin.
result Distinct growth phases in mutual information, showing decoupling between success probability and information gain.