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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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48 results for goal generators

OptiGAN uses GAN and RL to optimize sequence generation for specific goals.

problem Challenging in sequence generation tasks to generate sequences with specific desired goals.
method Integrates GAN and RL to optimize desired goal scores using policy gradients.
result Achieves higher desired scores in text and real-valued sequence generation.

A novel framework uses goal-conditioned reinforcement learning to generate diverse samples.

problem Generating high-quality, diverse samples from generative models.
method Two agents: GC-agent learns to reconstruct the training set, S-agent learns to imitate GC-agent without knowing the goals.
result Empirically, the method generates diverse and high-quality samples in image synthesis.

Goal-oriented reinforcement learning has recently been a practical framework for robotic manipulation tasks, in which an agent is required to reach a certain goal defined by a function on the state space. However, the sparsity of such reward definition makes traditional reinforcement learning algorithms very inefficien…

2019-06-10abs ↗pdf ↗

Deep reinforcement learning has recently gained a focus on problems where policy or value functions are independent of goals. Evidence exists that the sampling of goals has a strong effect on the learning performance, but there is a lack of general mechanisms that focus on optimizing the goal sampling process. In this …

2018-09-17abs ↗pdf ↗

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills must handle raw sensory input such as images. In this paper, we propose an algo…

2018-07-12abs ↗pdf ↗

Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent to make learning feasible. Human education instead relies on curricula--the break…

2019-09-27abs ↗pdf ↗

Financial institutions use LSTM models to predict customer goals.

problem Predicting customer goals and actions in financial services.
method Used LSTM models with state-space graph embeddings on historical customer traces.
result Demonstrated the effectiveness of LSTM models in predicting customer goals and actions.

This paper proposes a new method to connect language and physical actions in reinforcement learning.

problem Connecting linguistic representations to the physical world in embodied agents.
method Language-conditioned goal generators to decouple sensorimotor learning from language acquisition.
result Agents can demonstrate a diversity of behaviors for any given instruction.

Unified algorithm tackles various RL goals like reward-free and preference-based learning.

problem Unified approach to multiple RL learning goals.
method Decision-Estimation Coefficient (DEC) framework.
result Unified algorithm handles various learning goals with a single framework.

Physics-informed GCRL tackles sparse feedback learning with hybrid dynamics.

problem Sparse feedback learning with high-dimensional, hybrid, or contact-dependent dynamics.
method Introduces physics-informed inductive biases into goal-conditioned value learning.
result Contact-rich manipulation tasks degrade existing Pi-GCRL methods.

PlanGAN uses GANs to plan efficient trajectories for multi-goal tasks in sparse reward environments.

problem Learning with sparse rewards in multi-goal environments.
method PlanGAN combines GANs to generate trajectories leading to specified goals, then combines these into a planning algorithm.
result PlanGAN achieves comparable performance to model-free RL but is 4-8 times more sample efficient.

This work tackles long-term visual planning by goal-conditioned hierarchical predictors.

problem Current learning approaches fail on long-horizon tasks due to lack of goal information and coarse-to-fine planning.
method Formulate goal-conditioned predictors (GCPs) and hierarchical models to predict trajectories between observations.
result GCPs enable effective long-term planning with much longer horizons than before.

Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent to perform goal-directed tasks is to use Hindsight Learning approaches. In thes…

2018-09-16abs ↗pdf ↗

Goal-directed manipulation of representations is a key element of human flexible behaviour, while consciousness is often related to several aspects of higher-order cognition and human flexibility. Currently these two phenomena are only partially integrated (e.g., see Neurorepresentationalism) and this (a) limits our un…

2019-12-31abs ↗pdf ↗

We propose a novel framework for multi-task reinforcement learning (MTRL). Using a variational inference formulation, we learn policies that generalize across both changing dynamics and goals. The resulting policies are parametrized by shared parameters that allow for transfer between different dynamics and goal condit…

2019-06-21abs ↗pdf ↗

The paper introduces an adjacency constraint to improve goal-conditioned HRL.

problem Training inefficiency in goal-conditioned HRL due to large action space.
method Restricting the high-level action space to a k-step adjacent region of the current state.
result The adjacency constraint preserves optimal hierarchical policies and improves HRL performance.

Eikonal-Constrained QRL improves goal-reaching in reinforcement learning.

problem Reward design and out-of-distribution generalization in reinforcement learning.
method Eikonal-Constrained Quasimetric Reinforcement Learning (Eik-QRL) using the Eikonal PDE.
result Eik-QRL achieves state-of-the-art performance in offline goal-conditioned navigation and manipulation tasks.

New approach decouples skill learning and language grounding for autonomous agents.

problem Autonomous acquisition of skills without external instructions and feedback.
method Language-Goal-Behavior (LGB) architecture with semantic representation.
result Decouples skill learning and language grounding, enabling diversity and strategy switching.

LEXA learns to discover and achieve goals in unseen environments.

problem Learning to solve diverse tasks in complex visual environments without supervision.
method LEXA learns a world model from image inputs and uses it to train an explorer and an achiever policy from imagined rollouts.
result LEXA solves tasks specified as goal images zero-shot without additional learning.

Max entropy exploration guides reinforcement learning agents to pursue achievable goals.

problem Achieving distant test-time goals in long-horizon tasks.
method Optimize entropy of historical achieved goals by focusing on sparsely explored areas.
result Order of magnitude better sample efficiency on long-horizon multi-goal tasks.

GOIMDA selects inputs to maximize expected influence on a goal functional, reducing data acquisition needs.

problem Challenges in active data acquisition for learning and optimization tasks in deep neural networks.
method GOIMDA uses inverse curvature and goal gradient to select inputs maximizing expected influence on a specified goal functional.
result GOIMDA achieves target performance with fewer labeled samples or function evaluations compared to baselines.

Causal reasoning has been an indispensable capability for humans and other intelligent animals to interact with the physical world. In this work, we propose to endow an artificial agent with the capability of causal reasoning for completing goal-directed tasks. We develop learning-based approaches to inducing causal kn…

2019-10-03abs ↗pdf ↗

Deep Sets improve reinforcement learning agent's object-centered navigation and generalization.

problem Improving reinforcement learning agents' ability to generalize to unseen objects and goals.
method Combining object-wise permutation invariant networks (Deep Sets) and gated-attention mechanisms.
result Agent demonstrates strong generalization to out-of-distribution goals in a procedurally-generated 2D world.

Learning to solve complex goal-oriented tasks with sparse terminal-only rewards often requires an enormous number of samples. In such cases, using a set of expert trajectories could help to learn faster. However, Imitation Learning (IL) via supervised pre-training with these trajectories may not perform as well and gen…

2019-11-03abs ↗pdf ↗

Imitation Learning (IL) is an appealing approach to learn desirable autonomous behavior. However, directing IL to achieve arbitrary goals is difficult. In contrast, planning-based algorithms use dynamics models and reward functions to achieve goals. Yet, reward functions that evoke desirable behavior are often difficul…

2018-10-15abs ↗pdf ↗

Study optimal portfolio for households with two goals: random and fixed deadlines.

problem Optimal portfolio choice for households managing random and fixed deadlines.
method Maximizes weighted sum of probabilities of funding both goals in a Black-Scholes market.
result Non-monotonic value function due to interaction between goals under forced funding.

Current reinforcement learning (RL) algorithms can be brittle and difficult to use, especially when learning goal-reaching behaviors from sparse rewards. Although supervised imitation learning provides a simple and stable alternative, it requires access to demonstrations from a human supervisor. In this paper, we study…

2019-12-12abs ↗pdf ↗

In Multi-Goal Reinforcement Learning, an agent learns to achieve multiple goals with a goal-conditioned policy. During learning, the agent first collects the trajectories into a replay buffer, and later these trajectories are selected randomly for replay. However, the achieved goals in the replay buffer are often biase…

2019-05-21abs ↗pdf ↗