OptiGAN uses GAN and RL to optimize sequence generation for specific goals.
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A novel framework uses goal-conditioned reinforcement learning to generate diverse samples.
Goal-oriented reinforcement learning has recently been a practical framework for robotic manipulation tasks, in which an agent is required to reach a certain goal defined by a function on the state space. However, the sparsity of such reward definition makes traditional reinforcement learning algorithms very inefficien…
Deep reinforcement learning has recently gained a focus on problems where policy or value functions are independent of goals. Evidence exists that the sampling of goals has a strong effect on the learning performance, but there is a lack of general mechanisms that focus on optimizing the goal sampling process. In this …
For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills must handle raw sensory input such as images. In this paper, we propose an algo…
Generative neural nets learn deep policies conditioned on goals.
Goal-directed Reinforcement Learning (RL) traditionally considers an agent interacting with an environment, prescribing a real-valued reward to an agent proportional to the completion of some goal. Goal-directed RL has seen large gains in sample efficiency, due to the ease of reusing or generating new experience by pro…
Goal-conditioned policies are used in order to break down complex reinforcement learning (RL) problems by using subgoals, which can be defined either in state space or in a latent feature space. This can increase the efficiency of learning by using a curriculum, and also enables simultaneous learning and generalization…
AMIGo uses adversarial intrinsic goals to teach RL agents new skills.
Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent to make learning feasible. Human education instead relies on curricula--the break…
Financial institutions use LSTM models to predict customer goals.
This paper proposes a new method to connect language and physical actions in reinforcement learning.
Unified algorithm tackles various RL goals like reward-free and preference-based learning.
Sparse reward is one of the most challenging problems in reinforcement learning (RL). Hindsight Experience Replay (HER) attempts to address this issue by converting a failed experience to a successful one by relabeling the goals. Despite its effectiveness, HER has limited applicability because it lacks a compact and un…
Physics-informed GCRL tackles sparse feedback learning with hybrid dynamics.
Being able to reach any desired location in the environment can be a valuable asset for an agent. Learning a policy to navigate between all pairs of states individually is often not feasible. An all-goals updating algorithm uses each transition to learn Q-values towards all goals simultaneously and off-policy. However …
PlanGAN uses GANs to plan efficient trajectories for multi-goal tasks in sparse reward environments.
This work tackles long-term visual planning by goal-conditioned hierarchical predictors.
New method predicts vehicle trajectories using map lane centers.
Sparse reward problems are one of the biggest challenges in Reinforcement Learning. Goal-directed tasks are one such sparse reward problems where a reward signal is received only when the goal is reached. One promising way to train an agent to perform goal-directed tasks is to use Hindsight Learning approaches. In thes…
Goal-directed manipulation of representations is a key element of human flexible behaviour, while consciousness is often related to several aspects of higher-order cognition and human flexibility. Currently these two phenomena are only partially integrated (e.g., see Neurorepresentationalism) and this (a) limits our un…
Agents need world models to generalize multi-step tasks.
Improves RL planning by proposing sub-goals hierarchically.
Hindsight Experience Replay (HER) is a multi-goal reinforcement learning algorithm for sparse reward functions. The algorithm treats every failure as a success for an alternative (virtual) goal that has been achieved in the episode. Virtual goals are randomly selected, irrespective of which are most instructive for the…
We propose a novel framework for multi-task reinforcement learning (MTRL). Using a variational inference formulation, we learn policies that generalize across both changing dynamics and goals. The resulting policies are parametrized by shared parameters that allow for transfer between different dynamics and goal condit…
The paper introduces an adjacency constraint to improve goal-conditioned HRL.
Learning optimal policies from sparse feedback is a known challenge in reinforcement learning. Hindsight Experience Replay (HER) is a multi-goal reinforcement learning algorithm that comes to solve such tasks. The algorithm treats every failure as a success for an alternative (virtual) goal that has been achieved in th…
Eikonal-Constrained QRL improves goal-reaching in reinforcement learning.
New approach decouples skill learning and language grounding for autonomous agents.
C-Learning estimates reachability over time to solve multi-goal tasks.
LEXA learns to discover and achieve goals in unseen environments.
Max entropy exploration guides reinforcement learning agents to pursue achievable goals.
A novel approach learns goal-conditioned policies for locomotion using batch RL.
Advances in Deep Reinforcement Learning have led to agents that perform well across a variety of sensory-motor domains. In this work, we study the setting in which an agent must learn to generate programs for diverse scenes conditioned on a given symbolic instruction. Final goals are specified to our agent via images o…
GOIMDA selects inputs to maximize expected influence on a goal functional, reducing data acquisition needs.
Causal reasoning has been an indispensable capability for humans and other intelligent animals to interact with the physical world. In this work, we propose to endow an artificial agent with the capability of causal reasoning for completing goal-directed tasks. We develop learning-based approaches to inducing causal kn…
We extend the classical risk minimization model with scalar risk measures to the general case of set-valued risk measures. The problem we obtain is a set-valued optimization model and we propose a goal programming-based approach with satisfaction function to obtain a solution which represents the best compromise betwee…
Deep Sets improve reinforcement learning agent's object-centered navigation and generalization.
In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a good representation of sub-goals in the environment and a low-level policy that can…
Deep RL optimizes goal-based investing strategies.
Learning to solve complex goal-oriented tasks with sparse terminal-only rewards often requires an enormous number of samples. In such cases, using a set of expert trajectories could help to learn faster. However, Imitation Learning (IL) via supervised pre-training with these trajectories may not perform as well and gen…
Imitation Learning (IL) is an appealing approach to learn desirable autonomous behavior. However, directing IL to achieve arbitrary goals is difficult. In contrast, planning-based algorithms use dynamics models and reward functions to achieve goals. Yet, reward functions that evoke desirable behavior are often difficul…
Study optimal portfolio for households with two goals: random and fixed deadlines.
In Multi-Goal Reinforcement Learning, an agent learns to achieve multiple goals with a goal-conditioned policy. During learning, the agent first collects the trajectories into a replay buffer, and later these trajectories are selected randomly for replay. However, the achieved goals in the replay buffer are often biase…
Current reinforcement learning (RL) algorithms can be brittle and difficult to use, especially when learning goal-reaching behaviors from sparse rewards. Although supervised imitation learning provides a simple and stable alternative, it requires access to demonstrations from a human supervisor. In this paper, we study…
New modeling approach for self-organizing complex systems.
New approach to goal-based investing using hedging and reinforcement learning.
KEMP predicts long-term trajectories for autonomous driving using keyframes.