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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for 3D recurrent model

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D shapes as a collection of simple parts, we explore such an abstract shape represe…

2017-08-04abs ↗pdf ↗

NEURO-DRAM improves neuroimaging classification accuracy.

problem Improper use of traditional computer vision models in neuroimaging.
method 3D recurrent visual attention model trained with reinforcement learning.
result NEURO-DRAM achieves state-of-the-art accuracy in Alzheimer's disease prediction.

Models that can simulate how environments change in response to actions can be used by agents to plan and act efficiently. We improve on previous environment simulators from high-dimensional pixel observations by introducing recurrent neural networks that are able to make temporally and spatially coherent predictions f…

2017-04-07abs ↗pdf ↗

DMGNN predicts 3D human motions using adaptive multiscale graphs.

problem Predicting 3D skeleton-based human motions accurately.
method Dynamic multiscale graph neural networks (DMGNN) with adaptive multiscale graphs and MGCU.
result DMGNN outperforms state-of-the-art methods in short and long-term predictions.

RNN operators solve Newton's equations with large timesteps for molecular dynamics.

problem Solving Newton's equations of motion with large timesteps for molecular dynamics simulations.
method Recurrent Neural Networks (RNN) operators to solve Newton's equations using past trajectory data.
result Significant speedup in molecular dynamics simulations with timesteps up to 4000 times larger.

Value Iteration Networks (VINs) are effective differentiable path planning modules that can be used by agents to perform navigation while still maintaining end-to-end differentiability of the entire architecture. Despite their effectiveness, they suffer from several disadvantages including training instability, random …

2018-06-17abs ↗pdf ↗

The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even difficult for many humans. Localization and navigation is also an important problem in domains such as robotics, and has recently become a focus of the deep reinforcement learning community. In this paper we teach a reinforce…

2017-11-20abs ↗pdf ↗

This research tackles balancing exploration and exploitation in deep RL for partially observable systems.

problem Balancing exploration and exploitation in deep RL for partially observable systems.
method Deployed and tested several techniques including adaptive and deterministic exploration strategies, and a modified quadratic loss function.
result Adaptive methods better approximate the trade-off between exploration and exploitation.

DreamFusion uses text-to-image diffusion models to create 3D images efficiently.

problem Lack of large-scale 3D datasets and efficient architectures for 3D synthesis.
method Adapting a 2D diffusion model to 3D synthesis using a loss based on probability density distillation.
result A 3D model can be optimized from a 2D diffusion model, allowing for text-to-3D synthesis.

Autonomous driving requires 3D perception of vehicles and other objects in the in environment. Much of the current methods support 2D vehicle detection. This paper proposes a flexible pipeline to adopt any 2D detection network and fuse it with a 3D point cloud to generate 3D information with minimum changes of the 2D d…

2018-02-12abs ↗pdf ↗

We present a novel technique for assessing the dynamics of multiphase fluid flow in the oil reservoir. We demonstrate an efficient workflow for handling the 3D reservoir simulation data in a way which is orders of magnitude faster than the conventional routine. The workflow (we call it "Metamodel") is based on a projec…

2019-01-08abs ↗pdf ↗

Generates coherent 3D scenes from monocular videos without supervision.

problem Lack of 3D scene modeling in video generation models.
method Trains a model to generate 3D scenes with moving objects and a background from monocular videos.
result Trained model generates coherent 3D scenes with multiple moving objects and a background.

GCDM generates valid large 3D molecules and optimizes existing molecules.

problem Lack of geometric properties in 3D molecule generation models.
method Introduces Geometry-Complete Diffusion Model (GCDM) using equivariant GNNs.
result Significantly outperforms existing models in 3D molecule generation and optimization.

The ability to decompose scenes in terms of abstract building blocks is crucial for general intelligence. Where those basic building blocks share meaningful properties, interactions and other regularities across scenes, such decompositions can simplify reasoning and facilitate imagination of novel scenarios. In particu…

2019-01-22abs ↗pdf ↗

Deep network learns Obstacle Tower challenge without human demonstrations.

problem Master procedurally generated levels that get progressively harder.
method Deep Reinforcement Learning with a simple feed-forward network.
result Performed competitively in a reinforcement learning competition.

3D object detection improved using energy-based models.

problem Accurate 3D object detection in cluttered environments from sparse LiDAR data.
method Designing a differentiable pooling operator for 3D bounding boxes integrated into a state-of-the-art 3D object detector.
result Our approach consistently outperforms the SA-SSD baseline across all 3DOD metrics on the KITTI dataset.

ROOTS learns to represent and render 3D scenes with object-centric models.

problem Learning to represent and render 3D scenes with object-centric compositionality.
method Probabilistic generative model for learning object representations and scene rendering from partial observations.
result The model can infer 3D object representations and render scenes from arbitrary viewpoints.

GIBLy adds geometric priors to 3D segmentation models, improving performance with minimal overhead.

problem Lack of explicit geometric information in 3D semantic segmentation models.
method Introduces GIBLy, a lightweight geometric inductive bias layer that integrates learnable geometric priors into existing 3D segmentation pipelines.
result Consistent performance gains across multiple benchmarks, including up to +11.5% mIoU on TS40K with PTV3.

Paper extends 2D ZSAD to 3D MRI without training, achieving robust anomaly detection.

problem Challenges in extending zero-shot anomaly detection to 3D medical images.
method Constructs localized volumetric tokens by aggregating 2D slices processed by 2D foundation models.
result Training-free, batch-based ZSAD effectively extends from 2D encoders to full 3D MRI volumes.

New method reduces DSI complexity using RAE and LSTM for better posterior predictions.

problem Reducing complexity in data-space inversion for subsurface flow simulations.
method Recurrent Autoencoder (RAE) for dimension reduction and LSTM for flow-rate time series representation.
result RAE-based parameterization outperforms existing DSI treatments in statistical agreement with reference results.

Proposes a model to generate 3D-aware images from 2D images.

problem Generating 3D-aware images from 2D images.
method Likelihood-based top-down model using Neural Radiance Fields and energy-based latent variables.
result Model can infer 3D object structures from 2D images and generate novel views.

VecMol generates 3D molecules as continuous vector fields, overcoming modality and geometry constraints.

problem Challenges in generating 3D molecules, especially in drug discovery and materials science.
method VecMol reimagines molecular representation by modeling 3D molecules as continuous vector fields over Euclidean space, parameterized by a neural field and generated using a latent diffusion model.
result Vector-field-based representations show promise for 3D molecular generation, validated on benchmarks.

Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational AutoEncoders which have shown great promise for learning rich representations of deformab…

2019-06-07abs ↗pdf ↗

A key goal of computer vision is to recover the underlying 3D structure from 2D observations of the world. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 3D and 2D images via probabilistic inference. We demonstrate high-quality samples and report log-likelihoods…

2016-07-03abs ↗pdf ↗

3D models vulnerable to adversarial attacks, new method improves success rate and naturalness.

problem Vulnerability of 3D deep learning models to adversarial examples in the physical world.
method ε-isometric (εε-ISO) attack considering geometric properties and invariance to physical transformations.
result Significantly improved attack success rate and naturalness of 3D adversarial examples.

LION generates high-quality 3D shapes using hierarchical latent diffusion models.

problem Creating high-quality 3D shapes for digital artists.
method Hierarchical Latent Point Diffusion Model (LION) with a global shape latent and point-structured latent space.
result LION achieves state-of-the-art generation performance on ShapeNet benchmarks.

Optimizes master faces for 2D and 3D face verification using evolutionary algorithms and neural networks.

problem Impersonation attacks using master faces for face-based identity authentication.
method Evolutionary algorithm in latent space of StyleGAN, neural network to direct search, 2D and 3D face reconstruction.
result Obtains high impersonation rates with fewer master faces for 2D and 3D face verification.

A neural scene representation framework enforcing 3D transformations.

problem Learning 3D scene representations from images without 3D supervision.
method Introducing a loss enforcing equivariance of the scene representation with 3D transformations.
result Real-time neural rendering with comparable results to models requiring minutes for inference.

Deep 3D models are vulnerable to isometry transformations under adversarial attacks.

problem Vulnerability of deep 3D models to isometry transformations under adversarial attacks.
method Developed a black-box attack with success rate over 95% and a novel white-box attack framework.
result Deep 3D models are extremely vulnerable to isometry transformations under adversarial attacks.