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A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

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130260389519 · May 202619922001200920172026
48 results for structured bandits

Investigates sequential problems on graph structures and large action spaces.

problem Sequential decision-making on graph structures and large action spaces.
method Spectral bandits, side observations, influence maximization, kernel bandits, polymatroid bandits, function optimization, infinitely many-arms bandits.
result Contributions to graph and structured bandits.

A new framework for structured bandits using influence diagrams and variational Thompson sampling.

problem Complex statistical dependencies in structured bandit problems.
method Influence diagram framework, variational Thompson sampling, tracking structured posterior distribution.
result Empirically evaluated algorithms perform as well as or better than existing baselines.

Unified framework for high-dimensional bandit problems with low-dimensional structures.

problem Stochastic high-dimensional bandit problems with low-dimensional structures.
method Proposed a simple unified algorithm and a general analysis framework for the regret upper bound.
result Unified algorithm achieves comparable regret bounds in various high-dimensional bandit problems.

New algorithms for causal bandits without knowing the graph structure.

problem Causal bandit problems with unknown graph structure.
method Developed novel causal bandit algorithms for causal trees, forests, and general graphs without prior knowledge of the causal graph.
result Regret guarantees significantly improved over standard MAB algorithms under mild conditions.

New algorithm reduces multi-agent bandit regret by sharing data.

problem Designing efficient collaboration between multi-agent linear bandits.
method Bandit Adaptive Sample Sharing (BASS) algorithm, without assumptions on bandit parameters structure.
result Validated through theoretical analysis and empirical evaluations, BASS outperforms current state-of-the-art.

This work explores adaptive strategies for multi-armed bandits with causal structure, achieving optimal regret bounds.

problem Adapting to causal structure in multi-armed bandits with additional observed variables.
method Reduction to linear bandits and establishment of Pareto optimal frontier of adaptive rates.
result Established upper and lower bounds on adaptive rates, resolving open questions.

Algorithm identifies best arm with prior info in structured bandits.

problem Bayesian fixed-budget best-arm identification in structured bandits.
method Prior-dependent allocations based on structure and prior information.
result Improved theoretical bounds and robust performance across diverse models.

Thompson Sampling bounds for contextual bandits with sub-Gaussian rewards.

problem Improving the performance of Thompson Sampling in contextual bandits with sub-Gaussian rewards.
method Proved comprehensive bounds on Thompson Sampling expected cumulative regret based on mutual information and lifted information ratio for sub-Gaussian rewards.
result Explicit regret bounds for various contextual bandit scenarios.

Bandit structured prediction describes a stochastic optimization framework where learning is performed from partial feedback. This feedback is received in the form of a task loss evaluation to a predicted output structure, without having access to gold standard structures. We advance this framework by lifting linear ba…

2017-04-21abs ↗pdf ↗

The paper explores how to apply causal knowledge across different datasets to improve learning.

problem How to apply causal knowledge across different datasets to improve learning.
method Investigates the structural causal bandit with transportability, fusing priors from source environments to enhance learning in the deployment setting.
result Achieves a sub-linear regret bound with an explicit dependence on informativeness of prior data, potentially outperforming standard bandit approaches.

Study shows efficient neural network approach for stochastic bandits.

problem Optimizing decisions in uncertain environments with neural network models.
method OFU-ReLU algorithm that balances exploration and exploitation, using a transformed feature space.
result Achieves ildeO(T) ilde{O}(\sqrt{T}) regret guarantee for stochastic bandits with ReLU neural networks.

Study on indexability of restless multi-armed bandits and rollout policy performance.

problem Maximizing discounted rewards in finite state restless multi-armed bandit problems.
method Decouple the problem into single-armed restless bandits, analyze using value iteration, and compare with Whittle index policy.
result Demonstrates conditions for indexability and compares performance of index policy and rollout policy.

Transfer learning for bandits with latent Lipschitz continuity.

problem Learning to transfer structural information from prior tasks to new tasks.
method Proposes a framework to estimate Lipschitz constant from prior tasks and apply it to new tasks.
result Regret bound close to oracle algorithm with full knowledge of Lipschitz constant under mild assumptions.

New algorithm reduces regret in graphical bilinear bandits.

problem Optimizing decisions in a network of agents playing bilinear games.
method Optimism in the face of uncertainty principle applied to combinatorial NP-hard problem.
result Upper bound of ildeO(T) ilde{O}(\sqrt{T}) on αα-regret demonstrated.

Algorithm identifies best arm in combinatorial bandits with semi-bandit feedback.

problem Identifying the best arm in combinatorial bandits with semi-bandit feedback.
method Interpreted as a sequential zero-sum game, developed a CombGame meta-algorithm with finite time guarantees.
result First computationally efficient algorithm that is asymptotically optimal and has competitive empirical performance.

Multi-armed bandits a simple but very powerful framework for algorithms that make decisions over time under uncertainty. An enormous body of work has accumulated over the years, covered in several books and surveys. This book provides a more introductory, textbook-like treatment of the subject. Each chapter tackles a p…

2019-04-15abs ↗pdf ↗

We consider the problem of best arm identification in a variant of multi-armed bandits called linked bandits. In a single interaction with linked bandits, multiple arms are played sequentially until one of them receives a positive reward. Since each interaction provides feedback about more than one arm, the sample comp…

2018-11-19abs ↗pdf ↗

Develops TOFU for tensor bandits with low-rank structure.

problem Linear bandit models fail to capture high-dimensional, low-rank tensor structures.
method Develops TOFU, a tensor bandit algorithm that estimates low-dimensional subspaces and uses norm constraints.
result Improves regret bound by a multiplicative factor that grows exponentially in system order.

Polynomial-time method solves complex combinatorial semi-bandits.

problem Optimal strategies for combinatorial semi-bandits with uncorrelated Gaussian rewards.
method Proposes a polynomial-time method to solve the Graves-Lai optimization problem for various combinatorial structures.
result First known approach to implement asymptotically optimal algorithms in polynomial time for combinatorial semi-bandits.

The paper tackles pure exploration in multi-armed bandits with low rank structure using oblivious sampling.

problem Pure exploration in multi-armed bandits with low rank reward sequences.
method The approach involves separating the exploration strategy from feedback, using oblivious sampling, and incorporating kernel information of reward vectors.
result Efficient algorithms with regret bound O(d(lnN)/n)O(d\sqrt{(\ln N)/n}) for both time-varying and fixed cases, with a lower bound gap of O(lnN)O(\sqrt{\ln N}).

Optimal algorithm for latent bandits with cluster structure reduces regret to nearly optimal.

problem Maximizing cumulative rewards in a multi-armed bandit problem with latent clusters.
method LATTICE algorithm exploiting cluster structure and arm information.
result Minimax optimal regret of O((M+N)T)O(\sqrt{(\mathsf{M}+\mathsf{N})\mathsf{T}}) with O(logT)O(\log{\mathsf{T}}) calls to matrix completion oracle.

Bandits with Knapsacks (BwK) is a general model for multi-armed bandits under supply/budget constraints. While worst-case regret bounds for BwK are well-understood, we present three results that go beyond the worst-case perspective. First, we provide upper and lower bounds which amount to a full characterization for lo…

2020-02-01abs ↗pdf ↗

Stochastic structured prediction under bandit feedback follows a learning protocol where on each of a sequence of iterations, the learner receives an input, predicts an output structure, and receives partial feedback in form of a task loss evaluation of the predicted structure. We present applications of this learning …

2016-06-02abs ↗pdf ↗

LIBO optimizes repeated bandit tasks without prior knowledge or regret.

problem Optimizing repeated bandit tasks without prior knowledge or regret.
method LIBO sequentially meta-learns a kernel to adapt to the environment and solve tasks with the latest estimate.
result LIBO achieves sublinear lifelong regret, converging to oracle performance as more tasks are solved.

Graph-Triggered Bandits unify rested and restless bandits with graph-defined arm interactions.

problem Modeling sequential decision-making problems with evolving arm rewards.
method Graph-Triggered Bandits (GTBs) framework that generalizes rested and restless bandits using a graph.
result Rested and restless bandits are special cases of GTBs for suitable graphs.

Unified approach tackles high-dimensional tensor bandits with convex optimization and weakly decomposable regularizers.

problem Challenges in high-dimensional generalized tensor bandits where existing algorithms fail.
method Proposes a generalized linear tensor bandits algorithm with a unified analytical framework using convex optimization and weakly decomposable regularizers.
result Unified analytical framework provides better bounds and broader applicability compared to existing methods.

Chronological Causal Bandits (CCB) tackles dynamic causal decision-making.

problem Dynamic causal decision-making in a system where rewards depend on past interventions.
method Introduces a new MAB problem (Chronological Causal Bandit) where rewards are influenced by a dynamic causal model.
result Early findings show the CCB can transfer information between sequential MABs.

New algorithms handle online prediction with bandit and delayed feedback, improving regret bounds.

problem Achieving finite bounds on surrogate regret with limited feedback.
method Proposed algorithms for bandit and delayed feedback, including inverse-weighted gradient and pseudo-inverse matrix estimators.
result Achieved improved surrogate regret bounds of O(KT)O(\sqrt{KT}) and O(T2/3)O(T^{2/3}).

A framework for auto-tuning hyper-parameters in contextual bandit algorithms.

problem Auto-tuning hyper-parameters in real-time for contextual bandit algorithms.
method Proposes a Syndicated Bandits framework to learn multiple hyper-parameters dynamically.
result Achieves optimal regret bounds under certain scenarios and handles multiple contextual bandit algorithms.

Study symmetric linear bandits with hidden symmetry, achieving improved regret bounds.

problem High-dimensional linear bandits with hidden symmetry.
method Model selection within low-dimensional subspaces to learn hidden symmetry.
result Achieved improved regret bounds of O(d02/3T2/3log(d)) O(d_0^{2/3} T^{2/3} \log(d)) and O(d0Tlog(d)) O(d_0\sqrt{T\log(d)} ).

We propose RandUCB\tt RandUCB, a bandit strategy that builds on theoretically derived confidence intervals similar to upper confidence bound (UCB) algorithms, but akin to Thompson sampling (TS), it uses randomization to trade off exploration and exploitation. In the KK-armed bandit setting, we show that there are infinitel…

2019-10-11abs ↗pdf ↗

Introduces tensor bandits for multi-dimensional online decision making.

problem Optimal decision making in multi-dimensional online scenarios.
method Stochastic low-rank tensor bandits, tensor elimination, tensor epoch-greedy, tensor ensemble sampling.
result Tensor elimination and tensor epoch-greedy algorithms outperform existing methods.

New algorithm uses Whittle index to improve Q-learning for restless bandits.

problem Optimizing decision-making in multiarmed restless bandits with average reward.
method Introduces a novel reinforcement learning algorithm combining Q-learning and Whittle index policy.
result Demonstrates significant computational gains and excellent empirical performance.

Optimistic covariance-adaptive algorithms improve combinatorial semi-bandits regret.

problem Optimal regret in stochastic combinatorial semi-bandits with adaptive covariance estimation.
method Design of OLS-UCB-C and COS-V algorithms leveraging online covariance estimation.
result Improved gap-free regret with T^1/2 complexity for COS-V.