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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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6131925 · Jun 202019922001200920172026
48 results for multi-armed

Paper uses subjective logic to estimate uncertainty in multi-armed bandit problems.

problem Estimating uncertainty in multi-armed bandit problems.
method Formalism of subjective logic applied to multi-armed bandits, proposing new algorithms.
result Subjective logic quantities enable useful assessment of uncertainty.

Proposes an interpretable machine learning framework for multi-arm HTE estimation.

problem Challenges in estimating heterogeneous treatment effects in multi-arm settings.
method Rule-based ensemble approach for HTE estimation in multi-arm trials.
result Achieved lower bias and higher estimation accuracy compared to existing methods.

Study finds optimal regret bound for multi-armed bandit problem with expert advice.

problem Optimizing decision-making in a multi-armed bandit problem with expert advice.
method Proved a tight lower bound matching the upper bound of Kale (2014) for minimax expected regret.
result The minimax optimal expected regret is Θ(√(T K log (N/K))) for the problem.

Quantum algorithms for multi-armed bandits are explored with limited reward access.

problem Exploring quantum speed-ups in multi-armed bandit problems with limited reward information.
method Introduced new bandit models and showed query complexity equivalence with classical algorithms.
result No quadratic speed-up is possible for multi-armed bandits with limited reward access.

New method for identifying best arm in batched multi-armed bandit problems.

problem Identifying the best arm in multi-armed bandit problems where arms are sampled in batches.
method General linear programming framework for best arm identification in batched multi-armed bandit problems.
result Demonstrated good performance in numerical studies compared to UCB-type or Thompson sampling methods.

Study on Pareto optimality in multi-objective bandit problems.

problem Pareto optimality in multi-objective multi-armed bandit problems.
method Formulated adversarial multi-objective multi-armed bandit, defined Pareto regrets, presented algorithms, established upper and lower bounds.
result New algorithms are optimal in adversarial settings and nearly optimal in stochastic settings.

In this paper, we study the multi-armed bandit problem in the batched setting where the employed policy must split data into a small number of batches. While the minimax regret for the two-armed stochastic bandits has been completely characterized in \cite{perchet2016batched}, the effect of the number of arms on the re…

2019-04-03abs ↗pdf ↗

Study collaborative learning among multi-agents in multi-armed bandits.

problem Minimizing group cumulative regret in a heterogeneous multi-agent setting.
method Developed decentralized algorithms for collaboration between NN agents learning MM stochastic multi-armed bandits.
result Proved near-optimal behavior of proposed algorithms for group regret.

The paper examines how loss aversion impacts multi-armed bandit decisions over long periods.

problem The impact of loss aversion on multi-armed bandit decisions over long periods.
method A new central limit theorem for measures with history-dependent variances, derived under risk aversion in gains and risk loving in losses.
result Consequences of loss aversion for asymptotic properties are derived in analytical results.

The study uses a multi-armed bandit model to analyze and mitigate hiring discrimination.

problem Hiring discrimination due to insufficient data on worker skill and characteristics.
method Multi-armed bandit model to simulate firms' learning process and policy solutions.
result Temporary affirmative actions effectively alleviate discrimination caused by data insufficiency.

Gittins indices provide an optimal solution to the classical multi-armed bandit problem. An obstacle to their use has been the common perception that their computation is very difficult. This paper demonstrates an accessible general methodology for the calculating Gittins indices for the multi-armed bandit with a detai…

2019-09-11abs ↗pdf ↗

Paper tackles transfer learning for contextual multi-armed bandits under covariate shift.

problem Nonparametric contextual multi-armed bandits with covariate shift.
method Established minimax rate of convergence, proposed transfer learning algorithm.
result Achieved near-optimal statistical guarantees for learning in target domain.

A new algorithm for resource-aware multi-armed bandits minimizes regret.

problem Optimizing resource usage in a multi-armed bandit problem with censored observations.
method UCB-inspired online learning algorithm with theoretical regret analysis.
result The proposed algorithm outperforms standard multi-armed bandit algorithms in simulations.

This work explores the idea of a causal contextual multi-armed bandit approach to automated marketing, where we estimate and optimize the causal (incremental) effects. Focusing on causal effect leads to better return on investment (ROI) by targeting only the persuadable customers who wouldn't have taken the action orga…

2018-10-02abs ↗pdf ↗

Study on information evolution in interactive decision making using multi-armed bandits.

problem Understanding information dynamics in interactive decision making.
method Stochastic multi-armed bandit problem, focusing on optimal arm with a fixed margin.
result Distinct growth phases in mutual information, showing decoupling between success probability and information gain.

Kernel εε-Greedy optimizes multi-armed bandits with covariates for sub-linear regret.

problem Optimizing multi-armed bandits with covariates in a reproducing kernel Hilbert space.
method Online weighted kernel ridge regression estimator for mean reward function estimation.
result Achieves sub-linear regret rate and optimal T\sqrt{T} regret rate under margin condition.

The paper tackles pure exploration in multi-armed bandits with low rank structure using oblivious sampling.

problem Pure exploration in multi-armed bandits with low rank reward sequences.
method The approach involves separating the exploration strategy from feedback, using oblivious sampling, and incorporating kernel information of reward vectors.
result Efficient algorithms with regret bound O(d(lnN)/n)O(d\sqrt{(\ln N)/n}) for both time-varying and fixed cases, with a lower bound gap of O(lnN)O(\sqrt{\ln N}).

Proposes Genetic Thompson Sampling for multi-armed bandits, improving performance in nonstationary settings.

problem Improving sequential decision making tasks of online learning agents using multi-armed bandits.
method Integrates genetic principles into Thompson Sampling for multi-armed bandits.
result Significantly outperforms baselines in nonstationary settings.

The paper provides tight bounds for improving multi-armed bandits problem.

problem Improving multi-armed bandits problem with concave reward functions.
method Upper and lower bounds for randomized online algorithms, providing an O(klogk)O(\sqrt{k} \log k) approximation.
result Achieved nearly-tight approximation guarantees for the improving multi-armed bandits problem.

New algorithm prevents strategic replication in multi-armed bandit problems.

problem Strategic replication by agents can exploit bandit algorithms' balance.
method Designs Hierarchical UCB (H-UCB) and Robust Hierarchical UCB (RH-UCB) algorithms.
result Achieves O(lnT)O(\ln T)-regret and sublinear regret in realistic scenarios.

The paper tackles lifelong learning in multi-armed bandits, aiming to minimize average regret over multiple tasks.

problem Minimizing average regret in multi-armed bandits over multiple tasks.
method Confidence interval tuning of UCB algorithms and greedy algorithms applied to a bandit over bandit approach.
result Empirical improvement over previous work in the mortal bandit problem.

New algorithms solve complex function optimization problems.

problem Optimizing unknown functions in competitive learning models.
method Proposed F-LCB algorithm based on UCB-type methods for nonlinear optimization.
result Regret upper bounds for the F-LCB algorithm derived from base algorithms' convergence rates.

An optimal algorithm for multi-armed bandits with constraints.

problem Optimizing decisions in constrained multi-armed bandit problems.
method An index-based deterministic algorithm using Locatelli's anytime thresholding under known optimal value assumption.
result The algorithm achieves asymptotic optimality with probability approaching 1.

Paper analyzes sample complexity of offline MABs with KL regularization.

problem Optimizing sample complexity for offline decision-making with KL-regularized metrics.
method Sharp analysis of KL-PCB, providing upper and lower bounds.
result Characterizes sample complexity for offline MABs with KL regularization.

New algorithm balances exploration cost between groups in multi-armed bandits.

problem Balancing exploration cost between groups in multi-armed bandits.
method Introducing Col-UCB algorithm that dynamically coordinates exploration across groups.
result Achieves optimal minimax and instance-dependent collaborative regret up to logarithmic factors.

A new federated multi-armed bandit framework with personalization balances generalization and personalization.

problem Balancing generalization and personalization in federated multi-armed bandits.
method Proposed a Personalized Federated Upper Confidence Bound (PF-UCB) algorithm to achieve a O(log(T))O(\log(T)) regret.
result PF-UCB achieves an O(log(T))O(\log(T)) regret regardless of personalization degree and has similar instance dependency to lower bound.

New algorithm for multi-armed bandits with delayed, partially observed rewards.

problem Sequential decision-making with delayed feedback.
method Proposed multi-armed bandits with generalized temporally-partitioned rewards, introducing β-spread property.
result Upper bound on performance of TP-UCB-FR-G algorithm improves state of the art.

We consider the problem of minimizing the regret in stochastic multi-armed bandit, when the measure of goodness of an arm is not the mean return, but some general function of the mean and the variance.We characterize the conditions under which learning is possible and present examples for which no natural algorithm can…

2014-05-05abs ↗pdf ↗

ARL uses queries to learn rewards, focusing on cost vs. reward value.

problem How to efficiently use queries to learn rewards in reinforcement learning.
method Proposed and evaluated heuristic approaches for ARL in multi-armed bandits and MDPs.
result Challenging aspects of ARL highlighted, including intractability of value computation.

Paper generalizes reward distribution in multi-armed bandits with temporally-partitioned rewards.

problem Handling partial rewards distributed over multiple rounds in multi-armed bandits.
method Introduces Beta-spread property to generalize reward distribution, derives lower bound, and provides TP-UCB-FR-G algorithm.
result Improves regret upper bound for some scenarios using Beta-spread property.

COF algorithm minimizes cost in multi-armed bandits with known costs and reward constraints.

problem Minimizing cost while meeting a minimum reward requirement in uncertain environments.
method COF algorithm that intelligently combines samples from all arms to gauge feasibility and minimize cost.
result COF achieves instance-dependent upper bounds on cumulative cost and quality regret.