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A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for social bandit

Aims to optimize influence spread in social networks using bandit algorithms.

problem Maximizing influence spread in unknown social networks.
method Combines Thompson Sampling and Epsilon Greedy algorithms with automatic ensemble learning.
result Demonstrates effectiveness of automatic ensemble learning for combinatorial bandit problems.

The study uses a multi-armed bandit model to analyze and mitigate hiring discrimination.

problem Hiring discrimination due to insufficient data on worker skill and characteristics.
method Multi-armed bandit model to simulate firms' learning process and policy solutions.
result Temporary affirmative actions effectively alleviate discrimination caused by data insufficiency.

Multi-armed bandit problems are receiving a great deal of attention because they adequately formalize the exploration-exploitation trade-offs arising in several industrially relevant applications, such as online advertisement and, more generally, recommendation systems. In many cases, however, these applications have a…

2013-06-04abs ↗pdf ↗

A new algorithm for social network recommendations using side-observations.

problem Designing recommendation algorithms for users influenced by their social network.
method Contextual bandits with side-observations modeled by a social network graph.
result The proposed algorithm achieves asymptotically optimal regret, matching the lower-bound as ToT o \infty.

New algorithm for combinatorial bandit problems reduces regret.

problem Optimal selection of sets of arms in bandit problems.
method SGB algorithm with optimized exploration of unselected arms.
result Achieves (11/e)(1-1/e)-regret bound of O(n13k23T23log(T)23)\mathcal{O}(n^{\frac{1}{3}} k^{\frac{2}{3}} T^{\frac{2}{3}} \log(T)^{\frac{2}{3}}).

New framework for online influencer selection considering cost constraints.

problem Real-world social advertising budget limitations and cost variability of influencers.
method Introduces a budgeted framework for online influence maximization using an algorithm with semi-bandit feedback.
result Improves the state of the art regret bound for cardinality constraint setting.

This paper considers stochastic bandits with side observations, a model that accounts for both the exploration/exploitation dilemma and relationships between arms. In this setting, after pulling an arm i, the decision maker also observes the rewards for some other actions related to i. We will see that this model is su…

2012-10-16abs ↗pdf ↗

Algorithm improves resource allocation for food outreach to homeless.

problem Resource-constrained outreach for homeless individuals and food rescue.
method Thompson sampling with Markov chain recovery (via Stein variational gradient descent) for partially-observed episodic restless bandits.
result Significantly outperforms baselines in both organizations' problems.

This study shows how social insects and machine learning methods share a common mathematical framework.

problem Understanding how decentralized systems achieve optimal decision-making.
method Developed a rigorous mathematical framework to show isomorphism between ant colonies and ensemble machine learning.
result Demonstrated that ant colony decision-making and random forest learning implement identical variance reduction strategies through decorrelation of identical units.

We consider a collaborative online learning paradigm, wherein a group of agents connected through a social network are engaged in playing a stochastic multi-armed bandit game. Each time an agent takes an action, the corresponding reward is instantaneously observed by the agent, as well as its neighbours in the social n…

2016-02-29abs ↗pdf ↗

This paper tackles no-regret learning for fair multi-agent social welfare optimization.

problem Maximizing social welfare in a fair manner for multiple agents.
method Developed algorithms for stochastic and adversarial multi-agent settings, proving regret bounds and tightness.
result Achieved no-regret learning for fair multi-agent social welfare optimization in various settings.

The paper tackles adaptive policy selection to maximize social welfare, achieving optimal regret bounds.

problem Maximizing social welfare through adaptive policy selection, considering both private utility and public revenue.
method The approach involves learning response functions through experimentation, deriving lower and upper bounds for regret, and using algorithms like Exp3.
result The algorithm achieves optimal regret bounds, showing that welfare maximization is harder than multi-armed bandit problems.

New algorithm for bandits with delayed action effects, reducing regret.

problem Delayed impact of actions in multi-armed bandits.
method Formulated a new bandit setting with delayed action effects, proposed an algorithm with regret bound.
result Achieved a regret of ildeO(KT2/3) ilde{\mathcal{O}}(KT^{2/3}) and showed a matching lower bound.

New algorithm reduces regret in multi-agent bandits with malicious agents.

problem Collaboration between honest and malicious agents in multi-armed bandits.
method Dynamic reduction of communication with malicious agents, learning who is malicious.
result Algorithm reduces regret even with a single malicious agent, assuming mm is small compared to KK.

New algorithm for competing influence spread in unknown networks.

problem Maximizing influence spread in a social network with unknown probabilities.
method Combinatorial multi-armed bandit (CMAB) framework, Triggering Probability Modulated (TPM) condition, OCIM-TS, OCIM-OFU, OCIM-ETC.
result Sublinear Bayesian and frequentist regret for OCIM-TS and OCIM-OFU, respectively.

Our work extends Coase's theorem to settings with uncertainty, showing how to maximize social welfare through property rights and learning.

problem Theoretical models of externality often assume perfect knowledge, limiting practical solutions.
method We extend Coase's theorem to a two-player bandit setting with uncertainty, designing a learning policy to maximize social welfare.
result We show that property rights and learning can recover Coase's theorem in settings with uncertainty.

Optimizing news headlines is important for publishers and media sites. A compelling headline will increase readership, user engagement and social shares. At Yahoo Front Page, headline testing is carried out using a test-rollout strategy: we first allocate equal proportion of the traffic to each headline variation for a…

2019-08-17abs ↗pdf ↗

New algorithm for multi-player bandits with selfish players, achieving logarithmic regret.

problem Challenges of robustness to selfish players in multi-player bandits.
method First algorithm robust to selfish players achieving logarithmic regret, with or without collision observation.
result Achieved logarithmic regret for robust algorithms to selfish players in multi-player bandits.

Study shows how competition affects learning in matching markets, proving it's possible to balance stability, fairness, and regret.

problem How competition affects learning in matching markets and the impossibility of simultaneously guaranteeing stability and low optimal regret.
method Modeling a two-sided matching market with bandit learners and adding components of costs and transfers.
result It is possible to simultaneously guarantee stability, low optimal regret, fairness in the distribution of regret, and high social welfare.

Real-world networks such as social and communication networks are too large to be observed entirely. Such networks are often partially observed such that network size, network topology, and nodes of the original network are unknown. In this paper we formalize the Adaptive Graph Exploring problem. We assume that we are …

2018-04-19abs ↗pdf ↗

Mechanism designs for unknown agent values in stochastic bandit settings.

problem Designing truthful mechanisms for maximizing social welfare in settings with unknown agent values and stochastic feedback.
method Developed a VCG-like mechanism with regret bounds for multi-round allocations, balancing agent and seller welfare.
result Achieved an $Ω(T^{ rac{2}{3}})$ lower bound for the maximum of welfare, agent utilities, and mechanism utility after TT rounds.

A fair policy for hiring candidates from different groups is proposed in a linear contextual bandit problem.

problem Selecting candidates from different sensitive groups in a fair manner.
method A greedy policy that constructs a ridge regression estimate and computes relative rank using empirical cumulative distribution function.
result The greedy policy achieves fair pseudo-regret of order dT\sqrt{dT} after TT rounds, satisfying demographic parity.

PHASE dataset simulates complex social interactions in physical environments.

problem Lack of datasets for evaluating physically grounded perception of complex social interactions.
method Created PHASE dataset of 2D animations with procedural generation and physics engine.
result SIMPLE model outperforms neural networks in recognizing complex social interactions.

Twitter, a popular social network, presents great opportunities for on-line machine learning research. However, previous research has focused almost entirely on learning from passively collected data. We study the problem of learning to acquire followers through normative user behavior, as opposed to the mass following…

2015-04-16abs ↗pdf ↗

We study the problem of online influence maximization in social networks. In this problem, a learner aims to identify the set of "best influencers" in a network by interacting with it, i.e., repeatedly selecting seed nodes and observing activation feedback in the network. We capitalize on an important property of the i…

2019-06-09abs ↗pdf ↗

Improved neural model for social recommendation by integrating social and interest networks.

problem Data sparsity and lack of higher-order relationships in social recommendation.
method DiffNet++ models neural influence diffusion and interest diffusion in a unified framework using a multi-level attention network.
result Extensive experiments on real-world datasets show the effectiveness of DiffNet++.

Social media enhances or diminishes scientific status, depending on usage.

problem Impact of social media on scientific stratification and mobility.
method Logistic Attribution Analysis combining statistical and machine learning methods.
result Social media promotes stratification and mobility, but beyond a threshold, it negatively impacts status.

Social learning can make financial markets inefficient, but individual learning can fix this.

problem Inefficiencies in financial markets due to social learning.
method Study of the Minority Game model with social and individual learning mechanisms.
result Individual learning can rescue a population from the inefficiencies caused by social learning.

SINN combines social science and deep learning for predicting opinion dynamics.

problem Predicting opinion dynamics in social networks using traditional models requires extensive calibration with real data.
method SINN integrates theoretical models and social media data using physics-informed neural networks (PINNs) and matrix factorization.
result SINN outperforms six baseline methods in predicting opinion dynamics on real-world and synthetic datasets.

Optimizes social interactions for profit, people, and planet using mathematical models.

problem Determining the most effective social configurations for mutual objectives.
method Formulated as a mathematical optimization problem, using (meta)relational models theory.
result Identifies the most suitable combination of sociality forms for mutual objectives.

Model predicts increased social unrest during COVID-19 using social media data.

problem Detecting rising conflict potential in societies during pandemics.
method Neural implicit motive pattern recognition from social media texts.
result Significant increase in conflict indicators during the pandemic.

Enhances traditional MV model for socially responsible investors.

problem Traditional MV models ignore ESG scores relevant to socially responsible investors.
method Implemented an amended MV model considering ESG scores.
result SR investors can achieve competitive SR portfolios with a trade-off between Sharpe Ratio and ESG scores.

The rise in online social networking has brought about a revolution in social relations. However, its effects on offline interactions and its implications for collective well-being are still not clear and are under-investigated. We study the ecology of online and offline interaction in an evolutionary game framework wh…

2016-01-28abs ↗pdf ↗