Central to robot exploration and mapping is the task of persistent localization in environmental fields characterized by spatially correlated measurements. This paper presents a Gaussian process localization (GP-Localize) algorithm that, in contrast to existing works, can exploit the spatially correlated field measurem…
End-to-end method for robot localization in simulated and real environments.
problem Generating robot actions to maximize pose disambiguation in a reference map.
method Differentiable learning of perception and planning modules, using convolutional neural networks and deep reinforcement learning.
result The system outperforms traditional approaches for perception or planning.
Robots detect and recognize objects in real-time for better manipulation.
problem Real-time object detection and recognition for humanoid robots.
method Modified YOLOv3 algorithm, quantization, and re-arrangement of layers for low-compute NAO robots.
result Robots can perform real-time detection, recognition, and localization of objects.
The paper formalizes robot environments using topological concepts.
problem Determining indistinguishable environments for robots.
method Formalizing robot systems as topological dynamical systems, using covering maps and bisimulation.
result Covering maps can witness indistinguishability of environments under general conditions.
Differentiable Algorithm Networks (DAN) enable composable robot learning.
problem Training robots to learn from limited data and imperfect models.
method Composable architecture of neural network modules, each encoding a differentiable robot algorithm and model, trained end-to-end from data.
result DAN modules adapt to one another and compensate for imperfect models and algorithms, achieving best overall system performance.
DistGP models multi-robot mapping with distributed Gaussian process learning.
problem Collaborative mapping by multiple robots with limited local data.
method Sparse Gaussian process with factorisation and distributed training via GBP.
result DistGP achieves superior accuracy and robustness compared to DiNNO.
This paper improves robot grasping by integrating meta-control and latent-space imagination.
problem Dual-system approaches fail to consider the reliability of the learned model when making multiple-step predictions.
method A meta-controller arbitrates between model-based and model-free decisions based on local reliability, encouraging actions that improve the model and generating imagined experiences for additional training.
result Our approach learns near-optimal grasping policies in dense- and sparse-reward environments, outperforming baseline and state-of-the-art methods.
In the emerging advancement in the branch of autonomous robotics, the ability of a robot to efficiently localize and construct maps of its surrounding is crucial. This paper deals with utilizing thermal-infrared cameras, as opposed to conventional cameras as the primary sensor to capture images of the robot's surroundi…
We construct a privileged system of coordinates with respect to the controlling distribution of a trident snake robot and, furthermore, we construct a nilpotent approximation with respect to the given filtration. Note that all constructions are local in the neighbourhood of a particular point. We compare the motions co…
Y-GAN uses multi-camera data to estimate depth maps without expensive hardware.
problem Depth perception for autonomous systems requires accurate 3D spatial information.
method Proposes Y-GAN, a deep convolutional generative adversarial network.
result Y-GAN estimates depth maps from multi-camera stereo images without ground truth data.
Survey on manifold complexities and motion planning in robotics.
problem Understanding topological complexities of manifolds in robotic motion planning.
method Overview of topological complexities, geodesic motion planning, and connections to critical point theory.
result Estimation of motion planning complexity using Riemannian geometry and critical point theory.
A decentralized deep RL controller improves hexapod locomotion learning.
problem Deep RL struggles with real-world legged robot control.
method Decentralized deep RL on a hexapod robot.
result Decentralized approach learns better and faster.
CoDA augments data with counterfactuals from local causal structures.
problem Improving sample efficiency in RL with complex dynamic processes.
method Local causal models (LCMs) and Counterfactual Data Augmentation (CoDA).
result CoDA significantly improves RL agent performance in locally factored tasks.
Paper proposes a method for optimizing local policies for trajectory-centric reinforcement learning.
problem Challenges in global policy optimization for non-linear systems and poor performance of open-loop trajectory optimization.
method Formulates trajectory optimization and local policy synthesis as a single optimization problem and solves it as a nonlinear programming instance.
result Demonstrates improved performance of the proposed technique under simplifying assumptions.
Enhances neural rendering with geometry-aware attention.
problem Efficiently modeling complex 3D scenes.
method Introduces Epipolar Cross Attention (ECA) for non-local operations.
result Significant improvement in Generative Query Networks (GQN) performance.
Due to burdensome data requirements, learning from demonstration often falls short of its promise to allow users to quickly and naturally program robots. Demonstrations are inherently ambiguous and incomplete, making correct generalization to unseen situations difficult without a large number of demonstrations in varyi…
Enhances robotic grasping efficiency with learning-adaptive imagination.
problem Improving sample efficiency and performance in robotic grasping tasks.
method Learning-adaptive imagination approach using ensemble of local dynamics models in latent space.
result Significantly improves sample efficiency and achieves near-optimal performance.
Particle filtering is a powerful approach to sequential state estimation and finds application in many domains, including robot localization, object tracking, etc. To apply particle filtering in practice, a critical challenge is to construct probabilistic system models, especially for systems with complex dynamics or r…
Paper presents a new port-Hamiltonian model for vehicle manipulators.
problem Complex mechanical systems' energy flow and conservation.
method Derives port-Hamiltonian dynamics from Hamiltonian reduction theory.
result Establishes mathematical equivalence with existing formulations.
Building models, or maps, of robot environments is a highly active research area; however, most existing techniques construct unstructured maps and assume static environments. In this paper, we present an algorithm for learning object models of non-stationary objects found in office-type environments. Our algorithm exp…
Constructs Gabor frames for curved manifolds to detect boundaries.
problem Signal analysis on curved manifolds with boundaries.
method Higher-dimensional Gabor frames for local linearizations.
result Detection of higher-dimensional boundaries in curved manifolds.
Proposes Gaussian Processes for more accurate time-correlated measurement noise in robotics.
problem Time-correlated measurement noise in robotics applications.
method Gaussian Processes as a non-parametric model for correlated measurement noise.
result Improved performance of Kalman filtering with Gaussian Processes.
Differentiable resampling improves particle filter performance.
problem Non-differentiability of traditional resampling in particle filters.
method Introduced a neural network resampler (particle transformer) trained with a likelihood-based loss function.
result Learned resampling outperforms traditional methods on synthetic and real-world tasks.
Bayesian optimization for contextual policy search improves robot learning.
problem Scalable robot learning with limited data.
method Factored contextual representation using target and environment contexts.
result Experience can be generalized over target contexts, leading to faster learning and better generalization.
Optimizes synthetic image augmentation for sim2real policy transfer in robotics.
problem Difficulty in transferring learned policies from simulated to real environments.
method Optimizes random transformations to augment synthetic images, enabling policy learning without real data.
result Significant improvement in policy accuracy on real robots for three manipulation tasks.
A decentralized routing framework for lunar exploration robots.
problem Routing data in intermittent connectivity lunar networks.
method Graph Attention-based Multi-Agent Reinforcement Learning (GAT-MARL).
result Higher delivery rates, no duplications, fewer packet losses.
Local-HDP learns independent topics for each 3D object category in real-time.
problem Learning independent topics for each 3D object category in real-time.
method Local-Hierarchical Dirichlet Process (Local-HDP) with online variational inference.
result Local-HDP outperforms other approaches in accuracy, scalability, and memory efficiency.
New sampling-based approach for filtering problems using multiplicative Gaussian functions.
problem Approximate inference in filtering problems.
method Approximates distribution with a weighted sum of continuous functions using sampling for multiplications.
result Preliminary experiments show potential of the new method compared to particle filters.
Recently, the Frank-Wolfe optimization algorithm was suggested as a procedure to obtain adaptive quadrature rules for integrals of functions in a reproducing kernel Hilbert space (RKHS) with a potentially faster rate of convergence than Monte Carlo integration (and "kernel herding" was shown to be a special case of thi…
PDSketch enables flexible robot planning by learning from domain structures.
problem Building general robots with flexible planning.
method Exploiting locality and sparsity in environmental models, PDSketch defines high-level structures for trainable neural networks.
result PDSketch automatically generates planning heuristics without additional training.
Deep learning has revolutionized the ability to learn "end-to-end" autonomous vehicle control directly from raw sensory data. While there have been recent extensions to handle forms of navigation instruction, these works are unable to capture the full distribution of possible actions that could be taken and to reason a…
A robot learns to classify images with limited perception using a layered reinforcement learning approach.
problem Image classification for robots with partial perception.
method Three-layer architecture using deep reinforcement learning, including meta-layer, action-layer, and classification-layer.
result The method achieves high accuracy on the MNIST dataset and provides explainability of the agent's decision-making process.
Automates decision-making for human operators managing multiple robots.
problem Limited human operator attention when controlling multiple robots.
method Learned model of user preferences from easy settings to automatically identify the most critical robot.
result Automated decision-making can assist human operators in managing more robots than their attention allows.
Study presents a low-cost local motion planner for vineyard navigation.
problem Autonomous navigation in vineyards with limited resources.
method RGB-D camera, dual layer control algorithm, deep learning synergy.
result Robust motion planning for vineyard navigation achieved.
Robotics: Rolling robots on a moving platform can be controlled.
problem Controlling the motion of rolling robots atop a moving platform.
method Developed a mathematical model and demonstrated simulations.
result Platform acceleration can control robot's heading and motion.
Robots learn to handle complex tasks creatively using DRL.
problem Robotic manipulation challenges and intelligence.
method Designing challenging manipulation tasks, applying DRL for robot training.
result Robots exhibit creative and non-intuitive problem-solving.
ROBEL platform accelerates reinforcement learning with low-cost robots.
problem Accelerating reinforcement learning research in robotics.
method Open-source platform of cost-effective robots for real-world reinforcement learning.
result Robots D'Claw and D'Kitty facilitate learning dexterous manipulation and agile locomotion tasks.
New method improves smoothness of robot learning.
problem Jerky motion patterns on real robots from Deep RL exploration.
method Adapting state-dependent exploration to Deep RL algorithms with gSDE.
result Improved exploration and performance on real robots.
SLAM-net learns to navigate visually in challenging indoor environments.
problem Challenges in SLAM for visual robot navigation, especially in noisy conditions.
method Differentiable SLAM Network (SLAM-net) that encodes a particle filter SLAM algorithm in a differentiable graph and learns components through backpropagation.
result Significantly outperforms ORB-SLAM in noisy conditions and improves the Habitat Challenge 2020 PointNav task.
Robots learn to navigate rough terrain using reinforcement learning.
problem Generalizing robot behavior to new, unseen rough terrains.
method PPMC RL Training Algorithm
result Robots achieve 100% success rate in learning new rough terrain maps.
A new framework for robot block-stacking tasks using causal probabilistic models.
problem Robots fail outside controlled environments due to uncertainty and lack of explicit design for all scenarios.
method Causal probabilistic framework combining causal models and probabilistic representations of noise.
result Robots can perceive, reason about, and explain their environment for block-stacking tasks.
This research evaluates learning models for bionic robots, focusing on transfer function identification.
problem Developers need guidance on selecting and constructing transfer functions for bionic robots.
method Comprehensive evaluation strategy including data collection, learning model selection, comparative analysis, and transfer function identification.
result A framework for effectively dealing with multi-input multi-output robotic data.
A new Q-learning controller improves line follower robot control.
problem Challenges in controlling line follower robots due to unknown mechanical characteristics and uncertainties.
method Simulated annealing based Q learning method to address controller performance issues.
result The proposed controller outperforms conventional P controllers in line follower robots.
Neuro-robotics model shows gestures improve counting ability.
problem Improving counting ability in robots and children.
method Introduces a neuro-robotics model trained with pointing data, tests various model and training conditions.
result Model's performance aligns with human children's learning to count.
Paper addresses hypothesis space misspecification in learning from human demonstrations and corrections.
problem Hypothesis space misspecification in learning from human demonstrations and corrections.
method Reason explicitly about how well the robot can explain human inputs given its hypothesis space.
result Demonstrates method on a 7 DOF robot manipulator.
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
The paper learns robot skills from demonstrations without supervision.
problem Discovering robotic options from unlabelled demonstrations.
method Temporal variational inference for latent variable learning.
result The framework can learn options across multiple datasets.
This work tackles force control for contact-rich manipulation tasks with rigid robots using RL.
problem Challenges in working with real robotic hardware, especially position-controlled robots.
method Combines RL with traditional force control techniques, implementing parallel position/force control and admittance control.
result Validated methods on both simulation and real robot (UR3 e-series) for force control.