Predict player lifetime value based on engagement metrics.
arXiv research
A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Trend · papers per month
In this paper we present the first results of a pilot experiment in the capture and interpretation of multimodal signals of human experts engaged in solving challenging chess problems. Our goal is to investigate the extent to which observations of eye-gaze, posture, emotion and other physiological signals can be used t…
Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of tracking and storing large volumes of in-game telemetries coupled with a desire to tailor the gaming experience to the end-user's needs. These a…
Study analyzes player churn and purchasing behavior in games.
Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game developers need to evaluate beforehand the impact of in-game events. Simulation opti…
Proposes a novel path generation and evaluation method for video games.
Retaining premium players is key to the success of free-to-play games, but most of them do not start purchasing right after joining the game. By exploiting the exceptionally rich datasets recorded by modern video games--which provide information on the individual behavior of each and every player--survival analysis tec…
This article reports on an investigation of the use of convolutional neural networks to predict the visual attention of chess players. The visual attention model described in this article has been created to generate saliency maps that capture hierarchical and spatial features of chessboard, in order to predict the pro…
Study combines chit-chat and goal-oriented dialogue in fantasy games.
A test measures artificial agents' human-like behavior in video games.
Income redistribution is the transfer of income from some individuals to others directly or indirectly by means of social mechanisms, such as taxation, public services and so on. Employing a spatial public goods game, we study the influence of income redistribution on the evolution of cooperation. Two kinds of evolutio…
Operationalizes engagement as human behavior, linking theory and data.
New algorithm finds Nash equilibrium in multi-agent games.
An informed broker optimizes trading strategies in a market influenced by many traders.
Blockchain fan tokens boost sports fan engagement by 50%.
Mathematical models reveal key factors for engaging Gen Z at work.
Paper proposes a method to aggregate customer engagement data for better ranking of e-commerce results.
FATE predicts user engagement on social apps with explainable explanations.
Study shows impersonators generate fake engagement on Instagram.
Study improves engagement prediction in educational videos.
A dataset for evaluating engagement with scientific video lectures.
While mobile social apps have become increasingly important in people's daily life, we have limited understanding on what motivates users to engage with these apps. In this paper, we answer the question whether users' in-app activity patterns help inform their future app engagement (e.g., active days in a future time w…
We propose a multimodal approach for detection of students' behavioral engagement states (i.e., On-Task vs. Off-Task), based on three unobtrusive modalities: Appearance, Context-Performance, and Mouse. Final behavioral engagement states are achieved by fusing modality-specific classifiers at the decision level. Various…
Topologically and geometrically engaging actions have proved to be useful to obtain rigidity results for semisimple Lie group actions. We show that the action of a simple noncompact Lie group on a compact manifold preserving a unimodular rigid geometric structure of algebraic type (e.g. a connection together with a vol…
The health outcomes of high-need patients can be substantially influenced by the degree of patient engagement in their own care. The role of care managers includes that of enrolling patients into care programs and keeping them sufficiently engaged in the program, so that patients can attain various goals. The attainmen…
To investigate the detection of students' behavioral engagement (On-Task vs. Off-Task), we propose a two-phase approach in this study. In Phase 1, contextual logs (URLs) are utilized to assess active usage of the content platform. If there is active use, the appearance information is utilized in Phase 2 to infer behavi…
AlphaZero assesses new chess variants for balance and dynamics.
New framework optimizes for 'value' rather than engagement.
UAVs use RL to outperform a greedy shooter in 2D engagements.
D2KLab's approach predicts tweet engagement using two stages.
Paper uses user engagement signals to automatically label training data for AI assistants.
Study analyzes factors influencing healthcare providers' engagement with SMS campaigns.
Study user engagement in mobile health apps for health workers in resource-poor settings.
Twitter releases dataset to study user engagement on Home Timeline, focusing on privacy.
We study stochastic multi-armed bandits with many players. The players do not know the number of players, cannot communicate with each other and if multiple players select a common arm they collide and none of them receive any reward. We consider the static scenario, where the number of players remains fixed, and the d…
We consider a symmetric multi-players zero-sum game with two strategic variables. There are players, . Each player is denoted by . Two strategic variables are and , . They are related by invertible functions. Using the minimax theorem by \cite{sion} we will show that Nas…
A policy for near-optimal multi-player bandits with non-zero collision rewards.
A multi-player bandit system resists adversarial attacks with near-optimal regret.
The Web has enabled one of the most visible recent developments in education---the deployment of massive open online courses. With their global reach and often staggering enrollments, MOOCs have the potential to become a major new mechanism for learning. Despite this early promise, however, MOOCs are still relatively u…
We consider two-player non-zero-sum stopping games in discrete time. Unlike Dynkin games, in our games the payoff of each player is revealed after both players stop. Moreover, each player can adjust her own stopping strategy according to the other player's action. In the first part of the paper, we consider the game wh…
New algorithms for n-player games using a player-centered approach.
New algorithm for multi-player bandits with selfish players, achieving logarithmic regret.
We develop a machine learning approach to represent and analyze the underlying spatial structure that governs shot selection among professional basketball players in the NBA. Typically, NBA players are discussed and compared in an heuristic, imprecise manner that relies on unmeasured intuitions about player behavior. T…
Paper uses Apprenticeship Learning to model player behavior in interactive narratives.
New algorithm tackles multi-player bandit problems with limited access to arms.
Paper presents Transfer Portal model for accurate player performance predictions.
A new algorithm RESYNC for defenders against malicious attackers in multi-player bandits.
Study predicts soccer player market values using machine learning and SHAP for interpretability.