New framework tackles submodular welfare with multi-agent combinatorial bandits.
problem Maximizing total welfare among agents with shared constraints and submodular utilities under bandit feedback.
method Proposes an explore-then-commit strategy with randomized assignments for multi-agent combinatorial bandits.
result Achieves i l d e O ( T 2 / 3 ) ilde{\mathcal{O}}(T^{2/3}) i l d e O ( T 2/3 ) regret, first for partition-based submodular welfare problem under bandit feedback. A new algorithm reduces regret in cooperative multi-agent bandits with heavy-tailed data.
problem Cooperative multi-agent bandits with heavy-tailed data.
method MP-UCB algorithm incorporating robust estimation with message-passing protocol.
result Optimal regret bounds for MP-UCB in various settings.
New algorithm reduces multi-agent bandit regret by sharing data.
problem Designing efficient collaboration between multi-agent linear bandits.
method Bandit Adaptive Sample Sharing (BASS) algorithm, without assumptions on bandit parameters structure.
result Validated through theoretical analysis and empirical evaluations, BASS outperforms current state-of-the-art.
Study collaborative learning among multi-agents in multi-armed bandits.
problem Minimizing group cumulative regret in a heterogeneous multi-agent setting.
method Developed decentralized algorithms for collaboration between N N N agents learning M M M stochastic multi-armed bandits. result Proved near-optimal behavior of proposed algorithms for group regret.
ODC protocol improves learning in asynchronous multi-agent bandits.
problem Cooperative multi-agent bandits with unknown, irregular pull times.
method ODC protocol for on-demand communication between agents.
result ODC protocol reduces communication complexity based on empirical pull times.
Paper develops a private algorithm for multi-agent learning in bandits.
problem Private cooperative learning in decentralized systems.
method Developed extsc{FedUCB} algorithm for multi-agent learning.
result Improves pseudoregret bounds and empirical performance.
A UCB algorithm reduces regret in cooperative multi-agent graph bandits.
problem Cooperative multi-agent decision-making on a graph with shared rewards.
method Upper Confidence Bound (UCB) algorithm for minimizing regret.
result The Multi-G-UCB algorithm achieves expected regret O ( γ N log ( T ) [ K T + D K ] ) O(γN\log(T)[\sqrt{KT} + DK]) O ( γ N log ( T ) [ K T + D K ]) . New algorithm reduces regret in collaborative multi-agent bandit problems.
problem Optimizing decisions in a network of agents with communication delays.
method Follow-the-Regularized-Leader (FTRL) algorithm with suitable regularizers and communication protocols.
result Upper bound on individual regret matches lower bound up to a constant factor.
Algorithm maximizes total reward in multi-agent bandits with adversarial corruptions.
problem Maximizing total reward in multi-agent bandits with adversarial corruptions.
method Proposes a cooperative learning algorithm robust to adversarial corruptions.
result Demonstrates an additive O ( ( L / L min ) C ) O((L / L_{\min}) C) O (( L / L m i n ) C ) regret term for an adversary with unknown corruption budget. Kernel method improves cooperative decision-making among agents.
problem Cooperative multi-agent decision making with contextual information.
method Proposed extsc{Coop-KernelUCB} algorithm for near-optimal per-agent regret.
result Near-optimal bounds on per-agent regret with efficient computation and communication.
New algorithm reduces individual regret and communication costs in cooperative bandits.
problem Optimal individual and group regret in cooperative multi-agent bandits.
method Integrates a new communication policy into a learning algorithm.
result Achieves optimal individual regret and constant communication costs.
Agents collaborate to reduce regret in a multi-agent linear bandit problem with side information.
problem Reducing regret in a multi-agent stochastic linear bandit with side information.
method A decentralized algorithm where agents communicate subspace indices and each plays a projected LinUCB on the corresponding low-dimensional subspace.
result Per-agent finite-time regret is much smaller when agents communicate compared to non-communicating case.
New algorithm minimizes regret in multi-agent bandit problem with probabilistic communication.
problem Minimizing group regret in multi-agent multi-armed bandit problem with probabilistic communication.
method Proposes a new UCB-based algorithm for decentralized multi-agent multi-armed bandit problem on d d d -regular graphs with probabilistic communication. result The proposed algorithm outperforms state-of-the-art algorithms in minimizing group regret.
Algorithm reduces decision-making errors in multi-agent bandit problems.
problem Minimizing decision errors in multi-agent multi-armed bandit problems.
method RBO-Coop-UCB algorithm with Bayesian change point detection.
result Expected group regret is upper bounded by O ( K N M log T + K M T log T ) \mathcal{O}(KNM\log T + K\sqrt{MT\log T}) O ( K N M log T + K M T log T ) . New study on regret lower bounds for multi-agent multi-armed bandit problems.
problem Understanding the limits of performance in multi-agent multi-armed bandit problems.
method Comprehensive study on different settings, establishing tight lower bounds.
result First comprehensive study on regret lower bounds across various settings.
A new algorithm reduces frequentist regret in multi-agent bandit problems with sparse hypergraphs.
problem Deriving a frequentist regret bound for Thompson sampling in multi-agent settings with sparse hypergraphs.
method Proposed ε ε ε -exploring Multi-Agent Thompson Sampling ( ε ε ε -MATS) algorithm that combines exploration and exploitation strategies. result Achieves a worst-case frequentist regret bound sublinear in time horizon and local arm size, optimal up to constants and logarithms for sparse hypergraphs.
Federated learning for combinatorial multi-agent bandits reduces regret and speeds up with fewer communications.
problem Online combinatorial optimization with noisy feedback and cooperation.
method Transforms offline algorithms into online multi-agent algorithms with sublinear regret and communication efficiency.
result Achieves sublinear regret and linear speedup with more agents, communication-efficient.
New algorithm reduces regret in multi-agent bandits with malicious agents.
problem Collaboration between honest and malicious agents in multi-armed bandits.
method Dynamic reduction of communication with malicious agents, learning who is malicious.
result Algorithm reduces regret even with a single malicious agent, assuming m m m is small compared to K K K . New algorithm tackles multi-agent bandits with heavy-tailed data.
problem Maximizing system performance in multi-agent settings with heavy-tailed data.
method Algorithm exploits hub-like structures and synchronization among clients.
result Regret bound of O ( M 1 − 1 α log T ) O(M^{1 -\frac{1}α} \log{T}) O ( M 1 − α 1 log T ) for homogeneous settings, O ( M log T ) O(M \log{T}) O ( M log T ) for heterogeneous. A blockchain protocol uses bandit algorithms to dynamically price transactions.
problem Maximizing revenue from decentralized blockchain Indexers competing for queries.
method Dynamic pricing using Gaussian bandits for multiple agents.
result Improved revenue through dynamic pricing in a decentralized blockchain environment.
Optimal algorithm found for collaborative learning in bandits with optimal regret bounds.
problem Minimizing regret in collaborative multi-agent bandit problems.
method Proposed an algorithm with optimal regret bounds for collaborative multi-agent multi-armed bandit model.
result First algorithm with order optimal regret bounds for collaborative bandit model.
New algorithm reduces regret in multi-agent bandits over undirected graphs.
problem Minimize regret in a multi-agent bandit setting with malicious agents.
method Proposed a new algorithm for undirected graphs, considering the number of malicious neighbors.
result The new algorithm achieves nearly linear regret improvement over existing methods.
New strategies improve multi-agent decision-making on irregular networks.
problem Maximizing group reward in multi-agent settings with heterogeneous strategies.
method Design and analysis of heterogeneous explore-exploit strategies for multi-star networks.
result Group performance improves under heterogeneous strategies compared to homogeneous strategies.
Bayesian algorithms minimize cumulative regret in decentralized multi-agent bandits.
problem Minimizing cumulative regret in a decentralized multi-agent multi-armed bandit problem.
method Proposed decentralized Bayesian multi-armed bandit framework, including Thompson Sampling and Bayes-UCB algorithms.
result Regret scales logarithmically with constants matching those of an optimal centralized agent.
A novel algorithm minimizes regret in a multi-agent bandit problem with time-varying random graphs and heterogeneous rewards.
problem Minimizing regret in a multi-agent multi-armed bandit problem with time-varying random graphs and heterogeneous rewards.
method Introduces a novel algorithmic framework combining averaging-based consensus with a weighting technique and upper confidence bound.
result Derives optimal instance-dependent regret upper bounds of order log T \log{T} log T in both sub-gaussian and sub-exponential environments. A novel approach tackles sparse linear bandits with reduced communication costs and minimal cumulative regret.
problem Sparse linear bandits with high-dimensional feature vectors and limited relevant features.
method Cooperative Thresholded Lasso using Lasso and ridge regression for dimension reduction and aggregation.
result Regret bound of O ( s 0 log d + s 0 T ) \mathcal{O}(s_0 \log d + s_0 \sqrt{T}) O ( s 0 log d + s 0 T ) with high probability. The paper tackles cooperative RL with function approximation, achieving near-optimal learning with limited communication.
problem Cooperative multi-agent reinforcement learning with function approximation.
method Careful message-passing and cooperative value iteration.
result Achieving near-optimal no-regret learning with limited communication in cooperative multi-agent settings.
Unified framework for high-dimensional bandit problems with low-dimensional structures.
problem Stochastic high-dimensional bandit problems with low-dimensional structures.
method Proposed a simple unified algorithm and a general analysis framework for the regret upper bound.
result Unified algorithm achieves comparable regret bounds in various high-dimensional bandit problems.
A decentralized policy achieves logarithmic regret for multi-agent MAB problems with communication constraints.
problem Decentralized policy for multi-agent MAB problems with option availability and communication constraints.
method Upper Confidence Bound (UCB) algorithms with non-stationary stochastic communication protocol.
result Guaranteed logarithmic regret for non-fully connected spatial graphs with communication constraints.
Agents collaborate to minimize regret while keeping costs under a threshold.
problem Collaborative multi-agent stochastic linear bandits with cost constraints.
method Safe distributed upper confidence bound algorithm (MA-OPLB) with accelerated consensus.
result Regret bound of order $ \mathcal{O}\left(\frac{d}{τ-c_0}\frac{\log(NT)^2}{\sqrt{N}}\sqrt{\frac{T}{\log(1/|λ_2|)}}
ight)$ .
Multi-agent coordination is prevalent in many real-world applications. However, such coordination is challenging due to its combinatorial nature. An important observation in this regard is that agents in the real world often only directly affect a limited set of neighbouring agents. Leveraging such loose couplings amon…
The paper addresses private and Byzantine-proof cooperative decision-making in multi-agent systems.
problem Designing algorithms for multi-agent decision-making that are private and resilient to faulty agents.
method Upper-confidence bound algorithms for stochastic bandit problems under privacy and Byzantine conditions.
result Optimal regret achieved in both private and Byzantine-tolerant settings.
Adaptive clustering and personalization algorithms minimize regret in multi-agent stochastic linear bandits.
problem Minimizing regret in a multi-agent stochastic linear bandits framework with user heterogeneity.
method Proposes a novel algorithm that refines cluster identities and minimizes regret, adapting to cluster separation and user parameter deviations.
result Regret scales as O ( T / N ) \mathcal{O}(\sqrt{T/N}) O ( T / N ) for well-separated clusters and O ( T 1 2 + ε / ( N ) 1 2 − ε ) \mathcal{O}(T^{\frac{1}{2} + \varepsilon}/(N)^{\frac{1}{2} -\varepsilon}) O ( T 2 1 + ε / ( N ) 2 1 − ε ) for poorly separated clusters. This thesis analyzes MACL systems with low-regret learning algorithms for sequential decision making.
problem Designing efficient learning algorithms for multi-agent cooperative systems to minimize regret.
method Analyzes and develops algorithms for cooperative multi-agent multi-armed bandit problems and online convex optimization in distributed settings.
result Presented regret lower bounds and efficient algorithms for achieving these bounds, providing guidance on communication protocols.
A decentralized algorithm minimizes cumulative regret in stochastic linear bandits with safety constraints.
problem Efficiently solving a linear bandit-optimization problem over a network of agents with safety constraints.
method DLUCB: a fully decentralized algorithm that minimizes cumulative regret through UCB strategy and consensus procedure.
result Near-optimal regret performance of O ( d log N T N T ) \mathcal{O}(d\log{NT}\sqrt{NT}) O ( d log N T N T ) with O ( d N 2 ) \mathcal{O}(dN^2) O ( d N 2 ) communication rate. Partner-aware algorithms improve AI collaboration in multi-agent settings.
problem Improving AI cooperation in teams with shared rewards.
method Proposed Partner-Aware strategy extending Upper Confidence Bound for decentralized MAB.
result Achieves logarithmic regret in collaborative decision-making.
This paper tackles no-regret learning for fair multi-agent social welfare optimization.
problem Maximizing social welfare in a fair manner for multiple agents.
method Developed algorithms for stochastic and adversarial multi-agent settings, proving regret bounds and tightness.
result Achieved no-regret learning for fair multi-agent social welfare optimization in various settings.
Agents cooperate to make decisions in multi-armed bandits over a graph.
problem Optimizing decisions in multi-agent multi-armed bandits with shared information.
method Designs consensus-based distributed estimation and cooperative algorithms for group decision-making.
result Achieves group performance close to centralized fusion center.
RD-Agent(Q) automates quantitative finance research and development.
problem Challenges in asset return prediction due to high dimensionality and volatility.
method Data-centric multi-agent framework for automated research and development of quantitative strategies.
result Up to 2X higher annualized returns with 70% fewer factors.
New learning methods for open systems with variable agents.
problem Learning in open systems with dynamic agent arrivals and departures.
method Formulated a unified open-system bandit problem with general dynamics, introducing new concepts like pre-training degree and stability.
result Certified global-UCB learning methodologies with provable guarantees, revealing dependencies between entry uncertainty, stability, and agent patterns.
The paper uncovers the mathematical structure enabling value decomposition in multi-agent systems.
problem Theoretical justification for why value decomposition works effectively in multi-agent systems remains underexplored.
method The paper introduces the concept of Markov entanglement to measure the underlying structure and demonstrates how it can be used to bound the decomposition error.
result The widely-used class of index policies is weakly entangled and enjoys a sublinear O ( N ) \mathcal O(\sqrt{N}) O ( N ) scale of decomposition error for N N N -agent systems. Study on multi-agent decision making complexity, showing sample efficiency gaps.
problem Understanding sample efficiency in multi-agent decision making.
method General framework for interactive decision making, focusing on equilibrium computation.
result No 'reasonable' complexity measure can close gaps between single and multiple agents.
Improved ε ε ε -greedy handles strategic bidding in PPC auctions.
problem Strategic bidding in PPC auctions with personalization and corruptions.
method Extended ε ε ε -greedy to handle strategic arms in contextual multi-arm bandit. result ε ε ε -greedy is robust to adversarial corruptions and degrades linearly with corruption. Saddle-point optimization problems are an important class of optimization problems with applications to game theory, multi-agent reinforcement learning and machine learning. A majority of the rich literature available for saddle-point optimization has focused on the offline setting. In this paper, we study nonstationar…
New approach tackles non-stationary multi-agent games with black-box methods.
problem Challenges in learning equilibria in non-stationary multi-agent systems.
method Versatile black-box approach applicable to various games, including general-sum, potential, and Markov games.
result Achieves optimal regret bounds for non-stationary games, with or without knowledge of total variation.
Real-time advertising allows advertisers to bid for each impression for a visiting user. To optimize specific goals such as maximizing revenue and return on investment (ROI) led by ad placements, advertisers not only need to estimate the relevance between the ads and user's interests, but most importantly require a str…
As cellular networks become denser, a scalable and dynamic tuning of wireless base station parameters can only be achieved through automated optimization. Although the contextual bandit framework arises as a natural candidate for such a task, its extension to a parallel setting is not straightforward: one needs to care…
New algorithm for collaborative bandit learning reduces sample complexity and regret.
problem Optimal arm identification in a multi-agent bandit model with communication.
method Phased elimination with data-dependent sampling schemes.
result Near-optimal algorithm for pure exploration in collaborative bandit learning.