TRAIL improves robot imitation learning by focusing on task-relevant features.
problem Discriminator networks learn spurious associations, providing poor reward signals.
method Constrained discriminator optimization to learn task-relevant rewards.
result TRAIL outperforms GAIL and behaviour cloning in robotic manipulation tasks.
ICIL learns policies invariant to multiple environments, improving generalization.
problem Learning policies from multiple environments leads to spurious correlations.
method ICIL learns invariant feature representations and a matching imitation policy.
result ICIL policies generalize better to unseen environments.
Dual-structured method improves cross-domain imitation learning.
problem Learning policies in a target domain from source domain expert demonstrations.
method Extracts domain and policy expertness features, synthesizes new features.
result Superior performance compared to other algorithms in MuJoCo tasks.
Adversarial model improves implicit relation classification without explicit connectives.
problem Lack of explicit connectives makes implicit discourse relation classification challenging.
method Feature imitation framework with adversarial training.
result State-of-the-art performance on PDTB benchmark.
Project reviews and compares imitation learning algorithms.
problem Achieving optimal performance by mimicking an expert's actions.
method Wide review and comparison of recent imitation learning algorithms.
result Comparison of algorithms' performance and regret bounds.
Paper uses Sinkhorn distances to improve imitation learning effectiveness.
problem Improving imitation learning algorithms by comparing occupancy measures.
method Formulates imitation learning as Sinkhorn distance minimization, combining optimal transport and cosine distances.
result Proposes a new critic network and transport plan that guide imitation learning.
FINs enhance performance in diverse datasets like finance, speech, and health.
problem Improving neural network performance across various domains.
method Feature Imitating Networks (FINs) initialize weights to approximate specific statistical features.
result FINs significantly improve performance in Bitcoin price prediction, speech emotion recognition, and chronic neck pain detection.
New method learns agent actions from raw video demonstrations.
problem Imitation learning for natural-looking movements.
method Generative Adversarial Networks (GANs) for joint state and reward learning.
result Adversarial imitation learning on raw videos produces similar performance to state-of-the-art methods.
GAIfO learns from videos without knowing actions.
problem Learning from observation without access to actions.
method Generative adversarial networks for state-only demonstrations.
result GAIfO performs comparably to classical methods and significantly outperforms existing IfO methods.
RIDM combines imitation and RL with a single demo, no action info needed.
problem Learning from a single observed demonstration without action information.
method Reinforced Inverse Dynamics Modeling (RIDM) that operates on raw state features.
result RIDM performs favorably compared to baseline on simulated and real tasks.
EB-SeqGANs use energy-based models for better recommendation.
problem Creating accurate and efficient mappings for new item recommendations.
method EB-SeqGANs learn a generative model for user-preferred item sequences, interpreting the energy function as a feature function.
result EB-SeqGANs can be seen as a form of maximum-entropy imitation learning.
New technique improves imitation learning by preventing local minima and exploring states.
problem Behavioral cloning gets stuck in local minima and lacks effective exploration.
method Two-phase model with sampling mechanisms and self-attention modules.
result Significantly outperforms previous state-of-the-art in various environments.
New approach mitigates feedback divergence in imitation learning.
problem Divergence between held-out error and learner performance in imitation learning.
method Identifies covariate shift as the root cause and proposes a simulator-based solution.
result Naive behavioral cloning performs well in real-world decision making problems.
DAC-SSM learns domain-agnostic states for better imitation learning.
problem Domain shifts hinder imitation learning in partially observable tasks.
method DAC-SSM uses adversarial training to remove domain-dependent information from states.
result DAC-SSM achieves comparable performance to experts in sparse reward tasks.
New method learns search policies by inspecting and improving past roll-outs.
problem Learning good search policies for complex combinatorial spaces.
method Retrospective imitation learning, improving policy through past roll-outs.
result Policy can iteratively scale up to larger problems.
New algorithm learns expert reward structures from batch data.
problem Learning expert reward structures from batch data without dynamics models.
method Deep Successor Feature Networks (DSFN) and transition-regularized imitation network.
result Superior performance on control benchmarks and sepsis management.
MetaDAgger improves sample efficiency and generalization in imitation learning for automated driving.
problem Improving sample efficiency and generalization in imitation learning for automated driving.
method Meta learning framework based on data set aggregation to improve generalization of imitation learning algorithms.
result Significant improvement in learning time and sample efficiency on unseen test tracks.
New method aligns states for better imitation learning.
problem Different dynamics models between imitator and expert.
method State alignment-based reinforcement learning.
result Superior performance on various imitation learning settings.
RL framework optimizes trading costs in noisy markets.
problem Optimal execution and placement in noisy markets.
method Dual-window Denoise PPO RL network, imitation learning, comprehensive market features, flexible action formulation.
result RL agents outperformed TWAP strategy in execution cost.
ADVISOR dynamically balances imitation and reinforcement learning to overcome the imitation gap.
problem The gap between imitation learning and reinforcement learning when teaching agents have privileged information.
method Adaptive Insubordination (ADVISOR) dynamically weights imitation and reward-based reinforcement learning losses.
result On-the-fly switching with ADVISOR outperforms pure imitation, pure reinforcement learning, and their combinations.
Bayesian REX learns Atari games from demonstrations efficiently.
problem Bayesian reward learning for complex control problems is computationally intractable.
method Bayesian Reward Extrapolation (Bayesian REX) pre-trains a low-dimensional feature encoding and uses preferences to perform fast Bayesian inference.
result Bayesian REX learns Atari games from demonstrations in 5 minutes, competitive with state-of-the-art methods.
HGAIL learns policies without expert demonstrations.
problem Lack of expert demonstrations in imitation learning.
method Combines hindsight and GAIL to learn policies.
result Comparable performance to current methods, with curriculum learning.
Paper introduces a new approach to learn values from observations for faster RL.
problem Learning from expert demonstrations without action information.
method Directly learns values from observations, not rewards, for faster RL.
result Significantly speeds up RL by removing the need for bootstrapping action-values.
New algorithm reduces sample complexity for imitation learning.
problem High sample complexity limits deployment of adversarial imitation algorithms.
method Trajectory-centric reinforcement learning ideas.
result Improved learning rate and efficiency in imitation tasks.
Reinforcement learning mimics expert behavior.
problem Learning from expert demonstrations in reinforcement learning.
method Reduction to reinforcement learning with a stationary reward.
result Expert reward can be recovered and imitation learning is bounded.
Guarantees for third-person imitation learning from offline data.
problem Improving generalizability in imitation learning.
method Problem-dependent statistical learning guarantees for third-person imitation from offline observation.
result Strong performance guarantees for transferred policies in the offline setting.
GWIL uses Gromov-Wasserstein distance to align expert and imitation agent states.
problem Cross-domain imitation learning challenges due to different system dimensions and stationary distributions.
method Gromov-Wasserstein Imitation Learning (GWIL) using Gromov-Wasserstein distance.
result GWIL effectively aligns expert and imitation agent states in various continuous control domains.
New metric solves correspondence problem for robotic arm imitation learning.
problem Establishing corresponding states and actions between different robotic arms.
method Introducing a distance measure between dissimilar robotic arms and using it as a loss function.
result The distance measure effectively learns imitation policies by minimizing distance between robotic arms.
Zero-shot imitation learns to imitate tasks without expert demonstrations.
problem Learning to imitate tasks without expert supervision.
method Explore world without supervision, distill experience into goal-conditioned policy, use forward consistency loss.
result Zero-shot imitation policy can mimic expert tasks after seeing just goal demonstrations.
Study risk-sensitive imitation learning using GAIL and Wasserstein distance.
problem Improve imitation learning performance by considering risk profiles.
method Formulate risk-sensitive imitation learning, derive optimization problems for JS divergence and Wasserstein distance, develop algorithms.
result RS-GAIL algorithms outperform GAIL and RAIL in MuJoCo and OpenAI tasks.
New framework integrates imitation and reinforcement learning for better robot performance.
problem Combining reinforcement and imitation learning for intelligent robotics.
method Extends probabilistic generative model framework for reinforcement learning and develops pMDP-MO for Markov decision processes.
result Significantly better performance than reinforcement or imitation learning alone.
New method learns better branching policies for MILP problems.
problem Improving branch and bound search for solving MILP problems.
method Imitates strong branching rule with parameterized state of B&B search tree.
result Generalized policies outperform current state-of-the-art.
Study optimal investment under imitation of decision-changing rates.
problem Optimal investment under imitation of decision-changing rates.
method Proposed integral disparity to quantify imitation, derived general solution using variational method, analyzed asymptotic properties, validated with real data.
result Investor's optimal decisions under imitation of decision-changing rates.
Proof shows imitation of expert's reward and solutions in multi-objective optimization.
problem Multi-objective optimization with reward and solution imitation.
method Wasserstein inverse reinforcement learning.
result Wasserstein inverse reinforcement learning enables imitation of expert's reward and solutions in multi-objective optimization.
Researchers improved Minecraft game performance using imitation learning.
problem Achieving state-of-the-art performance in immersive environments like Minecraft.
method Applied imitation learning to Minecraft, optimizing network architecture, loss function, and data augmentation.
result Reported stronger results than previous experiments, reaching second place in a competition.
Paper tackles robust imitation learning from noisy demonstrations.
problem Learning from noisy demonstrations is challenging.
method Optimizes a classification risk with a symmetric loss, combining pseudo-labeling and co-training.
result Our method is more robust than state-of-the-art methods.
Extends InfoGAIL to improve imitation learning over extended periods.
problem Stable imitation of extended expert behavior from multi-modal data.
method Incorporates 'burn-in demonstrations' to condition policies at test time.
result Improves mutual information and long-term imitation of expert behavior.
New framework for multi-agent imitation learning in complex environments.
problem Multi-agent settings with multiple Nash equilibria and non-stationary environments.
method Generalized inverse reinforcement learning and actor-critic algorithm.
result Practical multi-agent imitation learning with good empirical performance.
New method uses bi-level optimization to learn useful representations for imitation learning.
problem Learning useful representations for multiple tasks in imitation learning settings.
method Formulates representation learning as a bi-level optimization problem.
result Bi-level optimization framework provides sample complexity benefits for imitation learning.
New self-imitation learning method improves performance in continuous control tasks.
problem Improving off-policy learning in continuous control tasks.
method Proposes a n-step lower bound to generalize lower-bound Q-learning and introduces a new family of self-imitation learning algorithms.
result n-step lower bound Q-learning achieves a better trade-off between bias and contraction rate, leading to improved performance.
GASIL encourages agents to imitate past good trajectories in reinforcement learning.
problem Long-term credit assignment in sparse and delayed reward environments.
method Generative Adversarial Imitation Learning (GASIL) framework.
result GASIL improves performance in reinforcement learning tasks with delayed rewards.
The paper analyzes the value discrepancies of imitation learning methods.
problem Analyzing the value discrepancies of imitation learning methods.
method Discrepancy propagation analysis for infinite-horizon settings.
result GAIL has less compounding errors than behavioral cloning.
NDI learns from expert demonstrations by estimating occupancy measures.
problem Imitation Learning (IL) for complex systems.
method Density estimation of expert's occupancy measure followed by RL.
result NDI achieves state-of-the-art performance on control tasks.
New method improves imitation learning from expert observations.
problem Challenges in imitation learning from observation setting.
method Reparameterized Variational Divergence Minimization.
result Our method outperforms baseline approaches in low-dimensional tasks.
New method simplifies and improves imitation learning without adversarial techniques.
problem Stable optimization and convergence issues in adversarial imitation learning methods.
method Proposes a non-adversarial framework for imitation learning, providing stronger convergence guarantees.
result Shows AIRL as a special case and derives new algorithms for offline imitation learning.
B-REX efficiently learns Atari game policies from pixel inputs using Bayesian methods.
problem Learning reward functions from visual inputs with uncertainty and safety considerations.
method Bayesian Reward Extrapolation (B-REX) using successor features and preferences.
result B-REX generates posterior samples efficiently, enabling high-confidence performance bounds.
New method minimizes f-divergence for better imitation learning.
problem Learning from multi-modal demonstrations, especially interpolating between modes.
method Minimizing reverse KL divergence or I-projection for any f-divergence.
result Our method reliably imitates multi-modal behaviors better than existing methods.
A new algorithm trains experts to safely guide agents in partially observed environments.
problem Existing imitation learning methods for POMDPs can lead to sub-optimal or unsafe policies.
method Derive an objective to encourage the expert to maximize the agent's reward, then use it to train both expert and agent.
result The algorithm produces an expert policy that the agent can safely imitate, outperforming fixed expert policies.