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6121723 · Jun 202019922001200920172026
48 results for imitation

Consider an imitation learning problem that the imitator and the expert have different dynamics models. Most of the current imitation learning methods fail because they focus on imitating actions. We propose a novel state alignment-based imitation learning method to train the imitator to follow the state sequences in e…

2019-11-21abs ↗pdf ↗

ADVISOR dynamically balances imitation and reinforcement learning to overcome the imitation gap.

problem The gap between imitation learning and reinforcement learning when teaching agents have privileged information.
method Adaptive Insubordination (ADVISOR) dynamically weights imitation and reward-based reinforcement learning losses.
result On-the-fly switching with ADVISOR outperforms pure imitation, pure reinforcement learning, and their combinations.

Compared to reinforcement learning, imitation learning (IL) is a powerful paradigm for training agents to learn control policies efficiently from expert demonstrations. However, in most cases, obtaining demonstration data is costly and laborious, which poses a significant challenge in some scenarios. A promising altern…

2019-03-19abs ↗pdf ↗

GWIL uses Gromov-Wasserstein distance to align expert and imitation agent states.

problem Cross-domain imitation learning challenges due to different system dimensions and stationary distributions.
method Gromov-Wasserstein Imitation Learning (GWIL) using Gromov-Wasserstein distance.
result GWIL effectively aligns expert and imitation agent states in various continuous control domains.

Study optimal investment under imitation of decision-changing rates.

problem Optimal investment under imitation of decision-changing rates.
method Proposed integral disparity to quantify imitation, derived general solution using variational method, analyzed asymptotic properties, validated with real data.
result Investor's optimal decisions under imitation of decision-changing rates.

Proof shows imitation of expert's reward and solutions in multi-objective optimization.

problem Multi-objective optimization with reward and solution imitation.
method Wasserstein inverse reinforcement learning.
result Wasserstein inverse reinforcement learning enables imitation of expert's reward and solutions in multi-objective optimization.

Researchers improved Minecraft game performance using imitation learning.

problem Achieving state-of-the-art performance in immersive environments like Minecraft.
method Applied imitation learning to Minecraft, optimizing network architecture, loss function, and data augmentation.
result Reported stronger results than previous experiments, reaching second place in a competition.

We show that a critical vulnerability in adversarial imitation is the tendency of discriminator networks to learn spurious associations between visual features and expert labels. When the discriminator focuses on task-irrelevant features, it does not provide an informative reward signal, leading to poor task performanc…

2019-10-02abs ↗pdf ↗

Paper uses Sinkhorn distances to improve imitation learning effectiveness.

problem Improving imitation learning algorithms by comparing occupancy measures.
method Formulates imitation learning as Sinkhorn distance minimization, combining optimal transport and cosine distances.
result Proposes a new critic network and transport plan that guide imitation learning.

Imitation from observation is the framework of learning tasks by observing demonstrated state-only trajectories. Recently, adversarial approaches have achieved significant performance improvements over other methods for imitating complex behaviors. However, these adversarial imitation algorithms often require many demo…

2019-06-18abs ↗pdf ↗

New self-imitation learning method improves performance in continuous control tasks.

problem Improving off-policy learning in continuous control tasks.
method Proposes a n-step lower bound to generalize lower-bound Q-learning and introduces a new family of self-imitation learning algorithms.
result n-step lower bound Q-learning achieves a better trade-off between bias and contraction rate, leading to improved performance.

Domain adaptation in imitation learning represents an essential step towards improving generalizability. However, even in the restricted setting of third-person imitation where transfer is between isomorphic Markov Decision Processes, there are no strong guarantees on the performance of transferred policies. We present…

2020-02-27abs ↗pdf ↗

New method simplifies and improves imitation learning without adversarial techniques.

problem Stable optimization and convergence issues in adversarial imitation learning methods.
method Proposes a non-adversarial framework for imitation learning, providing stronger convergence guarantees.
result Shows AIRL as a special case and derives new algorithms for offline imitation learning.

We study risk-sensitive imitation learning where the agent's goal is to perform at least as well as the expert in terms of a risk profile. We first formulate our risk-sensitive imitation learning setting. We consider the generative adversarial approach to imitation learning (GAIL) and derive an optimization problem for…

2018-08-13abs ↗pdf ↗

A new algorithm trains experts to safely guide agents in partially observed environments.

problem Existing imitation learning methods for POMDPs can lead to sub-optimal or unsafe policies.
method Derive an objective to encourage the expert to maximize the agent's reward, then use it to train both expert and agent.
result The algorithm produces an expert policy that the agent can safely imitate, outperforming fixed expert policies.

Paper improves AIRL by enhancing policy imitation and addressing reward recovery issues.

problem Inadequate policy imitation and limited transferable reward recovery in AIRL.
method Substituted built-in algorithm with SAC for policy updating and proposed PPO-AIRL + SAC hybrid framework.
result SAC improves policy imitation but hinders reward recovery; PPO-AIRL + SAC achieves satisfactory transfer effect.

Imitation from observation (IfO) is the problem of learning directly from state-only demonstrations without having access to the demonstrator's actions. The lack of action information both distinguishes IfO from most of the literature in imitation learning, and also sets it apart as a method that may enable agents to l…

2018-07-17abs ↗pdf ↗

A new method removes policy optimization in adversarial imitation learning.

problem Adversarial imitation learning's delicate alternated optimization.
method Explicitly condition discriminator on two policies, solving generator's optimization problem directly.
result Simpler approach competitive to prevalent methods.

The current dominant paradigm for imitation learning relies on strong supervision of expert actions to learn both 'what' and 'how' to imitate. We pursue an alternative paradigm wherein an agent first explores the world without any expert supervision and then distills its experience into a goal-conditioned skill policy …

2018-04-23abs ↗pdf ↗

New method uses variational inference to handle confounding in imitation learning.

problem Confounding due to different sensory inputs between expert and imitating agent.
method Train variational inference model to infer expert's latent information and use for latent-conditional policy training.
result Algorithm converges to correct interventional policy and achieves asymptotically optimal performance.

Recent work on imitation learning has generated policies that reproduce expert behavior from multi-modal data. However, past approaches have focused only on recreating a small number of distinct, expert maneuvers, or have relied on supervised learning techniques that produce unstable policies. This work extends InfoGAI…

2017-10-13abs ↗pdf ↗

Continuous control imitation learning fails if expert actions are smooth.

problem Continuous control imitation learning fails if expert actions are smooth.
method Study of imitation learning in discrete-time, continuous state-and-action control systems.
result Any smooth, deterministic imitator policy suffers exponentially larger error than the expert.

Imitation learning trains a policy from expert demonstrations. Imitation learning approaches have been designed from various principles, such as behavioral cloning via supervised learning, apprenticeship learning via inverse reinforcement learning, and GAIL via generative adversarial learning. In this paper, we propose…

2019-11-16abs ↗pdf ↗

Paper introduces a novel reward function for noisy financial markets using imitation learning.

problem Noisy reward function in financial markets hinders RL agent performance.
method Integrates imitation learning feedback with reinforcement learning to improve reward function design.
result Improves financial performance metrics compared to traditional benchmarks and RL agents.

Algorithm improves imitation learning from visual data in partially observable environments.

problem Imitation learning from visual observations with missing expert actions and partial observability.
method Theoretical analysis and Latent Adversarial Imitation from Observations algorithm combining adversarial and latent representations.
result Latent Adversarial Imitation from Observations achieves state-of-the-art performance in high-dimensional robotic tasks.

Imitation learning algorithms can be used to learn a policy from expert demonstrations without access to a reward signal. However, most existing approaches are not applicable in multi-agent settings due to the existence of multiple (Nash) equilibria and non-stationary environments. We propose a new framework for multi-…

2018-07-26abs ↗pdf ↗

Curriculum learning and imitation learning improve control over financial time-series data.

problem Improving control performance over complex financial time-series data.
method Data augmentation for curriculum learning and policy distillation for imitation learning.
result Curriculum learning shows significant improvement over time-series control tasks.

This paper explores a simple regularizer for reinforcement learning by proposing Generative Adversarial Self-Imitation Learning (GASIL), which encourages the agent to imitate past good trajectories via generative adversarial imitation learning framework. Instead of directly maximizing rewards, GASIL focuses on reproduc…

2018-12-03abs ↗pdf ↗

Safe imitation learning with a safety layer for flexible training.

problem Flexible yet safe imitation learning for complex tasks.
method Theory and modular method with a safety layer for continuous policy, adversarial training, and worst-case safety guarantees.
result Robustness advantage of safety layer during training compared to test time.

A new imitation learning method uses random search for simple policies, outperforming complex models.

problem Complexity and reward dependency issues in imitation learning.
method Derivative-free optimization with simple linear policies and random search.
result The proposed method achieves competitive performance on MuJoCo locomotion tasks without a direct reward signal.

We address the problem of imitation learning with multi-modal demonstrations. Instead of attempting to learn all modes, we argue that in many tasks it is sufficient to imitate any one of them. We show that the state-of-the-art methods such as GAIL and behavior cloning, due to their choice of loss function, often incorr…

2019-05-30abs ↗pdf ↗

New model learns better policies from expert demonstrations with higher efficiency.

problem Learning accurate policies from expert demonstrations with high efficiency.
method Generative adversarial imitation learning (GAIL) model that learns ff-divergence automatically.
result Learns better policies with higher data efficiency in physics-based control tasks.

Adversarial Imitation Learning (AIL) is a broad family of imitation learning methods designed to mimic expert behaviors from demonstrations. While AIL has shown state-of-the-art performance on imitation learning with only small number of demonstrations, it faces several practical challenges such as potential training i…

2020-02-20abs ↗pdf ↗

Paper uses deep imitation learning to predict aircraft trajectories accurately.

problem Inefficient and costly Air Traffic Management system limits predictability.
method Generative Adversarial Imitation Learning framework with trajectory clustering and classification.
result Accurate predictions for entire trajectory stages, pre- and tactical.