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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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1.5%3.0%4.5%6.0% · Jul 201919922001200920172026
48 results for communicating MDPs

Optimizes learning policies in MDPs with weakly communicating structure.

problem Learning optimal policies in weakly communicating MDPs with generative model.
method Span-based approach, reducing to discounted MDPs for analysis.
result First minimax optimal sample complexity bound for weakly communicating MDPs.

A new parallel algorithm for learning optimal policies in MDPs with low communication costs.

problem Learning optimal policies for infinite-horizon MDPs.
method Primal-Dual Stochastic Mirror Descent for convex programming problems with inexact constraints.
result First parallel algorithm for average-reward MDPs with generative model and low communication costs.

This work improves Q-learning for average-reward MDPs, reducing sample and communication complexities in federated settings.

problem Improving sample complexity of Q-learning for average-reward MDPs.
method Simple Q-learning algorithm with carefully chosen parameters for both single-agent and federated scenarios.
result Established first federated Q-learning algorithm for average-reward MDPs with provable efficiency in sample and communication complexities.

The paper tackles cooperative RL with function approximation, achieving near-optimal learning with limited communication.

problem Cooperative multi-agent reinforcement learning with function approximation.
method Careful message-passing and cooperative value iteration.
result Achieving near-optimal no-regret learning with limited communication in cooperative multi-agent settings.

A new model-free algorithm achieves near-optimal regret for infinite-horizon MDPs.

problem Model-free reinforcement learning for infinite-horizon average-reward MDPs.
method Exploration Enhanced Q-learning (EE-QL) for weakly communicating MDPs.
result Achieves O(T)O(\sqrt{T}) regret bound for general weakly communicating MDPs.

This paper sets communication complexity bounds for distributed RL.

problem Establishing minimum communication requirements for distributed RL.
method Information-theoretic lower bounds and algorithm development.
result Developed algorithms achieving optimal risk up to logarithmic factors.

Agents collaboratively learn optimal policies in MDPs with limited capabilities.

problem Learning optimal policies in MDPs with heterogeneous agents and limited communication.
method Introduced concepts of leakage probabilities and proposed Federated-Q protocol (FedQ) for collaborative learning.
result FedQ protocol effectively aggregates knowledge and modifies learning problems for further training.

Paper proposes efficient sample collection strategy for RL.

problem Balancing exploration and exploitation in reinforcement learning.
method Decoupled approach with objective-specific and objective-agnostic strategies.
result Improved or novel sample complexity guarantees for various RL settings.

In this paper, we study a multi-step interactive recommendation problem, where the item recommended at current step may affect the quality of future recommendations. To address the problem, we develop a novel and effective approach, named CFRL, which seamlessly integrates the ideas of both collaborative filtering (CF) …

2019-02-02abs ↗pdf ↗

Leveraging an equivalence property in the state-space of a Markov Decision Process (MDP) has been investigated in several studies. This paper studies equivalence structure in the reinforcement learning (RL) setup, where transition distributions are no longer assumed to be known. We present a notion of similarity betwee…

2019-10-09abs ↗pdf ↗

New offline RL method handles average-reward MDPs with single-policy coverage.

problem Challenges in offline reinforcement learning due to distribution shift and non-uniform coverage.
method Develops an algorithm based on pessimistic discounted value iteration with quantile clipping.
result First fully single-policy sample complexity bound for average-reward offline RL.

Improved analysis of UCRL2 with empirical Bernstein inequality reduces exploration-exploitation regret.

problem Exploration-exploitation in communicating Markov Decision Processes.
method Analysis of UCRL2 with Empirical Bernstein inequalities (UCRL2B).
result Regret bound of O~(DΓSAT)\widetilde{O}(\sqrt{DΓS A T}) for UCRL2B.

Study non-rectangular robust MDPs for average-reward, finding optimal policies and transient values.

problem Non-rectangular robust Markov decision processes under average-reward criterion.
method Proves history-dependent policies are robust-optimal, introduces transient-value framework, constructs epoch-based policy.
result Existence and properties of robust optimal policies, transient value bounds.

Federated Q-Learning achieves linear regret speedup with low communication cost.

problem Achieving linear regret speedup in federated reinforcement learning without high communication costs.
method Proposed two federated Q-Learning algorithms: FedQ-Hoeffding and FedQ-Bernstein, using event-triggered synchronization, novel step size selection, and concentration inequalities.
result Total regrets achieve linear speedup compared to single-agent counterparts with logarithmic communication cost.

We study Exo-MDPs to reduce sample complexity in reinforcement learning.

problem Reducing sample complexity in reinforcement learning for structured MDPs.
method Introducing Exo-MDPs and proving structural equivalence to linear mixture MDPs, establishing regret bounds.
result Proved O(H3/2dK)O(H^{3/2}d\sqrt{K}) regret bound for Exo-MDPs, matching lower bounds.

New method approximates POMDPs with PB-MDPs, providing error bounds and practical algorithms.

problem Difficulty in solving POMDPs with continuous or hybrid state and observation spaces.
method Bounding particle filtering error and adapting MDP algorithms to POMDPs.
result General theory and practical algorithms for POMDPs with no direct dependence on state and observation space sizes.

Improved stochastic Halpern iteration for fixed-point approximation in normed spaces.

problem Approximating fixed-points of nonexpansive and contractive operators in normed finite-dimensional spaces.
method Stochastic Halpern iteration with minibatch, analyzing oracle complexity.
result Improved oracle complexity for nonexpansive operators, with a lower bound of Ω(ε3)Ω(\varepsilon^{-3}).

We consider large-scale Markov decision processes (MDPs) with parameter uncertainty, under the robust MDP paradigm. Previous studies showed that robust MDPs, based on a minimax approach to handle uncertainty, can be solved using dynamic programming for small to medium sized problems. However, due to the "curse of dimen…

2013-06-26abs ↗pdf ↗

New method removes oracle and reduces memory usage for robust MDPs.

problem Applying robust MDPs in practice due to model estimation and oracle requirements.
method Transformed robust MDPs into an alternative form allowing stochastic gradient methods and model-free approach.
result Sample-efficient algorithm with lower storage requirement and no oracle.

DeepAveragers solves offline RL by solving derived MDPs from static data.

problem Offline reinforcement learning with limited data.
method Solves derived non-parametric MDPs (DAC-MDPs) using deep representations and costs for under-represented parts.
result The approach can lower-bound performance and scale to complex offline RL problems.

New RL method learns to skip states in linearly qπq^π-realizable MDPs, simplifying to linear MDPs.

problem Online RL in episodic MDPs with linearly qπq^π-realizable action-values.
method Derives a novel algorithm that learns to skip states and applies a linear MDP algorithm.
result First polynomial-sample-complexity online RL algorithm for linearly qπq^π-realizable MDPs.

New lower bound shows RL with linear approximations is computationally hard.

problem Computational hardness in reinforcement learning with linear function approximation.
method Reduction from Unique-Sat to MDPs with linear optimal value functions.
result No randomized polynomial time algorithm exists for RL with linear function approximation unless NP=RP.

Efficiently plans large MDPs with weak function approximations.

problem Planning in large MDPs with limited function approximation capabilities.
method Uses linear value function approximation with weak requirements and a generative oracle.
result Produces almost-optimal actions for any state with polynomial computation time.

Practical reinforcement learning problems are often formulated as constrained Markov decision process (CMDP) problems, in which the agent has to maximize the expected return while satisfying a set of prescribed safety constraints. In this study, we propose a novel simulator-based method to approximately solve a CMDP pr…

2019-09-20abs ↗pdf ↗

The paper addresses statistical estimation in MDPs with confounders using instrumental variables.

problem Statistical estimation of value functions in MDPs with unobservable confounders.
method Two-stage estimator based on instrumental variables for confounded linear MDPs.
result Established statistical properties of the two-stage estimator, including error bounds and asymptotic normality.