Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

Trend · papers per month

1223 · Jun 202019922001200920172026
31 results for UCRL

RH-UCRL combines pessimism and optimism for robust RL.

problem Ensuring reliable performance in real-world RL tasks with worst-case scenarios.
method RH-UCRL is a model-based RL algorithm that optimizes between an agent and an adversary, distinguishing between epistemic and aleatoric uncertainty.
result RH-UCRL achieves near-optimal sample complexity guarantees and outperforms other robust RL algorithms in adversarial environments.

Proposes H-UCRL for efficient model-based RL with sublinear regret.

problem Greedy policy exploration in model-based RL ignores epistemic uncertainty.
method Reparameterizes plausible models, hallucinates control, augments input space, solves with greedy planners.
result H-UCRL achieves provably sublinear regret for Gaussian Process models.

UCRL-WVTR tackles long-term reinforcement learning with general approximations, achieving horizon-free and instance-dependent regret bounds.

problem Long-term reinforcement learning with general function approximations.
method UCRL-WVTR proposes a novel algorithm, UCRL-WVTR, with weighted value-targeted regression and a high-order moment estimator.
result Achieves horizon-free and instance-dependent regret bounds matching minimax lower bounds up to logarithmic factors.

Improved exploration in factored average-reward MDPs reduces regret.

problem Minimizing regret in unknown Factored Markov Decision Processes (FMDPs).
method DBN-UCRL strategy, inspired by UCRL2, uses Bernstein-type confidence sets for individual elements of the transition function.
result Achieves a regret bound with a leading term strictly improving over existing bounds.

Optimal algorithm for two-player zero-sum games with linear parameterization.

problem Finding Nash Equilibrium in two-player zero-sum Markov games with linear transition.
method Nash-UCRL algorithm, Coarse Correlated Equilibrium, Optimism-in-Face-of-Uncertainty.
result Proves ildeO(dHT) ilde{O}(dH\sqrt{T}) regret bound, matching lower bound up to logarithmic factors.

New RL algorithm for linear MDPs with nearly optimal regret.

problem Optimizing reinforcement learning for linear mixture Markov decision processes.
method Proposed a new Bernstein-type concentration inequality for self-normalized martingales and a computationally efficient algorithm UCRL-VTR+.
result UCRL-VTR+ achieves nearly minimax optimal regret of ildeO(dHT) ilde O(dH\sqrt{T}).

Safe-M3^3-UCRL learns safe policies for multi-agent systems with global constraints.

problem Global constraints in mean-field reinforcement learning for multi-agent systems.
method Safe-M3^3-UCRL uses epistemic uncertainty and log-barrier approach to ensure constraints satisfaction.
result Safe-M3^3-UCRL learns safe policies for multi-agent systems with global constraints.

Quantum RL algorithm achieves logarithmic regret for exploration.

problem Designing efficient quantum RL algorithms for exploration.
method UCRL-style quantum algorithm with lazy updating and quantum estimation.
result Proves O(poly(S,A,H,logT))\mathcal{O}(\mathrm{poly}(S, A, H, \log T)) worst-case regret.

New algorithm learns POMDPs with known observation model efficiently.

problem Learning POMDPs with unknown transition model in average-reward setting.
method OAS estimation technique and OAS-UCRL algorithm balancing exploration-exploitation.
result Regret guarantee of order O(Tlog(T))\mathcal{O}(\sqrt{T \log(T)}) for OAS-UCRL algorithm.

Leveraging an equivalence property in the state-space of a Markov Decision Process (MDP) has been investigated in several studies. This paper studies equivalence structure in the reinforcement learning (RL) setup, where transition distributions are no longer assumed to be known. We present a notion of similarity betwee…

2019-10-09abs ↗pdf ↗

New algorithm tackles non-stationary delayed feedback in recommender systems.

problem Challenges in learning from delayed feedback in non-stationary environments.
method Developed a UCRL-based algorithm for non-stationary, delayed bandits with intermediate observations.
result Sublinear regret guarantees for the proposed algorithm in non-stationary delayed environments.

We consider model-based reinforcement learning in finite Markov De- cision Processes (MDPs), focussing on so-called optimistic strategies. In MDPs, optimism can be implemented by carrying out extended value it- erations under a constraint of consistency with the estimated model tran- sition probabilities. The UCRL2 alg…

2010-04-29abs ↗pdf ↗

Reinforcement learning (RL) in Markov decision processes (MDPs) with large state spaces is a challenging problem. The performance of standard RL algorithms degrades drastically with the dimensionality of state space. However, in practice, these large MDPs typically incorporate a latent or hidden low-dimensional structu…

2016-11-11abs ↗pdf ↗

Logarithmic regret achieved in RL with linear function approximation.

problem Achieving logarithmic regret in reinforcement learning with linear function approximation.
method LSVI-UCB for linear MDP assumption, UCRL-VTR for linear mixture MDP assumption.
result Logarithmic regret bounds established for RL with linear function approximation.

Efficiently learns MFC systems with unknown dynamics.

problem Learning in multi-agent systems with non-stationary interactions and combinatorial state/action spaces.
method Model-based reinforcement learning algorithm, M3UCRLM^3-UCRL, balancing exploration and exploitation.
result First general regret bounds for model-based reinforcement learning of MFC systems.

Constrained Markov Decision Processes are a class of stochastic decision problems in which the decision maker must select a policy that satisfies auxiliary cost constraints. This paper extends upper confidence reinforcement learning for settings in which the reward function and the constraints, described by cost functi…

2020-01-26abs ↗pdf ↗

While a large body of empirical results show that temporally-extended actions and options may significantly affect the learning performance of an agent, the theoretical understanding of how and when options can be beneficial in online reinforcement learning is relatively limited. In this paper, we derive an upper and l…

2017-03-25abs ↗pdf ↗

ARL-GEN adapts to the smallest model class in nested families for RL with improved regret.

problem Model selection for Reinforcement Learning with nested model families.
method Adaptive Reinforcement Learning (ARL-GEN) with value targeted regression and model selection module.
result ARL-GEN achieves a matching regret to an oracle with knowledge of the true model class.

Any reinforcement learning algorithm that applies to all Markov decision processes (MDPs) will suffer Ω(SAT)Ω(\sqrt{SAT}) regret on some MDP, where TT is the elapsed time and SS and AA are the cardinalities of the state and action spaces. This implies T=Ω(SA)T = Ω(SA) time to guarantee a near-optimal policy. In many settings…

2014-03-15abs ↗pdf ↗

We consider online learning for minimizing regret in unknown, episodic Markov decision processes (MDPs) with continuous states and actions. We develop variants of the UCRL and posterior sampling algorithms that employ nonparametric Gaussian process priors to generalize across the state and action spaces. When the trans…

2018-05-21abs ↗pdf ↗

Paper develops a new RL method for MDPs with uncertainty, achieving better regret bounds.

problem Online reinforcement learning in environments with both endogenous and exogenous uncertainty.
method Developed a VB-UCRL algorithm that restarts based on variation schedules.
result Established a regret bound of saving at most S\sqrt{S} or S16T112S^{\frac{1}{6}}T^{\frac{1}{12}}.

Improved POMDP regret to sqrt(T) with known observation model.

problem Average-reward POMDPs with unknown transition model but known observation model.
method Optimistic algorithm using deterministic policies and novel estimation techniques.
result First approach with regret guarantee of sqrt(T) against optimal policy.

We consider reinforcement learning (RL) in Markov Decision Processes in which an agent repeatedly interacts with an environment that is modeled by a controlled Markov process. At each time step tt, it earns a reward, and also incurs a cost-vector consisting of MM costs. We design model-based RL algorithms that maximi…

2020-02-27abs ↗pdf ↗

Develops a new model for RLHF accounting for partially observed states and intermediate feedback.

problem Lack of models for partially observed states and intermediate feedback in RLHF.
method PORRL model with cardinal and dueling feedback methods.
result Demonstrates improved learning and alignment with new model-based and model-free methods.