Regina is a software package for studying 3-manifold triangulations and normal surfaces. It includes a graphical user interface and Python bindings, and also supports angle structures, census enumeration, combinatorial recognition of triangulations, and high-level functions such as 3-sphere recognition, unknot recognit…
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Algorithm finds knot friends in 3-manifolds.
Proves Montesinos-Nakanishi 3-move conjecture for links up to 20 crossings.
Algorithm constructs triangulations for Heegaard splittings and related 3-manifolds.
We call a cusped hyperbolic 3-manifold tetrahedral if it can be decomposed into regular ideal tetrahedra. Following an earlier publication by three of the authors, we give a census of all tetrahedral manifolds and all of their combinatorial tetrahedral tessellations with at most 25 (orientable case) and 21 (non-orienta…
Many key algorithms in 3-manifold topology involve the enumeration of normal surfaces, which is based upon the double description method for finding the vertices of a convex polytope. Typically we are only interested in a small subset of these vertices, thus opening the way for substantial optimization. Here we give an…
The paper generates triangulations of 2-knot complements via spinning 1-knots.
We introduce a new invariant of tangles along with an algebraic framework in which to understand it. We claim that the invariant contains the classical Alexander polynomial of knots and its multivariable extension to links. We argue that of the computationally efficient members of the family of Alexander invariants, it…
We call a 3-manifold Platonic if it can be decomposed into isometric Platonic solids. Generalizing an earlier publication by the author and others where this was done in case of the hyperbolic ideal tetrahedron, we give a census of hyperbolic Platonic manifolds and all of their Platonic tessellations. For the octahedra…
Paper uses Turaev-Viro TQFT to estimate 3-manifold genus.
We developed an efficient algorithm to factorize knots.
The enumeration of normal surfaces is a crucial but very slow operation in algorithmic 3-manifold topology. At the heart of this operation is a polytope vertex enumeration in a high-dimensional space (standard coordinates). Tollefson's Q-theory speeds up this operation by using a much smaller space (quadrilateral coord…
Machine learning identifies 3-manifold triangulations using isomorphism signatures.
Computer program finds FAMED triangulations for thousands of knots.