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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,042 papers · 148 categories

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48 results for NeurIPS 2017 competition

Researchers improved Minecraft game performance using imitation learning.

problem Achieving state-of-the-art performance in immersive environments like Minecraft.
method Applied imitation learning to Minecraft, optimizing network architecture, loss function, and data augmentation.
result Reported stronger results than previous experiments, reaching second place in a competition.

Objective: To determine the completeness of argumentative steps necessary to conclude effectiveness of an algorithm in a sample of current ML/AI supervised learning literature. Data Sources: Papers published in the Neural Information Processing Systems (NeurIPS, née NIPS) journal where the official record showed a 2017…

2018-12-18abs ↗pdf ↗

New machine learning pipeline solves dynamic vehicle routing problems efficiently.

problem Efficiently handling same day deliveries in e-commerce logistics.
method Combination of machine learning and combinatorial optimization.
result Ranked first in the EURO Meets NeurIPS Vehicle Routing Competition.

MineRL Competition reduced reinforcement learning sample needs.

problem Sample inefficiency in reinforcement learning.
method Human demonstrations and imitation learning integrated into reinforcement learning algorithms.
result Top solutions used deep reinforcement learning and imitation learning.

To accelerate research on adversarial examples and robustness of machine learning classifiers, Google Brain organized a NIPS 2017 competition that encouraged researchers to develop new methods to generate adversarial examples as well as to develop new ways to defend against them. In this chapter, we describe the struct…

2018-03-31abs ↗pdf ↗

Bayesian optimization outperformed random search in machine learning hyperparameter tuning challenge.

problem Optimizing hyperparameters of machine learning models using derivative-free methods.
method Bayesian optimization vs. random search on real datasets.
result Bayesian optimization significantly outperformed random search in held-out objective functions.

Machine learning competitions such as those organized by Kaggle or KDD represent a useful benchmark for data science research. In this work, we present our winning solution to the Game Data Mining competition hosted at the 2017 IEEE Conference on Computational Intelligence and Games (CIG 2017). The contest consisted of…

2019-01-16abs ↗pdf ↗

New algorithms predict causal links better than traditional methods in time series data.

problem Learning causal structure from time series data with challenges in real-world Earth sciences.
method Combination of established ideas for linear methods to identify causal links in non-linear systems, with a focus on large regression coefficients.
result Large regression coefficients can predict causal links better than small p-values in practice.

NeurIPS 2019 program improves reproducibility in machine learning.

problem Ensuring machine learning research results are reproducible and reliable.
method Code submission policy, reproducibility challenge, and checklist integration.
result Improved reproducibility standards across the machine learning community.

Deep RL drone trained to compete against classical path planning in drone racing.

problem Optimizing long-term drone racing strategies using reinforcement learning.
method Used PPO algorithm on a simulated quadrotor in a racing environment created with AirSim.
result Deep RL agent outperformed classical path planning in drone racing competitions.

Survey on random features for kernel approximation, focusing on algorithms, theory, and practical applications.

problem Efficiently approximating kernel methods for large-scale problems.
method Random features techniques to speed up kernel methods.
result Need for a high number of random features for good approximation quality.

This paper presents the first two editions of Visual Doom AI Competition, held in 2016 and 2017. The challenge was to create bots that compete in a multi-player deathmatch in a first-person shooter (FPS) game, Doom. The bots had to make their decisions based solely on visual information, i.e., a raw screen buffer. To p…

2018-09-10abs ↗pdf ↗

Assessing the impact of the individual actions performed by soccer players during games is a crucial aspect of the player recruitment process. Unfortunately, most traditional metrics fall short in addressing this task as they either focus on rare actions like shots and goals alone or fail to account for the context in …

2018-02-18abs ↗pdf ↗

Improved algorithm for contextual bandits with reduced regret.

problem Adversarial contextual bandits with i.i.d. contexts.
method Oracle-efficient relaxation with O(T23(Klog(Π))13)O(T^{\frac{2}{3}}(K\log(|Π|))^{\frac{1}{3}}) regret bound.
result First to improve regret bound and match original bound for stochastic case.

Study predicts Euroleague basketball games with simple models, less accurate than crowds.

problem Predicting Euroleague basketball games with machine learning.
method Extracted features from Euroleague data, applied supervised machine learning techniques.
result Simple machine learning models achieve accuracy of less than 67% on test sets, outperformed by crowds.

A new classifier encodes local neighborhoods for each class using Fly Bloom Filters.

problem Efficiently classify data with single-pass learning.
method Proposes a new classifier that encodes local neighborhoods for each class with per-class Fly Bloom Filters.
result The proposed classifier's performance is competitive with nearest-neighbor classifiers and other single-pass classifiers.