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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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20395978 · Jun 202019922001200920172026
48 results for Graphical Games

Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the existence of Nash equilibria in pure strategies. This note introduces graphical…

2015-05-06abs ↗pdf ↗

The paper proposes a method to learn continuous-action graphical games from perturbed equilibria.

problem Learning the exact structure of continuous-action graphical games from limited data.
method A 12\ell_{12}- block regularized method to recover the graphical game structure.
result The method recovers the exact structure of the graphical game under certain conditions.

Almost all of the work in graphical models for game theory has mirrored previous work in probabilistic graphical models. Our work considers the opposite direction: Taking advantage of recent advances in equilibrium computation for probabilistic inference. We present formulations of inference problems in Markov random f…

2016-04-10abs ↗pdf ↗

New algorithm reduces regret in graphical bilinear bandits.

problem Optimizing decisions in a network of agents playing bilinear games.
method Optimism in the face of uncertainty principle applied to combinatorial NP-hard problem.
result Upper bound of ildeO(T) ilde{O}(\sqrt{T}) on αα-regret demonstrated.

We analyze the sample complexity of learning graphical games from purely behavioral data. We assume that we can only observe the players' joint actions and not their payoffs. We analyze the sufficient and necessary number of samples for the correct recovery of the set of pure-strategy Nash equilibria (PSNE) of the true…

2016-01-27abs ↗pdf ↗

The paper proposes a method to learn the structure of continuous-action games with non-parametric utilities using a limited number of samples.

problem Learning the exact structure of continuous-action games with non-parametric utility functions.
method An 1\ell_1 regularized method that encourages sparsity of the Fourier transform coefficients of the utility functions, accessed via a few Nash equilibria and their noisy utilities.
result The method recovers the exact structure of the utility functions and the game structure with provable theoretical guarantees.

Proposes a game-theoretic framework to motivate energy-efficient behavior in smart buildings.

problem Improving energy efficiency in smart building infrastructure through occupant behavior.
method Introduces a novel game-theoretic framework with human interaction, incorporating utility learning and deep neural networks.
result Demonstrates highly accurate prediction of occupant energy resource usage and explainable decision-making.

Consider scene understanding problems such as predicting where a person is probably reaching, or inferring the pose of 3D objects from depth images, or inferring the probable street crossings of pedestrians at a busy intersection. This paper shows how to solve these problems using Approximate Bayesian Computation. The …

2019-05-22abs ↗pdf ↗

Deep learning is currently the subject of intensive study. However, fundamental concepts such as representations are not formally defined -- researchers "know them when they see them" -- and there is no common language for describing and analyzing algorithms. This essay proposes an abstract framework that identifies th…

2015-09-29abs ↗pdf ↗

Graphical lasso may fail to fit models when data points are insufficient.

problem When does graphical lasso fail to select and fit a graphical model?
method Computational experiments with graphical lasso.
result Graphical lasso may fail when the number of data points is less than the maximum likelihood threshold.

Study on rigidity of translating hypersurfaces not in graphical direction.

problem Rigidity of translating hypersurfaces not in graphical direction.
method Proved rigidity results for complete graphical translating hypersurfaces under specific conditions.
result Entire graphical translating surfaces are flat under certain conditions.

This is a short description of graphic lambda calculus, with special emphasis on a duality suggested by the two different appearances of knot diagrams, in lambda calculus and emergent algebra sectors of the graphic lambda calculus respectively. This duality leads to the introduction of the dual of the graphic beta move…

2013-02-04abs ↗pdf ↗

Undirected graphical models, or Markov networks, are a popular class of statistical models, used in a wide variety of applications. Popular instances of this class include Gaussian graphical models and Ising models. In many settings, however, it might not be clear which subclass of graphical models to use, particularly…

2013-01-17abs ↗pdf ↗

Paper presents content-based models for game recommendation in cold start scenarios.

problem Cold start problem in game recommendation where new games and players have no historical data.
method Uses survey data to develop content-based interaction models that generalize to new games, players, and both.
result Content models outperform collaborative filtering in predicting new interactions.

Bayesian method for estimating functional graphical models from neuroimaging data.

problem Estimating dependence structures from functional data in neuroscience.
method Fully Bayesian regularization scheme, including direct Bayesian analog of functional graphical lasso and graphical horseshoe.
result Insight into brain compensation after traumatic brain injury.

Paper introduces a nonparametric functional graphical model for random functions.

problem Estimating probabilistic conditional independence in functional graphical models.
method Functional sufficient dimension reduction to relax Gaussian or copula Gaussian assumptions.
result Enhances estimation accuracy and retains probabilistic conditional independence.

Graphical models improve portfolio optimization for financial time series.

problem Optimizing portfolios with time-varying covariance patterns.
method Various graphical models (PCA-KMeans, autoencoders, dynamic clustering, structural learning) to capture covariance matrix patterns.
result Graphical models outperform baseline methods in generating steady returns with low risk.

Paper estimates non-causal graphical models using covariance extension and transportation distance.

problem Estimating non-causal graphical models with smoothing relations.
method Proposes a covariance extension problem and uses transportation distance to minimize error with white noise.
result Solution is a double-sided autoregressive non-causal graphical model.

In this paper, we prove a generalization of Rado's Theorem, a fundamental result of minimal surface theory, which says that minimal surfaces over a convex domain with graphical boundaries must be disks which are themselves graphical. We will show that, for a minimal surface of any genus, whose boundary is "almost graph…

2005-02-25abs ↗pdf ↗

rags2ridges simplifies graphical modeling of high-dimensional data.

problem Graphical modeling of high-dimensional precision matrices.
method Modular framework for extraction, visualization, and analysis of Gaussian graphical models.
result Provides a one-stop-shop for graphical modeling of high-dimensional precision matrices.

IGGP learns game rules from varying quality game play, finding no overall trend.

problem Learn game rules from varying quality game play.
method Used Sancho's intelligent game traces and ILP systems (Metagol, Aleph, ILASP) to induce game rules from traces of varying quality and volume.
result No overall trend in accuracy of learned game rules from varying quality and volume of training data.

The study proves stability of various graphical translators in mean curvature flow.

problem Stability of graphical translators in mean curvature flow.
method Existence of longtime solution to mean curvature flow, dynamical stability results for various graphical translators.
result Dynamical stability of various types of graphical translators.

We introduce a topological combinatorial game called the Region Smoothing Swap Game. The game is played on a game board derived from the connected shadow of a link diagram on a (possibly non-orientable) surface by smoothing at crossings. Moves in the game are performed on regions of the diagram and can switch the direc…

2019-09-26abs ↗pdf ↗

New framework models complex spatial data with basis functions and graphical vectors.

problem Modeling highly-multivariate spatial processes with varying resolutions.
method Extends graphical lasso to multivariate Gaussian processes with independent graphical vectors at different resolutions, using an orthogonal basis and fusion penalty.
result Linear complexity and parsimonious conditional independence structure in multilevel graphical model.

The existence of stationary Markov perfect equilibria in stochastic games is shown under a general condition called "(decomposable) coarser transition kernels". This result covers various earlier existence results on correlated equilibria, noisy stochastic games, stochastic games with finite actions and state-independe…

2013-11-07abs ↗pdf ↗

Game theory helps analyze ESOs/EBIs in production and service sectors.

problem Economic incentives affect traditional production/service functions and create intangible capital.
method Uses game theory to analyze interactions in ESO/EBI transactions.
result No perfect Nash Equilibria for two-stage games involving many participants.

Combinatorial two-player games have recently been applied to knot theory. Examples of this include the Knotting-Unknotting Game and the Region Unknotting Game, both of which are played on knot shadows. These are turn-based games played by two players, where each player has a separate goal to achieve in order to win the…

2018-07-29abs ↗pdf ↗

We start briefly surveying research on optimal stopping games since their introduction by E.B.Dynkin more than 40 years ago. Recent renewed interest to dynkin's games is due, in particular, to the study of Israeli (game) options introduced in 2000. We discuss the work on these options and related derivative securities …

2012-09-09abs ↗pdf ↗

The paper explores how regularization can lead to convergence in imperfect information games.

problem Finding equilibrium in imperfect information games with imperfect information.
method Investigates Follow the Regularized Leader dynamics and how adding a regularization term can lead to strong convergence guarantees.
result The approach leads to algorithms that converge exactly to the Nash equilibrium in imperfect information games.

New graphical criteria for efficient covariate adjustment in non-parametric causal models.

problem Estimating population average treatment effects in observational studies using non-parametric causal graphical models.
method Developed new graphical criteria to determine efficient covariate adjustment sets for estimating treatment effects in non-parametric causal graphical models.
result Graphical criteria for efficient covariate adjustment can be applied in both linear and non-parametric causal models.