PFAx extends PFA for global navigation in multiroom environments.
problem Global navigation in multiroom environments.
method SFA-based algorithm that decomposes tasks into subgoals, each solvable by PFAx.
result Stable global navigation in multiroom environments.
The present paper studies globally defined Kropina metrics as solutions of the Zermelo's navigation problem. Moreover, we characterize the Kropina metrics of constant flag curvature showing that up to local isometry, there are only two model spaces of them: the Euclidean space and the odd-dimensional spheres.
Study geodesics on a special cylinder with arbitrary wind.
problem Global behavior of geodesics on a Randers metric cylinder.
method Solve Zermelo's navigation problem to define the Randers metric; analyze geodesics, conjugate, and cut loci.
result Characterize geodesics and their properties on the base manifold.
New algorithms solve time-dependent navigation problems, including zig-zag paths.
problem Finding optimal paths in moving water with varying speed profiles.
method Lorentz-Finsler geometry, novel computational algorithms.
result Optimal paths may involve zig-zag trajectories due to tacking behavior.
Model place cells as spatial embeddings for efficient path planning and cognitive map construction.
problem Encoding spatial navigation in the hippocampus.
method Model place cells using spectral decomposition of multi-step random walk transition kernels, inducing sparsity and adjacency.
result Place cells encode spatial information through non-negativity and inner-product structure, forming a cognitive map.
Two FFT-based detectors improve GPS multipath detection.
problem Improving GPS positioning accuracy by detecting multipath errors.
method Developed two FFT-based detectors for binary hypothesis tests.
result Detectors can exclude multipath contaminated satellites from navigation solutions.
Paper predicts GNSS phase scintillations with machine learning.
problem Predicting phase scintillations due to ionosphere disturbances.
method Proposes a novel machine learning architecture and loss function.
result Achieves state-of-the-art prediction of phase scintillations 1 hour in advance.
HRL4IN tackles interactive navigation tasks with mobile manipulators, improving efficiency and performance.
problem Interactive Navigation tasks require mobile manipulators to perform various actions, but choosing the right part of the embodiment is inefficient.
method HRL4IN uses a hierarchical reinforcement learning architecture to handle heterogeneous phases of navigation and manipulation, selecting the appropriate part of the embodiment for each phase.
result HRL4IN significantly outperforms flat PPO and HAC in terms of task performance and energy efficiency.
The paper studies geodesics and isoparametric functions on Finsler spheres.
problem Analyzing geodesics and isoparametric functions on Finsler spheres.
method Global expressions of geodesics and isoparametric functions derived using navigation and Cartan-Münzner polynomials.
result Construction of isoparametric families and focal submanifolds.
Introduces a natural parallel translation for navigation data.
problem Navigation data geometric representation and parallelism.
method Introduces a natural parallel translation using Riemannian parallelism.
result The natural parallel translation preserves the Randers norm and has a finite-dimensional holonomy group.
Challenge to separate Earth's magnetic field from vehicle's magnetic field for accurate navigation.
problem Separate Earth's magnetic field from vehicle's magnetic field for accurate magnetic navigation.
method Use machine learning (ML) and integrate physics of magnetic navigation (SciML) to remove aircraft magnetic field from total magnetic field.
result A model can be constructed to effectively remove aircraft magnetic field from the dataset.
Study uses ML to forecast ionospheric scintillation severity.
problem Predicting amplitude scintillation severity using real-time data.
method Developed and tested six ML models, XGBoost being the most effective.
result XGBoost model achieved 77% prediction accuracy for scintillation severity.
Navigation in Lorentz Finsler geometry induces isoparametric hypersurfaces.
problem Defining and analyzing isoparametric hypersurfaces in Lorentz Finsler geometry.
method Using a navigation process with a Finsler metric and a tangent vector field, isoparametric functions and hypersurfaces are defined and analyzed.
result Local correspondences between isoparametric functions and hypersurfaces are established.
Study analyzes Airbnb booking lead times during global crises using a new metric.
problem Disruptions in booking behaviors during global crises affect forecasting accuracy.
method Normalized L1 (Manhattan) distance to assess lead time divergences.
result Identified two-phase disruption: abrupt change at pandemic onset followed by partial recovery.
VALAN is a framework for navigation agents in photo-realistic environments.
problem Developing agents for indoor navigation tasks.
method Deep reinforcement learning with SEED RL architecture.
result VALAN framework can solve a variety of RL problems.
The paper solves navigation problems on conic Kropina manifolds and establishes curvature relationships.
problem Navigation problems on conic Kropina manifolds.
method Analyzes the solution of navigation problems and establishes curvature relationships.
result The solution to navigation problems on conic Kropina manifolds must be either a Randers metric or a Kropina metric.
Robotic navigation improves with RL and ultrasound images.
problem Improving accuracy in robotic navigation for ultrasound-guided procedures.
method Combines deep Q-networks with ultrasound images and binary classifier.
result Significantly improved navigation accuracy compared to pure RL and SL.
Deep RL for wheel-legged robots in complex environments.
problem Mobile robot navigation in complex and dynamic environments.
method Deep reinforcement learning to map height-map observations to motor commands.
result Significant improvement in data-efficiency, success rate, robustness, and maneuver quality.
Deep RL improves robot navigation in images.
problem Applying deep RL to visual navigation in realistic environments.
method Extended A2C algorithm with auxiliary tasks for segmentation, depth prediction, and target prediction.
result Method outperforms state-of-the-art visual navigation methods.
Improved robot navigation using multi-head attention for natural language instructions.
problem Improving robot navigation in unfamiliar environments.
method Proposes a multi-head attention mechanism blending layer in a neural network model.
result Significant performance gains in translating instructions for unseen environments.
The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space R3. In this paper, these two methods are combined to introduce a novel family of pursu…
SLAM-net learns to navigate visually in challenging indoor environments.
problem Challenges in SLAM for visual robot navigation, especially in noisy conditions.
method Differentiable SLAM Network (SLAM-net) that encodes a particle filter SLAM algorithm in a differentiable graph and learns components through backpropagation.
result Significantly outperforms ORB-SLAM in noisy conditions and improves the Habitat Challenge 2020 PointNav task.
DeepMoTIon mimics human navigation in crowds for safe robot movement.
problem Safe navigation of robots in human environments.
method Trains a neural network on pedestrian data to predict human velocity and navigate safely.
result DeepMoTIon outperforms other methods in human imitation and safety compliance.
Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.
problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.
Bayesian model for energy consumption helps electric vehicles navigate efficiently.
problem Limited battery capacity in electric vehicles makes energy efficient navigation challenging.
method Developed an online learning framework using Bayesian models and exploration strategies like Thompson Sampling.
result Established rigorous regret bounds for Thompson Sampling in both single-agent and multi-agent settings.
This work analyzes minimum-time navigation on Riemannian manifolds using Finsler geometry.
problem Minimum-time navigation on Riemannian manifolds.
method Finsler geometry, introducing superwind concept, extending (α,β)-metrics. result Time-minimizing geodesics and necessary/sufficient conditions for strong convexity.
The paper explains geometric correspondences for homothetic navigation.
problem Understanding geodesic and Jacobi field correspondences in homothetic navigation.
method Providing conceptual explanations and shortcuts to formulas.
result Directly seeing local correspondence between isoparametric functions or hypersurfaces.
Personalized navigation system for visually impaired users improves accuracy and adaptability.
problem Inconsistent navigation guidance for visually impaired users.
method Model-based reinforcement learning framework with weighted experts model for personalization and transfer learning.
result Improved long-term human behavior prediction and quick adaptation for new users.
Deep learning agent improves pedestrian navigation in urban environments.
problem Autonomous driving among pedestrians in urban areas.
method Multi-objective deep reinforcement learning using a deep Q-learning variant.
result The multi-objective DQN agent outperforms single-objective DQN in various environments.
NDIGO learns world from noisy observations.
problem Learning from noisy and partial observations.
method NDIGO, a self-supervised discovery model.
result NDIGO outperforms state-of-the-art methods in noisy conditions.
Meta-algorithm reduces exploration steps in changing CMPs.
problem Navigating in environments where transition probabilities change abruptly.
method MNM learning meta-algorithm, exploration steps as performance measure.
result Upper bound on exploration steps in terms of changes.
Bayesian model for energy-efficient EV navigation.
problem Limited battery capacity in electric vehicles.
method Bayesian modeling and online learning framework with exploration strategies.
result Established rigorous regret bounds for Thompson Sampling.
Solves time-minimizing navigation on a mountain slope using Riemann-Finsler geometry.
problem Time-minimizing navigation on a mountain slope under gravity.
method Riemann-Finsler geometry, Zermelo navigation problem, anisotropic deformation of the background Riemannian metric, rescaled gravitational wind.
result A new Finsler metric for optimal navigation on slippery mountain slopes.
The paper develops a method to learn navigation costs from expert demonstrations in partially observable environments.
problem Learning navigation costs from expert demonstrations in partially observable environments.
method Develops a cost function representation composed of a probabilistic occupancy encoder and a cost encoder, optimized by differentiating the error between demonstrated controls and a control policy computed from the cost encoder.
result The method outperforms baseline IRL algorithms in robot navigation tasks, improving both training and test-time efficiency.
Improved UAV navigation and landing using deep learning.
problem Autonomous navigation and landing of UAVs with high accuracy.
method Multimodal fusion of visual and inertial sensor data using deep neural networks.
result 25% improvement in pose estimation accuracy compared to traditional methods.
OtoWorld helps agents learn to navigate by listening in interactive environments.
problem Training agents to navigate using auditory information.
method Interactive environment with agents learning to listen and navigate.
result Agents can win at OtoWorld, a navigation game with sound sources.
Paper introduces timing-based adversarial attacks on DRL-based navigation systems.
problem Vulnerability of DRL-based navigation systems to adversarial attacks.
method Timing-based adversarial strategies using physical noise patterns.
result Adversarial timing attacks significantly degrade DRL-based navigation performance.
Agent learns to read maps and navigate mazes using deep reinforcement learning.
problem Teaching a machine to understand and navigate 3D environments from 2D maps.
method Combines A3C with a recurrent localization cell, learns localization from 3D images.
result Agent successfully navigates and localizes in random mazes, generalizing to larger mazes.
A CNN method reduces navigator slice acquisitions in 4D MR imaging.
problem Reduces navigator slice acquisitions without degrading image quality.
method Convolutional Neural Network (CNN) for motion field prediction.
result Halves the number of registrations required for 4D reconstruction.
End-to-end driving network learns navigation and localization from raw data.
problem Lack of full action distribution and localization in end-to-end autonomous driving.
method Variational network for predicting control commands and deterministic navigation, probabilistic localization using noisy GPS.
result Model can predict full probability distribution over possible actions and navigate routes.
UAV uses RL to navigate, map, and detect targets in unknown environments.
problem Optimizing UAV trajectory for accurate mapping and target detection in unknown environments.
method Formulated as an MDP, UAV uses RL to infer navigation policy.
result UAV autonomously explores high target detection areas while reconstructing the environment.
CM3 learns multi-agent cooperation by first achieving individual goals.
problem Cooperative multi-agent control with multiple goals and interactions.
method Two-stage curriculum: first learn individual goals, then cooperation; new policy gradient with credit function.
result CM3 learns faster on multi-goal multi-agent problems than existing algorithms.
This research introduces an autonomous robot navigation method using reinforcement learning.
problem Improving robot navigation in complex environments.
method Deep Q Network (DQN) and Proximal Policy Optimization (PPO) models for path planning and decision-making.
result The models enhance robot navigation ability and adaptive learning in unknown environments.
Capsule Networks improve autonomous navigation in sparse environments.
problem Challenges in reinforcement learning for sparse reward environments.
method Caps-EM pairs CapsNets with Advantage Actor Critic, using fewer parameters.
result Caps-EM achieves significant time improvements and fewer parameters compared to competing methods.
In this paper, we study Zermelo navigation on Riemannian manifolds and use that to solve a long standing problem in Finsler geometry. Namely, the complete classification of strongly convex Randers metrics of constant flag curvature.
Agents learn to communicate and solve navigation tasks efficiently.
problem Understanding and developing communication in artificial agents.
method Multi-agent navigation tasks in gridworld environments.
result Agents develop an interpretable communication protocol that optimally solves tasks.
GANs improve path planning for smart mobility applications.
problem Improving path planning for smart mobility applications.
method Generative Adversarial Networks (GANs) for path planning.
result Generated paths are correct and reliable with high accuracy and quality.
NAVREN-RL uses deep reinforcement learning to teach drones indoor navigation.
problem Teaching drones to navigate indoor environments efficiently.
method End-to-end deep reinforcement learning with a custom reward function, expert data integration.
result Drones successfully navigate indoor arenas avoiding obstacles.