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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,181 papers · 148 categories

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48 results for Global Navigation

PFAx extends PFA for global navigation in multiroom environments.

problem Global navigation in multiroom environments.
method SFA-based algorithm that decomposes tasks into subgoals, each solvable by PFAx.
result Stable global navigation in multiroom environments.

The present paper studies globally defined Kropina metrics as solutions of the Zermelo's navigation problem. Moreover, we characterize the Kropina metrics of constant flag curvature showing that up to local isometry, there are only two model spaces of them: the Euclidean space and the odd-dimensional spheres.

2012-09-03abs ↗pdf ↗

Model place cells as spatial embeddings for efficient path planning and cognitive map construction.

problem Encoding spatial navigation in the hippocampus.
method Model place cells using spectral decomposition of multi-step random walk transition kernels, inducing sparsity and adjacency.
result Place cells encode spatial information through non-negativity and inner-product structure, forming a cognitive map.

HRL4IN tackles interactive navigation tasks with mobile manipulators, improving efficiency and performance.

problem Interactive Navigation tasks require mobile manipulators to perform various actions, but choosing the right part of the embodiment is inefficient.
method HRL4IN uses a hierarchical reinforcement learning architecture to handle heterogeneous phases of navigation and manipulation, selecting the appropriate part of the embodiment for each phase.
result HRL4IN significantly outperforms flat PPO and HAC in terms of task performance and energy efficiency.

The paper studies geodesics and isoparametric functions on Finsler spheres.

problem Analyzing geodesics and isoparametric functions on Finsler spheres.
method Global expressions of geodesics and isoparametric functions derived using navigation and Cartan-Münzner polynomials.
result Construction of isoparametric families and focal submanifolds.

Introduces a natural parallel translation for navigation data.

problem Navigation data geometric representation and parallelism.
method Introduces a natural parallel translation using Riemannian parallelism.
result The natural parallel translation preserves the Randers norm and has a finite-dimensional holonomy group.

Challenge to separate Earth's magnetic field from vehicle's magnetic field for accurate navigation.

problem Separate Earth's magnetic field from vehicle's magnetic field for accurate magnetic navigation.
method Use machine learning (ML) and integrate physics of magnetic navigation (SciML) to remove aircraft magnetic field from total magnetic field.
result A model can be constructed to effectively remove aircraft magnetic field from the dataset.

Navigation in Lorentz Finsler geometry induces isoparametric hypersurfaces.

problem Defining and analyzing isoparametric hypersurfaces in Lorentz Finsler geometry.
method Using a navigation process with a Finsler metric and a tangent vector field, isoparametric functions and hypersurfaces are defined and analyzed.
result Local correspondences between isoparametric functions and hypersurfaces are established.

Study analyzes Airbnb booking lead times during global crises using a new metric.

problem Disruptions in booking behaviors during global crises affect forecasting accuracy.
method Normalized L1 (Manhattan) distance to assess lead time divergences.
result Identified two-phase disruption: abrupt change at pandemic onset followed by partial recovery.

The paper solves navigation problems on conic Kropina manifolds and establishes curvature relationships.

problem Navigation problems on conic Kropina manifolds.
method Analyzes the solution of navigation problems and establishes curvature relationships.
result The solution to navigation problems on conic Kropina manifolds must be either a Randers metric or a Kropina metric.

Deep RL for wheel-legged robots in complex environments.

problem Mobile robot navigation in complex and dynamic environments.
method Deep reinforcement learning to map height-map observations to motor commands.
result Significant improvement in data-efficiency, success rate, robustness, and maneuver quality.

Improved robot navigation using multi-head attention for natural language instructions.

problem Improving robot navigation in unfamiliar environments.
method Proposes a multi-head attention mechanism blending layer in a neural network model.
result Significant performance gains in translating instructions for unseen environments.

The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space R3\mathbb{R}^3. In this paper, these two methods are combined to introduce a novel family of pursu…

2012-05-20abs ↗pdf ↗

SLAM-net learns to navigate visually in challenging indoor environments.

problem Challenges in SLAM for visual robot navigation, especially in noisy conditions.
method Differentiable SLAM Network (SLAM-net) that encodes a particle filter SLAM algorithm in a differentiable graph and learns components through backpropagation.
result Significantly outperforms ORB-SLAM in noisy conditions and improves the Habitat Challenge 2020 PointNav task.

Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.

problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.

Bayesian model for energy consumption helps electric vehicles navigate efficiently.

problem Limited battery capacity in electric vehicles makes energy efficient navigation challenging.
method Developed an online learning framework using Bayesian models and exploration strategies like Thompson Sampling.
result Established rigorous regret bounds for Thompson Sampling in both single-agent and multi-agent settings.

Personalized navigation system for visually impaired users improves accuracy and adaptability.

problem Inconsistent navigation guidance for visually impaired users.
method Model-based reinforcement learning framework with weighted experts model for personalization and transfer learning.
result Improved long-term human behavior prediction and quick adaptation for new users.

Deep learning agent improves pedestrian navigation in urban environments.

problem Autonomous driving among pedestrians in urban areas.
method Multi-objective deep reinforcement learning using a deep Q-learning variant.
result The multi-objective DQN agent outperforms single-objective DQN in various environments.

Solves time-minimizing navigation on a mountain slope using Riemann-Finsler geometry.

problem Time-minimizing navigation on a mountain slope under gravity.
method Riemann-Finsler geometry, Zermelo navigation problem, anisotropic deformation of the background Riemannian metric, rescaled gravitational wind.
result A new Finsler metric for optimal navigation on slippery mountain slopes.

The paper develops a method to learn navigation costs from expert demonstrations in partially observable environments.

problem Learning navigation costs from expert demonstrations in partially observable environments.
method Develops a cost function representation composed of a probabilistic occupancy encoder and a cost encoder, optimized by differentiating the error between demonstrated controls and a control policy computed from the cost encoder.
result The method outperforms baseline IRL algorithms in robot navigation tasks, improving both training and test-time efficiency.

Paper introduces timing-based adversarial attacks on DRL-based navigation systems.

problem Vulnerability of DRL-based navigation systems to adversarial attacks.
method Timing-based adversarial strategies using physical noise patterns.
result Adversarial timing attacks significantly degrade DRL-based navigation performance.

Agent learns to read maps and navigate mazes using deep reinforcement learning.

problem Teaching a machine to understand and navigate 3D environments from 2D maps.
method Combines A3C with a recurrent localization cell, learns localization from 3D images.
result Agent successfully navigates and localizes in random mazes, generalizing to larger mazes.

End-to-end driving network learns navigation and localization from raw data.

problem Lack of full action distribution and localization in end-to-end autonomous driving.
method Variational network for predicting control commands and deterministic navigation, probabilistic localization using noisy GPS.
result Model can predict full probability distribution over possible actions and navigate routes.

UAV uses RL to navigate, map, and detect targets in unknown environments.

problem Optimizing UAV trajectory for accurate mapping and target detection in unknown environments.
method Formulated as an MDP, UAV uses RL to infer navigation policy.
result UAV autonomously explores high target detection areas while reconstructing the environment.

CM3 learns multi-agent cooperation by first achieving individual goals.

problem Cooperative multi-agent control with multiple goals and interactions.
method Two-stage curriculum: first learn individual goals, then cooperation; new policy gradient with credit function.
result CM3 learns faster on multi-goal multi-agent problems than existing algorithms.

This research introduces an autonomous robot navigation method using reinforcement learning.

problem Improving robot navigation in complex environments.
method Deep Q Network (DQN) and Proximal Policy Optimization (PPO) models for path planning and decision-making.
result The models enhance robot navigation ability and adaptive learning in unknown environments.

In this paper, we study Zermelo navigation on Riemannian manifolds and use that to solve a long standing problem in Finsler geometry. Namely, the complete classification of strongly convex Randers metrics of constant flag curvature.

2003-11-14abs ↗pdf ↗

NAVREN-RL uses deep reinforcement learning to teach drones indoor navigation.

problem Teaching drones to navigate indoor environments efficiently.
method End-to-end deep reinforcement learning with a custom reward function, expert data integration.
result Drones successfully navigate indoor arenas avoiding obstacles.