A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.
Swarm systems constitute a challenging problem for reinforcement learning (RL) as the algorithm needs to learn decentralized control policies that can cope with limited local sensing and communication abilities of the agents. While it is often difficult to directly define the behavior of the agents, simple communicatio…
We prove a general connection between the communication complexity of two-player games and the sample complexity of their multi-player locally private analogues. We use this connection to prove sample complexity lower bounds for locally differentially private protocols as straightforward corollaries of results from com…
We study distribution testing with communication and memory constraints in the following computational models: (1) The {\em one-pass streaming model} where the goal is to minimize the sample complexity of the protocol subject to a memory constraint, and (2) A {\em distributed model} where the data samples reside at mul…
We study the problem of regret minimization for distributed bandits learning, in which M agents work collaboratively to minimize their total regret under the coordination of a central server. Our goal is to design communication protocols with near-optimal regret and little communication cost, which is measured by the…
We propose an efficient protocol for decentralized training of deep neural networks from distributed data sources. The proposed protocol allows to handle different phases of model training equally well and to quickly adapt to concept drifts. This leads to a reduction of communication by an order of magnitude compared t…
The study sets criteria for efficient communication in distributed online learning.
problem Achieving optimal learning performance while minimizing communication in distributed online learning.
method Formal criteria based on the intuition that in the worst case, every input is essential for learning performance and must be exchanged.
result The criteria hold for a simplified version of a previously published protocol, providing a communication bound that scales with the serialized prediction problem's hardness.
We consider the problem of learning classifiers for labeled data that has been distributed across several nodes. Our goal is to find a single classifier, with small approximation error, across all datasets while minimizing the communication between nodes. This setting models real-world communication bottlenecks in the …
Secure Aggregation protocols allow a collection of mutually distrust parties, each holding a private value, to collaboratively compute the sum of those values without revealing the values themselves. We consider training a deep neural network in the Federated Learning model, using distributed stochastic gradient descen…
Federated learning promises to make machine learning feasible on distributed, private datasets by implementing gradient descent using secure aggregation methods. The idea is to compute a global weight update without revealing the contributions of individual users. Current practical protocols for secure aggregation work…
The problem of secure friend discovery on a social network has long been proposed and studied. The requirement is that a pair of nodes can make befriending decisions with minimum information exposed to the other party. In this paper, we propose to use community detection to tackle the problem of secure friend discovery…
Applying machine learning techniques to the quickly growing data in science and industry requires highly-scalable algorithms. Large datasets are most commonly processed "data parallel" distributed across many nodes. Each node's contribution to the overall gradient is summed using a global allreduce. This allreduce is t…
Motivated by cognitive radio networks, we consider the stochastic multiplayer multi-armed bandit problem, where several players pull arms simultaneously and collisions occur if one of them is pulled by several players at the same stage. We present a decentralized algorithm that achieves the same performance as a centra…
Machine learning can help us in solving problems in the context big data analysis and classification, as well as in playing complex games such as Go. But can it also be used to find novel protocols and algorithms for applications such as large-scale quantum communication? Here we show that machine learning can be used …
In recent work, Cheu et al. (Eurocrypt 2019) proposed a protocol for n-party real summation in the shuffle model of differential privacy with Oε,δ(1) error and Θ(εn) one-bit messages per party. In contrast, every local model protocol for real summation must incur error Ω(1/n), and there exist …
Distributing Neural Network training is of particular interest for several reasons including scaling using computing clusters, training at data sources such as IOT devices and edge servers, utilizing underutilized resources across heterogeneous environments, and so on. Most contemporary approaches primarily address sca…
In distributed learning, the goal is to perform a learning task over data distributed across multiple nodes with minimal (expensive) communication. Prior work (Daume III et al., 2012) proposes a general model that bounds the communication required for learning classifiers while allowing for $\eps$ training error on lin…
This work studies differential privacy in the context of the recently proposed shuffle model. Unlike in the local model, where the server collecting privatized data from users can track back an input to a specific user, in the shuffle model users submit their privatized inputs to a server anonymously. This setup yields…