Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

Trend · papers per month

1.2%2.5%3.7%5.0% · Feb 202219922001200920172026
48 results for Collaborative Bandits

Study collaborative learning among multi-agents in multi-armed bandits.

problem Minimizing group cumulative regret in a heterogeneous multi-agent setting.
method Developed decentralized algorithms for collaboration between NN agents learning MM stochastic multi-armed bandits.
result Proved near-optimal behavior of proposed algorithms for group regret.

Optimal algorithm found for collaborative learning in bandits with optimal regret bounds.

problem Minimizing regret in collaborative multi-agent bandit problems.
method Proposed an algorithm with optimal regret bounds for collaborative multi-agent multi-armed bandit model.
result First algorithm with order optimal regret bounds for collaborative bandit model.

New algorithms balance collaboration and adversarial behavior in linear bandits.

problem Minimizing regret in a collaborative linear bandit problem with adversarial agents.
method Robust collaborative phased elimination algorithm with tight analyses.
result Achieves near-optimal regret bounds of $O\left(α+ 1/\sqrt{M} ight) \sqrt{dT}$ for good agents.

Algorithm optimizes collaborative learning among distributed clients using kernel-based bandits.

problem Optimizing personalized objectives in a distributed system with limited global information.
method Kernel-based bandit framework with surrogate Gaussian process models, sparse approximations.
result Order-optimal regret performance (up to polylogarithmic factors) and reduced communication overhead.

New algorithm balances exploration cost between groups in multi-armed bandits.

problem Balancing exploration cost between groups in multi-armed bandits.
method Introducing Col-UCB algorithm that dynamically coordinates exploration across groups.
result Achieves optimal minimax and instance-dependent collaborative regret up to logarithmic factors.

New algorithm reduces regret in collaborative multi-agent bandit problems.

problem Optimizing decisions in a network of agents with communication delays.
method Follow-the-Regularized-Leader (FTRL) algorithm with suitable regularizers and communication protocols.
result Upper bound on individual regret matches lower bound up to a constant factor.

Algorithm maximizes user rewards under per-item budget constraints.

problem Maximizing cumulative rewards in collaborative bandits with budget constraints.
method Collaborative algorithm B-LATTICE that clusters users and collaborates across groups.
result Achieves sub-linear regret bounds matching minimax bounds.

Study on collaborative vs. non-collaborative online and bandit convex optimization.

problem Minimizing average regret in distributed online and bandit convex optimization.
method Analyzes the impact of collaboration in adaptive and zeroth-order feedback settings.
result Collaboration is beneficial in high-dimensional federated online optimization with limited feedback.

New algorithm reduces multi-agent bandit regret by sharing data.

problem Designing efficient collaboration between multi-agent linear bandits.
method Bandit Adaptive Sample Sharing (BASS) algorithm, without assumptions on bandit parameters structure.
result Validated through theoretical analysis and empirical evaluations, BASS outperforms current state-of-the-art.

Classical collaborative filtering, and content-based filtering methods try to learn a static recommendation model given training data. These approaches are far from ideal in highly dynamic recommendation domains such as news recommendation and computational advertisement, where the set of items and users is very fluid.…

2015-02-11abs ↗pdf ↗

New algorithm reduces regret in multi-agent bandits with malicious agents.

problem Collaboration between honest and malicious agents in multi-armed bandits.
method Dynamic reduction of communication with malicious agents, learning who is malicious.
result Algorithm reduces regret even with a single malicious agent, assuming mm is small compared to KK.

We investigate a novel cluster-of-bandit algorithm CAB for collaborative recommendation tasks that implements the underlying feedback sharing mechanism by estimating the neighborhood of users in a context-dependent manner. CAB makes sharp departures from the state of the art by incorporating collaborative effects into …

2016-08-06abs ↗pdf ↗

Agents collaborate to reduce regret in a multi-agent linear bandit problem with side information.

problem Reducing regret in a multi-agent stochastic linear bandit with side information.
method A decentralized algorithm where agents communicate subspace indices and each plays a projected LinUCB on the corresponding low-dimensional subspace.
result Per-agent finite-time regret is much smaller when agents communicate compared to non-communicating case.

Optimizes resource allocation for distributed parameter estimation in sensor networks.

problem Maximizing accuracy in parameter estimation with limited resources.
method Formulates a data collection and collaboration policy design problem as a Fisher information maximization problem. Proposes multi-armed bandit algorithms for learning the optimal policy.
result Identifies optimal data collection and collaboration policies that balance resource use and estimation accuracy.

A federated learning algorithm tackles unknown contexts in multi-arm bandits.

problem Learning optimal actions in federated multi-arm bandits with unobserved contexts.
method Elimination-based algorithm for linearly parametrized reward functions.
result Proved regret bound for linearly parametrized reward functions.

Optimum-statistical collaboration improves black-box optimization efficiency.

problem Improving black-box optimization efficiency through better statistical collaboration.
method Introducing optimum-statistical collaboration framework for hierarchical bandits-based optimization.
result Demonstrated improved regret bounds and better performance in experiments.

OL4EL optimizes edge learning on resource-constrained servers.

problem Resource constraints on edge servers hinder effective distributed machine learning.
method Online Learning for EL (OL4EL) framework using budget-limited multi-armed bandit model.
result OL4EL significantly improves learning performance while conserving resources.

We propose an efficient Context-Aware clustering of Bandits (CAB) algorithm, which can capture collaborative effects. CAB can be easily deployed in a real-world recommendation system, where multi-armed bandits have been shown to perform well in particular with respect to the cold-start problem. CAB utilizes a context-a…

2015-10-12abs ↗pdf ↗

New method learns decisions from collective preferences without individual covariates.

problem Making decisions online without individual covariates.
method Collaborative filtering, matrix completion bandit, ε-greedy policy, online gradient descent, inverse propensity weighting.
result Method outperforms benchmarks and reveals new discoveries.

We consider a decentralized multi-agent Multi Armed Bandit (MAB) setup consisting of NN agents, solving the same MAB instance to minimize individual cumulative regret. In our model, agents collaborate by exchanging messages through pairwise gossip style communications on an arbitrary connected graph. We develop two no…

2020-01-15abs ↗pdf ↗

The target of X\mathcal{X}-armed bandit problem is to find the global maximum of an unknown stochastic function ff, given a finite budget of nn evaluations. Recently, X\mathcal{X}-armed bandits have been widely used in many situations. Many of these applications need to deal with large-scale data sets. To deal with…

2015-10-26abs ↗pdf ↗

Paper addresses robust federated linear bandits against Byzantine attacks.

problem Byzantine attacks on a small fraction of agents in federated learning.
method Proposes a geometric median-based robust aggregation oracle.
result Achieves sublinear regret bound of ildeO(T3/4) ilde{\mathcal{O}}({T^{3/4}}) robust to fewer than half Byzantine agents.

We consider a collaborative online learning paradigm, wherein a group of agents connected through a social network are engaged in playing a stochastic multi-armed bandit game. Each time an agent takes an action, the corresponding reward is instantaneously observed by the agent, as well as its neighbours in the social n…

2016-02-29abs ↗pdf ↗

A new algorithm improves stochastic linear bandit performance using residual bootstrap.

problem Improving performance in stochastic linear bandit problems.
method Residual bootstrap exploration to estimate mean reward and pull the arm with the highest estimate.
result Proposed algorithm exttt{LinReBoot} achieves high-probability sub-linear regret under mild conditions.

A new federated bandit problem with multiple adversaries, solved with a near-optimal algorithm.

problem Non-stochastic federated multi-armed bandit problem with multiple adversaries.
method Proposed a near-optimal federated bandit algorithm called FEDEXP3.
result Guaranteed sub-linear regret without exchanging sequences of selected arm identities or loss sequences among agents.

Agents collaborate to minimize regret while keeping costs under a threshold.

problem Collaborative multi-agent stochastic linear bandits with cost constraints.
method Safe distributed upper confidence bound algorithm (MA-OPLB) with accelerated consensus.
result Regret bound of order $ \mathcal{O}\left(\frac{d}{τ-c_0}\frac{\log(NT)^2}{\sqrt{N}}\sqrt{\frac{T}{\log(1/|λ_2|)}} ight)$.

FedConPE improves conversational recommender systems efficiency and privacy.

problem Efficiently eliciting user preferences in interactive systems with heterogeneous clients.
method Phase elimination-based federated conversational bandit algorithm with adaptive key term construction.
result Minimizes uncertainty across all dimensions in feature space and offers improved efficiency and privacy.

A new algorithm optimizes local objectives in federated learning with heterogeneous clients.

problem Optimizing local objectives in federated learning with heterogeneous client data.
method Proposes PF-PNE algorithm with double elimination strategy.
result PF-PNE algorithm optimizes local objectives with arbitrary heterogeneity and protects client data confidentiality.

We consider the decentralized exploration problem: a set of players collaborate to identify the best arm by asynchronously interacting with the same stochastic environment. The objective is to insure privacy in the best arm identification problem between asynchronous, collaborative, and thrifty players. In the context …

2018-11-19abs ↗pdf ↗

Algorithm reduces regret in distributed kernel bandits with shared randomness.

problem Minimizing regret in collaborative function maximization.
method Uniform exploration at local agents and shared randomness with central server.
result Achieves optimal regret order with sublinear communication cost.

In this paper, we introduce a distributed version of the classical stochastic Multi-Arm Bandit (MAB) problem. Our setting consists of a large number of agents nn that collaboratively and simultaneously solve the same instance of KK armed MAB to minimize the average cumulative regret over all agents. The agents can co…

2019-10-04abs ↗pdf ↗

New protocol reduces communication costs for heterogeneous bandits over complex networks.

problem Minimizing group regret in a multi-agent, heterogeneous bandit setting over complex networks.
method Flooding with Absorption (FwA) protocol for heterogeneous bandits over complex networks.
result FwA protocol significantly reduces communication costs compared to flooding while maintaining similar regret performance.

The paper addresses the Multiplayer Multi-Armed Bandit (MMAB) problem, where MM decision makers or players collaborate to maximize their cumulative reward. When several players select the same arm, a collision occurs and no reward is collected on this arm. Players involved in a collision are informed about this collis…

2019-09-28abs ↗pdf ↗

Despite the prevalence of collaborative filtering in recommendation systems, there has been little theoretical development on why and how well it works, especially in the "online" setting, where items are recommended to users over time. We address this theoretical gap by introducing a model for online recommendation sy…

2014-10-31abs ↗pdf ↗

The paper tackles robust policy learning in multitask contextual bandits with adversarial users.

problem Learning optimal policies in multitask contextual bandits with a small fraction of adversarial users.
method Developed efficient robust mean estimators for both uni-variate and high-dimensional random variables.
result Lower bound of ildeΩ(min(S,A)α2/ε2) ildeΩ(\min(S,A) \cdot α^2 / ε^2) per-user interactions to learn an εε-optimal policy for good users.

This work introduces reward teaching for federated multi-armed bandits to guide clients towards global optimality.

problem Existing federated multi-armed bandits designs assume clients will follow the server's protocol, but this is not always feasible.
method Introduces reward teaching where the server adjusts clients' local rewards to encourage global optimality, using phased Teaching-After-Learning (TAL) and Teaching-While-Learning (TWL) algorithms.
result Demonstrates that TAL achieves logarithmic regrets with only logarithmic adjustment costs, and TWL outperforms TAL for UCB1 clients.

We propose a novel algorithm for sequential matrix completion in a recommender system setting, where the (i,j)(i,j)th entry of the matrix corresponds to a user ii's rating of product jj. The objective of the algorithm is to provide a sequential policy for user-product pair recommendation which will yield the highest pos…

2017-10-23abs ↗pdf ↗

Study of repeated games with unobserved agent rewards using MAB framework.

problem Designing policies for principals in repeated principal-agent games with unobservable agent rewards.
method Developed a policy achieving low regret (square-root regret up to a log factor) for perfect-knowledge agents.
result Constructed an estimator for agent's expected reward and designed a policy achieving low regret.