Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

Trend · papers per month

175350525700 · Jun 202019922001200920172026
48 results for video demonstrations

Method learns from video demonstrations with human feedback.

problem Teaching autonomous agents using video demonstrations and human feedback.
method Constructs a mapping between standard and visual representations using a neural network.
result Effective in teaching a hopper agent to perform a backflip with minimal human feedback.

Finding compact representation of videos is an essential component in almost every problem related to video processing or understanding. In this paper, we propose a generative model to learn compact latent codes that can efficiently represent and reconstruct a video sequence from its missing or under-sampled measuremen…

2019-02-25abs ↗pdf ↗

Ground-A-Video edits videos without training, preserving intended changes.

problem Complex multi-attribute video editing with omitted or wrong changes.
method Grounding-guided video-to-video translation with Cross-Frame Gated Attention.
result Zero-shot multi-attribute video editing with improved accuracy and frame consistency.

New method learns robot actions from videos without explicit labels.

problem Training robots to perform tasks from few demonstrations.
method Uses images and text for task-agnostic and general representation, synthesizes hallucinated actions, and applies dense correspondences.
result Trains robot policies solely from RGB videos, achieving diverse tasks across different robots and environments.

Learning from demonstration (LfD) is useful in settings where hand-coding behaviour or a reward function is impractical. It has succeeded in a wide range of problems but typically relies on manually generated demonstrations or specially deployed sensors and has not generally been able to leverage the copious demonstrat…

2018-11-08abs ↗pdf ↗

Paper introduces adversarial lossy compression for video artifacts reduction.

problem Unpleasant reconstruction artifacts in standard video coding schemes at low bit-rates.
method Adversarial lossy video compression model minimizing an adversarial distortion objective.
result Reduction of perceptual artifacts and detail reconstruction under extreme compression.

Paper proposes SMFN for high-res spherical video super-resolution.

problem Super-resolution of 360-degree panoramic videos is expensive and challenging.
method Deformable convolutions, mixed attention mechanism, dual learning strategy, weighted mean square error loss function.
result The proposed SMFN method improves super-resolution of equatorial regions in 360-degree videos.

Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to design a reward function describing that behavior. Inverse reinforcement learning …

2018-10-24abs ↗pdf ↗

We present a new model DrNET that learns disentangled image representations from video. Our approach leverages the temporal coherence of video and a novel adversarial loss to learn a representation that factorizes each frame into a stationary part and a temporally varying component. The disentangled representation can …

2017-05-31abs ↗pdf ↗

Introduces Motion Programs for better video analysis of human motion.

problem Current video analysis focuses on raw pixels or keypoints, missing higher-level motion primitives.
method Introduces Motion Programs as a neuro-symbolic representation of motions as a composition of high-level primitives.
result Motion Programs accurately describe diverse human motions and improve downstream tasks.

Making predictions of future frames is a critical challenge in autonomous driving research. Most of the existing methods for video prediction attempt to generate future frames in simple and fixed scenes. In this paper, we propose a novel and effective optical flow conditioned method for the task of video prediction wit…

2018-05-30abs ↗pdf ↗

New method tackles video inverse problems using image diffusion models.

problem Spatio-temporal degradation in video inverse problems.
method Leverages image diffusion models to treat time dimension as batch dimension, introduces batch-consistent diffusion sampling.
result Achieves state-of-the-art reconstructions for various spatio-temporal degradations.

Rolling Diffusion improves video prediction by progressively corrupting frames based on their temporal position.

problem Improving video prediction accuracy by accounting for temporal dynamics.
method A sliding window denoising process that assigns more noise to frames that appear later in a sequence.
result Rolling Diffusion outperforms standard diffusion models in tasks with complex temporal dynamics.

We consider the problem of learning multi-stage vision-based tasks on a real robot from a single video of a human performing the task, while leveraging demonstration data of subtasks with other objects. This problem presents a number of major challenges. Video demonstrations without teleoperation are easy for humans to…

2018-10-25abs ↗pdf ↗

State-only imitation learning improves dexterous manipulation learning from videos.

problem High sample complexity in complex domains like dexterous manipulation.
method Train an inverse dynamics model to predict actions from states and train the policy jointly.
result Performs on par with state-action approaches and outperforms RL alone.

This paper presents two unsupervised learning layers (UL layers) for label-free video analysis: one for fully connected layers, and the other for convolutional ones. The proposed UL layers can play two roles: they can be the cost function layer for providing global training signal; meanwhile they can be added to any re…

2017-05-24abs ↗pdf ↗

We are given a video of a person performing a certain activity, from which we extract a controllable model. The model generates novel image sequences of that person, according to arbitrary user-defined control signals, typically marking the displacement of the moving body. The generated video can have an arbitrary back…

2019-04-17abs ↗pdf ↗

New method identifies physical constants from video data alone.

problem Identifying physical constants from video data.
method Proves level-set slope-coverage condition ensures local affine mapping to true physical state, enabling exact parameter recovery.
result Underdamped systems identifiable from a single video clip, other regimes require three diverse trajectories.

Agents that can learn to imitate given video observation -- \emph{without direct access to state or action information} are more applicable to learning in the natural world. However, formulating a reinforcement learning (RL) agent that facilitates this goal remains a significant challenge. We approach this challenge us…

2019-01-22abs ↗pdf ↗

Online anomaly detection in surveillance videos with false alarm rate bounds.

problem Lack of theoretical performance analysis and online decision making in anomaly detection.
method Proposes an online anomaly detection method with asymptotic bounds on false alarm rate.
result Demonstrates effectiveness on publicly available data sets, outperforming state-of-the-art algorithms.

In this paper we present a a deep generative model for lossy video compression. We employ a model that consists of a 3D autoencoder with a discrete latent space and an autoregressive prior used for entropy coding. Both autoencoder and prior are trained jointly to minimize a rate-distortion loss, which is closely relate…

2019-08-14abs ↗pdf ↗

A framework disentangles controllable objects from visual signals for improved RL.

problem Improving sample efficiency and game performance in vision-based RL.
method Action-conditioned video prediction to disentangle controllable objects.
result Improved sample efficiency and game performance in Atari games.

Paper introduces DACAL for high-resolution photo and video enhancement.

problem Photo and video enhancement with weak supervision.
method Divide-and-conquer adversarial learning approach with hierarchical decomposition.
result State-of-the-art performance in high-resolution photo and video enhancement.

Polynomial fusion layer improves speech-driven facial animation.

problem Recent facial synthesis relies on low-dimensional representations and concatenation, ignoring higher-order interactions.
method Proposes a polynomial fusion layer to model higher-order interactions of facial encodings.
result Demonstrates improved video quality, audiovisual synchronisation, and blink generation.

Inspired by the observation that humans are able to process videos efficiently by only paying attention where and when it is needed, we propose an interpretable and easy plug-in spatial-temporal attention mechanism for video action recognition. For spatial attention, we learn a saliency mask to allow the model to focus…

2018-10-01abs ↗pdf ↗

Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio spatialization network that can generate spatial audio given the corresponding vide…

2019-05-14abs ↗pdf ↗

New algorithm rSVDdpd improves robustness and scalability for video surveillance background modeling.

problem Camera tampering and noisy videos make background separation challenging.
method Introduces rSVDdpd, a robust singular value decomposition technique for scalable video surveillance.
result Demonstrates superior performance on benchmark and real-life datasets.