New method steers protein design towards desired properties.
arXiv research
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Assisted by neural networks, reinforcement learning agents have been able to solve increasingly complex tasks over the last years. The simulation environment in which the agents interact is an essential component in any reinforcement learning problem. The environment simulates the dynamics of the agents' world and henc…
Proposes a new RL method to fine-tune flow-based models with arbitrary rewards.
Deep neural networks for natural language processing tasks are vulnerable to adversarial input perturbations. In this paper, we present a versatile language for programmatically specifying string transformations -- e.g., insertions, deletions, substitutions, swaps, etc. -- that are relevant to the task at hand. We then…
One of the key challenges in applying reinforcement learning to real-life problems is that the amount of train-and-error required to learn a good policy increases drastically as the task becomes complex. One potential solution to this problem is to combine reinforcement learning with automated symbol planning and utili…
Paper tackles goal-directed generation of discrete structures using conditional generative models.
In this work we propose R-GPM, a parallel computing framework for graph pattern mining (GPM) through a user-defined subgraph relation. More specifically, we enable the computation of statistics of patterns through their subgraph classes, generalizing traditional GPM methods. R-GPM provides efficient estimators for thes…
A new probabilistic polygonal curve representation using Gaussian Mixture Models.
Interpreting neural network decisions and the information learned in intermediate layers is still a challenge due to the opaque internal state and shared non-linear interactions. Although (Kim et al, 2017) proposed to interpret intermediate layers by quantifying its ability to distinguish a user-defined concept (from r…
Microfluidic devices are utilized to control and direct flow behavior in a wide variety of applications, particularly in medical diagnostics. A particularly popular form of microfluidics -- called inertial microfluidic flow sculpting -- involves placing a sequence of pillars to controllably deform an initial flow field…
Semi-supervised learning (SSL) has become important in current data analysis applications, where the amount of unlabeled data is growing exponentially and user input remains limited by logistics and expense. Constrained clustering, as a subclass of SSL, makes use of user input in the form of relationships between data …
Modern machine learning methods are critical to the development of large-scale personalized learning systems that cater directly to the needs of individual learners. The recently developed SPARse Factor Analysis (SPARFA) framework provides a new statistical model and algorithms for machine learning-based learning analy…
In this work, we are concerned with the spherical quasiconformal parameterization of genus-0 closed surfaces. Given a genus-0 closed triangulated surface and an arbitrary user-defined quasiconformal distortion, we propose a fast algorithm for computing a spherical parameterization of the surface that satisfies the pres…
Framework for controlling multiple risks in AI models.
The paper identifies and analyzes subjective class issues in user-generated data.
We propose some axioms for hierarchical clustering of probability measures and investigate their ramifications. The basic idea is to let the user stipulate the clusters for some elementary measures. This is done without the need of any notion of metric, similarity or dissimilarity. Our main results then show that for e…
Bayesian optimization has recently emerged as a popular and efficient tool for global optimization and hyperparameter tuning. Currently, the established Bayesian optimization practice requires a user-defined bounding box which is assumed to contain the optimizer. However, when little is known about the probed objective…
We address the problem of combining sequence models of symbolic music with user defined constraints. For typical models this is non-trivial as only the conditional distribution of each symbol given the earlier symbols is available, while the constraints correspond to arbitrary times. Previously this has been addressed …
Proposes a parametric t-SNE without perplexity tuning.
Reward hacking exploits misspecified rewards, affecting agent capabilities and true performance.
Paper introduces PRMs to learn non-Markovian stochastic rewards for reinforcement learning.
This work analyzes the value of future reward information in RL.
Self-supervised reward prediction improves RL in sparse reward settings.
The study categorizes reward errors in reinforcement learning, finding some can be beneficial.
Reward collapse occurs when ranking-based reward models yield uniform rewards for different prompts.
Reward models need more than just accuracy for effective RLHF.
Action guidance helps agents learn true objectives in games with sparse rewards.
Paper proposes RRD to learn proxy rewards for sparse delayed rewards in episodic reinforcement learning.
Learning reward functions from data is a promising path towards achieving scalable Reinforcement Learning (RL) for robotics. However, a major challenge in training agents from learned reward models is that the agent can learn to exploit errors in the reward model to achieve high reward behaviors that do not correspond …
Enhances reward specification in RL with a novel language-based approach.
We propose a generic, Bayesian, information geometric approach to the exploration--exploitation trade-off in multi-armed bandit problems. Our approach, BelMan, uniformly supports pure exploration, exploration--exploitation, and two-phase bandit problems. The knowledge on bandit arms and their reward distributions is su…
Many reinforcement-learning researchers treat the reward function as a part of the environment, meaning that the agent can only know the reward of a state if it encounters that state in a trial run. However, we argue that this is an unnecessary limitation and instead, the reward function should be provided to the learn…
Extends reinforcement learning alignment to scalar rewards, improving math reasoning.
This work characterizes reward function partial identifiability and its impact on policy optimization.
This paper introduces a new reward shaping method for average-reward reinforcement learning.
While recent progress in deep reinforcement learning has enabled robots to learn complex behaviors, tasks with long horizons and sparse rewards remain an ongoing challenge. In this work, we propose an effective reward shaping method through predictive coding to tackle sparse reward problems. By learning predictive repr…
Paper generalizes reward distribution in multi-armed bandits with temporally-partitioned rewards.
We present a novel method for learning a set of disentangled reward functions that sum to the original environment reward and are constrained to be independently obtainable. We define independent obtainability in terms of value functions with respect to obtaining one learned reward while pursuing another learned reward…
New reward function improves GAIL performance in task-based environments.
A new method resolves non-identifiability in reward modeling using anchor labels.
Reinforcement learning usually uses the feedback rewards of environmental to train agents. But the rewards in the actual environment are sparse, and even some environments will not rewards. Most of the current methods are difficult to get good performance in sparse reward or non-reward environments. Although using shap…
Manifold embedding algorithms map high-dimensional data down to coordinates in a much lower-dimensional space. One of the aims of dimension reduction is to find intrinsic coordinates that describe the data manifold. The coordinates returned by the embedding algorithm are abstract, and finding their physical or domain-r…
Stochastic kernel based dimensionality reduction approaches have become popular in the last decade. The central component of many of these methods is a symmetric kernel that quantifies the vicinity between pairs of data points and a kernel-induced Markov chain on the data. Typically, the Markov chain is fully specified…
New concept: reward hacking, where optimizing a flawed reward function can hurt performance.
We propose RUDDER, a novel reinforcement learning approach for delayed rewards in finite Markov decision processes (MDPs). In MDPs the Q-values are equal to the expected immediate reward plus the expected future rewards. The latter are related to bias problems in temporal difference (TD) learning and to high variance p…
The paper tackles reinforcement learning with exogenous variables and rewards.
Study optimal reward schemes for inducing desired player performance in risky contests.
Reinforcement Learning (RL) agents require the specification of a reward signal for learning behaviours. However, introduction of corrupt or stochastic rewards can yield high variance in learning. Such corruption may be a direct result of goal misspecification, randomness in the reward signal, or correlation of the rew…