Defense against user shilling attacks in collaborative filtering using edge reweighting.
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Algorithm learns to bid in auctions with shilling, masking real bids.
Although shill bidding is a common auction fraud, it is however very tough to detect. Due to the unavailability and lack of training data, in this study, we build a high-quality labeled shill bidding dataset based on recently collected auctions from eBay. Labeling shill biding instances with multidimensional features i…
In the last three decades, we have seen a significant increase in trading goods and services through online auctions. However, this business created an attractive environment for malicious moneymakers who can commit different types of fraud activities, such as Shill Bidding (SB). The latter is predominant across many a…
GUIDE-VAE generates user-guided data with improved realism and performance.
Hybrid approach combines user feedback and machine learning for predicting user satisfaction.
Author2Vec generates user embeddings from social media data.
Optimal recommendation system using user and item clustering.
CnGAN generates synthetic user preferences for non-overlapped users in cross-network recommender systems.
Recommender systems recommend items more accurately by analyzing users' potential interest on different brands' items. In conjunction with users' rating similarity, the presence of users' implicit feedbacks like clicking items, viewing items specifications, watching videos etc. have been proved to be helpful for learni…
New method detects and measures malicious users in recommendation algorithms.
Traditional collaborative filtering (CF) based recommender systems tend to perform poorly when the user-item interactions/ratings are highly scarce. To address this, we propose a learning framework that improves collaborative filtering with a synthetic feedback loop (CF-SFL) to simulate the user feedback. The proposed …
A multi-user multi-armed bandit (MAB) framework is used to develop algorithms for uncoordinated spectrum access. The number of users is assumed to be unknown to each user. A stochastic setting is first considered, where the rewards on a channel are the same for each user. In contrast to prior work, it is assumed that t…
Users increasingly rely on social media feeds for consuming daily information. The items in a feed, such as news, questions, songs, etc., usually result from the complex interplay of a user's social contacts, her interests and her actions on the platform. The relationship of the user's own behavior and the received fee…
We consider an online model for recommendation systems, with each user being recommended an item at each time-step and providing 'like' or 'dislike' feedback. Each user may be recommended a given item at most once. A latent variable model specifies the user preferences: both users and items are clustered into types. Al…
Social recommendation has emerged to leverage social connections among users for predicting users' unknown preferences, which could alleviate the data sparsity issue in collaborative filtering based recommendation. Early approaches relied on utilizing each user's first-order social neighbors' interests for better user …
Paper uses RNN to predict SaaS user lifetime value.
The paper tackles robust policy learning in multitask contextual bandits with adversarial users.
In recommender systems, the user-item interaction data is usually sparse and not sufficient for learning comprehensive user/item representations for recommendation. To address this problem, we propose a novel dual-bridging recommendation model (DBRec). DBRec performs latent user/item group discovery simultaneously with…
In human-in-the-loop machine learning, the user provides information beyond that in the training data. Many algorithms and user interfaces have been designed to optimize and facilitate this human--machine interaction; however, fewer studies have addressed the potential defects the designs can cause. Effective interacti…
Study personalizes user experience to maximize rewards with patience budget.
Estimates population mean from user-level data with privacy, accounting for heterogeneity.
The evolution of social media users' behavior over time complicates user-level comparison tasks such as verification, classification, clustering, and ranking. As a result, naïve approaches may fail to generalize to new users or even to future observations of previously known users. In this paper, we propose a novel pro…
Model user preferences for conversational LLMs using weak rewards.
With the information explosion of news articles, personalized news recommendation has become important for users to quickly find news that they are interested in. Existing methods on news recommendation mainly include collaborative filtering methods which rely on direct user-item interactions and content based methods …
Bayesian optimization agent learns user preferences from pairwise comparisons.
MRIF models dynamic user interests at multiple temporal-ranges.
Rating platforms enable large-scale collection of user opinion about items (products, other users, etc.). However, many untrustworthy users give fraudulent ratings for excessive monetary gains. In the paper, we present FairJudge, a system to identify such fraudulent users. We propose three metrics: (i) the fairness of …
Estimates users' preference for a site over others using engagement data.
Paper presents AETN for efficient user modeling from mobile app usage.
Recommender system is an essential component of web services to engage users. Popular recommender systems model user preferences and item properties using a large amount of crowdsourced user-item interaction data, e.g., rating scores; then top- items that match the best with a user's preference are recommended to th…
Improved multi-user VoiceFilter-Lite model for speech recognition.
Recommender systems take inputs from user history, use an internal ranking algorithm to generate results and possibly optimize this ranking based on feedback. However, often the recommender system is unaware of the actual intent of the user and simply provides recommendations dynamically without properly understanding …
Most users of online services have unique behavioral or usage patterns. These behavioral patterns can be exploited to identify and track users by using only the observed patterns in the behavior. We study the task of identifying users from statistics of their behavioral patterns. Specifically, we focus on the setting i…
CrystalCandle creates user-friendly explanations for machine learning models.
FedUA trains UA models privately without raw data.
Multi-user multi-armed bandits have emerged as a good model for uncoordinated spectrum access problems. In this paper we consider the scenario where users cannot communicate with each other. In addition, the environment may appear differently to different users, , the mean rewards as observed by different users…
Privacy issues related to video camera feeds have led to a growing need for suitable alternatives that provide functionalities such as user authentication, activity classification and tracking in a noninvasive manner. Existing infrastructure makes Wi-Fi a possible candidate, yet, utilizing traditional signal processing…
Study creates web interface to elicit user-preferred metrics.
Proposes using frequent sequences to improve sequential recommendation models.
Deviation-based learning improves recommender systems by abstaining from recommending choices users might follow.
New bandit model accounts for user departures in recommender systems.
Bayesian nonparametric model predicts user activity and intervention success.
We develop a Bayesian Poisson matrix factorization model for forming recommendations from sparse user behavior data. These data are large user/item matrices where each user has provided feedback on only a small subset of items, either explicitly (e.g., through star ratings) or implicitly (e.g., through views or purchas…
User contributions in the form of posts, comments, and votes are essential to the success of online communities. However, allowing user participation also invites undesirable behavior such as trolling. In this paper, we characterize antisocial behavior in three large online discussion communities by analyzing users who…
JoVA combines two VAEs to learn user and item representations for better recommendation.
Analyzing mobility behavior of users is extremely useful to create or improve existing services. Several research works have been done in order to study mobility behavior of users that mainly use users' significant locations. However, these existing analysis are extremely intrusive because they require the knowledge of…
Boosting trees predict Twitch subscriptions from user activity.