Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,181 papers · 148 categories

Trend · papers per month

3857711,1561,541 · Jun 202019922001200920182026
48 results for tournament learning

Classifies intrinsically linked tournaments by their score sequences.

problem Classifying intrinsically linked tournaments using their score sequences.
method Examining the score sequences of tournaments and identifying linkless sequences.
result The vast majority of score sequences for 8-vertex tournaments are linkless.

Directed graphs in tournaments can link or knot in various ways.

problem Understanding intrinsic linking and knotting in directed graphs, specifically tournaments.
method Analyzing the minimum number of vertices required for intrinsic linking or knotting properties in tournaments.
result Bounds on the minimum number of vertices required for various intrinsic linking or knotting properties in tournaments.

A new ranking model uses nonnegative matrix factorization for tennis players.

problem Modeling latent variables influencing tennis player performance.
method Combines Bradley-Terry-Luce model with nonnegative matrix factorization.
result Model identifies surface type as key determinant of male player performance.

A regularized risk minimization procedure for regression function estimation is introduced that achieves near optimal accuracy and confidence under general conditions, including heavy-tailed predictor and response variables. The procedure is based on median-of-means tournaments, introduced by the authors in [8]. It is …

2017-01-15abs ↗pdf ↗

ReQuEST platform aims to simplify ML system evaluation across diverse hardware and software.

problem Complexity and time-consuming evaluation of machine learning systems across frameworks and hardware.
method Open co-design tournament platform with online public scoreboard, leveraging Collective Knowledge and ACM artifact methodology.
result Validation and sharing of reproducible machine learning system implementations.

The paper tackles optimal level set estimation in crowdsourcing and tournaments.

problem Deciphering small entries in a partially observed matrix of expert correctness.
method Constructs an efficient polynomial-time algorithm for recovering level sets up to a precision.
result The algorithm is minimax optimal for the classification problem, contrasting with existing literature.

Extends small-ball method to broader class without uniform small-ball condition.

problem Obtaining high probability lower bounds on quadratic empirical processes.
method Extends small-ball method to allow broader class without uniform small-ball condition, motivated by tournament learning.
result Obtains high probability, almost-isometric lower bound on quadratic empirical process.

New algorithms for model selection in off-policy evaluation of reinforcement learning.

problem Hyperparameter tuning for off-policy evaluation methods in reinforcement learning.
method Developed new model-free and model-based selectors with theoretical guarantees and a new experimental protocol.
result New model-free selector, LSTD-Tournament, demonstrates promising empirical performance.

This paper extends Median-of-Means to new learning problems involving pairwise comparisons.

problem Learning from pairwise comparisons in machine learning.
method Segmenting data into blocks, comparing pairs of decision rules, and declaring the winner based on majority performance.
result The Median-of-Means approach maintains robustness and performance under various sampling schemes.

Parallelizes LARS for high-dimensional data with speedups and accuracy trade-offs.

problem Fitting linear regression models to high-dimensional data efficiently.
method Two parallel and communication avoiding versions of LARS: bLARS and Tournament-bLARS.
result Speedups up to 4x compared to LARS, with trade-offs in solution quality.

Directed graphs occur throughout statistical modeling of networks, and exchangeability is a natural assumption when the ordering of vertices does not matter. There is a deep structural theory for exchangeable undirected graphs, which extends to the directed case via measurable objects known as digraphons. Using digraph…

2015-10-28abs ↗pdf ↗

The paper derives upper bounds on the MLE error for BTL model under general graphs.

problem Estimating the MLE of BTL model parameters with \ell_{\infty}-loss under general graphs.
method Novel upper bounds on \ell_{\infty} estimation error dependent on algebraic connectivity and graph topology.
result Upper bounds on \ell_{\infty} error are sharp and match minimax lower bounds under certain graph topologies.

The paper studies dynamic ranking and translation synchronization from evolving pairwise comparison graphs.

problem Dynamic pairwise comparison graphs in evolving environments.
method Proposes estimators based on smoothness-penalized least squares and projection onto low frequency eigenspace.
result Finite sample bounds for the 2\ell_2 estimation error, proving consistency of the proposed methods.

New method improves stock return prediction in non-stationary markets.

problem Tackles the challenge of predicting stock returns in non-stationary environments.
method Jointly optimizes model class and training window size using a tournament procedure.
result Consistently outperforms standard benchmarks by 14-23% in out-of-sample R2R^2.

Agents learn to play a first-person multiplayer game at human level performance.

problem Training AI agents for complex, multi-agent, real-time environments.
method Population-based deep reinforcement learning with concurrent training of multiple agents.
result Achieved human-level performance in a first-person multiplayer game.

New estimators show consistent estimation is possible with randomized item assignment.

problem Estimating underlying comparison probabilities from noisy pairwise comparisons.
method Study permutation-based models under strong stochastic transitivity, randomized item assignment.
result Rates of estimators are optimal for a large class of graphs.

Improved fairness in pairwise comparisons using MLE with a simple modification.

problem Fairness in pairwise comparisons using MLE is suboptimal.
method Proposed a simple modification to MLE to improve fairness (bias) without sacrificing accuracy.
result Improved rate in bias while maintaining minimax-optimality in mean squared error.

This paper tackles bandit optimization with a new pairwise comparison oracle for unknown strongly concave functions.

problem Maximizing an unknown strongly concave function over T periods with a biased pairwise comparison oracle.
method Introduced a discretization technique and local polynomial approximation to relate the problem to linear bandits. Developed a tournament successive elimination technique to localize the discretized cell and run LinUCB algorithm on cells.
result Established optimal regret bounds and improved state-of-the-art results in operations management problems.

DynAEsti models ability as a time-varying curve, improving IRT for dynamic settings.

problem Traditional IRT models assume static ability; new approach models dynamic ability.
method DynAEsti augments traditional IRT Expectation Maximization with CurvFiFE for curve fitting.
result DynAEsti successfully recovers human performance dynamics in golf.

Meta-learning improves neural networks by adapting learning algorithms.

problem Conventional AI approaches solve tasks from scratch, but meta-learning aims to improve the learning algorithm.
method Meta-learning adapts a learning algorithm based on multiple learning episodes.
result Meta-learning can tackle deep learning challenges like data and computation bottlenecks.

Machine learning models adapt to motor learning but face challenges.

problem Adapting machine learning to handle motor variability and differentiate new movements from known ones.
method Parameter adaptation, transfer and meta-learning, reinforcement learning.
result Challenges in applying machine learning models for motor learning support systems.

Optimal learning paths designed for E-learning systems using reinforcement learning.

problem Designing optimal learning paths for E-learning systems.
method Developed a hierarchical skill model and a proficiency level model, applied reinforcement learning to find the optimal learning strategy.
result Demonstrated the effectiveness of the proposed framework via numerical experiments.

New method uses bi-level optimization to learn useful representations for imitation learning.

problem Learning useful representations for multiple tasks in imitation learning settings.
method Formulates representation learning as a bi-level optimization problem.
result Bi-level optimization framework provides sample complexity benefits for imitation learning.

Tabular Q-Learning with learned state abstractions solves continuous control tasks.

problem Challenging reinforcement learning problems in continuous control.
method Learned state abstraction to transform continuous state-space into discrete.
result Tabular Q-Learning with learned abstractions achieves efficient learning in unseen tasks.

Unsupervised meta-learning speeds up reinforcement learning tasks.

problem Efficiently solving new reinforcement learning tasks.
method Formulating unsupervised meta-reinforcement learning and using mutual information for task proposals.
result Unsupervised meta-reinforcement learning effectively acquires accelerated procedures without manual task design.