An online labor platform faces an online learning problem in matching workers with jobs and using the performance on these jobs to create better future matches. This learning problem is complicated by the rise of complex tasks on these platforms, such as web development and product design, that require a team of worker…
arXiv research
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CGAs estimate team performance from data, simplifying SV computation.
Paper presents Transfer Portal model for accurate player performance predictions.
The study uses unsupervised machine learning to identify top European football teams.
Paper studies competitive networks where teams aim to minimize their own objectives, adapting to each other's strategies.
ContestTrade uses competitive teams to improve LLM trading performance.
AI benchmarks evaluate football team performance using generative models.
We propose an original model for inferring team strengths using a Markov Random Field, which can be used to generate historical estimates of the offensive and defensive strengths of a team over time. This model was designed to be applied to sports such as soccer or hockey, in which contest outcomes take value in a limi…
The paper offers algorithms for managing freelancers and in-house workers in online labor markets.
AI systems are being deployed to support human decision making in high-stakes domains. In many cases, the human and AI form a team, in which the human makes decisions after reviewing the AI's inferences. A successful partnership requires that the human develops insights into the performance of the AI system, including …
In this work we present STEVE - Soccer TEam VEctors, a principled approach for learning real valued vectors for soccer teams where similar teams are close to each other in the resulting vector space. STEVE only relies on freely available information about the matches teams played in the past. These vectors can serve as…
Multiplayer Online Battle Arena (MOBA) games are among the most played digital games in the world. In these games, teams of players fight against each other in arena environments, and the gameplay is focused on tactical combat. Mastering MOBAs requires extensive practice, as is exemplified in the popular MOBA Defence o…
In this paper, we employ machine learning techniques to analyze seventeen seasons (1999-2000 to 2015-2016) of NBA regular season data from every team to determine the common characteristics among NBA playoff teams. Each team was characterized by 26 predictor variables and one binary response variable taking on a value …
New algorithm for identifying Condorcet team in noisy comparisons.
BC-Aligner maintains backward compatibility of embeddings after frequent updates.
We aim to reduce the burden of programming and deploying autonomous systems to work in concert with people in time-critical domains, such as military field operations and disaster response. Deployment plans for these operations are frequently negotiated on-the-fly by teams of human planners. A human operator then trans…
We study the relationship between social media output and National Football League (NFL) games, using a dataset containing messages from Twitter and NFL game statistics. Specifically, we consider tweets pertaining to specific teams and games in the NFL season and use them alongside statistical game data to build predic…
Improved trajectory prediction for team sports using sparse outputs.
Attackers can significantly reduce team rewards in cooperative multi-agent reinforcement learning.
The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues and investigate this relation in soccer competitions. We discover that a team's…
Human players in professional team sports achieve high level coordination by dynamically choosing complementary skills and executing primitive actions to perform these skills. As a step toward creating intelligent agents with this capability for fully cooperative multi-agent settings, we propose a two-level hierarchica…
While multi-agent interactions can be naturally modeled as a graph, the environment has traditionally been considered as a black box. We propose to create a shared agent-entity graph, where agents and environmental entities form vertices, and edges exist between the vertices which can communicate with each other. Agent…
Study fair team formation in online labor marketplaces.
Study uncovers tactical line-breaking passes in football using clustering.
Operations is a key challenge in the domain of machine learning pipeline deployments involving monitoring and management of real-time prediction quality. Typically, metrics like accuracy, RMSE etc., are used to track the performance of models in deployment. However, these metrics cannot be calculated in production due …
Framework for real-time win probability and player ability in sports.
Human-AI teaming suffers from calibration issues.
Technology offers new ways to measure the locations of the players and of the ball in sports. This translates to the trajectories the ball takes on the field as a result of the tactics the team applies. The challenge professionals in soccer are facing is to take the reverse path: given the trajectories of the ball is i…
Study predicts individual treatment effects in ride-sharing competitions.
Cricket betting is a multi-billion dollar market. Therefore, there is a strong incentive for models that can predict the outcomes of games and beat the odds provided by bookers. The aim of this study was to investigate to what degree it is possible to predict the outcome of cricket matches. The target competition was t…
Classifier learns to ignore unreliable feedback from end users.
Coordinated defensive escorts can aid a navigating payload by positioning themselves in order to maintain the safety of the payload from obstacles. In this paper, we present a novel, end-to-end solution for coordinating an escort team for protecting high-value payloads. Our solution employs deep reinforcement learning …
DKULENOVO team improves speech diarization by 27.5% and 31.7% in DIHARD II.
New approach for open ad hoc teamwork using graph-based policy learning.
Introduces LTQL for factored policies in cooperative MARL.
CollaQ improves multi-agent performance in StarCraft by 40% with fewer samples.
Many cooperative multiagent reinforcement learning environments provide agents with a sparse team-based reward, as well as a dense agent-specific reward that incentivizes learning basic skills. Training policies solely on the team-based reward is often difficult due to its sparsity. Furthermore, relying solely on the a…
SoccerCPD detects tactical changes in soccer matches using spatiotemporal tracking data.
Every day, hundreds of millions of new Tweets containing over 40 languages of ever-shifting vernacular flow through Twitter. Models that attempt to extract insight from this firehose of information must face the torrential covariate shift that is endemic to the Twitter platform. While regularly-retrained algorithms can…
Study on academic finance evolution over 30 years.
This paper reports the method and evaluation results of MedAusbild team for ISIC challenge task. Since early 2017, our team has worked on melanoma classification [1][6], and has employed deep learning since beginning of 2018 [7]. Deep learning helps researchers absolutely to treat and detect diseases by analyzing medic…
Algorithm learns to switch control among agents in a team.
Machine learning for ASD diagnosis using morphological MRI networks.
The way developers collaborate inside and particularly across teams often escapes management's attention, despite a formal organization with designated teams being defined. Observability of the actual, organically formed engineering structure provides decision makers invaluable additional tools to manage their talent p…
We describe the submission of the Quo Vadis team to the Traffic4cast competition, which was organized as part of the NeurIPS 2019 series of challenges. Our system consists of a temporal regression module, implemented as 2d convolutions, augmented with spatio-temporal biases. We have found that using biases i…
This article is motivated by soccer positional passing networks collected across multiple games. We refer to these data as replicated spatial passing networks---to accurately model such data it is necessary to take into account the spatial positions of the passer and receiver for each passing event. This spatial regist…
New method improves compatibility of risk stratification models without sacrificing accuracy.
Proposes RPG-RT for red-teaming T2I models without internal access.