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168,695 papers · 148 categories

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1122 · Jun 201919922001200920172026
9 results for state-marginal

Exploration is critical to a reinforcement learning agent's performance in its given environment. Prior exploration methods are often based on using heuristic auxiliary predictions to guide policy behavior, lacking a mathematically-grounded objective with clear properties. In contrast, we recast exploration as a proble…

2019-06-12abs ↗pdf ↗

New CTRL algorithm adapts to varying problem difficulty.

problem Adapting to varying levels of problem difficulty in CTRL.
method MLE with a general function approximator, estimating state marginal density.
result Regret bound scales with reward variance and measurement resolution, independent of measurement strategy.

Improved exploration in RL with latent state marginalization.

problem Complexity of deep probabilistic models limits their practical use in reinforcement learning.
method Adopting latent variable policies within the MaxEnt framework, with low-cost marginalization of latent states.
result Effective marginalization leads to better exploration and more robust training.

A new method for learning policies from demonstrations without reinforcement.

problem Learning policies from demonstrations without access to reinforcement signals.
method Energy-based distribution matching (EDM) to learn policy parameters and state marginals.
result EDM yields consistent performance gains over existing algorithms for strictly batch imitation learning.

In many settings, it is desirable to learn decision-making and control policies through learning or bootstrapping from expert demonstrations. The most common approaches under this Imitation Learning (IL) framework are Behavioural Cloning (BC), and Inverse Reinforcement Learning (IRL). Recent methods for IRL have demons…

2019-11-06abs ↗pdf ↗

GDT improves reinforcement learning by matching future state information efficiently.

problem Efficient learning of multi-task policies from trajectory data.
method Generalized Decision Transformer (GDT) for offline hindsight information matching.
result GDT enables effective offline multi-task state-marginal matching and imitation learning.