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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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57113170226 · Jun 202019922001200920172026
48 results for sparse regret

IDS improves sparse linear bandits by balancing information and regret.

problem Sparse linear bandits in high-dimensional decision-making.
method Information-directed sampling (IDS) with Bayesian regret bounds and empirical Bayesian sparse posterior sampling.
result IDS nearly matches existing lower bounds and significantly reduces regret.

New bounds for high-dimensional sparse linear bandits, balancing information and regret.

problem Stochastic linear bandits with high-dimensional sparse features.
method Derivation of minimax regret lower and upper bounds for explore-then-commit algorithm.
result Optimal rate of Θ(n2/3)Θ(n^{2/3}) for data-poor regime, complemented by O(n)O(\sqrt{n}) under signal magnitude assumption.

New algorithm minimizes regret in sparse reinforcement learning.

problem Sparse reinforcement learning with unknown sparsity.
method Doubly robust approach combining feature vectors of all actions and novel analysis.
result Regret bound of ildeO(σmin1sHN) ilde{O}(σ^{-1}_{\min} s_{\star} H \sqrt{N}).

This paper considers portfolio construction in a dynamic setting. We specify a loss function comprised of utility and complexity components with an unknown tradeoff parameter. We develop a novel regret-based criterion for selecting the tradeoff parameter to construct optimal sparse portfolios over time.

2017-06-30abs ↗pdf ↗

Paper improves sparse linear bandits by accounting for noise variance.

problem Sparse linear bandits with unknown noise variance.
method Develops a general framework to convert variance-aware algorithms to sparse linear bandits.
result Achieves $\widetilde{\mathcal O}\left(\sqrt{d\sum_{t=1}^T σ_t^2} + 1 ight)$ regret, interpolating between worst-case and benign settings.

FLIPHAT addresses joint differential privacy for high-dimensional sparse linear bandits.

problem Efficient sequential decision-making with high-dimensional sparse features and privacy concerns.
method FLIPHAT combines iterative forgetting and N-IHT for sparse linear regression, achieving optimal regret.
result FLIPHAT achieves optimal regret in terms of privacy parameters, context dimension, and time horizon.

Improved online Lasso reduces regret in sparse linear contextual bandits.

problem Sparse linear contextual bandit problem with inefficient sampling.
method Perturbed adversary approach to alleviate sampling inefficiency.
result Online Lasso achieves O(kTlogd)\mathcal{O}(\sqrt{kT\log d}) regret bound.

New method for linear bandits with unknown sparsity, improving sparse regret bounds.

problem Sparse regret bounds for unknown sparsity and adversarial action sets.
method Combines online to confidence set conversions with randomized model selection over nested confidence sets.
result First sparse regret bounds for unknown sparsity and adversarial action sets.

Paper addresses regret minimization and inference in high-dimensional online decision-making.

problem Regret minimization and statistical inference in high-dimensional online decision-making.
method Integrates ε-greedy bandit algorithm with hard thresholding for sparse bandit parameters and debiasing method for inference.
result Achieves either O(T1/2)O(T^{1/2}) regret or O(T1/2)O(T^{1/2})-consistent inference, with trade-off between exploration and exploitation.

A new algorithm reduces frequentist regret in multi-agent bandit problems with sparse hypergraphs.

problem Deriving a frequentist regret bound for Thompson sampling in multi-agent settings with sparse hypergraphs.
method Proposed εε-exploring Multi-Agent Thompson Sampling (εε-MATS) algorithm that combines exploration and exploitation strategies.
result Achieves a worst-case frequentist regret bound sublinear in time horizon and local arm size, optimal up to constants and logarithms for sparse hypergraphs.

Study shows high-dimensional sparse RL hardness and Lasso Q-iteration's nearly dimension-free regret.

problem Hardness of online sparse reinforcement learning in high-dimensional MDPs.
method Lower bound construction and Lasso fitted Q-iteration analysis.
result Lasso Q-iteration achieves nearly dimension-free regret of O~(s2/3N2/3)\tilde{O}(s^{2/3}N^{2/3}) with oracle access to a good exploratory policy.

New algorithm reduces semi-bandit regret using covariance estimates.

problem Complexity of semi-bandits due to joint distribution of outcomes.
method Develops a new sub-exponential distribution family and an algorithm using covariance estimates.
result Proves a new lower bound on expected regret and constructs an algorithm with asymptotic analysis.

New algorithms minimize regret in SSP with optimal sparse updates.

problem Minimizing regret in Stochastic Shortest Path models.
method Implicit finite-horizon approximation for analysis, model-free and model-based algorithms developed.
result Minimax optimal regret for both model-free and model-based algorithms.

PopArt efficiently solves sparse linear bandits with tighter recovery guarantees.

problem Sparse linear bandits where rewards depend on a few covariates.
method PopArt: a simple, computationally efficient sparse linear estimation method.
result Improved regret bounds compared to state-of-the-art algorithms.

Develops a method to tackle high-dimensional linear bandits with knapsacks using online sparse estimation and dual variables.

problem High-dimensional linear bandits with knapsacks.
method Online hard thresholding algorithm for sparse estimation, integrated with primal-dual scheme.
result Achieves sub-linear regret that scales logarithmically with feature dimension, improving on prior work.

A novel approach tackles sparse linear bandits with reduced communication costs and minimal cumulative regret.

problem Sparse linear bandits with high-dimensional feature vectors and limited relevant features.
method Cooperative Thresholded Lasso using Lasso and ridge regression for dimension reduction and aggregation.
result Regret bound of O(s0logd+s0T)\mathcal{O}(s_0 \log d + s_0 \sqrt{T}) with high probability.

Optimal algorithm for high-dimensional stochastic linear bandits with sparse parameters.

problem High-dimensional stochastic linear bandits with sparse parameters.
method Three-stage arm selection algorithm using thresholded Lasso for estimation.
result Achieves exact minimax optimality in cumulative regret.

Improves content allocation in educational platforms with sparse data.

problem Imbalanced content allocation and delayed convergence in adaptive strategies.
method Introduces WAPTS, an algorithm that refines Thompson Sampling for data-sparse environments.
result Demonstrates earlier and more reliable identification of promising treatments.

Study dynamic batch learning in high-dimensional sparse linear bandits.

problem Dynamic batch learning in high-dimensional sparse linear contextual bandits under batch constraints.
method Characterized fundamental learning limits via regret lower bound and provided matching upper bound.
result Prescribed an optimal scheme for dynamic batch learning in high-dimensional sparse linear contextual bandits.

New algorithm learns from sparse data without knowing sparsity index.

problem Sparse bandit problem where only a subset of features affects reward.
method Sparsity-agnostic Lasso Bandit algorithm that doesn't require prior sparsity index knowledge.
result Established tight regret bounds and outperforms existing methods.

A new method for sparse linear bandits reduces exploration-exploitation tradeoff.

problem Sparse linear bandits in high-dimensional settings with finite actions.
method Best subset selection for parameter estimation and doubly growing epochs for regret minimization.
result Achieves nearly dimension-independent regret of ildeO(sT) ilde{\mathcal{O}}(s\sqrt{T}) with high probability.

New research shows no-regret learning is impossible in Markov games under certain assumptions.

problem Achieving no-regret learning in decentralized Markov games.
method Novel application of aggregation techniques from online learning to prove lower bounds.
result No polynomial-time algorithm exists for independent no-regret learning in general-sum Markov games.

AIHT improves online high-dimensional quantile regression by separating support discovery and refinement.

problem Online high-dimensional quantile regression with structural sparsity.
method Adaptive Iterative Hard Thresholding (AIHT) alternates stochastic updates with adaptive hard-thresholding steps.
result AIHT achieves logarithmic regret for the sliding-window objective in high-dimensional settings.

Optimal multitask learning method for sparse heterogeneous datasets.

problem Efficiently learning from multiple related datasets with sparse task-specific differences.
method MOLAR estimator, combining weighted median and shrinkage.
result Improves estimation error dependence on data dimension compared to task-wise least squares.

The paper tackles adaptive targeting in networks with interference effects.

problem Adaptive targeting under network interference in a bandit setting.
method Linear model in a sparse regime, analyzing different levels of knowledge of the interference structure.
result Unified view of how knowledge of the interference structure affects online learning efficiency.

We propose the first reduction-based approach to obtaining long-term memory guarantees for online learning in the sense of Bousquet and Warmuth, 2002, by reducing the problem to achieving typical switching regret. Specifically, for the classical expert problem with KK actions and TT rounds, using our framework we dev…

2019-05-30abs ↗pdf ↗

New algorithm tackles multi-agent bandits with heavy-tailed data.

problem Maximizing system performance in multi-agent settings with heavy-tailed data.
method Algorithm exploits hub-like structures and synchronization among clients.
result Regret bound of O(M11αlogT)O(M^{1 -\frac{1}α} \log{T}) for homogeneous settings, O(MlogT)O(M \log{T}) for heterogeneous.

New algorithms for generalized linear bandits with unknown reward functions.

problem Misspecification of reward functions in existing bandit algorithms.
method Introducing single index bandits, proposing STOR, ESTOR, and GSTOR algorithms.
result Achieved nearly optimal regret bound of ildeOT(T) ilde{O}_T(\sqrt{T}).

A new metric, Weighted Regret, unifies FDR and power evaluation in online multiple testing.

problem The asymmetric costs of false positives and false negatives in automated pipelines.
method Introducing Weighted Regret and Decoupled-OMT (DOMT) to unify FDR and power evaluation.
result DOMT achieves an order-optimal sublinear mitigation of threshold depletion in bursty environments.

No-regret optimization for time-varying functions using uncertainty injection.

problem Optimizing time-varying functions with no-regret in bandit feedback.
method W-SparQ-GP-UCB, incorporating uncertainty injection and additional queries.
result Achieves no-regret with a vanishing number of additional queries per iteration.

A new algorithm STE for model-based RL improves learning rates.

problem Sparse rewards and computational intractability of estimating information gain.
method Developed a novel algorithm based on Stein Information Directed Exploration (STE)E.
result Achieves sublinear Bayesian regret, outperforming prior approaches.

Algorithm reduces regret in distributed kernel bandits with shared randomness.

problem Minimizing regret in collaborative function maximization.
method Uniform exploration at local agents and shared randomness with central server.
result Achieves optimal regret order with sublinear communication cost.

Algorithm optimizes collaborative learning among distributed clients using kernel-based bandits.

problem Optimizing personalized objectives in a distributed system with limited global information.
method Kernel-based bandit framework with surrogate Gaussian process models, sparse approximations.
result Order-optimal regret performance (up to polylogarithmic factors) and reduced communication overhead.

BONSAI optimizes parameters while respecting a default configuration, reducing unnecessary changes.

problem Standard BO pushes weakly relevant parameters to the boundary, making it hard to distinguish between important and spurious changes.
method BONSAI is a default-aware BO policy that prunes low-impact deviations from a default configuration while controlling acquisition value loss.
result BONSAI matches the GP-UCB regret rate while recovering the minimal-0\ell_0 solution, reducing the number of non-default parameters in recommended configurations.