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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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162323485646 · Jun 202019922001200920172026
48 results for space exploration

New findings on when to use action space exploration in reinforcement learning.

problem Understanding when to use action space exploration over traditional methods.
method Theoretical analysis and empirical testing of simple exploration methods.
result Exploration in action space is preferred when parametric complexity exceeds action space dimensionality and horizon length.

Effective and intelligent exploration has been an unresolved problem for reinforcement learning. Most contemporary reinforcement learning relies on simple heuristic strategies such as εε-greedy exploration or adding Gaussian noise to actions. These heuristics, however, are unable to intelligently distinguish the well …

2019-06-17abs ↗pdf ↗

Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the state are task relevant and thus reduce the dimensionality of the space to explore.…

2019-05-27abs ↗pdf ↗

Novelty search in low-dimensional space improves sample efficiency in exploration tasks.

problem Efficient exploration in complex environments with sparse rewards.
method Combines model-based and model-free objectives to learn a low-dimensional representation. Uses intrinsic novelty rewards based on nearest neighbor distances in this space.
result Our approach achieves more sample-efficient exploration compared to strong baselines on various tasks.

Contextual bandit learning is an increasingly popular approach to optimizing recommender systems via user feedback, but can be slow to converge in practice due to the need for exploring a large feature space. In this paper, we propose a coarse-to-fine hierarchical approach for encoding prior knowledge that drastically …

2012-06-27abs ↗pdf ↗

Intrinsically motivated goal exploration processes enable agents to autonomously sample goals to explore efficiently complex environments with high-dimensional continuous actions. They have been applied successfully to real world robots to discover repertoires of policies producing a wide diversity of effects. Often th…

2018-07-04abs ↗pdf ↗

Active sampling improves design space exploration for analog circuits.

problem Efficiently exploring the space of design features in analog circuits with many parameters.
method Combining drastic dimension reduction with sensitivity analysis and Bayesian surrogate modeling for active sampling.
result The proposed active sampling flow outperforms traditional Monte-Carlo sampling.

A new active learning method for Gaussian process models.

problem Efficiently exploring unbounded state spaces for accurate models.
method Maximizes mutual information with respect to a bounded region using model predictive control.
result Our method yields a better model within the region of interest than entropy-based methods.

Proposes a method to avoid excessive exploration in reinforcement learning.

problem Avoiding excessive exploration in reinforcement learning to deploy it in practice.
method Designs a novel algorithm using UCB reinforcement learning policy with adaptive exploration constraints.
result Proves that the approach remains conservative while minimizing regret in tabular settings and validates on real-world tasks.

Generative Kernel PCA explores latent spaces for data interpretation and novelty detection.

problem Exploring latent spaces of datasets for better data interpretation.
method Generative Kernel PCA using hidden and visible units similar to Restricted Boltzmann Machines.
result Gradually moving in the latent space allows for interpretation of components and detection of novel patterns.

Paper develops a dynamic Bayesian approach for active learning that optimizes exploration-exploitation balance.

problem Balancing exploration and exploitation in active learning for unknown functions.
method Develops BHEEM, a Bayesian hierarchical approach with approximate Bayesian computation for sampling trade-off parameters.
result BHEEM achieves at least 21% and 11% improvement over pure exploration and exploitation strategies respectively.

LES reduces over-exploration in LSO, improving solution quality.

problem Over-exploration in LSO leads to unrealistic solutions.
method LES uses a decoder's approximation of the data distribution to mitigate over-exploration.
result LES enhances solution quality while maintaining high objective values.

Bayesian search optimizes exploration of feasible solutions under expensive constraints.

problem Identifying feasible solutions in computationally expensive constraint spaces.
method Bayesian models with an acquisition function for efficient exploration and exploitation.
result The proposed acquisition function improves the prediction of feasibility.

Scalable and effective exploration remains a key challenge in reinforcement learning (RL). While there are methods with optimality guarantees in the setting of discrete state and action spaces, these methods cannot be applied in high-dimensional deep RL scenarios. As such, most contemporary RL relies on simple heuristi…

2016-05-31abs ↗pdf ↗

Study pure exploration in high-dimensional feature spaces using adaptive embeddings.

problem Overcoming the curse of dimensionality in pure exploration bandits.
method Adaptive embedding of feature representations into lower-dimensional spaces, carefully dealing with model misspecification.
result Sample complexity guarantees that depend on the effective dimension of feature spaces in kernel or neural representations.

ManifoldMind uses adaptive-curvature probabilistic spheres for trustworthy recommendations in semantic hierarchies.

problem Sparse and abstract recommendation domains where users explore diverse conceptual paths.
method Adaptive-curvature probabilistic spheres, soft multi-hop inference, and curvature-aware semantic kernel.
result Superior NDCG, calibration, and diversity compared to baselines on public benchmarks.

Balancing exploration and exploitation is a fundamental part of reinforcement learning, yet most state-of-the-art algorithms use a naive exploration protocol like εε-greedy. This contributes to the problem of high sample complexity, as the algorithm wastes effort by repeatedly visiting parts of the state space that ha…

2019-11-20abs ↗pdf ↗

Random exploration optimizes Bayesian optimization with optimal error rates and computational efficiency.

problem Optimizing Gaussian Process models in Bayesian optimization.
method Random sampling from a distribution in an infinite dimensional Hilbert space, with domain shrinking and order-optimal regret guarantees.
result Achieves optimal error rates and computational efficiency in both noise-free and noisy settings.

Kernel-UCBVI algorithm balances exploration and exploitation in metric state-action spaces.

problem Exploration-exploitation dilemma in finite-horizon reinforcement learning with metric state-action spaces.
method Kernel-UCBVI, leveraging smoothness and kernel estimators of rewards and transitions.
result First regret bound for kernel-based RL using smoothing kernels, O(H3K2d/(2d+1))O(H^3 K^{2d/(2d+1)}).

Revel tackles safe exploration in RL with verified symbolic policies.

problem Computational infeasibility of verifying neural networks in RL learning loops.
method Two policy classes: neurosymbolic with approximate gradients and symbolic policies for efficient verification. Mirror descent over policies to safely update and project policies.
result Revel discovers policies that outperform prior approaches to verified exploration.

All reinforcement learning algorithms must handle the trade-off between exploration and exploitation. Many state-of-the-art deep reinforcement learning methods use noise in the action selection, such as Gaussian noise in policy gradient methods or εε-greedy in Q-learning. While these methods are appealing due to their…

2018-04-04abs ↗pdf ↗

We present a new model-based algorithm for reinforcement learning (RL) which consists of explicit exploration and exploitation phases, and is applicable in large or infinite state spaces. The algorithm maintains a set of dynamics models consistent with current experience and explores by finding policies which induce hi…

2019-11-01abs ↗pdf ↗

A new multi-objective RL framework improves intrinsic exploration performance.

problem Sub-optimal exploration performance due to ad-hoc handling of intrinsic exploration.
method A multi-objective RL framework where both exploration and exploitation are optimized as separate objectives.
result EMU-Q method outperforms classic and other intrinsic RL methods on benchmarks.

The Exploration-Exploitation tradeoff arises in Reinforcement Learning when one cannot tell if a policy is optimal. Then, there is a constant need to explore new actions instead of exploiting past experience. In practice, it is common to resolve the tradeoff by using a fixed exploration mechanism, such as εε-greedy ex…

2018-12-13abs ↗pdf ↗

RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for PO with mediator feedback.

problem Policy Optimization in continuous control tasks.
method RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST) for regret minimization in PO.
result Achieving constant regret under certain circumstances in PO with mediator feedback.

The paper explores stable surfaces in Einstein-Maxwell theory, proving mass bounds and nonexistence results.

problem Exploring stable surfaces in static Einstein-Maxwell space-time.
method Using mean-stable surfaces theory to prove properties of lapse functions and mass bounds.
result Proves ADM mass is bounded by Hawking quasi-local mass.

Reinforcement learning algorithms struggle when the reward signal is very sparse. In these cases, naive random exploration methods essentially rely on a random walk to stumble onto a rewarding state. Recent works utilize intrinsic motivation to guide the exploration via generative models, predictive forward models, or …

2018-10-02abs ↗pdf ↗

The article explores causal structures in symmetric spaces and their relation to AQFT.

problem Understanding causal structures in symmetric spaces and their applications in AQFT.
method Classification of reductive causal symmetric spaces using Euler elements and 3-grading.
result Extraction of real Matsuki crowns and description of stabilizer groups of Euler elements.

Context. Generative models open up the possibility to interrogate scientific data in a more data-driven way. Aims: We propose a method that uses generative models to explore hypotheses in astrophysics and other areas. We use a neural network to show how we can independently manipulate physical attributes by encoding ob…

2018-12-03abs ↗pdf ↗

Aims to optimize complex multivariate systems with constraints.

problem Optimizing force-field systems in physics with large-scale simulations.
method Combines machine learning and experimental design to find feasible input combinations.
result Locates multiple good regions in the input space.

Maximizes Rényi entropy for efficient exploration in reward-free RL.

problem Challenges of exploration in reward-free reinforcement learning.
method Maximizes Rényi entropy over state-action space in exploration phase; uses batch RL for planning phase.
result Effective and sample-efficient exploration leading to superior policies.

Improves neural network search in combinatorial spaces of mathematical symbols.

problem Early commitment and initialization bias limit exploration in neural network search.
method Entropy regularization and distribution initialization methods.
result Improves performance, increases sample efficiency, lowers solution complexity.