PHASE dataset simulates complex social interactions in physical environments.
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The rise in online social networking has brought about a revolution in social relations. However, its effects on offline interactions and its implications for collective well-being are still not clear and are under-investigated. We study the ecology of online and offline interaction in an evolutionary game framework wh…
Game aims to improve social interactions for teenagers with ASD.
SINN combines social science and deep learning for predicting opinion dynamics.
For a safe, natural and effective human-robot social interaction, it is essential to develop a system that allows a robot to demonstrate the perceivable responsive behaviors to complex human behaviors. We introduce the Multimodal Deep Attention Recurrent Q-Network using which the robot exhibits human-like social intera…
Actors in realistic social networks play not one but a number of diverse roles depending on whom they interact with, and a large number of such role-specific interactions collectively determine social communities and their organizations. Methods for analyzing social networks should capture these multi-faceted role-spec…
Toward enabling next-generation robots capable of socially intelligent interaction with humans, we present a of interactions in a social environment of multiple agents and multiple groups. The Multiagent Group Perception and Interaction (MGpi) network is a deep neural network that predi…
For robots to coexist with humans in a social world like ours, it is crucial that they possess human-like social interaction skills. Programming a robot to possess such skills is a challenging task. In this paper, we propose a Multimodal Deep Q-Network (MDQN) to enable a robot to learn human-like interaction skills thr…
State-of-the-art link prediction utilizes combinations of complex features derived from network panel data. We here show that computationally less expensive features can achieve the same performance in the common scenario in which the data is available as a sequence of interactions. Our features are based on social vec…
Optimizes social interactions for profit, people, and planet using mathematical models.
Social interactions and personal tastes shape our consumption behavior of cultural products. In this study, we present a computational model of a cultural market and we aim to analyze the behavior of the consumer population as an emergent phenomena. Our results suggest that the final market shares of cultural products …
Modeling social network activity through user and topic interaction.
The study combines social interaction data into a single network, identifying stable groups of chimpanzees.
Swarm intelligence is the collective behavior emerging in systems with locally interacting components. Because of their self-organization capabilities, swarm-based systems show essential properties for handling real-world problems such as robustness, scalability, and flexibility. Yet, we do not know why swarm-based alg…
Remembering our day-to-day social interactions is challenging even if you aren't a blue memory challenged fish. The ability to automatically detect and remember these types of interactions is not only beneficial for individuals interested in their behavior in crowded situations, but also of interest to those who analyz…
SocialInteractionGAN generates realistic human interactions from low-dimensional data.
AI agents on social networks rarely engage in extended conversations.
Precision medicine has received attention both in and outside the clinic. We focus on the latter, by exploiting the relationship between individuals' social interactions and their mental health to develop a predictive model of one's likelihood to be depressed or anxious from rich dynamic social network data. To our kno…
Study chaotic dynamics in social stratification models leading to thermalization and turbulence.
LISBET automates social behavior analysis using machine learning.
Game teaches ASD teenagers to imitate gestures.
Computational swarm intelligence consists of multiple artificial simple agents exchanging information while exploring a search space. Despite a rich literature in the field, with works improving old approaches and proposing new ones, the mechanism by which complex behavior emerges in these systems is still not well und…
Social dynamics is concerned primarily with interactions among individuals and the resulting group behaviors, modeling the temporal evolution of social systems via the interactions of individuals within these systems. In particular, the availability of large-scale data from social networks and sensor networks offers an…
Signed networks contain both positive and negative kinds of interactions like friendship and enmity. The task of node classification in non-signed graphs has proven to be beneficial in many real world applications, yet extensions to signed networks remain largely unexplored. In this paper we introduce the first analysi…
A new framework for causal inference in networked settings.
Proposes a new model for predicting future motion of road actors in autonomous vehicles.
New model quantifies interactions' role in real-world phenomena.
This paper presents a self-supervised method for visual detection of the active speaker in a multi-person spoken interaction scenario. Active speaker detection is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. The proposed method is intended to compleme…
Understanding the diffusion in social network is an important task. However, this task is challenging since (1) the network structure is usually hidden with only observations of events like "post" or "repost" associated with each node, and (2) the interactions between nodes encompass multiple distinct patterns which in…
Users increasingly rely on social media feeds for consuming daily information. The items in a feed, such as news, questions, songs, etc., usually result from the complex interplay of a user's social contacts, her interests and her actions on the platform. The relationship of the user's own behavior and the received fee…
We present the Bayesian Echo Chamber, a new Bayesian generative model for social interaction data. By modeling the evolution of people's language usage over time, this model discovers latent influence relationships between them. Unlike previous work on inferring influence, which has primarily focused on simple temporal…
Observations consisting of measurements on relationships for pairs of objects arise in many settings, such as protein interaction and gene regulatory networks, collections of author-recipient email, and social networks. Analyzing such data with probabilisic models can be delicate because the simple exchangeability assu…
In a dynamic social or biological environment, the interactions between the actors can undergo large and systematic changes. In this paper we propose a model-based approach to analyze what we will refer to as the dynamic tomography of such time-evolving networks. Our approach offers an intuitive but powerful tool to in…
The increasing popularity of internet, wireless technologies and mobile devices has led to the birth of mass connectivity and online interaction through Online Social Networks (OSNs) and similar environments. OSN reflects a social structure consist of a set of individuals and different types of ties like connections, r…
We study the design of learning architectures for behavioural planning in a dense traffic setting. Such architectures should deal with a varying number of nearby vehicles, be invariant to the ordering chosen to describe them, while staying accurate and compact. We observe that the two most popular representations in th…
Ensembles of neural networks learn better by sharing information.
With the rise of social media, people can now form relationships and communities easily regardless of location, race, ethnicity, or gender. However, the power of social media simultaneously enables harmful online behavior such as harassment and bullying. Cyberbullying is a serious social problem, making it an important…
In this paper, we propose a deep, globally normalized topic model that incorporates structural relationships connecting documents in socially generated corpora, such as online forums. Our model (1) captures discursive interactions along observed reply links in addition to traditional topic information, and (2) incorpor…
Consider a social network where only a few nodes (agents) have meaningful interactions in the sense that the conditional dependency graph over node attribute variables (behaviors) is sparse. A company that can only observe the interactions between its own customers will generally not be able to accurately estimate its …
We consider a network scenario in which agents can evaluate each other according to a score graph that models some interactions. The goal is to design a distributed protocol, run by the agents, that allows them to learn their unknown state among a finite set of possible values. We propose a Bayesian framework in which …
When the full stock of a new product is quickly sold in a few days or weeks, one has the impression that new technologies develop and conquer the market in a very easy way. This may be true for some new technologies, for example the cell phone, but not for others, like the blue-ray. Novelty, usefulness, advertising, pr…
Social activities play an important role in people's daily life since they interact. For recommendations based on social activities, it is vital to have not only the activity information but also individuals' social relations. Thanks to the geo-social networks and widespread use of location-aware mobile devices, massiv…
Social trust prediction addresses the significant problem of exploring interactions among users in social networks. Naturally, this problem can be formulated in the matrix completion framework, with each entry indicating the trustness or distrustness. However, there are two challenges for the social trust problem: 1) t…
Nowadays, privacy preserving machine learning has been drawing much attention in both industry and academy. Meanwhile, recommender systems have been extensively adopted by many commercial platforms (e.g. Amazon) and they are mainly built based on user-item interactions. Besides, social platforms (e.g. Facebook) have ri…
We investigate a class of binary choice models with social interactions. We propose a unifying perspective that integrates economic models using a utility function and psychological models using an impact function. A general approach for analyzing the equilibrium structure of these models within mean-field approximatio…
Relationships in online social networks often imply social connections in the real world. An accurate understanding of relationship types benefits many applications, e.g. social advertising and recommendation. Some recent attempts have been proposed to classify user relationships into predefined types with the help of …
Rumours have existed for a long time and have been known for serious consequences. The rapid growth of social media platforms has multiplied the negative impact of rumours; it thus becomes important to early detect them. Many methods have been introduced to detect rumours using the content or the social context of news…
We obtain the conditions for the emergence of the swarm intelligence effect in an interactive game of restless multi-armed bandit (rMAB). A player competes with multiple agents. Each bandit has a payoff that changes with a probability per round. The agents and player choose one of three options: (1) Exploit (a …