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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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71142212283 · Jun 202019922001200920172026
48 results for policy transfer

Transfer Learning (TL) has shown great potential to accelerate Reinforcement Learning (RL) by leveraging prior knowledge from past learned policies of relevant tasks. Existing transfer approaches either explicitly computes the similarity between tasks or select appropriate source policies to provide guided explorations…

2020-02-19abs ↗pdf ↗

Researchers use DT to transfer policies from one environment to another using causal reasoning.

problem Adapting to changes in environmental dynamics in reinforcement learning.
method Applying causal counterfactual reasoning to Decision Transformer (DT) architecture for policy transfer.
result DT successfully transfers a learned policy to new environments while retaining most of the reward.

Paper improves AIRL by enhancing policy imitation and addressing reward recovery issues.

problem Inadequate policy imitation and limited transferable reward recovery in AIRL.
method Substituted built-in algorithm with SAC for policy updating and proposed PPO-AIRL + SAC hybrid framework.
result SAC improves policy imitation but hinders reward recovery; PPO-AIRL + SAC achieves satisfactory transfer effect.

Transfer learning benefits vary in DRL, affecting representation and policy learning.

problem Understanding how much of DRL's sample complexity is due to representation learning.
method Transfer learning experiments comparing performance on related games.
result Benefits of transfer learning are highly variable and non-symmetric across tasks.

This work improves transferability of rewards inferred from expert demonstrations.

problem Transferability of rewards inferred from expert demonstrations under limited access to the expert's policy.
method Proposed principal angles as a measure of similarity and dissimilarity between transition laws. Established sufficient conditions for transferability under limited access.
result Two key results on sufficient conditions for transferability to any and local changes in transition laws.

Computer simulation provides an automatic and safe way for training robotic control policies to achieve complex tasks such as locomotion. However, a policy trained in simulation usually does not transfer directly to the real hardware due to the differences between the two environments. Transfer learning using domain ra…

2018-10-12abs ↗pdf ↗

Exploration and adaptation to new tasks in a transfer learning setup is a central challenge in reinforcement learning. In this work, we build on the idea of modeling a distribution over policies in a Bayesian deep reinforcement learning setup to propose a transfer strategy. Recent works have shown to induce diversity i…

2019-06-09abs ↗pdf ↗

Proposes a method to improve treatment policies in data-scarce clinical settings.

problem Improving treatment policies in data-scarce clinical settings with unobserved confounding.
method Uses a causal mechanism to model the underlying generative process and augments counterfactual trajectories with source domain priors.
result Significantly improves treatment policy performance in a simulated sepsis treatment task.

Patients whose transfer to the Intensive Care Unit (ICU) is unplanned are prone to higher mortality rates than those who were admitted directly to the ICU. Recent advances in machine learning to predict patient deterioration have introduced the possibility of \emph{proactive transfer} from the ward to the ICU. In this …

2020-02-14abs ↗pdf ↗

This paper explores how imperfect reward models can improve online RLHF.

problem Sample efficiency in online RLHF from imperfect reward models.
method Identifies policy coverability and proposes TPO algorithm for transfer learning.
result TPO algorithm improves sample efficiency compared to standard online learning.

In this paper we target the problem of transferring policies across multiple environments with different dynamics parameters and motor noise variations, by introducing a framework that decouples the processes of policy learning and system identification. Efficiently transferring learned policies to an unknown environme…

2019-11-19abs ↗pdf ↗

Offline RL tackles resource-constrained online deployment with improved policy transfer.

problem Training policies with limited online features using a rich offline dataset.
method Introduce a policy transfer algorithm that first trains a teacher agent with full offline features and then transfers knowledge to a student agent with limited online features.
result Consistent improvement in performance over baseline methods on resource-constrained datasets.

We propose a probabilistic framework to directly insert prior knowledge in reinforcement learning (RL) algorithms by defining the behaviour policy as a Bayesian posterior distribution. Such a posterior combines task specific information with prior knowledge, thus allowing to achieve transfer learning across tasks. The …

2018-09-30abs ↗pdf ↗

This work shows how to use simulators to learn efficient exploration in real-world RL.

problem Sample complexity of real-world reinforcement learning.
method Coupling exploratory policies learned in simulators with practical approaches.
result Polynomial sample complexity in real world, exponential improvement over direct sim2real transfer.

Vision and learning have made significant progress that could improve robotics policies for complex tasks and environments. Learning deep neural networks for image understanding, however, requires large amounts of domain-specific visual data. While collecting such data from real robots is possible, such an approach lim…

2019-03-18abs ↗pdf ↗

The composition of elementary behaviors to solve challenging transfer learning problems is one of the key elements in building intelligent machines. To date, there has been plenty of work on learning task-specific policies or skills but almost no focus on composing necessary, task-agnostic skills to find a solution to …

2019-05-25abs ↗pdf ↗

Bayesian optimization adapts domain parameters for more robust robot policies.

problem Learning policies for robot control from simulation data often fails in the real world due to the 'reality gap'.
method Bayesian Domain Randomization (BayRn) uses Bayesian optimization to adapt domain parameter distributions during training.
result BayRn achieves better sim-to-real transfer compared to fixed distribution methods.

Reinforcement Learning methods are capable of solving complex problems, but resulting policies might perform poorly in environments that are even slightly different. In robotics especially, training and deployment conditions often vary and data collection is expensive, making retraining undesirable. Simulation training…

2018-09-10abs ↗pdf ↗

Paper tackles active learning for GNNs, reducing annotation costs.

problem Efficiently label nodes on graphs to reduce GNN training costs.
method Formulates as a sequential decision process, trains GNN-based policy network with reinforcement learning.
result Trains a transferable active learning policy that generalizes across different domains.

Neural planners for RDDL MDPs produce deep reactive policies in an offline fashion. These scale well with large domains, but are sample inefficient and time-consuming to train from scratch for each new problem. To mitigate this, recent work has studied neural transfer learning, so that a generic planner trained on othe…

2019-02-08abs ↗pdf ↗

Proposes a method to improve few-shot transfer in off-dynamics RL.

problem Traditional RL struggles with transferring policies between environments with different dynamics.
method Introduces a penalty to regulate source-trained policies in target environments with limited data.
result Improves performance in various off-dynamics RL scenarios compared to existing methods.

Paper analyzes AIRL in high-dimensional spaces using random matrix theory.

problem AIRL's performance challenges in high-dimensional environments.
method Examined the rank of the matrix derived from transition matrix, applied random matrix theory.
result High-dimensional scenarios reveal transfer limitations not inherent to AIRL framework.

A new MARL framework for community-based cooperation with transfer and active exploration.

problem Flexible coordination patterns in multi-agent systems with community structures.
method Community-based multi-agent reinforcement learning with transfer and active exploration.
result Provably convergent actor-critic algorithms for structured information sharing and transfer learning.

SF-DQN improves RL transfer by learning successor features.

problem Transfer RL with shared dynamics but different reward functions.
method Decomposes Q-function into SF and reward mapping; uses GPI for policy improvement.
result SF-DQN with GPI converges faster and generalizes better than traditional RL methods.

Paper tackles transfer RL under unobserved context, developing methods to reduce bias.

problem Transfer RL with unobserved contextual information leading to biased models.
method Develops causal bounds on transition and reward functions using demonstrator's data.
result Proposes Q learning and UCB-Q learning algorithms that converge to true value function without bias.

Policy distillation in deep reinforcement learning provides an effective way to transfer control policies from a larger network to a smaller untrained network without a significant degradation in performance. However, policy distillation is underexplored in deep reinforcement learning, and existing approaches are compu…

2019-12-29abs ↗pdf ↗

NeuPL learns diverse policies in strategy games efficiently.

problem Iterative training of policies in strategy games leads to under-trained good-responses and wasteful repetition.
method NeuPL uses a single conditional model to represent a population of policies, offering convergence guarantees and transfer learning.
result NeuPL achieves better performance and efficiency across various domains, enabling access to novel strategies.

Paper tackles sim-to-real transfer in continuous domains with partial observations.

problem Lack of theoretical foundation for sim-to-real transfer in continuous domains with partial observations.
method Developed a new algorithm for infinite-horizon average-cost LQGs and established a regret bound.
result A popular robust adversarial training algorithm can learn competitive policies from simulation to real-world environments.

MuJAM learns traffic signal control policies that generalize to unseen intersections and traffic conditions.

problem Lack of transferability in reinforcement learning methods for traffic signal control.
method Model-based graph reinforcement learning with explicit coordination and generalization to both cyclic and acyclic constraints.
result MuJAM outperforms existing methods in zero-shot and larger transfer settings.

This work proposes a MFO framework for simultaneously evolving DQL models.

problem Complex DQL models struggle to converge to optimal policies due to exploration and sparse rewards.
method Combines meta-heuristic optimization, Transfer Learning, and DQL to automate knowledge transfer and policy learning.
result Framework automates knowledge transfer and policy learning of distributed RL agents.

Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such policies from being applied to more complex multi-agent tasks. To resolve these li…

2019-09-27abs ↗pdf ↗

We introduce two approaches for combining neural evolution strategy (NES) and proximal policy optimization (PPO): parameter transfer and parameter space noise. Parameter transfer is a PPO agent with parameters transferred from a NES agent. Parameter space noise is to directly add noise to the PPO agent`s parameters. We…

2019-05-23abs ↗pdf ↗

Deep reinforcement learning agents have recently been successful across a variety of discrete and continuous control tasks; however, they can be slow to train and require a large number of interactions with the environment to learn a suitable policy. This is borne out by the fact that a reinforcement learning agent has…

2018-12-18abs ↗pdf ↗

Task-specific scores are often used to optimize for and evaluate the performance of conditional text generation systems. However, such scores are non-differentiable and cannot be used in the standard supervised learning paradigm. Hence, policy gradient methods are used since the gradient can be computed without requiri…

2019-09-09abs ↗pdf ↗

Efficient dispatching rule in manufacturing industry is key to ensure product on-time delivery and minimum past-due and inventory cost. Manufacturing, especially in the developed world, is moving towards on-demand manufacturing meaning a high mix, low volume product mix. This requires efficient dispatching that can wor…

2019-10-04abs ↗pdf ↗

Transfer and adaptation to new unknown environmental dynamics is a key challenge for reinforcement learning (RL). An even greater challenge is performing near-optimally in a single attempt at test time, possibly without access to dense rewards, which is not addressed by current methods that require multiple experience …

2019-10-17abs ↗pdf ↗