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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for particle collisions

Pileup involves the contamination of the energy distribution arising from the primary collision of interest (leading vertex) by radiation from soft collisions (pileup). We develop a new technique for removing this contamination using machine learning and convolutional neural networks. The network takes as input the ene…

2017-07-26abs ↗pdf ↗

We study systems of Brownian particles on the real line, which interact by splitting the local times of collisions among themselves in an asymmetric manner. We prove the strong existence and uniqueness of such processes and identify them with the collections of ordered processes in a Brownian particle system, in which …

2012-09-30abs ↗pdf ↗

Improved particle-flow event reconstruction for future colliders using scalable neural networks.

problem Efficient and accurate particle reconstruction in future particle detectors.
method Comparative study of scalable machine learning models (graph neural network and kernel-based transformer) for event reconstruction.
result Graph neural network model improves jet transverse momentum resolution by up to 50%.

Residual neural networks improve collision prediction in planetary simulations.

problem Accurate prediction of planetary collisions in N-body simulations.
method Residual neural networks trained on collision data.
result Residual neural networks outperform existing methods in prediction accuracy and generalization.

A computer vision approach improves neutral particle detection in particle flow algorithms.

problem Optimal reconstruction of particle content and kinematics in calorimeter images.
method Computer vision techniques applied to calorimeter images, using deep learning and super-resolution.
result Significantly improved reconstruction of neutral particle calorimeter energy deposits.

New method uses cluster shapes to improve track finding in particle collisions.

problem Combining timing and additional detector information for efficient track finding.
method Neural networks to analyze cluster shapes for track seeding.
result Cluster shapes reduce fake combinatorial backgrounds while maintaining high track efficiency.

Supervised learning with a deep convolutional neural network is used to identify the QCD equation of state (EoS) employed in relativistic hydrodynamic simulations of heavy-ion collisions from the simulated final-state particle spectra ρ(pT,Φ)ρ(p_T,Φ). High-level correlations of ρ(pT,Φ)ρ(p_T,Φ) learned by the neural network act a…

2016-12-13abs ↗pdf ↗

A fast method learns plasma collision kernels from simulations, improving kinetic models.

problem Improving kinetic models for plasma dynamics beyond the weakly coupled regime.
method Data-driven collisional operator, fast spectral separation method.
result Accurately captures plasma dynamics in moderately coupled regime.

Quantum GNNs outperform classical GNNs in jet tagging.

problem Classifying partons initiating jets from high-energy particle collisions.
method Comparison of classical and quantum GNNs and their equivariant counterparts.
result Quantum GNNs outperformed classical GNNs in binary classification tasks.

Develops scalable differentiable physics for complex object interactions.

problem Limited scalability of existing differentiable physics solvers.
method Adopting meshes for arbitrary geometry, localized collision handling, and accelerated implicit differentiation.
result Significantly reduces memory and computation requirements compared to particle-based methods.

Graph neural networks improve charged particle tracking on FPGAs.

problem Charged particle trajectory determination in high interaction density conditions.
method Graph neural networks (GNNs) embedded in tracker data as graphs, classifying edges as track segments.
result GNNs implemented on FPGAs for charged particle tracking, enabling future HL-LHC experiments.

We discuss the equivalence between kinetic wealth-exchange models, in which agents exchange wealth during trades, and mechanical models of particles, exchanging energy during collisions. The universality of the underlying dynamics is shown both through a variational approach based on the minimization of the Boltzmann e…

2008-02-29abs ↗pdf ↗

MLPF uses graph neural networks to improve particle-flow reconstruction in high-pileup conditions.

problem Improving particle-flow reconstruction in high-pileup conditions at high-luminosity LHC.
method End-to-end trainable machine-learned particle-flow algorithm based on graph neural networks.
result MLPF improves physics response and demonstrates scalable reconstruction in high-pileup environments.

We investigate 3-dimensional globally hyperbolic AdS manifolds containing "particles", i.e., cone singularities along a graph ΓΓ. We impose physically relevant conditions on the cone singularities, e.g. positivity of mass (angle less than 2π on time-like singular segments). We construct examples of such manifolds, d…

2009-05-12abs ↗pdf ↗

Study nonholonomic systems with collisions using variational principles.

problem Variational problems on nonholonomic systems with collisions.
method Extended variational principle, introduced connection on principal bundles, applied Lagrange–Poincaré–Pontryagin reduction.
result Implicit Lagrange–d'Alembert–Pontryagin equations for nonholonomic systems with collisions.

This paper presents a spermwhale' localization architecture using jointly a bag-of-features (BoF) approach and machine learning framework. BoF methods are known, especially in computer vision, to produce from a collection of local features a global representation invariant to principal signal transformations. Our idea …

2013-06-13abs ↗pdf ↗

Paper analyzes dynamics of nonholonomic systems with collisions using variational techniques.

problem Analyzing the dynamics of nonholonomic mechanical systems with impacts.
method Variational techniques extended to nonsmooth context for collisions.
result Variational formulation for implicit nonholonomic mechanical systems with energy-momentum preserving collisions.

Model forecasts motor vehicle collision rates with high accuracy.

problem Forecasting motor vehicle collision rates with high accuracy.
method Adopted Heston Stochastic Volatility model and extended it to account for seasonality and accelerated safety periods.
result Short-term forecasts show high accuracy (over 95%) and outperform existing models.

Turbo-Sim generates models from physics principles, improving interpretability and flexibility.

problem Transforming particle properties from theory to observation in collider physics.
method Maximizes mutual information between input and output, setting loss term weights.
result Mathematically interpretable and flexible generative models.

New algorithms estimate and test collision probability with near-optimal sample complexity.

problem Estimating and testing collision probability in discrete distributions.
method Developed algorithms for (α,β)(α, β)-local differential privacy and sequential testing.
result Achieved nearly optimal sample complexity for estimating and testing collision probability.

We provide an exact solution to the ideal-gas-like models studied in econophysics to understand the microscopic origin of Pareto-law. In these class of models the key ingredient necessary for having a self-organized scale-free steady-state distribution is the trading or collision rule where agents or particles save a d…

2006-03-17abs ↗pdf ↗

Reduces necessary conditions for collision avoidance on curved spaces.

problem Finding non-intersecting trajectories for multiple agents on curved spaces.
method Reduction by Lie group symmetries of variational collision avoidance problems.
result Derives necessary conditions for reduced extremals.

New algorithm for multi-player bandits with collision-dependent rewards.

problem Stochastic multi-player multi-armed bandits with collision-dependent reward distributions.
method Error-Correction Collision Communication (EC3) algorithm.
result EC3 algorithm achieves optimal regret approaching centralized MP-MAB regret.

The paper addresses the Multiplayer Multi-Armed Bandit (MMAB) problem, where MM decision makers or players collaborate to maximize their cumulative reward. When several players select the same arm, a collision occurs and no reward is collected on this arm. Players involved in a collision are informed about this collis…

2019-09-28abs ↗pdf ↗

Algorithm reduces regret in multi-player bandits with unknown collision rewards.

problem Reducing regret in multi-player multi-armed bandits with unknown collision rewards.
method Proposes an algorithm that combines a modified successive elimination strategy with a communication protocol to estimate suboptimality gaps and coordinate among players.
result Achieves logarithmic regret for the problem when collision reward is unknown.

An important application of intelligent vehicles is advance detection of dangerous events such as collisions. This problem is framed as a problem of optimal alarm choice given predictive models for vehicle location and motion. Techniques for real-time collision detection are surveyed and grouped into three classes: ran…

2017-08-16abs ↗pdf ↗

New algorithms tackle adversarial multi-player bandits with forced-collision communication.

problem No-sensing adversarial multi-player multi-armed bandits (MP-MAB) problem.
method Adversary-Adaptive Collision-Communication (A2C2) algorithms, attackability-aware and unaware settings, information-theoretic tools, error-correction coding.
result Asymptotic attackability-dependent sublinear regret achieved, with or without knowing attackability.

New strategy achieves optimal regret without communication or collisions in multi-player bandit.

problem Cooperative multi-player stochastic multi-armed bandit with shared randomness.
method Combination of combinatorial approach to generalize geometric intuition.
result Achieves near-optimal regret ildeO(T) ilde{O}(\sqrt{T}) for any number of players and arms without collisions.

Study shows how transformers classify symbols without naming them, proving a margin-versus-collision criterion.

problem How transformers classify symbols without naming them.
method Logistic classification analysis of transformer-kernel regime, colored collision graph.
result Decomposes learned predictor into ideal template-level classifier and finite-sample perturbation.

We study multiplayer stochastic multi-armed bandit problems in which the players cannot communicate and if two or more players pull the same arm, a collision occurs and the involved players receive zero reward. We consider two feedback models: a model in which the players can observe whether a collision has occurred an…

2018-08-25abs ↗pdf ↗