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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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48 results for online-learning

Study online learning of quantum processes, showing feasibility for certain types.

problem Learning quantum processes adaptively, especially for bounded gate complexity and Pauli channels.
method Online learning, mistake-bounded model, multiplicative weights update algorithm, Bell sampling.
result Online learning feasible for quantum channels of bounded gate complexity and Pauli channels.

Open problem seeks an online learning algorithm for binary classification.

problem Existence of an online learning algorithm for binary classification with sublinear mistakes.
method Assumption of sequence allowing learning algorithm's existence.
result Specific condition determines sequence's learnability.

Continuous-time algorithms improve online learning performance.

problem Online learning with sequential data and minimizing overall regret.
method Extending discrete-time algorithms to continuous-time models for online linear optimization, adversarial bandit, and adversarial linear bandit.
result Optimal regret bounds are proven for continuous-time settings.

The study sets criteria for efficient communication in distributed online learning.

problem Achieving optimal learning performance while minimizing communication in distributed online learning.
method Formal criteria based on the intuition that in the worst case, every input is essential for learning performance and must be exchanged.
result The criteria hold for a simplified version of a previously published protocol, providing a communication bound that scales with the serialized prediction problem's hardness.

Efficiently handles large support vectors in kernelized online learning.

problem Efficiency in communication for large support vectors in kernelized models.
method Extends a previously proposed protocol to kernelized online learners, introducing a novel communication criterion.
result Communication is bounded by the loss suffered, improving efficiency.

We study the relationship between the notions of differentially private learning and online learning in games. Several recent works have shown that differentially private learning implies online learning, but an open problem of Neel, Roth, and Wu \cite{NeelAaronRoth2018} asks whether this implication is {\it efficient}…

2019-05-27abs ↗pdf ↗

Online learning algorithms have impressive convergence properties when it comes to risk minimization and convex games on very large problems. However, they are inherently sequential in their design which prevents them from taking advantage of modern multi-core architectures. In this paper we prove that online learning …

2009-11-03abs ↗pdf ↗

Book introduces online learning via convex optimization, focusing on regret minimization.

problem Minimizing regret in online learning under worst-case assumptions.
method Unified view of online learning through convex optimization, including adaptive and parameter-free algorithms.
result Unified understanding of various online learning algorithms and their applications.

Optimizes crowdsourced preference-based subjective evaluation with online learning.

problem Large-scale evaluation of generative media using crowdsourcing due to combinatorial explosion.
method Automatic optimization of pair combination selections and evaluation volumes with online learning.
result Optimizes evaluation by reducing pair combinations and allocating optimal evaluation volumes.

Bayesian online learning algorithm for one-pass data, achieving frequentist validity and uncertainty quantification.

problem Theoretical limitations in Bayesian online learning, especially in the one-pass setting.
method Proposed a new Bayesian online learning algorithm with a warm-start phase for the one-pass regime, establishing convergence rates and valid uncertainty quantification.
result The sequentially updated posterior attains optimal convergence rates and valid uncertainty quantification without diverging mini-batch sample sizes.

In this paper, we study the online learning algorithm without explicit regularization terms. This algorithm is essentially a stochastic gradient descent scheme in a reproducing kernel Hilbert space (RKHS). The polynomially decaying step size in each iteration can play a role of regularization to ensure the generalizati…

2017-10-10abs ↗pdf ↗

Deep learning is the state-of-the-art in fields such as visual object recognition and speech recognition. This learning uses a large number of layers and a huge number of units and connections. Therefore, overfitting is a serious problem with it, and the dropout which is a kind of regularization tool is used. However, …

2017-11-09abs ↗pdf ↗

We present and study models of adversarial online learning where the feedback observed by the learner is noisy, and the feedback is either full information feedback or bandit feedback. Specifically, we consider binary losses xored with the noise, which is a Bernoulli random variable. We consider both a constant noise r…

2018-10-22abs ↗pdf ↗

In this paper, we consider the problem of preserving privacy in the online learning setting. We study the problem in the online convex programming (OCP) framework---a popular online learning setting with several interesting theoretical and practical implications---while using differential privacy as the formal privacy …

2011-09-01abs ↗pdf ↗

Bayesian algorithms improve online learning with adversaries over infinite action spaces.

problem Online learning with adversaries over infinite action spaces.
method Developed a Thompson sampling algorithm for online learning with an adversary's prior over the space of actions.
result Thompson sampling over a Gaussian process prior achieves a rate of O(βTdlog(1+dλβ))O(β\sqrt{Td\log(1+\sqrt{d}\fracλβ)}) against a ββ-bounded λλ-Lipschitz adversary.

Study of online learning for structured prediction problems.

problem Structured prediction in online learning settings.
method Developed algorithms for structured prediction in online learning, generalizing from supervised learning.
result Achieved the same excess risk upper bound for non-i.i.d. data and bounded the stochastic regret for non-stationary data.

Study how communication and feedback graphs affect learning outcomes.

problem Understanding the impact of feedback graphs on cooperative online learning.
method Analyzed network regret in terms of the independence number of the strong product of communication and feedback graphs.
result Proved bounds for network regret and demonstrated the non-improvable nature of positive results in pathological cases.

SOL is an open-source library for scalable online learning algorithms, and is particularly suitable for learning with high-dimensional data. The library provides a family of regular and sparse online learning algorithms for large-scale binary and multi-class classification tasks with high efficiency, scalability, porta…

2016-10-28abs ↗pdf ↗

New framework connects online learning to statistical learning for better generalization bounds.

problem Deriving generalization bounds for statistical learning algorithms.
method Constructing an online learning game and showing a connection to statistical learning.
result Established a connection between online and statistical learning, leading to new generalization bounds.

Most traditional online learning algorithms are based on variants of mirror descent or follow-the-leader. In this paper, we present an online algorithm based on a completely different approach, tailored for transductive settings, which combines "random playout" and randomized rounding of loss subgradients. As an applic…

2011-06-13abs ↗pdf ↗

PS4POMDPs algorithm simplifies online learning for episodic POMDPs with unknown models.

problem Learning in POMDPs is harder than in MDPs; online learning is especially challenging.
method Posterior Sampling-based reinforcement learning algorithm (PS4POMDPs)
result Bayesian regret scales as √number of episodes and is polynomial in other parameters.

Improves online learning with expert demonstrations, quality matters.

problem Improving online learning through offline demonstration data.
method Thompson sampling applied to a multi-armed bandit model, informed by expert demonstrations and Bayes' rule.
result Substantial empirical regret reduction with expert demonstrations, improving online performance.

Proposes a new sampling method for online learning with cumulative oversampling.

problem Budgeted Influence Maximization in online learning.
method Cumulative Oversampling (CO) method for online learning.
result CO-based algorithm achieves comparable regret to UCB-based algorithms and performs similarly to Thompson Sampling.

New setup for continuous online learning improves understanding of imitation learning.

problem Challenges in capturing regularity in online problems.
method Continuous Online Learning (COL) setup, focusing on continuous gradient changes.
result Fundamental equivalence between sublinear dynamic regret and solving certain EPs.

We present a unified framework for Batch Online Learning (OL) for Click Prediction in Search Advertisement. Machine Learning models once deployed, show non-trivial accuracy and calibration degradation over time due to model staleness. It is therefore necessary to regularly update models, and do so automatically. This p…

2018-09-12abs ↗pdf ↗