GLCB uses Gated Linear Networks for online contextual bandits.
problem Online learning in contextual bandits with uncertainty estimation.
method Gated Linear Networks (GLNs) for prediction and uncertainty estimation.
result GLCB outperforms state-of-the-art methods in online contextual bandits.
Study online multiclass classification under bandit feedback, extending previous results.
problem Online multiclass classification with bandit feedback, focusing on label space unboundedness.
method Extend Daniely and Helbertal's results, show necessity and sufficiency of Bandit Littlestone dimension for learnability.
result Sequential uniform convergence is necessary but not sufficient for bandit online learnability.
Algorithm balances online and offline data for linear bandits.
problem Online learning with an offline dataset in linear bandits.
method Proposes a linear bandit algorithm that uses offline data early and increasingly favors exploration as the horizon grows.
result Establishes regret bounds showing competitive performance with both purely online and offline solutions.
New method uses offline data to improve online bandit learning, even when distributions differ.
problem Improving online bandit learning with different offline and online distributions.
method MIN-UCB policy that adapts to offline data when informative, achieving tight regret bounds.
result MIN-UCB policy outperforms UCB policy with offline data and provides tight regret bounds.
Banker-OMD improves online learning with delayed feedback.
problem Handling delayed feedback in online learning.
method Generalized Online Mirror Descent (OMD) framework.
result Achieves nearly-optimal performance in three bandit scenarios.
Algorithm improves online learning in adversarial bandits.
problem Online learning in adversarial multi-armed bandits with non-uniform best arm distribution.
method Online-within-online setup, inner and outer learners, leveraging non-uniform empirical distribution of best arms.
result Improves regret bounds for non-uniform best arm distributions.
Study improves online learning with adaptable agents in various settings.
problem Learning with improving agents in online settings.
method Extensive analysis of combinatorial dimensions, multiclass setup, bandit feedback, and agent cost.
result Characterization and analysis of online learnability in the model.
Continuous-time algorithms improve online learning performance.
problem Online learning with sequential data and minimizing overall regret.
method Extending discrete-time algorithms to continuous-time models for online linear optimization, adversarial bandit, and adversarial linear bandit.
result Optimal regret bounds are proven for continuous-time settings.
Algorithm for online decision making with unknown dynamics and aggregate feedback.
problem Online decision making with unknown dynamics and aggregate bandit feedback.
method Developed an algorithm based on online mirror descent with a self-concordant barrier regularization and an increasing learning rate schedule.
result Achieved O ( K ) O(\sqrt{K}) O ( K ) regret for the online Markov Decision Process with K K K episodes. Algorithm provides online learning guarantees against general comparators in full and bandit feedback.
problem Adversarial online learning with data-dependent regret guarantees.
method Completely online algorithm with data-dependent regret guarantees for full and bandit feedback.
result Algorithm achieves expected performance against arbitrary comparator sequences in full and bandit feedback settings.
New MAB model for online caching costs.
problem Learning costs of cached items online.
method Synchronization bandits, MirrorSync algorithm.
result Adversarial regret of O ( T 2 / 3 ) O(T^{2/3}) O ( T 2/3 ) for MirrorSync. New algorithm learns optimal exploration parameters for contextual bandits.
problem Learning optimal exploration in contextual bandits.
method Proposes two algorithms that learn optimal exploration parameters online based on context and reward.
result Demonstrates improved performance in learning optimal exploration compared to traditional methods.
Stochastic multi-armed bandits form a class of online learning problems that have important applications in online recommendation systems, adaptive medical treatment, and many others. Even though potential attacks against these learning algorithms may hijack their behavior, causing catastrophic loss in real-world appli…
Online learning algorithms are designed to learn even when their input is generated by an adversary. The widely-accepted formal definition of an online algorithm's ability to learn is the game-theoretic notion of regret. We argue that the standard definition of regret becomes inadequate if the adversary is allowed to a…
Unified meta-algorithm improves average performance across similar tasks in adversarial bandits.
problem Improving performance across multiple similar tasks in adversarial bandit settings.
method Unified meta-algorithm for multi-armed bandits and bandit linear optimization, tuning initialization, step-size, and entropy parameters.
result Unified meta-algorithm yields setting-specific guarantees for MAB and BLO, improving task-averaged regret.
A new method combines online and offline learning to tackle contextual bandits with missing action support.
problem Learning optimal policies with logged data when the logging policy has deficient support.
method Hybrid approach using online exploration to exploit supported actions and offline learning to avoid unnecessary explorations.
result Determines an optimal policy with theoretical guarantees using minimal online explorations.
Adapts bandit algorithms for online survival analysis under Cox PH model.
problem Online survival analysis challenges in a bandit framework.
method Adapts three bandit algorithms to balance exploration and exploitation.
result Demonstrates sublinear regret bounds and effective learning of treatment policies.
Meta-learning improves performance across similar tasks in adversarial bandit settings.
problem Improving performance across multiple similar tasks in adversarial bandit scenarios.
method Designing meta-algorithms that combine outer learners to tune hyperparameters of inner learners for MAB and BLO.
result Meta-algorithms improve task-averaged regret for MAB and BLO, showing direct relationship with action space-dependent measures.
We consider an online decision making setting known as contextual bandit problem, and propose an approach for improving contextual bandit performance by using an adaptive feature extraction (representation learning) based on online clustering. Our approach starts with an off-line pre-training on unlabeled history of co…
This article introduces the concepts around Online Bandit Linear Optimization and explores an efficient setup called SCRiBLe (Self-Concordant Regularization in Bandit Learning) created by Abernethy et. al.\cite{abernethy}. The SCRiBLe setup and algorithm yield a O ( T ) O(\sqrt{T}) O ( T ) regret bound and polynomial run time comple…
New method for contextual bandits with corrupted context.
problem Contextual bandits with corrupted context in online settings.
method Combining contextual bandit and multi-armed bandit approaches.
result Improved learning from all iterations, including corrupted ones.
New algorithm reduces regret in noisy context bandits.
problem Online decision-making with noisy context predictions.
method Extends classical statistics measurement error model to online decision-making.
result Achieves sublinear regret guarantees under mild conditions.
Boosting improves online decision-making for large expert sets.
problem Online convex optimization with many experts is infeasible.
method Generalizes online boosting to online convex optimization and bandit linear optimization settings.
result Near-optimal regret guarantees for various feedback models.
Combines offline causal inference and online bandit learning for better decision-making.
problem Making adaptive decisions using both logged and streaming data to avoid user harm.
method Unified offline causal inference and online learning algorithms, deriving bounds on decision accuracy.
result First upper regret bound for forest-based online bandit algorithms.
Efficient strategies for online learning against bandit algorithms solve minimax problems.
problem Solving min-max problems in convex-linear settings with empirical distributions.
method Designing online learning algorithms that play against bandit algorithms, leveraging properties of the set of empirical distributions.
result High-probability convergence guarantees to minimax values for a specific family of sets.
Proposes online conformal prediction method with adversarial semi-bandit feedback.
problem Online uncertainty quantification with adversarial semi-bandit feedback.
method Formulates online conformal prediction as an adversarial bandit problem and uses regret minimization.
result Achieves long-run coverage guarantee with adversarial semi-bandit feedback.
Research aims to improve confidence intervals for RKHS elements in online learning.
problem Improper confidence intervals lead to suboptimal regret bounds in kernel-based bandit and reinforcement learning.
method Formalizes the open problem of online confidence intervals in RKHS and reviews existing results.
result Identifies the online nature of observation points as the main challenge for tight confidence intervals.
New method for online statistical inference in contextual bandits using SGD.
problem Online decision-making in contextual bandits with statistical inference.
method Weighted stochastic gradient descent for adaptive data collection.
result Asymptotic normality of the parameter estimator with improved efficiency.
ALEXP improves model selection in linear bandits with exponential regret improvement.
problem Model selection in linear bandits is challenging due to balancing exploration and exploitation.
method ALEXP uses online learning with favorable bias-variance trade-off to emulate full-information feedback.
result ALEXP achieves an exponentially improved ( log M \log M log M ) regret dependence on the number of models M M M . ABoB optimizes online configuration tuning by clustering parameters and accelerating learning.
problem Online optimization in large, dynamic parameter spaces.
method Hierarchical adversarial bandit framework.
result Significant performance gains in adversarial metric scenarios.
RONM method reduces regret in stochastic convex bandits with decreasing noise.
problem Stochastic convex bandit problem with decreasing noise.
method Regularized Online Newton Method (RONM) based on Online Newton Method (ONM).
result RONM achieves polylogarithmic regret in time horizon n.
Proposes Genetic Thompson Sampling for multi-armed bandits, improving performance in nonstationary settings.
problem Improving sequential decision making tasks of online learning agents using multi-armed bandits.
method Integrates genetic principles into Thompson Sampling for multi-armed bandits.
result Significantly outperforms baselines in nonstationary settings.
Better boosting with bandits improves probability estimation in online learning.
problem Poor calibration of probability estimates from boosting ensembles in online learning.
method Use bandit optimization to decide between updating ensemble or calibrator parameters.
result Superior performance in probability estimation compared to uncalibrated and naively-calibrated online boosting.
New method for contextual bandit with missing rewards.
problem Contextual bandit with missing rewards in online settings.
method Combining contextual bandit approach with unsupervised learning (clustering) to estimate missing rewards.
result Promising empirical results on real-life datasets.
BerlinUCB learns from episodic rewards in nonstationary contexts.
problem Online learning with episodic rewards in nonstationary environments.
method BerlinUCB integrates clustering for self-supervision.
result BerlinUCB outperforms standard contextual bandits in various scenarios.
SCaLE tackles dynamic regret in noisy bandit feedback with switching costs.
problem Unbounded metric movement costs in bandit online convex optimization.
method SCaLE algorithm for high-dimensional dynamic quadratic hitting costs and ℓ 2 \ell_2 ℓ 2 -norm switching costs, with spectral regret analysis. result First algorithm achieving sub-linear dynamic regret without hitting cost knowledge.
Introduces tensor bandits for multi-dimensional online decision making.
problem Optimal decision making in multi-dimensional online scenarios.
method Stochastic low-rank tensor bandits, tensor elimination, tensor epoch-greedy, tensor ensemble sampling.
result Tensor elimination and tensor epoch-greedy algorithms outperform existing methods.
New algorithm achieves best-of-both-worlds performance in various online learning settings.
problem Achieving optimal performance in both adversarial and stochastic online learning settings.
method General reduction from best-of-both worlds to FTRL and OMD algorithms.
result Transformed existing algorithms into new ones with best-of-both-worlds guarantees.
Study online learning with off-policy feedback in adversarial bandit problems.
problem Learning with limited direct feedback in sequential decision making.
method Proposed algorithms that adapt pessimistic reward estimators to handle unknown behavior policy.
result Guaranteed regret bounds scaling with policy mismatch, improving performance against well-covered comparators.
Paper tackles stochastic k k k -submodular bandits with full feedback, achieving sublinear regret.
problem Online optimization of k k k -submodular functions with full-bandit feedback. method Proposes online algorithms for various k k k -submodular stochastic combinatorial multi-armed bandit problems. result Achieves sublinear α α α -regret bounds for multiple k k k -submodular stochastic combinatorial multi-armed bandit problems. New proof and insights on Elliptical Potential Lemma for online learning.
problem Limitations in the original proof of the Elliptical Potential Lemma.
method Proposes a new proof and new perspectives on the lemma.
result New flexibility in the type of potentials considered.
Adapts two algorithms for online learning with delayed rewards.
problem Online learning with delayed rewards in generalized linear contextual bandits.
method Modifies upper confidence bounds and Thompson sampling algorithms for delayed rewards.
result Both algorithms can be made robust to delays, improving their performance.
Study on collaborative vs. non-collaborative online and bandit convex optimization.
problem Minimizing average regret in distributed online and bandit convex optimization.
method Analyzes the impact of collaboration in adaptive and zeroth-order feedback settings.
result Collaboration is beneficial in high-dimensional federated online optimization with limited feedback.
New ranking algorithms improve online content delivery by learning from click data.
problem Bias in ranking systems due to production system biases.
method Proposed novel extensions of LinUCB and Linear Thompson Sampling algorithms to handle position-based click model.
result Validated the proposed algorithms through offline and online experiments.
Reduces user feedback needed for accurate recommender systems.
problem Limited user feedback in recommender systems.
method Partial Bandit and Semi-Bandit approach for efficient user feedback retrieval.
result Similar global accuracy and learning efficiency with reduced feedback.
Algorithm learns fair division from noisy feedback in uncertain markets.
problem Learning fair division in uncertain markets with noisy feedback.
method Wrapper algorithms using dual averaging to learn item and agent values from bandit feedback.
result Asymptotically achieves optimal Nash social welfare in linear Fisher markets.
New algorithms use offline data to improve online decision-making with latent states.
problem Accelerating online sequential decision-making with latent states in offline data.
method Design end-to-end latent bandit algorithms for linear latent contextual bandits, learning latent subspace offline and using it online.
result Proves minimax optimal regret guarantees for online algorithms and practical efficiency.
A new algorithm improves stochastic linear bandit performance using residual bootstrap.
problem Improving performance in stochastic linear bandit problems.
method Residual bootstrap exploration to estimate mean reward and pull the arm with the highest estimate.
result Proposed algorithm exttt{LinReBoot} achieves high-probability sub-linear regret under mild conditions.