MiniHack simplifies creation of complex RL environments.
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Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the Google Research Football Environment, a new reinforcement learning environment wher…
Object-based approaches for learning action-conditioned dynamics has demonstrated promise for generalization and interpretability. However, existing approaches suffer from structural limitations and optimization difficulties for common environments with multiple dynamic objects. In this paper, we present a novel self-s…
LEADS improves model generalization across different environments.
Agents struggle with solving tasks in new environments, but new models improve performance.
OBSER framework infers sub-environments from objects, outperforming scene-based methods.
New pricing algorithm learns demand curves and optimizes prices in dynamic markets.
This paper introduces Dex, a reinforcement learning environment toolkit specialized for training and evaluation of continual learning methods as well as general reinforcement learning problems. We also present the novel continual learning method of incremental learning, where a challenging environment is solved using o…
Novel AMP framework for multi-environment transfer learning.
In reinforcement learning algorithms, it is a common practice to account for only a single view of the environment to make the desired decisions; however, utilizing multiple views of the environment can help to promote the learning of complicated policies. Since the views may frequently suffer from partial observabilit…
Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network that implements curiosity-driven intrinsic motivation. Using a simple but ecolo…
Autonomous robots need to interact with unknown, unstructured and changing environments, constantly facing novel challenges. Therefore, continuous online adaptation for lifelong-learning and the need of sample-efficient mechanisms to adapt to changes in the environment, the constraints, the tasks, or the robot itself a…
Researchers use DT to transfer policies from one environment to another using causal reasoning.
In model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent's representations during training or via use as part of an explicit planning mechanism. However, their application in practice has been limited to simplistic envi…
Research shows collective learning across diverse environments is hard due to privacy and security concerns.
We consider a stochastic linear bandit model in which the available actions correspond to arbitrary context vectors whose associated rewards follow a non-stationary linear regression model. In this setting, the unknown regression parameter is allowed to vary in time. To address this problem, we propose D-LinUCB, a nove…
Novel framework for data sharing and coordinated exploration in concurrent RL with non-identical environments.
Autonomous lane changing is a critical feature for advanced autonomous driving systems, that involves several challenges such as uncertainty in other driver's behaviors and the trade-off between safety and agility. In this work, we develop a novel simulation environment that emulates these challenges and train a deep r…
Self-supervised methods, wherein an agent learns representations solely by observing the results of its actions, become crucial in environments which do not provide a dense reward signal or have labels. In most cases, such methods are used for pretraining or auxiliary tasks for "downstream" tasks, such as control, expl…
Meta-learning improves drone trajectory design for dynamic wireless networks.
Proposes method to learn state abstractions that generalize across environments.
There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly defined, making the application of RL challenging. In this paper, we propose a …
A new method shapes reinforcement learning environments by abstracting large state spaces.
New methods improve prediction intervals across multiple environments.
The paper proposes a method to learn from both simulation and real-world data.
While machine learning is rapidly being developed and deployed in health settings such as influenza prediction, there are critical challenges in using data from one environment in another due to variability in features; even within disease labels there can be differences (e.g. "fever" may mean something different repor…
In spite of the success of existing meta reinforcement learning methods, they still have difficulty in learning a meta policy effectively for RL problems with sparse reward. In this respect, we develop a novel meta reinforcement learning framework called Hyper-Meta RL(HMRL), for sparse reward RL problems. It is consist…
Reinforcement learning algorithms, though successful, tend to over-fit to training environments hampering their application to the real-world. This paper proposes -- a robust reinforcement learning algorithm with significant robust performance on low and high-dimensional control tasks. Ou…
Paper argues context equals environment, improving AI generalization.
Before deploying autonomous agents in the real world, we need to be confident they will perform safely in novel situations. Ideally, we would expose agents to a very wide range of situations during training, allowing them to learn about every possible danger, but this is often impractical. This paper investigates safet…
Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction of deep reinforcement learning, which has greatly increased the difficulty of tas…
New algorithm for reinforcement learning in uncertain environments with unknown thresholds.
New method improves RL/IL agents' adaptability to unseen environments.
FAIR-NN finds invariant variables for causal inference across diverse environments.
Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to replicate some of these abilities with a neural network that implements curiosity-driven intrinsic motivation. Using a simple but ecologically …
Paper tackles efficient navigation in constrained environments using supervised and reinforcement learning.
Learning algorithms are enabling robots to solve increasingly challenging real-world tasks. These approaches often rely on demonstrations and reproduce the behavior shown. Unexpected changes in the environment may require using different behaviors to achieve the same effect, for instance to reach and grasp an object in…
Traditional model-based RL relies on hand-specified or learned models of transition dynamics of the environment. These methods are sample efficient and facilitate learning in the real world but fail to generalize to subtle variations in the underlying dynamics, e.g., due to differences in mass, friction, or actuators a…
Safe-FinRL uses DRL for high-frequency stock trading, reducing bias and variance.
Develops a two-layer model to design mortgage assistance products.
PPOPT uses pretraining to speed up reinforcement learning in physics simulations.
In this paper we target the problem of transferring policies across multiple environments with different dynamics parameters and motor noise variations, by introducing a framework that decouples the processes of policy learning and system identification. Efficiently transferring learned policies to an unknown environme…
A new method optimizes in nonstationary environments with many arms efficiently.
Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning architecture capable of navigating an agent, e.g. a mobile robot, to a target giv…
The widespread mobile devices facilitated the emergence of many new applications and services. Among them are location-based services (LBS) that provide services based on user's location. Several techniques have been presented to enable LBS even in indoor environments where Global Positioning System (GPS) has low local…
Efficient exploration is an unsolved problem in Reinforcement Learning which is usually addressed by reactively rewarding the agent for fortuitously encountering novel situations. This paper introduces an efficient active exploration algorithm, Model-Based Active eXploration (MAX), which uses an ensemble of forward mod…
ICIL learns policies invariant to multiple environments, improving generalization.
New algorithms reduce regret in both stochastic and deterministic environments.