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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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295786114 · Jun 202019922001200920172026
48 results for non-cooperative agents

Develops an equilibrium model for securities pricing in a mixed cooperative and non-cooperative market.

problem Equilibrium pricing of securities in a market with cooperative and non-cooperative agents.
method Conditional extended mean-field control for cooperative agents, mean-field model for both cooperative and non-cooperative agents.
result Existence of a unique equilibrium for both finite-agent and mean-field models under certain conditions.

In this paper, we consider a problem of contract theory in which several Principals hire a common Agent and we study the model in the continuous time setting. We show that optimal contracts should satisfy some equilibrium conditions and we reduce the optimisation problem of the Principals to a system of coupled Hamilto…

2017-06-09abs ↗pdf ↗

A decentralized approach for agents to learn and optimize collectively.

problem Challenges in coordinating non-cooperative agents to solve complex sequential decision problems.
method Designing a learning environment where agents learn by trading and optimizing local objectives, leading to a Nash equilibrium.
result Decentralized reinforcement learning algorithms that can handle various decision-making scenarios.

Study multiple-population games using McKean-Vlasov equations.

problem Mean field games and control problems with multiple populations.
method Coupled forward-backward SDEs and Pontryagin's principle.
result Existence of mean field equilibria under various cooperation scenarios.

Framework for games with uncertain parameters, ensuring no player can improve by changing strategy.

problem Non-cooperative games with globally uncertain parameters and no common prior.
method Mixed strategies and subjective priors, Extended Equilibrium defined by fixed-point argument.
result Existence of Extended Equilibrium under certain conditions.

Paper proposes efficient UAV placement for aerial base stations.

problem Efficient placement of UAVs as aerial base stations to serve varying traffic demand.
method Modeling UAV deployment as a non-cooperative game and using a learning-based algorithm to update UAV locations.
result Significant performance gains up to 52% and 74% in terms of throughput and dropped users compared to an optimized baseline algorithm.

This paper tackles task offloading in edge computing systems with dynamic interactions.

problem Dynamic interactions among mobile users in an edge computing system.
method Modelled as a non-cooperative stochastic game, transformed into a Markov decision process, and solved using online deep reinforcement learning.
result The proposed deep RL scheme balances age of information and energy consumption.

Unsupervised domain adaptation (UDA) amounts to assigning class labels to the unlabeled instances of a dataset from a target domain, using labeled instances of a dataset from a related source domain. In this paper, we propose to cast this problem in a game-theoretic setting as a non-cooperative game and introduce a ful…

2019-05-06abs ↗pdf ↗

This paper analyzes the dynamic incentives for technology adoption under a transferable permits system, which allows for strategic trading on the permit market. Initially, firms can invest both in low-emitting production technologies and trade permits. In the model, technology adoption and allowance price are generated…

2011-03-15abs ↗pdf ↗

Deep CapsNet improves sign language recognition from wearable IMUs.

problem Continuous recognition of sign language from wearable devices.
method Custom CapsNet architecture using deep capsule networks and game theory.
result Improved accuracy of 94% and 92.50% for 3 and 5 routings respectively, compared to 87.99% for CNN.

I derive practical formulas for optimal arrangements between sophisticated stock market investors (namely, continuous-time Kelly gamblers or, more generally, CRRA investors) and the brokers who lend them cash for leveraged bets on a high Sharpe asset (i.e. the market portfolio). Rather than, say, the broker posting a m…

2019-04-14abs ↗pdf ↗

Game theory models storage investment to balance market competition and profits.

problem Strategic storage investment impacts electricity market prices and revenues.
method Formulated a non-cooperative game between investors to model strategic storage decisions.
result Increasing storage capacity reduces individual profits but increases total investment.

Cooperation is a persistent behavioral pattern of entities pooling and sharing resources. Its ubiquity in nature poses a conundrum. Whenever two entities cooperate, one must willingly relinquish something of value to the other. Why is this apparent altruism favored in evolution? Classical solutions assume a net fitness…

2015-06-10abs ↗pdf ↗

Method models other agents' behaviors without requiring direct observation.

problem Understanding and interacting effectively with other agents in reinforcement learning.
method Extracts representations from local observations of the controlled agent using encoder-decoder architectures.
result The method achieves higher returns than baseline methods in multi-agent environments.

Agent-to-agent finance aims to manage payments and trust for AI agents.

problem Managing financial interactions between autonomous AI agents.
method Develops agent-to-agent finance concept and explores blockchain solutions.
result Agent-to-agent finance can address coordination frictions in financial markets.

AI agents manage portfolios, improving on human oversight.

problem Improving strategic asset allocation for institutional investors.
method 50 specialized agents produce capital market assumptions, construct portfolios, critique, and vote on each other's output.
result Meta-agent compares forecasts with realized returns and improves agent performance.

New algorithm reduces learning regret in multi-agent systems with unknown dynamics.

problem Challenges in decentralized learning due to unknown dynamics and lack of communication.
method Proposed MARL algorithm for two-agent LQ systems with unknown dynamics and one-directional communication.
result Achieved O(T)O(\sqrt{T}) regret bound for multi-agent LQ systems with certain communication patterns.

Agents learn to give rewards to others in a shared learning environment.

problem How to encourage cooperation among RL agents in a shared environment.
method Each agent learns a reward function to influence others, optimizing for its own and others' extrinsic objectives.
result Agents significantly outperform standard RL in Markov games, often finding near-optimal division of labor.

New algorithm reduces regret in multi-agent bandits with malicious agents.

problem Collaboration between honest and malicious agents in multi-armed bandits.
method Dynamic reduction of communication with malicious agents, learning who is malicious.
result Algorithm reduces regret even with a single malicious agent, assuming mm is small compared to KK.

We formulate and analyze a multi-agent model for the evolution of individual and systemic risk in which the local agents interact with each other through a central agent who, in turn, is influenced by the mean field of the local agents. The central agent is stabilized by a bistable potential, the only stabilizing force…

2015-07-29abs ↗pdf ↗

Algorithm maximizes total reward in multi-agent bandits with adversarial corruptions.

problem Maximizing total reward in multi-agent bandits with adversarial corruptions.
method Proposes a cooperative learning algorithm robust to adversarial corruptions.
result Demonstrates an additive O((L/Lmin)C)O((L / L_{\min}) C) regret term for an adversary with unknown corruption budget.

I2C enables agents to learn efficient communication without redundancy.

problem Redundant broadcast communication in multi-agent cooperation.
method I2C learns a prior for agent-agent communication via causal inference and reinforcement learning.
result I2C reduces communication overhead and improves multi-agent cooperative performance.

PEAR dynamically reconfigures agent roles to prevent persistent biases in multi-agent debates.

problem Persistent positional biases and sensitivity to role assignments in fixed topologies.
method Dynamic reconfiguration of agent roles and sparse topologies based on evolving agent states.
result Significantly improves average accuracy over debate baselines across multiple reasoning benchmarks.
Agents Play Mix-gamephysics.soc-ph

In mix-game which is an extension of minority game, there are two groups of agents; group1 plays the majority game, but the group2 plays the minority game. This paper studies the change of the average winnings of agents and volatilities vs. the change of mixture of agents in mix-game model. It finds that the correlatio…

2005-05-17abs ↗pdf ↗

We propose a method for modeling and learning turn-taking behaviors for accessing a shared resource. We model the individual behavior for each agent in an interaction and then use a multi-agent fusion model to generate a summary over the expected actions of the group to render the model independent of the number of age…

2018-12-10abs ↗pdf ↗

Many learning agents impact a financial market model, showing complex dynamics.

problem Understanding the dynamics of financial markets with multiple learning agents.
method Agent-based model of financial market with multiple reinforcement learning agents interacting.
result Inclusion of learning agents changes market dynamics to match empirical data.

Reinforcement learning (RL) algorithms allow agents to learn skills and strategies to perform complex tasks without detailed instructions or expensive labelled training examples. That is, RL agents can learn, as we learn. Given the importance of learning in our intelligence, RL has been thought to be one of key compone…

2019-01-01abs ↗pdf ↗

Agents collaborate to reduce regret in a multi-agent linear bandit problem with side information.

problem Reducing regret in a multi-agent stochastic linear bandit with side information.
method A decentralized algorithm where agents communicate subspace indices and each plays a projected LinUCB on the corresponding low-dimensional subspace.
result Per-agent finite-time regret is much smaller when agents communicate compared to non-communicating case.

Adapts agent strategies on-the-fly for better cross-play in cooperative settings.

problem Cross-play issues between self-play agents and unseen partners.
method Adapts agent strategies using posterior belief updates via Gibbs sampling.
result Achieves strong cross-play in the Hanabi game without prior knowledge of partners' strategies.

A novel framework uses goal-conditioned reinforcement learning to generate diverse samples.

problem Generating high-quality, diverse samples from generative models.
method Two agents: GC-agent learns to reconstruct the training set, S-agent learns to imitate GC-agent without knowing the goals.
result Empirically, the method generates diverse and high-quality samples in image synthesis.

The ability of modeling the other agents, such as understanding their intentions and skills, is essential to an agent's interactions with other agents. Conventional agent modeling relies on passive observation from demonstrations. In this work, we propose an interactive agent modeling scheme enabled by encouraging an a…

2018-10-01abs ↗pdf ↗