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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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62124185247 · Jun 202019922001200920172026
48 results for no regret

Efficient algorithms for online learning with changing action sets, achieving no-approximate-regret guarantees.

problem Online learning with sleeping experts/bandits, where only a subset of actions are available each time.
method Developed computationally efficient algorithms providing no-approximate-regret guarantees for the general problem and better approximation ratios for special cases.
result Achieved no-approximate-regret guarantees for the general sleeping expert/bandit problems and better approximation ratios for specific cases.

Paper solves no-swap regret minimization for combinatorial bandits with polylogarithmic dependence on N.

problem Design efficient no-swap regret algorithms for combinatorial bandits with exponentially large action space.
method Introduces a no-swap-regret learning algorithm with polylogarithmic dependence on N and demonstrates efficient implementation.
result Achieves no-swap regret with polylogarithmic dependence on N, resolving an open problem.

No-regret learning with strategic experts, incentivized.

problem Online learning with strategic experts who misreport beliefs.
method Building on wagering mechanisms, we provide algorithms for no-regret and incentive compatibility in both full and partial information settings.
result Our algorithms achieve no regret and incentive compatibility for myopic experts, with comparable regret to classic no-regret algorithms and diminishing regret for forward-looking agents.

No-regret optimization for time-varying functions using uncertainty injection.

problem Optimizing time-varying functions with no-regret in bandit feedback.
method W-SparQ-GP-UCB, incorporating uncertainty injection and additional queries.
result Achieves no-regret with a vanishing number of additional queries per iteration.

The notion of \emph{policy regret} in online learning is a well defined? performance measure for the common scenario of adaptive adversaries, which more traditional quantities such as external regret do not take into account. We revisit the notion of policy regret and first show that there are online learning settings …

2018-11-09abs ↗pdf ↗

New insights link no-regret learning to online conformal prediction in adversarial settings.

problem Understanding the relationship between no-regret learning and online conformal prediction in adversarial environments.
method Analysis of existing algorithms and new connections between no-regret learning and conformal prediction.
result No-regret learning algorithms can provide group-conditional coverage guarantees in adversarial settings.

Paper explores rate-preserving reductions between Blackwell approachability and no-regret learning.

problem Tackles rate-preserving reductions between Blackwell approachability and no-regret learning.
method Studies fine-grained reductions and optimal rates of convergence.
result Shows that rate-preserving reductions do not always hold, but provides conditions for when they do.

Paper proposes OPF policy for fair resource allocation with sublinear regret.

problem Fair resource allocation in an online setting against an unrestricted adversary.
method Online Proportional Fair (OPF) policy achieving approximate sublinear regret.
result OPF policy achieves cαc_α-approximate sublinear regret with cα1.445c_α \leq 1.445.

We introduce CSE for MLSF games and devise online learning algorithms for achieving no-external Stackelberg-regret.

problem Learning equilibrium in leader-follower games with noisy bandit feedback.
method Proposed Correlated Stackelberg Equilibrium (CSE) and online learning algorithms balancing exploration and exploitation.
result Achieves no-external Stackelberg-regret, converging to approximate CSE.

This paper tackles no-regret learning for fair multi-agent social welfare optimization.

problem Maximizing social welfare in a fair manner for multiple agents.
method Developed algorithms for stochastic and adversarial multi-agent settings, proving regret bounds and tightness.
result Achieved no-regret learning for fair multi-agent social welfare optimization in various settings.

Calibrated strategies can be obtained by performing strategies that have no internal regret in some auxiliary game. Such strategies can be constructed explicitly with the use of Blackwell's approachability theorem, in an other auxiliary game. We establish the converse: a strategy that approaches a convex BB-set can be…

2010-06-09abs ↗pdf ↗

No-regret learning fails to converge to Nash equilibria in mixed strategies.

problem Limiting behavior of mixed strategies in repeated games.
method Study of optimal no-regret learning algorithms for 2x2 competitive games.
result Limiting mixed strategies cannot converge to Nash equilibria under mean-based and monotonic updates.

Paper analyzes GP-EI for Bayesian optimization with no regret and provides guidance on choosing incumbents.

problem Analyzing cumulative regret of GP-EI with different incumbents in noisy Bayesian optimization.
method Analyzes GP-EI with three incumbents (BPMI, BSPMI, BOI) in both SE and Matérn kernels, proving no-regret for BPMI and BSPMI.
result GP-EI with BPMI and BSPMI is a no-regret algorithm for both SE and Matérn kernels, providing theoretical guidance for choosing incumbents.

The paper analyzes the sliding regret of stochastic bandit algorithms.

problem Measuring the one-shot behavior of no-regret algorithms in stochastic bandits.
method Introducing sliding regret to measure the worst pseudo-regret over a time-window.
result Randomized methods have optimal sliding regret, while index policies have the worst possible sliding regret.

New algorithms achieve no-regret learning even with adversarial transitions and losses.

problem No-regret learning impossible with adversarial transitions and losses.
method Developed algorithms for adversarial Markov Decision Processes with smooth regret increase.
result Achieved O~(T+CextsfP)\widetilde{O}(\sqrt{T} + C^{ extsf{P}}) regret, with CextsfPC^{ extsf{P}} measuring adversarial transition function.

No communication allows optimal instance-dependent regret guarantees in multi-player bandits.

problem Achieving optimal instance-dependent regret in multi-player multi-armed bandits without communication.
method Characterization of Pareto optimal trade-offs and development of an algorithm.
result Achieving optimal instance-dependent regret requires strict sub-optimality in other regimes.

New research shows no-regret learning is impossible in Markov games under certain assumptions.

problem Achieving no-regret learning in decentralized Markov games.
method Novel application of aggregation techniques from online learning to prove lower bounds.
result No polynomial-time algorithm exists for independent no-regret learning in general-sum Markov games.

Paper proposes no-regret algorithms for private GP bandit optimization.

problem Private Gaussian process bandit optimization.
method Combines uniform kernel approximator with random perturbations for differentially private GP bandit algorithms.
result Provable no-regret algorithms for stationary kernel functions in two DP settings.

The paper tackles robust policy learning from multiple data sources.

problem Learning a policy that generalizes across diverse settings from multiple heterogeneous data sources.
method Proposes a minimax regret optimization objective and a policy learning algorithm combining doubly robust offline policy evaluation and no-regret learning.
result Achieves minimal worst-case mixture regret up to a moderated vanishing rate of the total data across all sources.

New strategy achieves optimal regret without communication or collisions in multi-player bandit.

problem Cooperative multi-player stochastic multi-armed bandit with shared randomness.
method Combination of combinatorial approach to generalize geometric intuition.
result Achieves near-optimal regret ildeO(T) ilde{O}(\sqrt{T}) for any number of players and arms without collisions.

There are two variants of the classical multi-armed bandit (MAB) problem that have received considerable attention from machine learning researchers in recent years: contextual bandits and simple regret minimization. Contextual bandits are a sub-class of MABs where, at every time step, the learner has access to side in…

2018-10-17abs ↗pdf ↗

A new mechanism reduces expert belief regret in online forecasting.

problem Minimizing expert belief regret in strategic forecasting.
method Developed a no-regret mechanism for non-myopic experts using online I-ELF.
result Achieved ildeO(TN) ilde{O}(\sqrt{T N}) regret for full-information setting.

We consider the classical stochastic multi-armed bandit but where, from time to time and roughly with frequency εε, an extra observation is gathered by the agent for free. We prove that, no matter how small εε is the agent can ensure a regret uniformly bounded in time. More precisely, we construct an algorithm with a…

2018-07-10abs ↗pdf ↗

Counterfactual Regret Minimization (CFR) has found success in settings like poker which have both terminal states and perfect recall. We seek to understand how to relax these requirements. As a first step, we introduce a simple algorithm, local no-regret learning (LONR), which uses a Q-learning-like update rule to allo…

2019-10-07abs ↗pdf ↗

Framework for games with uncertain parameters, ensuring no player can improve by changing strategy.

problem Non-cooperative games with globally uncertain parameters and no common prior.
method Mixed strategies and subjective priors, Extended Equilibrium defined by fixed-point argument.
result Existence of Extended Equilibrium under certain conditions.

Kernel-based function approximation improves reinforcement learning performance.

problem Average reward reinforcement learning in infinite horizon settings.
method Optimistic algorithm based on kernel ridge regression.
result No-regret performance guarantees and confidence intervals for kernel-based predictions.

Optimistic Thompson Sampling reduces regret in unknown multi-player games.

problem Navigating uncertainty in unknown multi-player games with strategic decision-making.
method Introduces Thompson Sampling algorithms that exploit opponents' actions and reward structures.
result Achieves over tenfold improvements in experimental budgets with logarithmic regret bound.

LIBO optimizes repeated bandit tasks without prior knowledge or regret.

problem Optimizing repeated bandit tasks without prior knowledge or regret.
method LIBO sequentially meta-learns a kernel to adapt to the environment and solve tasks with the latest estimate.
result LIBO achieves sublinear lifelong regret, converging to oracle performance as more tasks are solved.

New algorithm for multi-player bandits with collision-dependent rewards.

problem Stochastic multi-player multi-armed bandits with collision-dependent reward distributions.
method Error-Correction Collision Communication (EC3) algorithm.
result EC3 algorithm achieves optimal regret approaching centralized MP-MAB regret.

Algorithm reduces regret in safe Bayesian optimization with monotonicity constraints.

problem Sequentially maximize unknown function with safety constraints.
method Sequential algorithms using Gaussian processes with safety constraints modeled as monotonicity.
result Sublinear regret achieved for expanding safe region and finding optimal ss.

We consider a family of learning strategies for online optimization problems that evolve in continuous time and we show that they lead to no regret. From a more traditional, discrete-time viewpoint, this continuous-time approach allows us to derive the no-regret properties of a large class of discrete-time algorithms i…

2014-01-27abs ↗pdf ↗

We consider the use of no-regret algorithms to compute equilibria for particular classes of convex-concave games. While standard regret bounds would lead to convergence rates on the order of O(T1/2)O(T^{-1/2}), recent work \citep{RS13,SALS15} has established O(1/T)O(1/T) rates by taking advantage of a particular class of optimi…

2018-05-17abs ↗pdf ↗

New method tackles high-dimensional contextual bandits with flexible kernel models.

problem Maximizing rewards in decision-making scenarios with many features.
method Introduces stochastic assumptions and no-regret learning for Gaussian kernels.
result Achieves no-regret learning even with feature dimensions growing with samples.

DORIS algorithm achieves no-regret learning in Markov games with adversarial opponents.

problem Decentralized policy learning in Markov games with nonstationary opponents.
method DORIS algorithm using optimistic hyperpolicy mirror descent.
result Achieves K\sqrt{K}-regret in general function approximation.

The paper tackles cooperative RL with function approximation, achieving near-optimal learning with limited communication.

problem Cooperative multi-agent reinforcement learning with function approximation.
method Careful message-passing and cooperative value iteration.
result Achieving near-optimal no-regret learning with limited communication in cooperative multi-agent settings.

Mirror descent with an entropic regularizer is known to achieve shifting regret bounds that are logarithmic in the dimension. This is done using either a carefully designed projection or by a weight sharing technique. Via a novel unified analysis, we show that these two approaches deliver essentially equivalent bounds …

2012-02-15abs ↗pdf ↗

This paper proposes a new portfolio allocation method using LLMs to outperform traditional strategies.

problem Persistent tradeoff between risk and return in portfolio management.
method Follow-the-leader approach with sentiment-based trade filtering and LLM-driven hedging.
result Empirical results show a 69% increase in annualized returns and 119% in Sharpe ratio compared to SPY buy-and-hold.

Algorithms for hyperparameter optimization abound, all of which work well under different and often unverifiable assumptions. Motivated by the general challenge of sequentially choosing which algorithm to use, we study the more specific task of choosing among distributions to use for random hyperparameter optimization.…

2015-08-12abs ↗pdf ↗

New algorithm for learning preferences in decentralized matching markets reduces regret to logarithmic levels.

problem Learning preferences in decentralized matching markets without direct communication.
method Introduces a new algorithm for two-sided matching markets with competition.
result The algorithm achieves logarithmic stable regret in shared preferences and quadratic regret in general preferences.

Algorithm learns expert weights to minimize regret in adversarial setting.

problem Learning to aggregate expert forecasts with no-regret guarantee in adversarial conditions.
method Online mirror descent algorithm for logarithmic pooling of expert forecasts.
result Achieves O(TlogT)O(\sqrt{T} \log T) expected regret compared to best weights.