The paper develops a method to learn navigation costs from expert demonstrations in partially observable environments.
problem Learning navigation costs from expert demonstrations in partially observable environments.
method Develops a cost function representation composed of a probabilistic occupancy encoder and a cost encoder, optimized by differentiating the error between demonstrated controls and a control policy computed from the cost encoder.
result The method outperforms baseline IRL algorithms in robot navigation tasks, improving both training and test-time efficiency.
The paper teaches robots to navigate by learning costs from expert demonstrations.
problem Teaching robots to navigate autonomously using only expert observations.
method Developed a map encoder and cost encoder to infer semantic class probabilities and a cost function from expert observations.
result Robots can learn to follow traffic rules in a simulator using only semantic observations.
Study optimal paths in Zermelo's navigation problem using geometric equations.
problem Optimal control paths in Zermelo's navigation problem.
method Geometric and differential equations approach to obtain precise ODE system.
result Obtained precise equations for optimal trajectories.
Study presents a low-cost local motion planner for vineyard navigation.
problem Autonomous navigation in vineyards with limited resources.
method RGB-D camera, dual layer control algorithm, deep learning synergy.
result Robust motion planning for vineyard navigation achieved.
A framework for navigating environments with spatially correlated obstacles and uncertain blockage status.
problem Navigation in environments with spatially correlated obstacles of uncertain blockage status.
method Modeling spatial correlation with Gaussian Random Field, developing Bayesian belief updates, proposing a two-stage learning framework with offline and online phases.
result Consistent performance gains over baselines in environments with adversarial interruptions or clustered natural hazards.
We present NAVREN-RL, an approach to NAVigate an unmanned aerial vehicle in an indoor Real ENvironment via end-to-end reinforcement learning RL. A suitable reward function is designed keeping in mind the cost and weight constraints for micro drone with minimum number of sensing modalities. Collection of small number of…
RL policy tracks dynamic targets in partially known environments robustly.
problem Active target tracking in partially known environments.
method Deep reinforcement learning (RL) approach for in-sight tracking, navigation, and exploration.
result Unified RL policy shows robust behavior for agile and anomalous targets.
New approach for uninformed investors to optimize execution costs.
problem Optimizing execution costs for new investors with imperfect initial knowledge.
method Iterative derivation of OLS estimates of market parameters.
result Dynamic adjustment of trading strategies based on evolving market parameters.
Introduces a natural parallel translation for navigation data.
problem Navigation data geometric representation and parallelism.
method Introduces a natural parallel translation using Riemannian parallelism.
result The natural parallel translation preserves the Randers norm and has a finite-dimensional holonomy group.
Challenge to separate Earth's magnetic field from vehicle's magnetic field for accurate navigation.
problem Separate Earth's magnetic field from vehicle's magnetic field for accurate magnetic navigation.
method Use machine learning (ML) and integrate physics of magnetic navigation (SciML) to remove aircraft magnetic field from total magnetic field.
result A model can be constructed to effectively remove aircraft magnetic field from the dataset.
Most common navigation tasks in human environments require auxiliary arm interactions, e.g. opening doors, pressing buttons and pushing obstacles away. This type of navigation tasks, which we call Interactive Navigation, requires the use of mobile manipulators: mobile bases with manipulation capabilities. Interactive N…
Navigation in Lorentz Finsler geometry induces isoparametric hypersurfaces.
problem Defining and analyzing isoparametric hypersurfaces in Lorentz Finsler geometry.
method Using a navigation process with a Finsler metric and a tangent vector field, isoparametric functions and hypersurfaces are defined and analyzed.
result Local correspondences between isoparametric functions and hypersurfaces are established.
The paper solves navigation problems on conic Kropina manifolds and establishes curvature relationships.
problem Navigation problems on conic Kropina manifolds.
method Analyzes the solution of navigation problems and establishes curvature relationships.
result The solution to navigation problems on conic Kropina manifolds must be either a Randers metric or a Kropina metric.
Robotic navigation improves with RL and ultrasound images.
problem Improving accuracy in robotic navigation for ultrasound-guided procedures.
method Combines deep Q-networks with ultrasound images and binary classifier.
result Significantly improved navigation accuracy compared to pure RL and SL.
Improved robot navigation using multi-head attention for natural language instructions.
problem Improving robot navigation in unfamiliar environments.
method Proposes a multi-head attention mechanism blending layer in a neural network model.
result Significant performance gains in translating instructions for unseen environments.
Physics-informed denoising improves sensor data accuracy without needing clean data.
problem Noise in real-life sensor data affects system performance and reliability.
method Physics-informed denoising model that uses algebraic relationships between sensor measurements governed by physical laws.
result Achieved state-of-the-art performance in various real-world applications.
The problem of pursuing a moving target is always one of the main topics in navigation. In the literatures, there are two well-known algorithms called Pure Pursuit and Pure Rendezvous navigation in the 3-dimensional space R3. In this paper, these two methods are combined to introduce a novel family of pursu…
Mobile robot navigation in complex and dynamic environments is a challenging but important problem. Reinforcement learning approaches fail to solve these tasks efficiently due to reward sparsities, temporal complexities and high-dimensionality of sensorimotor spaces which are inherent in such problems. We present a nov…
SLAM-net learns to navigate visually in challenging indoor environments.
problem Challenges in SLAM for visual robot navigation, especially in noisy conditions.
method Differentiable SLAM Network (SLAM-net) that encodes a particle filter SLAM algorithm in a differentiable graph and learns components through backpropagation.
result Significantly outperforms ORB-SLAM in noisy conditions and improves the Habitat Challenge 2020 PointNav task.
Improves AI agents' 3D navigation by learning from failures and 3D spatial relationships.
problem Challenges in data efficiency, obstacle avoidance, and generalization in 3D visual navigation.
method Incorporates attention on 3D spatial relationships and a target skill extension module into DRL framework.
result Significantly improves navigation performance and generalization across targets and scenes.
Bayesian model for energy consumption helps electric vehicles navigate efficiently.
problem Limited battery capacity in electric vehicles makes energy efficient navigation challenging.
method Developed an online learning framework using Bayesian models and exploration strategies like Thompson Sampling.
result Established rigorous regret bounds for Thompson Sampling in both single-agent and multi-agent settings.
This work analyzes minimum-time navigation on Riemannian manifolds using Finsler geometry.
problem Minimum-time navigation on Riemannian manifolds.
method Finsler geometry, introducing superwind concept, extending (α,β)-metrics. result Time-minimizing geodesics and necessary/sufficient conditions for strong convexity.
Deep learning agent improves pedestrian navigation in urban environments.
problem Autonomous driving among pedestrians in urban areas.
method Multi-objective deep reinforcement learning using a deep Q-learning variant.
result The multi-objective DQN agent outperforms single-objective DQN in various environments.
Bayesian model for energy-efficient EV navigation.
problem Limited battery capacity in electric vehicles.
method Bayesian modeling and online learning framework with exploration strategies.
result Established rigorous regret bounds for Thompson Sampling.
Solves time-minimizing navigation on a mountain slope using Riemann-Finsler geometry.
problem Time-minimizing navigation on a mountain slope under gravity.
method Riemann-Finsler geometry, Zermelo navigation problem, anisotropic deformation of the background Riemannian metric, rescaled gravitational wind.
result A new Finsler metric for optimal navigation on slippery mountain slopes.
Deep reinforcement learning (RL) has been successfully applied to a variety of game-like environments. However, the application of deep RL to visual navigation with realistic environments is a challenging task. We propose a novel learning architecture capable of navigating an agent, e.g. a mobile robot, to a target giv…
New algorithms solve time-dependent navigation problems, including zig-zag paths.
problem Finding optimal paths in moving water with varying speed profiles.
method Lorentz-Finsler geometry, novel computational algorithms.
result Optimal paths may involve zig-zag trajectories due to tacking behavior.
VALAN is a lightweight and scalable software framework for deep reinforcement learning based on the SEED RL architecture. The framework facilitates the development and evaluation of embodied agents for solving grounded language understanding tasks, such as Vision-and-Language Navigation and Vision-and-Dialog Navigation…
OtoWorld helps agents learn to navigate by listening in interactive environments.
problem Training agents to navigate using auditory information.
method Interactive environment with agents learning to listen and navigate.
result Agents can win at OtoWorld, a navigation game with sound sources.
Autonomous Vehicles navigating in urban areas have a need to understand and predict future pedestrian behavior for safer navigation. This high level of situational awareness requires observing pedestrian behavior and extrapolating their positions to know future positions. While some work has been done in this field usi…
Paper introduces timing-based adversarial attacks on DRL-based navigation systems.
problem Vulnerability of DRL-based navigation systems to adversarial attacks.
method Timing-based adversarial strategies using physical noise patterns.
result Adversarial timing attacks significantly degrade DRL-based navigation performance.
We consider a setting in which the objective is to learn to navigate in a controlled Markov process (CMP) where transition probabilities may abruptly change. For this setting, we propose a performance measure called exploration steps which counts the time steps at which the learner lacks sufficient knowledge to navigat…
Enhances hedging strategies using deep neural networks.
problem Optimizing risks and returns in financial hedging.
method Integrates deep neural networks and random forest classifiers to find optimal hedging strategies.
result Improved hedging strategies with lower costs and risks.
UAV uses RL to navigate, map, and detect targets in unknown environments.
problem Optimizing UAV trajectory for accurate mapping and target detection in unknown environments.
method Formulated as an MDP, UAV uses RL to infer navigation policy.
result UAV autonomously explores high target detection areas while reconstructing the environment.
In this paper, we study Zermelo navigation on Riemannian manifolds and use that to solve a long standing problem in Finsler geometry. Namely, the complete classification of strongly convex Randers metrics of constant flag curvature.
This research introduces an autonomous robot navigation method using reinforcement learning.
problem Improving robot navigation in complex environments.
method Deep Q Network (DQN) and Proximal Policy Optimization (PPO) models for path planning and decision-making.
result The models enhance robot navigation ability and adaptive learning in unknown environments.
Agents learn to communicate and solve navigation tasks efficiently.
problem Understanding and developing communication in artificial agents.
method Multi-agent navigation tasks in gridworld environments.
result Agents develop an interpretable communication protocol that optimally solves tasks.
We present a novel human-aware navigation approach, where the robot learns to mimic humans to navigate safely in crowds. The presented model, referred to as DeepMoTIon, is trained with pedestrian surveillance data to predict human velocity in the environment. The robot processes LiDAR scans via the trained network to n…
Consider an assistive system that guides visually impaired users through speech and haptic feedback to their destination. Existing robotic and ubiquitous navigation technologies (e.g., portable, ground, or wearable systems) often operate in a generic, user-agnostic manner. However, to minimize confusion and navigation …
GH-PID uses guided harmonic paths for efficient SOT with interpretable diagnostics.
problem Efficiently solving Stochastic Optimal Transport with hard terminal distributions and soft costs.
method Guided Harmonic Path-Integral Diffusion (GH-PID) framework with low-dimensional guidance.
result GH-PID generates geometry-aware, cost-reducing trajectories that match terminal distributions.
H-STGCN predicts traffic using navigation data and improves accuracy.
problem Limited accuracy in traffic forecasting due to lack of contextual information.
method Proposes H-STGCN, a hybrid spatio-temporal graph convolutional network.
result H-STGCN outperforms state-of-the-art methods in various metrics, especially for non-recurring congestion.
The present paper studies globally defined Kropina metrics as solutions of the Zermelo's navigation problem. Moreover, we characterize the Kropina metrics of constant flag curvature showing that up to local isometry, there are only two model spaces of them: the Euclidean space and the odd-dimensional spheres.
Agent uses message passing to optimize robot navigation, balancing exploration and exploitation.
problem Optimizing robot navigation in continuous-valued spaces with uncertainty.
method Autoregressive active inference agent using message passing on a factor graph.
result Agent modulates action based on predictive uncertainty, leading to better model of dynamics.
TOMA generates abstract graphs for RL, reducing memory and computation costs.
problem High memory and computation costs in graph generation for RL.
method Topological Map Abstraction (TOMA) for generating abstract graphs.
result TOMA reduces memory and computation costs compared to existing methods.
Study examines how wind affects shortest paths on Finsler manifolds.
problem Investigating shortest paths in Finsler manifolds with wind effects.
method Coordinate-free approach to compare isoparametric functions and mean curvatures.
result Mean curvatures differ in presence and absence of wind on Finsler manifolds.
Rodent hippocampal population codes represent important spatial information about the environment during navigation. Several computational methods have been developed to uncover the neural representation of spatial topology embedded in rodent hippocampal ensemble spike activity. Here we extend our previous work and pro…
A new algorithm finds optimal solutions for constrained decision processes.
problem Optimizing state-value functions with constraints in CMDPs.
method Gradient-Aware Search (GAS) exploiting PWLC structure.
result GAS converges faster and more reliably than existing methods.
This paper describes and evaluates the use of Generative Adversarial Networks (GANs) for path planning in support of smart mobility applications such as indoor and outdoor navigation applications, individualized wayfinding for people with disabilities (e.g., vision impairments, physical disabilities, etc.), path planni…