NeuroMAS treats multi-agent systems as neural networks for scalable, trainable coordination.
problem Designing multi-agent systems as hand-designed workflows is inefficient and inflexible.
method NeuroMAS treats multi-agent systems as a neural network architecture with reinforcement learning for scalable coordination.
result NeuroMAS improves significantly over multi-agent baselines and can be scaled progressively.
We present the MagNet, a neural network-based multi-agent interaction model to discover the governing dynamics and predict evolution of a complex multi-agent system from observations. We formulate a multi-agent system as a coupled non-linear network with a generic ordinary differential equation (ODE) based state evolut…
Adversaries can manipulate cooperative MARL networks.
problem Fragility of consensus-based MARL algorithms to adversarial attacks.
method Study of adversarial attacks on consensus-based MARL networks.
result Consensus-based MARL algorithms are vulnerable to adversarial manipulation.
This paper extends off-policy reinforcement learning to the multi-agent case in which a set of networked agents communicating with their neighbors according to a time-varying graph collaboratively evaluates and improves a target policy while following a distinct behavior policy. To this end, the paper develops a multi-…
Proposes three decentralized multi-agent reinforcement learning algorithms to reduce network congestion.
problem Finding a joint policy maximizing long-term return in a decentralized multi-agent system.
method Three fully decentralized multi-agent natural actor-critic (MAN) algorithms using linear function approximations.
result The proposed algorithms achieve performance comparable to or better than standard methods in reducing network congestion.
Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such policies from being applied to more complex multi-agent tasks. To resolve these li…
Deep Reinforcement Learning (DRL) has been applied to address a variety of cooperative multi-agent problems with either discrete action spaces or continuous action spaces. However, to the best of our knowledge, no previous work has ever succeeded in applying DRL to multi-agent problems with discrete-continuous hybrid (…
Kernel method improves cooperative decision-making among agents.
problem Cooperative multi-agent decision making with contextual information.
method Proposed extsc{Coop-KernelUCB} algorithm for near-optimal per-agent regret.
result Near-optimal bounds on per-agent regret with efficient computation and communication.
Study on limits of LLM-based multi-agent planning reliability.
problem Reliability limits of LLM-based multi-agent planning.
method Modeling LLM-based multi-agent architecture as a decision network, showing dominance by centralized Bayes decision maker.
result Optimizing multi-agent directed acyclic graphs under communication budget is equivalent to choosing a constrained experiment.
Paper tackles RL for power grid topology optimization.
problem Managing large action spaces in growing power networks.
method Hierarchical multi-agent reinforcement learning (MARL) framework.
result MARL framework outperforms single-agent RL methods.
ReF-ER algorithm improved performance in multi-agent reinforcement learning.
problem Improving performance in multi-agent reinforcement learning environments.
method Extended ReF-ER algorithm to include dependencies between agents and modeled environment dynamics.
result ReF-ER MARL outperforms state-of-the-art algorithms in collaborative environments.
This paper improves MARL for networked systems through new protocols and discount factors.
problem Improving control in networked systems using multi-agent reinforcement learning.
method Formulated as a spatiotemporal Markov decision process, introduced a spatial discount factor, and proposed NeurComm.
result Appropriate spatial discount factor enhances learning curves of non-communicative MARL algorithms.
New method combines value function decomposition and policy gradients for cooperative multi-agent reinforcement learning.
problem Challenges in cooperative multi-agent reinforcement learning, especially credit assignment and large action spaces.
method Decomposed Soft Actor-Critic (mSAC) method with Q network architecture, discrete probabilistic policy, and counterfactual advantage function.
result Significantly outperforms policy-based approach COMA and achieves competitive results with SOTA value-based approach Qmix.
Improves neural relational inference for dynamic multi-agent trajectories.
problem Limited accuracy of NRI in short output sequences for relational inference in multi-agent trajectories.
method Proposes DYnamic multi-AgentRelational Inference (DYARI) model to handle changing interactions over time.
result DYARI model outperforms NRI in dynamic relational inference tasks.
Researchers develop multi-agent systems for quadcopters to collaborate in missions.
problem Enable multiple quadcopters to work together in remote sensing tasks.
method Agent dynamics, network topologies, collective behaviors, agreement protocol, equations of motion for quadcopters.
result Multi-agent systems can successfully collaborate in remote sensing missions.
New strategies improve multi-agent decision-making on irregular networks.
problem Maximizing group reward in multi-agent settings with heterogeneous strategies.
method Design and analysis of heterogeneous explore-exploit strategies for multi-star networks.
result Group performance improves under heterogeneous strategies compared to homogeneous strategies.
I2C enables agents to learn efficient communication without redundancy.
problem Redundant broadcast communication in multi-agent cooperation.
method I2C learns a prior for agent-agent communication via causal inference and reinforcement learning.
result I2C reduces communication overhead and improves multi-agent cooperative performance.
A simple DQN-based multi-agent RL system for binary actions.
problem Complexity and training issues in multi-agent reinforcement learning.
method Shared state and rewards, agent-specific actions, experience replay pool.
result Better performance and faster convergence compared to conventional methods.
Generative thermal design learns optimal shapes using multi-agent reinforcement learning.
problem Complex thermal design challenges due to convection-diffusion equation and boundary interactions.
method Cooperative multi-agent deep reinforcement learning with continuous geometric representation.
result Framework learns optimal design strategies without shape derivation or differentiable objectives.
QPLEX learns efficient multi-agent Q-values by enforcing IGM principle.
problem Scalable multi-agent reinforcement learning with IGM consistency.
method Dueling duplex network architecture to enforce IGM principle.
result QPLEX achieves high sample efficiency and benefits from offline data.
Proposes a graph neural network for efficient multi-agent routing.
problem Routing multiple agents in complex, sparsely connected graphs with dynamic traffic.
method Value Iteration Network based on graph neural networks for online coordination.
result Significantly outperforms traditional methods in terms of cost and runtime.
A new algorithm reduces regret in cooperative multi-agent bandits with heavy-tailed data.
problem Cooperative multi-agent bandits with heavy-tailed data.
method MP-UCB algorithm incorporating robust estimation with message-passing protocol.
result Optimal regret bounds for MP-UCB in various settings.
QTRAN++ improves MARL performance in complex environments.
problem Poor empirical performance of QTRAN in complex environments.
method Stabilizing training objective, removing role separation, and introducing a multi-head mixing network.
result QTRAN++ achieves state-of-the-art performance in the Starcraft Multi-Agent Challenge (SMAC).
QMIX combines per-agent values to create decentralised policies.
problem Training decentralised policies from centralised learning.
method QMIX uses a mixing network to estimate joint action-values as a monotonic combination of per-agent values.
result QMIX significantly outperforms existing methods on the StarCraft Multi-Agent Challenge (SMAC).
New algorithm reduces complexity in multi-agent reinforcement learning.
problem High computational complexity in exact computations for multi-agent reinforcement learning.
method Design of a scalable algorithm based on Natural Policy Gradient, using local information and limited communication.
result Converges to globally optimal policy with dimension-free complexity and localization error.
New scalable MARL framework for dynamic networked systems.
problem Scalability in multi-agent reinforcement learning with dynamic dependencies.
method Scalable Actor Critic framework for non-local and stochastic dependencies.
result Finite-time error bound showing convergence rate dependence on information spread speed.
PEAR dynamically reconfigures agent roles to prevent persistent biases in multi-agent debates.
problem Persistent positional biases and sensitivity to role assignments in fixed topologies.
method Dynamic reconfiguration of agent roles and sparse topologies based on evolving agent states.
result Significantly improves average accuracy over debate baselines across multiple reasoning benchmarks.
The behavioral dynamics of multi-agent systems have a rich and orderly structure, which can be leveraged to understand these systems, and to improve how artificial agents learn to operate in them. Here we introduce Relational Forward Models (RFM) for multi-agent learning, networks that can learn to make accurate predic…
Policy-gradient method controls multiple non-cohesive targets.
problem Controlling multiple non-cohesive targets in a decentralized manner.
method Proximal Policy Optimization for target selection and driving.
result Effective control of non-cohesive targets without prior dynamics knowledge.
New method uses LP to achieve optimal sample complexity in multi-agent reinforcement learning.
problem Achieving global optimality in multi-agent reinforcement learning with average-cost criterion.
method Randomized Linear Programming and Stochastic Primal-Dual Methods for multi-agent saddle point problems.
result Sample complexity matches tight dependencies on state and action spaces, and scales with network size.
New algorithm reduces regret in collaborative multi-agent bandit problems.
problem Optimizing decisions in a network of agents with communication delays.
method Follow-the-Regularized-Leader (FTRL) algorithm with suitable regularizers and communication protocols.
result Upper bound on individual regret matches lower bound up to a constant factor.
Bayesian network approach for efficient cooperative MARL.
problem Leveraging inter-agent coupling information for scalable MARL algorithms.
method Modeling cooperative MARL via Bayesian networks, identifying value dependency sets, proposing P-DTDE paradigm.
result P-DTDE policy gradient estimator has lower total variance than CTDE.
Multi-agent models have been used in many contexts to study generic collective behavior. Similarly, complex networks have become very popular because of the diversity of growth rules giving rise to scale-free behavior. Here we study adaptive networks where the agents trade ``wealth'' when they are linked together while…
We propose a method to model multi-agent behaviors with limited observation and mechanical constraints.
problem Modeling real-world multi-agent behaviors with limited observation and mechanical constraints.
method Decentralized generative models with partial observation and mechanical constraints based on hierarchical variational recurrent neural networks.
result Our method effectively models and predicts biologically plausible behaviors with minimal constraint violations.
One-shot path planning for multiple agents using neural networks.
problem Efficiently generating optimal or near-optimal paths for multiple agents in robotics.
method Utilizes fully convolutional neural networks for one-shot multi-agent path planning.
result Demonstrates successful generation of optimal or near-optimal paths in over 85% of cases for multi-path planning.
In this paper, we consider distributed optimization problems over a multi-agent network, where each agent can only partially evaluate the objective function, and it is allowed to exchange messages with its immediate neighbors. Differently from all existing works on distributed optimization, our focus is given to optimi…
Exploration efficiency is a challenging problem in multi-agent reinforcement learning (MARL), as the policy learned by confederate MARL depends on the collaborative approach among multiple agents. Another important problem is the less informative reward restricts the learning speed of MARL compared with the informative…
Study uses AUVs and RL to map river plumes over multiple days.
problem Long-term mapping of dynamic river plumes with multiple AUVs.
method Multi-agent reinforcement learning with spatiotemporal GPR.
result Multi-agent approach outperforms single-agent and benchmarks.
QR-MIX models joint state-action values as a distribution to handle randomness in MARL.
problem Randomness in rewards and observations leads to randomness in long-term returns in MARL.
method QR-MIX uses quantile regression and combines it with QMIX and IQN to model joint state-action values as a distribution.
result QR-MIX outperforms QMIX in the StarCraft Multi-Agent Challenge (SMAC) environment.
Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other methods of training an individual, discrete policy for each agent and then enforcing…
The paper explores when and why value decomposition algorithms work in cooperative multi-agent reinforcement learning.
problem The applicability and convergence properties of value decomposition algorithms in cooperative multi-agent reinforcement learning are unclear.
method The paper introduces decomposable games and proves that applying the multi-agent fitted Q-Iteration algorithm leads to an optimal Q-function in these games.
result The paper offers theoretical insights into when and why value decomposition algorithms converge in cooperative multi-agent reinforcement learning.
A decentralized routing framework for lunar exploration robots.
problem Routing data in intermittent connectivity lunar networks.
method Graph Attention-based Multi-Agent Reinforcement Learning (GAT-MARL).
result Higher delivery rates, no duplications, fewer packet losses.
We aim to jointly optimize antenna tilt angle, and vertical and horizontal half-power beamwidths of the macrocells in a heterogeneous cellular network (HetNet). The interactions between the cells, most notably due to their coupled interference render this optimization prohibitively complex. Utilizing a single agent rei…
In prior research, a statistically cheap method was developed to monitor transportation network performance by using only a few groups of agents without having to forecast the population flows. The current study validates this "multi-agent inverse optimization" method using taxi GPS probe data from the city of Wuhan, C…
This paper considers a distributed reinforcement learning problem in which a network of multiple agents aim to cooperatively maximize the globally averaged return through communication with only local neighbors. A randomized communication-efficient multi-agent actor-critic algorithm is proposed for possibly unidirectio…
Traffic congestion in metropolitan areas is a world-wide problem that can be ameliorated by traffic lights that respond dynamically to real-time conditions. Recent studies applying deep reinforcement learning (RL) to optimize single traffic lights have shown significant improvement over conventional control. However, o…
A new multi-agent learning method improves performance in complex games.
problem Performance gap between MAPG and value-based multi-agent approaches.
method Introduces value function decomposition into multi-agent actor-critic framework for off-policy learning.
result DOP significantly outperforms state-of-the-art multi-agent reinforcement learning algorithms.
IG-RL learns adaptive traffic signals for any network, outperforming existing methods.
problem Adaptive traffic signal control for large networks with combinatorial state and action spaces.
method Graph-Convolutional Networks for decentralized, flexible control.
result IG-RL generalizes to new networks and traffic conditions without additional training.