Method identifies mixed Nash equilibria in high dimensions for training mixtures of GANs.
problem Finding Nash equilibria in two-player zero-sum continuous games, especially in high dimensions.
method Parametrizing mixed strategies as mixtures of particles, updating their positions and weights using gradient descent-ascent.
result Global convergence to an approximate equilibrium for the related Langevin gradient-ascent dynamic.
Given a multifunction from X to the k−fold symmetric product Symk(X), we use the Dold-Thom Theorem to establish a homological selection Theorem. This is used to establish existence of Nash equilibria. Cost functions in problems concerning the existence of Nash Equilibria are traditionally multilinear in the mixe…
We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an infinite-dimensional two-player game and prove rigorous convergence rates to the mixed NE, reso…
No-regret learning fails to converge to Nash equilibria in mixed strategies.
problem Limiting behavior of mixed strategies in repeated games.
method Study of optimal no-regret learning algorithms for 2x2 competitive games.
result Limiting mixed strategies cannot converge to Nash equilibria under mean-based and monotonic updates.
This work models GHG offset credit markets to find optimal strategies for market participants.
problem Optimizing GHG offset credit markets to reduce emissions and penalize excess emissions.
method Characterized optimal behavior in single-player and two-player GHG offset credit markets using optimal stopping and control problems, and mixed-Nash equilibria.
result Market participants benefit from optimal OC trading and generation, highlighting the importance of acting optimally.
We propose local symplectic surgery, a two-timescale procedure for finding local Nash equilibria in two-player zero-sum games. We first show that previous gradient-based algorithms cannot guarantee convergence to local Nash equilibria due to the existence of non-Nash stationary points. By taking advantage of the differ…
Paper proposes a mean-field gradient descent for zero-sum games, proving convergence to Nash equilibrium.
problem Finding mixed Nash equilibria in zero-sum games with multiple players.
method Mean-field gradient descent dynamics with time-averaging, incorporating exponentially discounted gradients.
result Exponential convergence rate to mixed Nash equilibrium with respect to total variation metric.
PAPAL algorithm finds mixed Nash equilibria in continuous games.
problem Finding mixed Nash equilibria in non-convex, non-concave games.
method Particle-based Primal-Dual Algorithm (PAPAL) for weakly entropy-regularized min-max optimization.
result PAPAL offers non-asymptotic convergence guarantees for ε-mixed Nash equilibrium. New method finds all Nash equilibria via vector optimization.
problem Finding all Nash equilibria in games.
method Formulate vector optimization problem to find Pareto optimal solutions.
result Characterize set of all Nash equilibria as Pareto optimal solutions.
Paper studies convergence of Mean-Field GDA dynamics for MNE of continuous games.
problem Finding mixed Nash equilibria in continuous games.
method Two-scale Mean-Field Gradient Descent Ascent dynamics.
result Two-scale Mean-Field GDA converges exponentially to MNE without convexity assumptions.
Study shows randomized strategies can't be Nash equilibria in markets with transient price impact.
problem Existence of pure Nash equilibria in markets with transient price impact.
method Considered randomized strategies and showed that they cannot be Nash equilibria.
result Nash equilibria cannot contain randomized strategies.
The paper proposes a method to learn continuous-action graphical games from perturbed equilibria.
problem Learning the exact structure of continuous-action graphical games from limited data.
method A ℓ12− block regularized method to recover the graphical game structure. result The method recovers the exact structure of the graphical game under certain conditions.
The study examines Nash equilibria in utility maximization games with multiplicative performance criteria.
problem Existence and uniqueness of Nash equilibria in multiplicative performance criteria games.
method General characterization of Nash equilibria for a large class of utility functions.
result Existence and uniqueness of Nash equilibria for arbitrary initial wealth vectors.
In this paper we review our earlier work on quantum computing and the Nash Equilibrium, in particular, tracing the history of the discovery of new Nash Equilibria and then reviewing the ways in which quantum computing may be expected to generate new classes of Nash equilibria. We then extend this work through a substan…
Proposes a new criterion for selecting Nash equilibria considering both utility and inequality.
problem Finding a fair Nash equilibrium in group decision-making.
method Introduces entropy-norm space for geometric selection of strict Nash equilibria.
result The closest entropy-norm pair to the largest entropy-norm pair in rescaled space is the most suitable equilibrium.
The paper solves portfolio optimization problems with risk constraints.
problem Maximizing utility while ensuring a certain wealth threshold with risk constraints.
method Derives Nash equilibria for two agents and characterizes them for more than two agents.
result Characterizes Nash equilibria for different cases of competition probabilities.
We study nonzero-sum hypothesis testing games that arise in the context of adversarial classification, in both the Bayesian as well as the Neyman-Pearson frameworks. We first show that these games admit mixed strategy Nash equilibria, and then we examine some interesting concentration phenomena of these equilibria. Our…
Study strategic competition in commodity markets using impulse-switching controls.
problem Strategic competition between upstream and downstream firms in commodity markets.
method Non-zero-sum stochastic differential game with mixed impulse/switching controls.
result Multiple Nash equilibria found, depending on the number of switches by the downstream firm.
Algorithm learns Nash equilibria in stochastic games using entropy-regularized policies.
problem Learning Nash equilibria in zero-sum stochastic games is computationally expensive.
method Entropy-regularized soft policies for Q-function updates.
result Algorithm converges to Nash equilibrium under certain conditions.
Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are at best guaranteed to converge to a `local Nash equilibrium` (LNE). Such LNEs, however, can be arbitrarily far from an actual Nash equilibrium (NE), which implies that there are no guarantees on the quality of the found…
Algorithm converges to Nash equilibria in competitive games.
problem Finding Nash equilibria in decentralized, competitive Markov games.
method Decentralized Optimistic Gradient Descent/Ascent with a critic.
result Converges to the set of Nash equilibria under self-play.
Study network equilibria in saturated systems, revealing how small shocks can trigger major losses.
problem Understanding how small shocks can lead to major losses in financial networks and games.
method Derived explicit expressions for network equilibria, proved conditions for their uniqueness, and analyzed discontinuities.
result Bifurcation phenomenon in network equilibria, showing sensitivity to small shocks.
Study Nash equilibria in mean field portfolio games with consumption.
problem Finding Nash equilibria in mean field portfolio games with consumption.
method Established a correspondence between equilibria and solutions to FBSDEs, using martingale and dynamic programming principles.
result Proved the uniqueness of Nash equilibrium in closed form under certain conditions.
The paper analyzes game theory in convertible contracts during liquidity events.
problem Optimizing payments in convertible contracts during liquidity events.
method Defined a general model for games, showed non-existence of pure strategy Nash equilibria, developed algorithms for computing equilibria.
result Optimum pure strategy Nash equilibria exist when all contracts are of the same type (SAFE).
Two firms compete in a financial market, choosing dividend strategies to avoid default and maximize profits.
problem Strategic interaction between two financially constrained firms in a market with default risk.
method Construct Nash equilibria in feedback form for a class of two-person stochastic games of singular control.
result Explicit identification of optimal strategies and equilibrium payoffs for different initial conditions.
This research uses reinforcement learning to find optimal emission offsets in greenhouse gas markets.
problem Finding optimal emission offsets in greenhouse gas markets to control excess emissions.
method Utilized reinforcement learning, specifically Nash-DQN, to estimate market Nash equilibria.
result Emitting firms can achieve significant financial savings by abiding by the Nash equilibria found in the market.
Modeling reinsurance market, we find subgame perfect Nash equilibria.
problem Optimizing reinsurance market with multiple insurers and reinsurers.
method Sequential game with Subgame Perfect Nash Equilibria analysis.
result Characterized subgame perfect Nash equilibria in some market cases.
Generative Adversarial Networks (GAN) have become one of the most successful frameworks for unsupervised generative modeling. As GANs are difficult to train much research has focused on this. However, very little of this research has directly exploited game-theoretic techniques. We introduce Generative Adversarial Netw…
We consider a market impact game for n risk-averse agents that are competing in a market model with linear transient price impact and additional transaction costs. For both finite and infinite time horizons, the agents aim to minimize a mean-variance functional of their costs or to maximize the expected exponential u…
In this paper the problem of optimal derivative design, profit maximization and risk minimization under adverse selection when multiple agencies compete for the business of a continuum of heterogenous agents is studied. The presence of ties in the agents' best-response correspondences yields discontinuous payoff functi…
We introduce a strategic behavior in reinsurance bilateral transactions, where agents choose the risk preferences they will appear to have in the transaction. Within a wide class of risk measures, we identify agents' strategic choices to a range of risk aversion coefficients. It is shown that at the strictly beneficial…
We show by counterexample that policy-gradient algorithms have no guarantees of even local convergence to Nash equilibria in continuous action and state space multi-agent settings. To do so, we analyze gradient-play in N-player general-sum linear quadratic games, a classic game setting which is recently emerging as a b…
We study the convergence of Nash equilibria in a game of optimal stopping. If the associated mean field game has a unique equilibrium, any sequence of n-player equilibria converges to it as n→∞. However, both the finite and infinite player versions of the game often admit multiple equilibria. We show that me…
We study the system of heterogeneous interbank lending and borrowing based on the relative average of log-capitalization given by the linear combination of the average within groups and the ensemble average and describe the evolution of log-capitalization by a system of coupled diffusions. The model incorporates a game…
Optimal fees for CFMMs prevent liquidity pools from competing to the bottom.
problem Maximizing liquidity provider returns in CFMMs with multiple pools.
method Theoretical and numerical analysis of Nash equilibria for optimal fees.
result Pure Nash equilibria of optimal fees exist for CFMMs using Uniswap's trade function.
GANs may not have Nash equilibria, but proximal training can find solutions.
problem Existence of Nash equilibria in GANs optimization.
method Proximal training approach to find solutions.
result Proximal training finds solutions to GAN problems.
Modeling European spot power markets with game theory for Nash equilibria.
problem Optimizing electricity markets with risk-averse players and constraints.
method Game-theoretic framework with Jacobi and Gauss-Seidel schemes for approximate Nash equilibria.
result Innovative risk aversion model reduces price dimensionality and ensures boundedness.
Distributed strategic learning has been getting attention in recent years. As systems become distributed finding Nash equilibria in a distributed fashion is becoming more important for various applications. In this paper, we develop a distributed strategic learning framework for seeking Nash equilibria under stochastic…
New findings show pure strategy equilibria are more robust in a war of attrition game.
problem Analyzing a game of war of attrition under complete information.
method Examined the stability of equilibria in pure and mixed strategies under varying payoffs.
result Pure strategy equilibria are more robust to perturbations of the canonical model.
Study on liquidity and market efficiency in auction games with imperfect information.
problem Generating liquidity in illiquid auction markets with imperfect information.
method Characterized Nash equilibria in a two-player game with imperfect information, linking market spreads to signal strength.
result Without incentives, the market is inefficient and does not lead to trades. Quadratic fees indexed on half spread can generate liquidity.
Deep learning solves complex PA mean field games with market-clearing conditions.
problem Optimizing Principal-Agent interactions in renewable energy markets with market-clearing conditions.
method Actor-critic approach, deep backward stochastic differential equations (BSDE), neural net approximation.
result Efficacy of the deep learning algorithm in solving complex PA mean field games.
Model-free learning for multi-agent stochastic games is an active area of research. Existing reinforcement learning algorithms, however, are often restricted to zero-sum games, and are applicable only in small state-action spaces or other simplified settings. Here, we develop a new data efficient Deep-Q-learning method…
This work finds mixed equilibria in zero-sum games using interacting particle dynamics.
problem Finding mixed equilibrium points in continuous minmax games.
method A method based on entropic regularisation of two-layer zero-sum games with interacting particle dynamics.
result The sequence of empirical measures of the particle system satisfies a large deviation principle as the number of particles grows to infinity, implying convergence of the empirical measure and the Nikaidô-Isoda error.
We consider the problem of finding stationary Nash equilibria (NE) in a finite discounted general-sum stochastic game. We first generalize a non-linear optimization problem from Filar and Vrieze [2004] to a N-player setting and break down this problem into simpler sub-problems that ensure there is no Bellman error fo…
Study on market instability in multi-agent trading with price impact and transaction costs.
problem Analyzing market instability in multi-agent trading with price impact and transaction costs.
method Analytical and numerical methods to study Nash equilibria and stability conditions.
result Conditions on model parameters determine market stability, including scaling of market impact and transaction cost.
We study the global convergence of policy optimization for finding the Nash equilibria (NE) in zero-sum linear quadratic (LQ) games. To this end, we first investigate the landscape of LQ games, viewing it as a nonconvex-nonconcave saddle-point problem in the policy space. Specifically, we show that despite its nonconve…
Last-iterate guarantees for learning in co-coercive games under noisy feedback.
problem Learning in co-coercive games with noisy feedback.
method Vanilla stochastic gradient descent with a new noise model.
result Last-iterate bound of order O(log(t)/t1/3) for co-coercive games. Study analyzes portfolio liquidation games influenced by self-exciting order flow.
problem Analyzing portfolio liquidation strategies with market order dynamics.
method Mean-field control problem, novel FBSDE system, sufficient maximum principle.
result Existence and uniqueness of open-loop Nash equilibria proved.