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168,742 papers · 148 categories

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1122 · May 201519922001200920172026
26 results for many-armed

We consider a stochastic bandit problem with infinitely many arms. In this setting, the learner has no chance of trying all the arms even once and has to dedicate its limited number of samples only to a certain number of arms. All previous algorithms for this setting were designed for minimizing the cumulative regret o…

2015-05-18abs ↗pdf ↗

Study tackles infinitely many-armed bandits with rotting rewards, achieving tight regret bounds.

problem Infinitely many-armed bandits with rotting rewards.
method Adaptive sliding window UCB algorithm for slow and abrupt rotting scenarios.
result Achieves tight regret bounds for both slow and abrupt rotting scenarios.

We study the problem of finding the most mutually correlated arms among many arms. We show that adaptive arms sampling strategies can have significant advantages over the non-adaptive uniform sampling strategy. Our proposed algorithms rely on a novel correlation estimator. The use of this accurate estimator allows us t…

2014-04-23abs ↗pdf ↗

A new method optimizes in nonstationary environments with many arms efficiently.

problem Optimizing in nonstationary environments with a large number of arms.
method Gaussian interpolation to learn continuous Lipschitz reward functions in nonstationary environments.
result Efficiently learns continuous Lipschitz reward functions with O(T)\mathcal{O}^*(\sqrt{T}) cumulative regret.

The paper tackles a bandit problem with infinitely many arms per group, aiming to identify the group with the highest quantile reward.

problem Max-quantile group bandit problem with infinitely many arms per group.
method Two-step algorithm: first request arms from each group, then apply a finite-arm max-quantile bandit algorithm.
result Characterization of instance-dependent and worst-case regret, with matching lower bounds.

Study on policy gradient for stochastic bandits using diffusion approximation.

problem Improving policy gradient methods for stochastic bandits with optimal regret bounds.
method Continuous-time diffusion approximation of policy gradient with learning rate analysis.
result Proved optimal regret bound of O(klog(k)log(n)/η)O(k \log(k) \log(n) / η) for η=O(Δ2/log(n))η= O(Δ^2/\log(n)).

Proposes a max-utility arm selection strategy for reducing cumulative regret in sequential query recommendations.

problem Reduces cumulative regret in sequential query recommendations for closed loop interactive learning settings.
method Proposes a max-utility arm selection strategy based on the maximum utility of arms.
result Improves cumulative regret substantially compared to baseline algorithms and random selection.

Investigates sequential problems on graph structures and large action spaces.

problem Sequential decision-making on graph structures and large action spaces.
method Spectral bandits, side observations, influence maximization, kernel bandits, polymatroid bandits, function optimization, infinitely many-arms bandits.
result Contributions to graph and structured bandits.

Batch Thompson Sampling reduces exploration-exploitation trade-off in online decision making.

problem Balancing exploration and exploitation in online decision making.
method Introducing a batch Thompson Sampling framework for stochastic multi-arm bandit and linear contextual bandit problems.
result Achieves asymptotic regret bound with O(logT)O(\log T) batch queries, significantly reducing interactions.

We propose a generic, Bayesian, information geometric approach to the exploration--exploitation trade-off in multi-armed bandit problems. Our approach, BelMan, uniformly supports pure exploration, exploration--exploitation, and two-phase bandit problems. The knowledge on bandit arms and their reward distributions is su…

2018-05-04abs ↗pdf ↗

Certified algorithms optimize functions with varying costs, providing error bounds.

problem Optimizing functions with varying evaluation costs and error bounds.
method Formalized as a min-max game, proposed certified MFDOO algorithm with cost complexity bound.
result Proposed certified MFDOO algorithm has near-optimal cost complexity for Lipschitz functions.

New methods optimize personalized treatment assignment in trials with many arms.

problem Poor performance of standard methods in trials with many treatment arms.
method Regularized and clustered joint assignment forest algorithm.
result Gains in predicting arm-wise outcomes and utility gains from personalization.

We propose RandUCB\tt RandUCB, a bandit strategy that builds on theoretically derived confidence intervals similar to upper confidence bound (UCB) algorithms, but akin to Thompson sampling (TS), it uses randomization to trade off exploration and exploitation. In the KK-armed bandit setting, we show that there are infinitel…

2019-10-11abs ↗pdf ↗

In a linear stochastic bandit model, each arm is a vector in an Euclidean space and the observed return at each time step is an unknown linear function of the chosen arm at that time step. In this paper, we investigate the problem of learning the best arm in a linear stochastic bandit model, where each arm's expected r…

2019-06-26abs ↗pdf ↗

We study the problem of dynamic assortment personalization with large, heterogeneous populations and wide arrays of products, and demonstrate the importance of structural priors for effective, efficient large-scale personalization. Assortment personalization is the problem of choosing, for each individual (type), a bes…

2016-10-18abs ↗pdf ↗

This paper introduces a new metric, ULI, for RL that ensures both cumulative and instantaneous performance.

problem High-stakes applications require RL algorithms to avoid playing bad policies.
method Introduces uniform last-iterate (ULI) guarantee, a stronger metric capturing both cumulative and instantaneous performance.
result ULI directly implies near-optimal cumulative performance across various metrics, but not the other way around.

Optimal best arm identification for multi-objective bandits with fixed error probability.

problem Identifying the best arm for each of multiple objectives with fixed confidence.
method Surrogate proportions to sample arms at each time step, eliminating max-min optimisation.
result Asymptotically optimal algorithm for multi-objective best arm identification.

Adaptive algorithm selects models for stochastic linear bandits based on problem complexity.

problem Model selection for stochastic linear bandits with unknown problem complexity.
method Adaptive phase-based algorithm that adapts to true problem complexity.
result Achieves regret scaling of O(θT)O(\|θ^*\|\sqrt{T}) for KK armed mixture bandits and O(dT)O(d^*\sqrt{T}) for standard linear bandits.

Study best arm identification in restless bandits with unknown TPMs.

problem Identify the best arm with fixed confidence in restless bandits with unknown TPMs.
method Proposed a policy for best arm identification and proved its expected stopping time matches the lower bound.
result The state-action visitation proportions match the optimal proportions under any asymptotically optimal policy.