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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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4028051,2071,609 · Jun 202019922001200920172026
48 results for iterative reinforcement learning

The paper proposes an iterative approach to batch reinforcement learning for safer and more informative data collection.

problem Learning policies that are too rigid and do not adapt to new data.
method Safe diversified model-based policy search in an iterative batch reinforcement learning framework.
result Improved learned policies through continuous data collection and adaptation.

Paper improves worst-case regret bounds for RLSVI in reinforcement learning.

problem Minimizing regret in reinforcement learning with randomized value functions.
method Introduces a clipping variant of Thompson Sampling for RLSVI.
result Achieves a ildeO(H2SAT) ilde{\mathrm{O}}(H^2S\sqrt{AT}) worst-case regret bound.

Deep RL agents suffer from transient non-stationarity, which ITER mitigates.

problem Transient non-stationarity in deep RL agents affects generalization.
method Iterated Relearning (ITER) transfers knowledge between networks to reduce non-stationarity.
result ITER improves deep RL agents' performance on generalization benchmarks.

The paper tackles robust reinforcement learning with performance guarantees.

problem Finding a robust policy for RMDP with state space uncertainties.
method Proposes RLSPI algorithm for learning optimal robust policy with performance bounds.
result Demonstrates the performance of RLSPI on standard benchmark problems.

XLVINs improve deep reinforcement learning by combining self-supervised learning and neural algorithmic reasoning.

problem Limitations of Value Iteration Networks (VINs) in deep reinforcement learning.
method Combining contrastive self-supervised learning, graph representation learning, and neural algorithmic reasoning.
result XLVINs match VIN-like models on discrete, fixed MDPs and significantly outperform model-free baselines.

We adapt the optimization's concept of momentum to reinforcement learning. Seeing the state-action value functions as an analog to the gradients in optimization, we interpret momentum as an average of consecutive qq-functions. We derive Momentum Value Iteration (MoVI), a variation of Value Iteration that incorporates …

2019-10-21abs ↗pdf ↗

RLCFR improves CFR's generalization in imperfect information games.

problem Improving CFR's performance in large-scale, imperfect information games.
method RLCFR integrates CFR with deep reinforcement learning to update strategies dynamically.
result RLCFR significantly enhances CFR's generalization ability in various games.

Paper uses RL to optimize multi-asset portfolios in fluctuating markets.

problem Optimizing multi-asset portfolios in time-varying financial markets.
method Soft Actor-Critic (SAC) algorithm for policy learning, policy iteration process.
result SAC algorithm outperforms in various criteria in simulated and real financial markets.

Sublinear LSVI via LSH reduces runtime to sublinear in actions.

problem Efficiently estimating value functions in reinforcement learning with sublinear runtime.
method Formulated as approximate maximum inner product search, used LSH to solve with sublinear time complexity.
result Sublinear runtime while maintaining LSVI's regret.

A framework for reinforcement learning tackles CVRP with competitive results.

problem Optimizing routes for vehicles with limited capacity.
method Formulates action selection as a mixed-integer optimization problem, uses policy iteration to improve policies.
result Achieves an average gap of 1.7% with state-of-the-art OR methods on CVRP instances.

Proof shows imitation of expert's reward and solutions in multi-objective optimization.

problem Multi-objective optimization with reward and solution imitation.
method Wasserstein inverse reinforcement learning.
result Wasserstein inverse reinforcement learning enables imitation of expert's reward and solutions in multi-objective optimization.

MaxMax Q-Learning improves coordination in multi-agent reinforcement learning by refining action selection.

problem Relative over-generalization in decentralized multi-agent reinforcement learning.
method MaxMax Q-Learning employs iterative sampling and evaluation of potential next states to refine approximations of ideal state transitions.
result MaxMax Q-Learning frequently outperforms existing baselines, demonstrating enhanced convergence and sample efficiency.

DAC enhances exploration in reinforcement learning with entropy regularization.

problem Improving exploration efficiency in reinforcement learning.
method Sample-aware entropy regularization using replay buffer action distributions.
result DAC significantly outperforms existing algorithms in reinforcement learning tasks.

New algorithm reduces reinforcement learning regret to sqrt(T) without strong dynamics assumptions.

problem Infinite-horizon average-reward reinforcement learning with linear MDPs.
method Approximate by discounted-reward MDPs and apply optimistic value iteration.
result Achieves O(sqrt(T)) regret with polynomial complexity.

A new algorithm uses IVs to learn optimal policies from observational data.

problem Learning optimal policies from unobserved variable confounded data.
method IV-aided Value Iteration (IVVI) algorithm based on conditional moment restrictions.
result First provably efficient algorithm for instrument-aided offline RL.

Study tight offline learning bounds for linear MDPs using variance information.

problem Understanding statistical limits with linear function representations in offline reinforcement learning.
method Variance-aware pessimistic value iteration (VAPVI) that reweights Bellman residuals based on estimated variances.
result Improved offline learning bounds expressed in terms of system quantities.

Study optimality in safety-constrained Markov decision processes using asynchronous value iteration and modified Q-learning.

problem Optimality in safety-constrained Markov decision processes with multichain structure.
method Formulated as a zero-sum game, constructed asynchronous value iteration scheme and modified Q-learning algorithm.
result Resolved Bellman's principle of optimality for multichain Markov decision processes and provided learning algorithms.

RL accelerates portfolio optimization and option pricing by dynamically adjusting preconditioner sizes.

problem Large linear systems in portfolio optimization and option pricing lead to slow convergence.
method Reinforcement Learning (RL) dynamically adjusts block-preconditioner sizes to accelerate convergence.
result RL-driven solver significantly reduces computational cost and accelerates convergence.

OptEx accelerates first-order optimization with parallelized iterations.

problem Inefficiencies in first-order optimization algorithms for complex tasks.
method Approximately parallelized iterations using kernelized gradient estimation.
result OptEx achieves substantial efficiency improvements with an effective acceleration rate of Ω(N)Ω(\sqrt{N}).

New algorithm identifies near-optimal policies in adversarial distributed RL settings.

problem Adversarial agents in distributed RL settings that can collude and report arbitrary data.
method Weighted-Clique algorithm for robust mean estimation from batches, combined with novel distributed algorithms.
result Achieves superior robustness guarantees and near-optimal sample complexities in both offline and online settings.

Unified analysis of stochastic iterative algorithms using Lyapunov functions.

problem Analyzing convergence of stochastic iterative algorithms for fixed-point equations.
method Lyapunov-based techniques for finite-time analysis of stochastic approximation algorithms.
result Unified mean-square convergence guarantees for various algorithms.

Polynomial-time RL algorithm for constant actions under linear Bellman completeness.

problem Efficient online reinforcement learning with few actions.
method Polynomial-time algorithm based on linear function approximation.
result First computationally efficient algorithm for RL with constant actions under linear Bellman completeness.

Develops a reinforcement learning algorithm for learning deterministic equilibrium policies in time-inconsistent control problems.

problem Learning equilibrium policies in time-inconsistent control problems.
method Continuous-time model-free reinforcement learning algorithm using deterministic policy gradient approach.
result Learned equilibrium policies in general time-inconsistent control problems.

We propose randomized least-squares value iteration (RLSVI) -- a new reinforcement learning algorithm designed to explore and generalize efficiently via linearly parameterized value functions. We explain why versions of least-squares value iteration that use Boltzmann or epsilon-greedy exploration can be highly ineffic…

2014-02-04abs ↗pdf ↗

Papers learn from data to make decisions without interacting, improving on previous methods.

problem Achieving optimal decision-making from offline data with non-linear function approximation.
method Pessimistic Nonlinear Least-Square Value Iteration (PNLSVI) with three innovative components.
result Achieves minimax optimal instance-dependent regret for non-linear function approximation.

Two new algorithms improve Q* approximation in batch RL with linear error propagation.

problem Improving Q* approximation in batch reinforcement learning.
method Two novel algorithms that estimate Bellman error directly, without quadratic dependence.
result Linear-in-horizon error propagation for batch RL algorithms.

DSPI connects natural policy gradient to policy iteration, proving global convergence.

problem Optimizing policies in reinforcement learning.
method DSPI framework, combining smoothed policy iteration and natural policy gradient.
result DSPI achieves geometric convergence and optimal complexity for policy optimization.

The performance of deep (reinforcement) learning systems crucially depends on the choice of hyperparameters. Their tuning is notoriously expensive, typically requiring an iterative training process to run for numerous steps to convergence. Traditional tuning algorithms only consider the final performance of hyperparame…

2019-09-20abs ↗pdf ↗

We study reinforcement learning under model misspecification, where we do not have access to the true environment but only to a reasonably close approximation to it. We address this problem by extending the framework of robust MDPs to the model-free Reinforcement Learning setting, where we do not have access to the mod…

2017-06-15abs ↗pdf ↗

Anderson acceleration is an old and simple method for accelerating the computation of a fixed point. However, as far as we know and quite surprisingly, it has never been applied to dynamic programming or reinforcement learning. In this paper, we explain briefly what Anderson acceleration is and how it can be applied to…

2018-09-25abs ↗pdf ↗

Recent successful deep reinforcement learning algorithms, such as Trust Region Policy Optimization (TRPO) or Proximal Policy Optimization (PPO), are fundamentally variations of conservative policy iteration (CPI). These algorithms iterate policy evaluation followed by a softened policy improvement step. As so, they are…

2019-07-02abs ↗pdf ↗

New method prevents RLHF alignment collapse by accounting for policy's influence on reward model updates.

problem Iterative RLHF leads to alignment collapse where policies exploit RM's blind spots.
method Foresighted policy optimization (FPO) restores missing steering term via regularization.
result FPO prevents alignment collapse on LLM alignment pipelines using Llama-3.2-1B.