We analyze stochastic gradient algorithms for optimizing nonconvex problems. In particular, our goal is to find local minima (second-order stationary points) instead of just finding first-order stationary points which may be some bad unstable saddle points. We show that a simple perturbed version of stochastic recursiv…
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Computing Nash equilibrium (NE) of multi-player games has witnessed renewed interest due to recent advances in generative adversarial networks. However, computing equilibrium efficiently is challenging. To this end, we introduce the Gradient-based Nikaido-Isoda (GNI) function which serves: (i) as a merit function, vani…
In this paper we study general Schatten- quasi-norm (SPQN) regularized matrix minimization problems. In particular, we first introduce a class of first-order stationary points for them, and show that the first-order stationary points introduced in [11] for an SPQN regularized minimization problem are equiva…
Variance reduction techniques like SVRG provide simple and fast algorithms for optimizing a convex finite-sum objective. For nonconvex objectives, these techniques can also find a first-order stationary point (with small gradient). However, in nonconvex optimization it is often crucial to find a second-order stationary…
Novel methods for accelerating optimization in complex bilevel and minimax problems.
New methods reduce constraint violations to certainty in stochastic optimization.
New sampling method guarantees approximate first-order stationary points for non-convex functions.
Recent applications that arise in machine learning have surged significant interest in solving min-max saddle point games. This problem has been extensively studied in the convex-concave regime for which a global equilibrium solution can be computed efficiently. In this paper, we study the problem in the non-convex reg…
Two classes of methods have been proposed for escaping from saddle points with one using the second-order information carried by the Hessian and the other adding the noise into the first-order information. The existing analysis for algorithms using noise in the first-order information is quite involved and hides the es…
New lower bounds for bilevel optimization with first-order oracles.
Gradient descent and its variants are widely used in machine learning. However, oracle access of gradient may not be available in many applications, limiting the direct use of gradient descent. This paper proposes a method of estimating gradient to perform gradient descent, that converges to a stationary point for gene…
New method finds stationary points in bilevel optimization problems.
This paper shows that a perturbed form of gradient descent converges to a second-order stationary point in a number iterations which depends only poly-logarithmically on dimension (i.e., it is almost "dimension-free"). The convergence rate of this procedure matches the well-known convergence rate of gradient descent to…
Bandit algorithms have been predominantly analyzed in the convex setting with function-value based stationary regret as the performance measure. In this paper, motivated by online reinforcement learning problems, we propose and analyze bandit algorithms for both general and structured nonconvex problems with nonstation…
Improved method finds second-order stationary points privately with better efficiency.
In this paper, we propose a new technique named \textit{Stochastic Path-Integrated Differential EstimatoR} (SPIDER), which can be used to track many deterministic quantities of interest with significantly reduced computational cost. We apply SPIDER to two tasks, namely the stochastic first-order and zeroth-order method…
New federated learning methods improve model performance on non-IID data.
We propose a reduction for non-convex optimization that can (1) turn an stationary-point finding algorithm into an local-minimum finding one, and (2) replace the Hessian-vector product computations with only gradient computations. It works both in the stochastic and the deterministic settings, without hurting the algor…
Paper develops a TR-SSQP method for noisy optimization with heavy-tailed noise.
Gradient descent (GD) and stochastic gradient descent (SGD) are the workhorses of large-scale machine learning. While classical theory focused on analyzing the performance of these methods in convex optimization problems, the most notable successes in machine learning have involved nonconvex optimization, and a gap has…
This paper analyzes convergence of RMSProp and Adam in non-convex optimization with tight complexity bounds.
A new method helps escape saddle points in non-convex optimization.
Stochastic gradient Langevin dynamics (SGLD) is a fundamental algorithm in stochastic optimization. Recent work by Zhang et al. [2017] presents an analysis for the hitting time of SGLD for the first and second order stationary points. The proof in Zhang et al. [2017] is a two-stage procedure through bounding the Cheege…
Paper improves compressed SGD to reach second-order stationary points.
DESTRESS optimizes decentralized nonconvex optimization with optimal IFO complexity and efficient communication.
Improved complexity for smooth nonconvex optimization using quasi-Newton methods.
We lower bound the complexity of finding -stationary points (with gradient norm at most ) using stochastic first-order methods. In a well-studied model where algorithms access smooth, potentially non-convex functions through queries to an unbiased stochastic gradient oracle with bounded variance, we prove that (i…
Second-order guarantees for federated learning algorithms.
New methods solve optimization problems with heavy-tailed noise, improving upon existing complexity bounds.
New optimizer MARS-M combines variance reduction with Muon for faster LLM training.
New method reduces communication costs in distributed nonconvex optimization.
Inexact Riemannian optimization converges to stationary points efficiently.
New method improves stability of soft FQI for offline RL.
In this paper, we consider first-order convergence theory and algorithms for solving a class of non-convex non-concave min-max saddle-point problems, whose objective function is weakly convex in the variables of minimization and weakly concave in the variables of maximization. It has many important applications in mach…
This work analyzes actor-critic methods for faster convergence.
MAML optimizes shared priors for subtasks in a nonconvex meta-objective.
A new method solves bilevel optimization problems in competitive Markov games.
An algorithm simplifies optimization with nonnegative and orthogonal constraints.
Under appropriate cooperation protocols and parameter choices, fully decentralized solutions for stochastic optimization have been shown to match the performance of centralized solutions and result in linear speedup (in the number of agents) relative to non-cooperative approaches in the strongly-convex setting. More re…
Nesterov's accelerated gradient descent (AGD), an instance of the general family of "momentum methods", provably achieves faster convergence rate than gradient descent (GD) in the convex setting. However, whether these methods are superior to GD in the nonconvex setting remains open. This paper studies a simple variant…
PWGF escapes saddle points in nonconvex optimization.
The alternating gradient descent (AGD) is a simple but popular algorithm which has been applied to problems in optimization, machine learning, data ming, and signal processing, etc. The algorithm updates two blocks of variables in an alternating manner, in which a gradient step is taken on one block, while keeping the …
Paper proposes an algorithm to solve complex minimax problems efficiently.
New method solves stochastic optimization problems with random models.
New algorithm helps escape saddle points in optimization problems.
New algorithm provably converges to second-order stationary points in NMF.
New algorithms optimize constrained problems faster, avoiding full set optimization.
Gradient descent converges geometrically to optimal self-attention parameters.