Research
On-device research index

arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,932 papers · 148 categories

Trend · papers per month

209419628837 · Jun 202019922001200920172026
48 results for feedback vertex set

Method converts sparse systems to dense ones for statistical mechanics problems.

problem Statistical mechanics on sparse graphs
method Extracts a Feedback Vertex Set, learns variational distribution, estimates free energy.
result More accurate and faster than existing methods for sparse systems.

New graph feedback model for bandits with improved regret bounds.

problem Understanding how graph structure affects regret in bandit problems.
method Introduced fractional weak domination number and kk-packing independence number to capture upper and lower bounds on regret. Used strong duality theorem to derive upper and lower bounds.
result Proved general upper and lower bounds on regret for various graph structures, showing tightness up to a logarithmic factor.

Study on teaching complexity in graphs, proving hardness and tractability.

problem Computing the minimum number of examples per concept for teaching.
method Classical and parameterized complexity analysis, NP-hardness, upper and lower bounds, fixed-parameter tractability.
result Nearly complete understanding of teaching complexity in graphs.

Investigates the vertex curve of smooth surfaces in 3D space, connecting geometry and image analysis.

problem Understanding the geometry of smooth surfaces in 3D space.
method Analyzes the vertex curve, related to differential geometry and symmetry sets of isophote curves.
result Establishes connections between the vertex curve and other geometric curves like parabolic and flecnodal curves.

While loopy belief propagation (LBP) performs reasonably well for inference in some Gaussian graphical models with cycles, its performance is unsatisfactory for many others. In particular for some models LBP does not converge, and in general when it does converge, the computed variances are incorrect (except for cycle-…

2011-05-10abs ↗pdf ↗

For random graphs distributed according to stochastic blockmodels, a special case of latent position graphs, adjacency spectral embedding followed by appropriate vertex classification is asymptotically Bayes optimal; but this approach requires knowledge of and critically depends on the model dimension. In this paper, w…

2013-11-23abs ↗pdf ↗

In this paper, we develop a new aligned vertex convolutional network model to learn multi-scale local-level vertex features for graph classification. Our idea is to transform the graphs of arbitrary sizes into fixed-sized aligned vertex grid structures, and define a new vertex convolution operation by adopting a set of…

2019-02-26abs ↗pdf ↗

While many multiple graph inference methodologies operate under the implicit assumption that an explicit vertex correspondence is known across the vertex sets of the graphs, in practice these correspondences may only be partially or errorfully known. Herein, we provide an information theoretic foundation for understand…

2016-05-08abs ↗pdf ↗

Convolutional layers in graph neural networks are a fundamental type of layer which output a representation or embedding of each graph vertex. The representation typically encodes information about the vertex in question and its neighbourhood. If one wishes to perform a graph centric task, such as graph classification,…

2019-05-15abs ↗pdf ↗

Given a graph in which a few vertices are deemed interesting a priori, the vertex nomination task is to order the remaining vertices into a nomination list such that there is a concentration of interesting vertices at the top of the list. Previous work has yielded several approaches to this problem, with theoretical re…

2016-07-05abs ↗pdf ↗

The paper introduces a method for detecting principal communities and embedding vertices.

problem Detecting and embedding vertices in graphs with community structure.
method Principal graph encoder embedding method that detects principal communities and produces vertex embeddings.
result The method successfully detects principal communities and produces accurate vertex embeddings.

We propose a generalization of the best arm identification problem in stochastic multi-armed bandits (MAB) to the setting where every pull of an arm is associated with delayed feedback. The delay in feedback increases the effective sample complexity of standard algorithms, but can be offset if we have access to partial…

2018-03-29abs ↗pdf ↗

Study online learning with set-valued feedback, showing differences between deterministic and randomized approaches.

problem Online learning with set-valued feedback, where labels are sets rather than single labels.
method Introduced new combinatorial dimensions (Set Littlestone and Measure Shattering) to characterize learnability.
result Characterized deterministic and randomized online learnability, and established bounds for various learning settings.

Study of reinforcement learning with additional feedback observations.

problem Episodic reinforcement learning in Markov decision processes with feedback observations.
method Formalization of feedback graph, model-based algorithms leveraging feedback, regret bound analysis.
result Regret bound depends only on the size of the maximum acyclic subgraph of the feedback graph.

We consider combinatorial online learning with subset choices when only relative feedback information from subsets is available, instead of bandit or semi-bandit feedback which is absolute. Specifically, we study two regret minimisation problems over subsets of a finite ground set [n][n], with subset-wise relative prefe…

2019-03-01abs ↗pdf ↗

This paper examines how graph topology affects adversarial attacks on vertex classification.

problem Adversarial attacks on vertex classification are vulnerable to graph topology changes.
method Examined two topological graph characteristics and their impact on adversary perturbation budgets.
result Training sets including high-degree vertices or those ensuring all unlabeled nodes have neighbors can significantly increase the adversary's perturbation budget.

New triangulations of octonionic projective plane found with restricted symmetry groups.

problem Finding symmetry groups of 27-vertex triangulations of manifolds like the octonionic projective plane.
method Using Smith and Bredon's results on transformation groups to restrict possible symmetry groups.
result List of 26 subgroups of S27 containing all possible symmetry groups of 27-vertex triangulations of manifolds like the octonionic project plane.

Develops a new model for RLHF accounting for partially observed states and intermediate feedback.

problem Lack of models for partially observed states and intermediate feedback in RLHF.
method PORRL model with cardinal and dueling feedback methods.
result Demonstrates improved learning and alignment with new model-based and model-free methods.

Given a pair of graphs G1G_1 and G2G_2 and a vertex set of interest in G1G_1, the vertex nomination (VN) problem seeks to find the corresponding vertices of interest in G2G_2 (if they exist) and produce a rank list of the vertices in G2G_2, with the corresponding vertices of interest in G2G_2 concentrating, ideally, at…

2019-05-06abs ↗pdf ↗

A vertex-transitive map XX is a map on a closed surface on which the automorphism group Aut(X){\rm Aut}(X) acts transitively on the set of vertices. If the face-cycles at all the vertices in a map are of same type then the map is said to be a semi-equivelar map. Clearly, a vertex-transitive map is semi-equivelar. Converse…

2016-10-06abs ↗pdf ↗

A variation of the preferential attachment random graph model of Barabási and Albert is defined that incorporates planted communities. The graph is built progressively, with new vertices attaching to the existing ones one-by-one. At every step, the incoming vertex is randomly assigned a label, which represents a commun…

2018-01-21abs ↗pdf ↗

Study optimal arms in combinatorial bandits with semi-bandit feedback and finite budget.

problem Finding optimal arms in combinatorial bandits with semi-bandit feedback and finite budget constraints.
method Proposes a generic algorithm covering various arm elimination strategies and derives lower bounds.
result Demonstrates sufficient and necessary budget requirements for finding the best arm.

Given a vertex of interest in a network G1G_1, the vertex nomination problem seeks to find the corresponding vertex of interest (if it exists) in a second network G2G_2. A vertex nomination scheme produces a list of the vertices in G2G_2, ranked according to how likely they are judged to be the corresponding vertex of …

2017-11-15abs ↗pdf ↗

New Q-learning algorithms reduce regret in inventory control problems.

problem Efficiently learning optimal policies in inventory control problems with limited feedback.
method Proposed Elimination-Based Half-Q-Learning (HQL) and Full-Q-Learning (FQL) algorithms with theoretical regret bounds.
result HQL incurs ildeO(H3T) ilde{\mathcal{O}}(H^3\sqrt{ T}) regret, FQL incurs ildeO(H2T) ilde{\mathcal{O}}(H^2\sqrt{ T}) regret, independent of state and action space sizes.

Paper introduces robust learning from feature feedback, even with annotator errors.

problem Learning from human feedback on discriminative features, especially when annotators make mistakes.
method Develops a robust framework for learning with imperfect feedback, deriving regret bounds in adversarial and stochastic settings.
result Regret bounds independent of feature number, showing robust learning is not reducible to non-robust settings.

New protocol for online learning with partial feedback, extending classical methods.

problem Learning with partial feedback where only one acceptable label is observed per round.
method Introducing a collection version space to address the lack of direct extension of classical methods.
result Characterization of learnability in set-realizable regime using Partial-Feedback Littlestone dimension and Partial-Feedback Measure Shattering dimension.

634 vertex-transitive and over 10^103 non-vertex-transitive 27-vertex triangulations of octonionic projective plane.

problem Constructing and classifying triangulations of the octonionic projective plane.
method Combinatorial construction and analysis of symmetry groups.
result Found 634 vertex-transitive and over 10^103 non-vertex-transitive 27-vertex triangulations.

Active learning framework for optimizing human preferences in reinforcement learning.

problem Selecting most informative feedback for training models of human preferences.
method Proposes an active learning framework to collect preferential feedback online or offline.
result Errors in DPO logit estimates diminish with more feedback.

Unified framework for analyzing online convex optimization across various settings.

problem Analyzing online convex optimization in different settings and feedback types.
method Unified framework allowing systematic proposal and analysis of meta-algorithms.
result Comparable regret bounds for various feedback types and adversary types.

Efficiently identifies good policies by choosing contexts for human feedback.

problem Efficiently identifying good policies in applications with high feedback costs.
method Introduces offline contextual dueling bandit setting and an upper-confidence-bound style algorithm.
result Proves a regret bound and shows superior performance over uniformly sampled contexts.

New method for online learning IC models with node-level feedback.

problem Learning IC models with node-level feedback in social networks.
method Detailed analysis and online algorithm with O(T)\mathcal{O}( \sqrt{T}) cumulative regret.
result First confidence-region result and online algorithm for IC models with node-level feedback.

Unified framework for expert selection with bandit and lower-bound feedback.

problem Selecting the best expert in scenarios with bandit feedback and lower-bound information.
method Introduces a new feedback model combining bandit and lower-bound information, proving optimal regret bounds for modified Exp3 algorithms.
result Optimal regret bounds for modified Exp3 algorithms, generalizing both bandit and full-information settings.