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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,695 papers · 148 categories

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17345168 · Jun 202019922001200920172026
48 results for episodic planning

Study assesses health plan risk measures for Solvency Capital Requirement.

problem Assessing risk measures for health plans to meet Solvency Capital Requirement.
method Three-part regression model with three GLMs for claim counts, episode allocation, and severity.
result Reduction in regression models compared to traditional methods.

Long horizon reinforcement learning is as hard as short horizon learning.

problem Understanding the difficulty of long horizon reinforcement learning problems.
method Introduced new concepts: ε-net for optimal policies and Online Trajectory Synthesis algorithm.
result Proved that sample complexity scales logarithmically with the planning horizon, refuting the conjecture.

New algorithm reduces reinforcement learning complexity, approaching contextual bandits.

problem Episodic reinforcement learning's difficulty compared to contextual bandits.
method Proposes MVP algorithm with a new Bernstein-type bonus for episodic reinforcement learning.
result Achieves near-optimal regret bound of $O\left(\left(\sqrt{SAK} + S^2A ight) \poly\log \left(SAHK ight) ight)$, improving state-of-the-art results.

Novel approach to learning models based on subjective timescales for better exploration and decision-making.

problem Learning models over multi-step timescales in environments with intermediate states.
method Developed a subjective-timescale model (STM) based on episodic memories, enabling systematic variation of temporal extent of predictions.
result STM produces more informative action-conditioned roll-outs, leading to better decision-making and exploration.

Paper addresses offline policy evaluation in RL, achieving near-optimal bounds for various policy classes.

problem Evaluate all policies in a class simultaneously for offline RL.
method Uniform convergence in OPE for various policy classes, achieving optimal episode complexity.
result Achieves optimal episode complexity of O(H^3/d_mε^2) for identifying ε-optimal policies.

Planning has been very successful for control tasks with known environment dynamics. To leverage planning in unknown environments, the agent needs to learn the dynamics from interactions with the world. However, learning dynamics models that are accurate enough for planning has been a long-standing challenge, especiall…

2018-11-12abs ↗pdf ↗

We propose a new reinforcement learning algorithm for partially observable Markov decision processes (POMDP) based on spectral decomposition methods. While spectral methods have been previously employed for consistent learning of (passive) latent variable models such as hidden Markov models, POMDPs are more challenging…

2016-02-25abs ↗pdf ↗

New model for personalized online advertising with multi-user interaction.

problem Realistic online advertising scenarios with multiple users interacting simultaneously.
method Introduces Multi-User Contextual Cascading Bandit (MCCB) model and proposes UCBBP and AUCBBP algorithms.
result Proves UCBBP and AUCBBP achieve optimal regret bounds for multi-user context.

Retro* uses neural networks to efficiently find high-quality synthetic routes in organic chemistry.

problem Finding efficient synthetic routes in organic chemistry is challenging due to the vast search space.
method Retro* is a neural-based A*-like algorithm that learns a neural search bias to guide efficient best-first search.
result Retro* outperforms existing methods in both success rate and solution quality while being more efficient.

New algorithm reduces regret in stochastic shortest path problems.

problem Planning and control in environments with unknown dynamics and variable episode lengths.
method Developed an algorithm with a new regret bound of O(BSAK)O(B_\star |S| \sqrt{|A| K}).
result Guaranteed a significant reduction in regret compared to previous methods.

New RL algorithm achieves nearly optimal performance for linear MDPs.

problem Optimal reinforcement learning for episodic linear MDPs.
method Weighted linear regression with variance estimator and rare-switching policy.
result Achieves nearly minimax optimal regret ildeO(dH3K) ilde O(d\sqrt{H^3K}).

NIPA aims to translate brain learning mechanisms into scalable Bayesian inference.

problem Scalable Bayesian inference for large-scale statistical machine learning problems.
method Neural-inspired algorithm combining model-based, model-free, and episodic-control modules.
result Advances Bayesian methods and facilitates their application to deep learning.

Algorithm learns multiple tasks with minimal planning, achieving near-optimal performance.

problem Learning multiple tasks efficiently in a reinforcement learning setting.
method UCB Lifelong Value Distillation (UCBlvd) algorithm with structural assumption for shared exploration.
result Sublinear regret bound of ildeO((d3+dd)H4K) ilde{\mathcal{O}}(\sqrt{(d^3+d^\prime d)H^4K}) with O(dHlog(K))\mathcal{O}(dH\log(K)) planning calls.

Model predicts wound and episode-level readmission risk and time to re-admit.

problem Identify patients at high risk of re-admission to prevent wound recurrences and reduce healthcare costs.
method Data-driven analysis of wound care and episode-level patient data.
result Model achieves high recall and precision for predicting re-admission risk and time.

New algorithm for RL with horizon-free reward-free exploration for linear MDPs.

problem Reward-free reinforcement learning with long planning horizons.
method Uncertainty-weighted value-targeted regression with exploration-driven pseudo-reward and moment estimator.
result Horizon-free sample complexity of O(d2ε2)O(d^2\varepsilon^{-2}) for finding an ε\varepsilon-optimal policy.

ZoomRL learns efficient strategies for large state-action spaces using a metric.

problem Handling large state-action spaces in reinforcement learning.
method ZoomRL leverages continuous bandits to adaptively discretize the joint space.
result Achieves worst-case regret of $ ilde{O}(H^{ rac{5}{2}} K^{ rac{d+1}{d+2}})$.

Optimistic algorithm reduces regret in non-stationary linear MDPs.

problem Efficient learning in non-stationary linear MDPs with evolving reward and transition.
method OPT-WLSVI, an optimistic model-free algorithm using exponential weights.
result Achieves a regret bound of O~(d5/4H2Δ1/4K3/4)\widetilde{\mathcal{O}}(d^{5/4}H^2 Δ^{1/4} K^{3/4}).

Managing risk in dynamic decision problems is of cardinal importance in many fields such as finance and process control. The most common approach to defining risk is through various variance related criteria such as the Sharpe Ratio or the standard deviation adjusted reward. It is known that optimizing many of the vari…

2012-06-27abs ↗pdf ↗

New RL method learns K-step lookahead Q-functions for fixed-horizon MDPs.

problem Challenges in online reinforcement learning for non-episodic, finite-horizon MDPs.
method Introduces a K-step lookahead Q-function with a time-varying threshold for selecting actions.
result Achieves minimax optimal constant regret for K=1 and O(max((K1),CK1)SATlog(T))\mathcal{O}(\max((K-1),C_{K-1})\sqrt{SAT\log(T)}) regret for K ≥ 2.

The paper analyzes CMDPs, balancing exploration and exploitation to avoid constraint violations.

problem Balancing exploration and exploitation in CMDPs to satisfy constraints.
method Two approaches: optimistic planning and incremental updates of primal and dual variables.
result Both approaches achieve sublinear regret on utility and constraint violations, with stronger guarantees for the linear programming approach.

TensorPlan algorithm finds δ-optimal policies with poly(H,d)(H,d) queries under linearly realizable state-value function.

problem Efficient planning in MDPs with linearly realizable state-value function.
method TensorPlan algorithm using poly((dH/δ)A)((dH/δ)^A) simulator queries.
result First algorithm with polynomial query complexity using only linear-realizability of a single competing value function.

Algorithm tackles constrained reinforcement learning with concave-convex and knapsack constraints.

problem Constrained episodic reinforcement learning with concave rewards and convex constraints.
method Modular analysis with strong theoretical guarantees for concave-convex and knapsack settings.
result Significantly outperforms existing approaches in constrained episodic environments.

We consider online learning in episodic loop-free Markov decision processes (MDPs), where the loss function can change arbitrarily between episodes, and the transition function is not known to the learner. We show O~(LXAT)\tilde{O}(L|X|\sqrt{|A|T}) regret bound, where TT is the number of episodes, XX is the state space, $A…

2019-05-19abs ↗pdf ↗

We introduce two tactics to attack agents trained by deep reinforcement learning algorithms using adversarial examples, namely the strategically-timed attack and the enchanting attack. In the strategically-timed attack, the adversary aims at minimizing the agent's reward by only attacking the agent at a small subset of…

2017-03-08abs ↗pdf ↗

Many interesting real world domains involve reinforcement learning (RL) in partially observable environments. Efficient learning in such domains is important, but existing sample complexity bounds for partially observable RL are at least exponential in the episode length. We give, to our knowledge, the first partially …

2016-05-25abs ↗pdf ↗

Algorithm improves online learning in adversarial bandits.

problem Online learning in adversarial multi-armed bandits with non-uniform best arm distribution.
method Online-within-online setup, inner and outer learners, leveraging non-uniform empirical distribution of best arms.
result Improves regret bounds for non-uniform best arm distributions.

Reinforcement learning (RL) algorithms have made huge progress in recent years by leveraging the power of deep neural networks (DNN). Despite the success, deep RL algorithms are known to be sample inefficient, often requiring many rounds of interaction with the environments to obtain satisfactory performance. Recently,…

2018-05-19abs ↗pdf ↗

We introduce a new class of reinforcement learning methods referred to as {\em episodic multi-armed bandits} (eMAB). In eMAB the learner proceeds in {\em episodes}, each composed of several {\em steps}, in which it chooses an action and observes a feedback signal. Moreover, in each step, it can take a special action, c…

2015-08-04abs ↗pdf ↗

New rule reduces exploration regret to logarithmic, improving bad episode handling.

problem Improving exploration regret in average reward MDPs.
method Replacing Doubling Trick with Vanishing Multiplicative rule in EVI-based algorithms.
result Regret is logarithmic under the new rule, significantly better than linear.

FTPL method shows near-optimal regret bounds for AMDPs with bandit feedback.

problem Minimizing regret in AMDPs with adversarial losses and bandit feedback.
method Follow-the-Perturbed-Leader (FTPL) method for AMDPs.
result FTPL achieves near-optimal regret bounds for AMDPs with bandit feedback.

We introduce a lifelong language learning setup where a model needs to learn from a stream of text examples without any dataset identifier. We propose an episodic memory model that performs sparse experience replay and local adaptation to mitigate catastrophic forgetting in this setup. Experiments on text classificatio…

2019-06-03abs ↗pdf ↗