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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,657 papers · 148 categories

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60120179239 · May 202619922001200920172026
48 results for episodic control

State of the art deep reinforcement learning algorithms take many millions of interactions to attain human-level performance. Humans, on the other hand, can very quickly exploit highly rewarding nuances of an environment upon first discovery. In the brain, such rapid learning is thought to depend on the hippocampus and…

2016-06-14abs ↗pdf ↗

Logarithmic regret achieved in continuous-time linear-quadratic reinforcement learning.

problem Optimizing control actions in unknown continuous-time systems over a finite time horizon.
method Least-squares algorithm based on continuous-time observations and controls, with perturbation analysis and parameter estimation error analysis.
result Logarithmic regret bound of order O((lnM)(lnlnM))O((\ln M)(\ln\ln M)).

Bootstrap method for Markov chains in reinforcement learning.

problem Distributional consistency in finite controlled Markov chains with unknown control policies.
method Model-based bootstrap with novel LLN and CLT for visitation counts and transition increments.
result Asymptotically valid confidence intervals for value and QQ-functions in offline RL.

Deep reinforcement learning methods attain super-human performance in a wide range of environments. Such methods are grossly inefficient, often taking orders of magnitudes more data than humans to achieve reasonable performance. We propose Neural Episodic Control: a deep reinforcement learning agent that is able to rap…

2017-03-06abs ↗pdf ↗

Study shows how to control jump-diffusion processes with stable feedback controls in reinforcement learning.

problem Control jump-diffusion processes with unknown coefficients in reinforcement learning.
method Lipschitz continuous optimal feedback controls, stability analysis of forward-backward SDEs, least-squares algorithm.
result Achieves O(NlnN)O(\sqrt{N\ln N}) regret for linear-convex learning problems with jumps.

Proposes a new resampling method for off-policy evaluation in stochastic control.

problem Estimating policy performance from data generated under a different policy.
method K-nearest neighbor resampling procedure for off-policy evaluation.
result Statistical consistency results for the proposed method under weak conditions.

End-to-end deep reinforcement learning has enabled agents to learn with little preprocessing by humans. However, it is still difficult to learn stably and efficiently because the learning method usually uses a nonlinear function approximation. Neural Episodic Control (NEC), which has been proposed in order to improve s…

2019-04-03abs ↗pdf ↗

New framework for RL with linear-convex models reduces performance gap.

problem Continuous-time episodic reinforcement learning with unknown coefficients and convex objectives.
method Probabilistic framework and phase-based learning algorithm for optimal exploration-exploitation trade-off.
result Sublinear regrets achieved, matching best possible results in literature.

Study of multidimensional control problems with reflection controls.

problem Solving control problems with reflection controls in multidimensional settings.
method Gradient descent algorithm for polytope approximations, data-driven domain estimator, episodic learning algorithm.
result Data-driven solutions for unknown diffusion dynamics with sublinear regret.

New Q-learning algorithms reduce regret in inventory control problems.

problem Efficiently learning optimal policies in inventory control problems with limited feedback.
method Proposed Elimination-Based Half-Q-Learning (HQL) and Full-Q-Learning (FQL) algorithms with theoretical regret bounds.
result HQL incurs ildeO(H3T) ilde{\mathcal{O}}(H^3\sqrt{ T}) regret, FQL incurs ildeO(H2T) ilde{\mathcal{O}}(H^2\sqrt{ T}) regret, independent of state and action space sizes.

This paper tackles adaptive control of unknown Markov jump systems with sample complexity and regret bounds.

problem Adaptive control of unknown Markov jump systems with changing dynamics.
method Identification-based adaptive control using a system identification algorithm and certainty equivalent control.
result The proposed adaptive control scheme achieves O(T)\mathcal{O}(\sqrt{T}) regret, improving to O(polylog(T))\mathcal{O}(polylog(T)) with partial knowledge.

Proposes PIC and POIC for measuring task difficulty in RL.

problem Lack of metrics to measure task difficulty in RL.
method Introduces policy information capacity (PIC) and policy-optimal information capacity (POIC) as metrics based on mutual information.
result Empirically shows PIC and POIC correlate with task solvability better than alternatives.

Transfer and adaptation to new unknown environmental dynamics is a key challenge for reinforcement learning (RL). An even greater challenge is performing near-optimally in a single attempt at test time, possibly without access to dense rewards, which is not addressed by current methods that require multiple experience …

2019-10-17abs ↗pdf ↗

The success of popular algorithms for deep reinforcement learning, such as policy-gradients and Q-learning, relies heavily on the availability of an informative reward signal at each timestep of the sequential decision-making process. When rewards are only sparsely available during an episode, or a rewarding feedback i…

2018-05-25abs ↗pdf ↗

Control of non-episodic, finite-horizon dynamical systems with uncertain dynamics poses a tough and elementary case of the exploration-exploitation trade-off. Bayesian reinforcement learning, reasoning about the effect of actions and future observations, offers a principled solution, but is intractable. We review, then…

2015-10-13abs ↗pdf ↗

New approach uses Gaussian processes to learn and track complex systems with guaranteed accuracy.

problem Inaccurate first principle models for complex systems due to data complexity.
method Bayesian prediction error bound for Gaussian process regression, derived from kernel-based data density.
result Achieves vanishing tracking error with increasing data density, providing time-varying accuracy guarantees.

New RL algorithm achieves nearly optimal performance for linear MDPs.

problem Optimal reinforcement learning for episodic linear MDPs.
method Weighted linear regression with variance estimator and rare-switching policy.
result Achieves nearly minimax optimal regret ildeO(dH3K) ilde O(d\sqrt{H^3K}).

This work optimizes RL algorithms using entropy regularisation for continuous-time LQ problems.

problem Designing RL algorithms to balance exploration and exploitation in noisy environments.
method Entropy regularisation in two formulations: exploratory control and proximal policy update.
result Regret of O(N)\mathcal{O}(\sqrt{N}) for both learning algorithms over NN episodes.

A new method learns from multi-modal sequences with external memory.

problem Learning new modes in a dynamic environment without prior knowledge.
method Maintains a neural episodic memory with a Dirichlet Process prior to store mode descriptors and transfers knowledge through retrieval.
result Performs continual learning favorably compared to mainstream approaches.

Study nonparametric estimator for Markov chain transition matrices in offline setting.

problem Estimating transition matrices of finite controlled Markov chains from logged data.
method Developed sample complexity bounds and conditions for minimaxity.
result Achieving certain statistical risk requires balancing mixing properties and sample size.

Stochastic shortest path (SSP) is a well-known problem in planning and control, in which an agent has to reach a goal state in minimum total expected cost. In the learning formulation of the problem, the agent is unaware of the environment dynamics (i.e., the transition function) and has to repeatedly play for a given …

2020-02-23abs ↗pdf ↗

Algorithm tackles constrained reinforcement learning with concave-convex and knapsack constraints.

problem Constrained episodic reinforcement learning with concave rewards and convex constraints.
method Modular analysis with strong theoretical guarantees for concave-convex and knapsack settings.
result Significantly outperforms existing approaches in constrained episodic environments.

We consider online learning in episodic loop-free Markov decision processes (MDPs), where the loss function can change arbitrarily between episodes, and the transition function is not known to the learner. We show O~(LXAT)\tilde{O}(L|X|\sqrt{|A|T}) regret bound, where TT is the number of episodes, XX is the state space, $A…

2019-05-19abs ↗pdf ↗

When applied to training deep neural networks, stochastic gradient descent (SGD) often incurs steady progression phases, interrupted by catastrophic episodes in which loss and gradient norm explode. A possible mitigation of such events is to slow down the learning process. This paper presents a novel approach to contro…

2017-09-05abs ↗pdf ↗

Many interesting real world domains involve reinforcement learning (RL) in partially observable environments. Efficient learning in such domains is important, but existing sample complexity bounds for partially observable RL are at least exponential in the episode length. We give, to our knowledge, the first partially …

2016-05-25abs ↗pdf ↗

Algorithm improves online learning in adversarial bandits.

problem Online learning in adversarial multi-armed bandits with non-uniform best arm distribution.
method Online-within-online setup, inner and outer learners, leveraging non-uniform empirical distribution of best arms.
result Improves regret bounds for non-uniform best arm distributions.

NIPA aims to translate brain learning mechanisms into scalable Bayesian inference.

problem Scalable Bayesian inference for large-scale statistical machine learning problems.
method Neural-inspired algorithm combining model-based, model-free, and episodic-control modules.
result Advances Bayesian methods and facilitates their application to deep learning.

Reinforcement learning (RL) algorithms have made huge progress in recent years by leveraging the power of deep neural networks (DNN). Despite the success, deep RL algorithms are known to be sample inefficient, often requiring many rounds of interaction with the environments to obtain satisfactory performance. Recently,…

2018-05-19abs ↗pdf ↗

We introduce a new class of reinforcement learning methods referred to as {\em episodic multi-armed bandits} (eMAB). In eMAB the learner proceeds in {\em episodes}, each composed of several {\em steps}, in which it chooses an action and observes a feedback signal. Moreover, in each step, it can take a special action, c…

2015-08-04abs ↗pdf ↗

Sequential decision making is a typical problem in reinforcement learning with plenty of algorithms to solve it. However, only a few of them can work effectively with a very small number of observations. In this report, we introduce the progress to learn the policy for Malaria Control as a Reinforcement Learning proble…

2019-10-20abs ↗pdf ↗

This paper formalises the problem of online algorithm selection in the context of Reinforcement Learning. The setup is as follows: given an episodic task and a finite number of off-policy RL algorithms, a meta-algorithm has to decide which RL algorithm is in control during the next episode so as to maximize the expecte…

2017-01-30abs ↗pdf ↗