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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

169,051 papers · 148 categories

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48 results for environment simulation

A machine learning environment for detecting autonomous vehicle corner cases.

problem Testing autonomous driving software in the real world is difficult.
method Connecting CARLA simulation software to TensorFlow and custom AI client software.
result The system can identify situations where AI software fails to understand the scenario.

The paper proposes a method to learn from both simulation and real-world data.

problem Training autonomous systems in simulation and applying them to real-world environments.
method Balancing samples from simulation and real-world data using a replay buffer.
result The method achieves better performance in real-world tasks compared to training only in simulation.

New method transfers robotic control policies to unknown environments using a family of policies.

problem Transfer of robotic control policies trained in simulation to real hardware is difficult due to environment differences.
method Simultaneously learns a family of policies with different behaviors; searches for the best policy based on task performance.
result Demonstrates superior performance in unknown environments compared to other methods, overcoming larger modeling errors.

A lifelong learning architecture improves reinforcement learning policies using simulations and a DNC model.

problem Improving reinforcement learning policies in dynamic environments.
method Iterative training of a Reinforcement Learning agent and a DNC model in conjunction.
result DNC models can continually learn from pixels alone to simulate new tasks.

INTAGS uses interactive simulation to improve realism in multi-agent systems.

problem Challenges in developing realistic agent-based simulators for multi-agent systems.
method INTAGS introduces a novel metric to evaluate the difference between real and synthetic multi-agent systems, optimizing a stochastic policy in reinforcement learning to adapt to interactive sequential decision-making environments.
result INTAGS generates more realistic market data compared to state-of-the-art approaches.

Models that can simulate how environments change in response to actions can be used by agents to plan and act efficiently. We improve on previous environment simulators from high-dimensional pixel observations by introducing recurrent neural networks that are able to make temporally and spatially coherent predictions f…

2017-04-07abs ↗pdf ↗

FinRL-Meta creates diverse market environments for DRL in finance.

problem Inaccurate financial data and diverse market environments challenge DRL in finance.
method Open-source data processing tools, hundreds of market environments, and multiprocessing.
result FinRL-Meta improves DRL accuracy and speed in financial simulations.

Adversarial RL recovers agent rewards from financial market data simulations.

problem Recovering agent rewards in volatile financial markets with unknown dynamics.
method Adversarial inverse reinforcement learning in latent space simulations.
result Adversarial RL can robustly recover agent rewards from latent space representations of real market data.

Paper tackles AI driving competition challenges with mixed simulation and real-world data.

problem AI algorithms perform poorly in real-world environments compared to simulated ones and vice versa.
method Employed imitation learning on a mixed dataset to train algorithms equally well in all environments.
result Trained algorithms performed well in both simulated and real-world environments.

Paper tackles sim-to-real transfer in continuous domains with partial observations.

problem Lack of theoretical foundation for sim-to-real transfer in continuous domains with partial observations.
method Developed a new algorithm for infinite-horizon average-cost LQGs and established a regret bound.
result A popular robust adversarial training algorithm can learn competitive policies from simulation to real-world environments.

Deep learning agent improves pedestrian navigation in urban environments.

problem Autonomous driving among pedestrians in urban areas.
method Multi-objective deep reinforcement learning using a deep Q-learning variant.
result The multi-objective DQN agent outperforms single-objective DQN in various environments.

PPOPT uses pretraining to speed up reinforcement learning in physics simulations.

problem High computational costs and inefficiency in reinforcement learning with small training samples.
method A novel policy neural network architecture that combines pretraining and fully-connected networks.
result PPOPT outperforms classic PPO on small training samples in terms of rewards and stability.

Proposes a method for model-based RL in complex environments without perfect simulators.

problem Lack of cheap and perfect simulators in real-world tasks.
method Induces a world program by learning dynamics and actions in graph-based environments.
result World program enables complex planning tasks in environments without perfect simulators.

We present the use of the fitted Q iteration in algorithmic trading. We show that the fitted Q iteration helps alleviate the dimension problem that the basic Q-learning algorithm faces in application to trading. Furthermore, we introduce a procedure including model fitting and data simulation to enrich training data as…

2018-05-18abs ↗pdf ↗

A new neural network model simulates financial markets without assuming underlying dynamics.

problem Modeling financial time series without assuming underlying dynamics.
method Neural network based generative model using a parsimonious Variational Autoencoder framework.
result Works reliably in small data environments, providing a new performance evaluation metric.

A game environment simulates competition among many agents for resources.

problem Understanding large-scale multiagent interactions and resource competition.
method Developed a persistent, massively multiplayer AI environment.
result Population size affects the development of skillful behaviors and niche differentiation.

Bayesian segmentation and uncertainty estimation improve 3D model accuracy for factory planning.

problem Generating accurate 3D models from outdated and incomplete 2D data.
method Bayesian neural network for point cloud segmentation and entropy-based uncertainty estimation.
result Bayesian segmentation network significantly improves model accuracy and object identification.

JAX MD enables differentiable physics simulations for molecular dynamics.

problem Performing efficient and differentiable physics simulations for molecular dynamics.
method Differentiable physics simulation environments, interaction potentials, neural networks, flexible primitives.
result Differentiable physics simulations can be used for meta-optimization and scaling to large particle systems.

LLMs can simulate human investment attitudes based on personality traits.

problem Investigating how LLMs mimic human investment behaviors.
method Simulated investment task using LLM personas with specific Big Five personality profiles.
result LLMs can produce meaningful behavioural differences in investment tasks that align with human traits.

Imaginative RL uses GANs to simulate real environments, making RL more efficient.

problem Lack of data efficiency and safety constraints in reinforcement learning.
method Generative Adversarial Imaginative Reinforcement Learning (GAIL) algorithm.
result The proposed algorithm more efficiently utilizes real-world experience.

A new method learns to prioritize and use multiple views of an environment for better decision-making.

problem Learning from multiple views of an environment to improve decision-making.
method Attention-based deep reinforcement learning to dynamically attend to views of the environment.
result The method improves performance in complex 3D environments with obstacles.

DIVA generates diverse tasks for complex simulators, enabling adaptive agent training.

problem Lack of diverse training data for complex, open-ended simulators.
method Evolutionary approach using domain randomization and procedural generation.
result Successfully trains adaptive agent behavior in complex simulators.

A method to learn robust policies for environments with model mismatches.

problem Training agents in high-stakes scenarios with mismatched training and real environments.
method Formalizes the perturbation as a zero-sum game to find Nash Equilibrium, which corresponds to the robust policy.
result Our algorithm can find a near-optimal robust policy with high probability using polynomial samples.

Bayesian optimisation has been successfully applied to a variety of reinforcement learning problems. However, the traditional approach for learning optimal policies in simulators does not utilise the opportunity to improve learning by adjusting certain environment variables: state features that are unobservable and ran…

2016-05-24abs ↗pdf ↗

The ability to generalize is an important feature of any intelligent agent. Not only because it may allow the agent to cope with large amounts of data, but also because in some environments, an agent with no generalization capabilities cannot learn. In this work we outline several criteria for generalization, and prese…

2015-04-09abs ↗pdf ↗

StockAgent uses AI to simulate real-world stock trading, analyzing external factors and profitability.

problem Investors need to understand how external factors affect stock trading.
method Developed StockAgent, a multi-agent system driven by large language models.
result Identified how external factors impact trading behavior and profitability.

Proposes a method to improve reinforcement learning in multi-view environments.

problem Improving policy learning in environments with partial observability.
method Actor-Critic-Attention Mechanism for generating a single feature representation from multiple views.
result Our method outperforms state-of-the-art baselines on various complex 3D environments.

Band-limited SAC improves learning efficiency and stability in simulated environments.

problem Improving sample efficiency and stability in SAC algorithms.
method Artificially bandlimiting the target critic's spatial resolution using a convolutional filter.
result Bandlimited SAC outperforms classic twin-critic SAC in various Gym environments and is more stable.