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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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197394591788 · Jun 202019922001200920172026
48 results for deep design

New deep learning method simplifies parameter estimation design.

problem Optimal experimental design for parameter estimation with non-linear systems.
method Training a deep network as a Likelihood Free Estimator to simplify design process.
result Deep design improves parameter recovery quality and simplifies design process.

We use deep reinforcement learning to optimize experimental designs efficiently.

problem Optimizing sequential experimental designs with limited exploration and black-box models.
method Reduced the optimal design problem to an MDP and solved it with deep reinforcement learning.
result Our approach achieves state-of-the-art performance on both continuous and discrete design spaces.

DeepRF_SLR uses deep reinforcement learning to design shorter RF pulses.

problem Designing efficient RF pulses for MRI sequences.
method Optimizing the root pattern of SLR polynomial using deep reinforcement learning and greedy tree search.
result DeepRF_SLR generates shorter duration RF pulses in less time compared to conventional methods.

This paper reviews deep learning and knowledge-based methods for molecular design.

problem Optimizing molecular properties for scientific advances and process performance.
method Survey of deep learning and knowledge-based methods for molecular design.
result Deep learning models show promise in overcoming computational challenges.

Paper proposes a faster method for evaluating DNN hardware and software designs.

problem Reducing time for evaluating different DNN hardware and software designs.
method Using virtual hardware models to estimate DNN performance at the concept phase.
result Up to 92% accuracy in predicting DNN inference processing time.

Paper proposes a new method for designing materials using deep learning.

problem Designing high-performance material distributions from given distributions.
method Iterative process of selecting, generating, and merging material distributions using a deep generative model.
result The method improves material performance through iterative refinement.

Machine learning has made tremendous progress in recent years and received large amounts of public attention. Though we are still far from designing a full artificially intelligent agent, machine learning has brought us many applications in which computers solve human learning tasks remarkably well. Much of this progre…

2019-08-22abs ↗pdf ↗

Researchers use active subspaces to quantify uncertainty in deep generative models for molecular design.

problem Uncertainty quantification in deep generative models for molecular design due to high parameter space.
method Leveraging active subspaces to approximate posterior distribution over low-dimensional parameters.
result The proposed UQ scheme effectively estimates epistemic uncertainty in high-dimensional parameter space without altering model architecture.

New method for selecting data points in deep learning models.

problem Selecting data points for overparameterized deep learning models.
method Proposes a new experimental design strategy for overparameterized regression and interpolation.
result Demonstrates the effectiveness of the new method in single shot deep active learning.

This paper tackles co-design of neural hardware and software to improve efficiency.

problem Designing efficient deep learning systems that consider both hardware and software optimizations together.
method Developed a constrained Bayesian optimization framework to automatically identify profitable design points in the joint hardware/software design space.
result Improved energy-delay product by 18% (ResNet) and 40% (DQN) over hand-tuned systems.

We propose a new low-cost machine-learning-based methodology which assists designers in reducing the gap between the problem and the solution in the design process. Our work applies reinforcement learning (RL) to find the optimal task-oriented design solution through the construction of the design action for each task.…

2019-03-13abs ↗pdf ↗

MO-PaDGAN generates diverse, high-performance designs with multiple metrics.

problem Challenges in generating diverse, high-performance designs with multiple metrics.
method MO-PaDGAN uses a new Determinantal Point Processes based loss function for probabilistic modeling of diversity and performances.
result MO-PaDGAN expands the design space towards high-performance regions and generates new designs with high diversity and performances.

Torch-Points3D simplifies 3D deep learning research and reproducibility.

problem Lack of transparency and reproducibility in 3D deep learning research.
method Modular framework with quality-of-life features, standardized protocols, and open-source implementation.
result Facilitates fair and rigorous evaluation of 3D deep learning methods.

Efficient deep learning computing requires algorithm and hardware co-design to enable specialization: we usually need to change the algorithm to reduce memory footprint and improve energy efficiency. However, the extra degree of freedom from the algorithm makes the design space much larger: it's not only about designin…

2019-04-24abs ↗pdf ↗

Automates design of lightweight neural networks for image classification.

problem Designing efficient neural networks for edge devices with limited computational resources.
method Uses the Mesh Adaptive Direct Search (MADS) algorithm to optimize network architecture.
result Achieves comparable performance to standard methods with fewer design trials.

DESMILES uses deep learning to improve drug discovery by optimizing molecule properties.

problem Improving the efficiency and accuracy of drug discovery through better molecular design.
method DESMILES is a deep neural network model that optimizes molecular properties for drug discovery.
result DESMILES achieved a 77% lower failure rate in modifying molecules to inhibit the dopamine receptor D2 compared to state-of-the-art models.

Generative thermal design learns optimal shapes using multi-agent reinforcement learning.

problem Complex thermal design challenges due to convection-diffusion equation and boundary interactions.
method Cooperative multi-agent deep reinforcement learning with continuous geometric representation.
result Framework learns optimal design strategies without shape derivation or differentiable objectives.

iDAD uses neural networks to quickly adapt experiments without likelihoods.

problem Performing adaptive experiments in real-time with implicit models.
method iDAD learns a design policy network upfront to make quick design decisions.
result iDAD can make design decisions in milliseconds, unlike traditional BOED approaches.

Paper proposes ECOC for deep neural network ensembles to improve performance.

problem Designing an ensemble of deep networks is time-consuming and often not beneficial.
method ECOC framework applied to deep networks, with design strategies to balance accuracy and complexity.
result Proposed combinatory technique achieves highest classification performance.

A framework uses deep generative modeling to design metamaterials efficiently.

problem Designing metamaterials with complex properties is challenging due to high-dimensional design space and high computational cost.
method A variational autoencoder (VAE) and a regressor are trained on a large database to map microstructures to a latent space, enabling interpolation and manipulation of microstructures.
result The latent space provides a distance metric for shape similarity and encoding meaningful patterns of variation, enabling efficient design of microstructures and multiscale systems.

DAD learns to design experiments quickly, outperforming traditional methods.

problem Real-time decision-making in sequential Bayesian experimental design.
method Amortized design network trained with contrastive information bounds.
result DAD outperforms alternative strategies on various problems.

We propose generative neural network methods to generate DNA sequences and tune them to have desired properties. We present three approaches: creating synthetic DNA sequences using a generative adversarial network; a DNA-based variant of the activation maximization ("deep dream") design method; and a joint procedure wh…

2017-12-17abs ↗pdf ↗

The study of deep recurrent neural networks (RNNs) and, in particular, of deep Reservoir Computing (RC) is gaining an increasing research attention in the neural networks community. The recently introduced Deep Echo State Network (DeepESN) model opened the way to an extremely efficient approach for designing deep neura…

2017-12-12abs ↗pdf ↗

New method designs antimicrobial peptides with high potency and low toxicity.

problem Designing potent antimicrobial drugs with low toxicity.
method CLaSS method using deep generative autoencoder and atomistic simulations.
result Design and synthesis of two novel AMPs with high potency and low toxicity.

DABS uses a policy network to select experiments in high-dimensional design spaces.

problem Adaptive factorial screening in high-dimensional discrete design spaces.
method DABS learns a policy network offline to sequentially select experiments, incorporating sparsity and interactions via a spike-and-slab prior.
result DABS achieves superior accuracy and scalability over classical and Bayesian baselines under tight experimental budgets.

Study on shortcuts in deep networks, revealing their layer-wise distribution and impact.

problem Understudied impact of shortcuts on feature representations in deep networks.
method Layer-wise localization through counterfactual training on clean and skewed datasets.
result Shortcuts are distributed throughout the network, not localized in specific layers.