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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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16334965 · Feb 202019922001200920172026
48 results for cooperative game

Analyzes gaming in federated learning systems and provides design principles.

problem Gaming and cooperation in federated learning systems under partial observability.
method Developed an analytical framework to separate welfare-improving behavior from metric gaming.
result Derived threshold conditions for deterring harmful gaming and preserving cooperation.

The paper extends game theory using Hodge theory on graphs.

problem Generalizing Shapley's value allocation formula for cooperative games on graphs.
method Connecting stochastic path integrals to Hodge-theoretic Poisson's equations on graphs.
result The value allocation operator is the solution to Poisson's equation in combinatorial Hodge theory.

Paper explores alternative cooperative game theory methods for machine learning feature attribution.

problem Debate over Shapley values' relevance in feature attribution.
method Introduces Weber and Harsanyi sets as alternative allocation schemes.
result Provides a coherent framework for designing robust feature attributions.

New method attributes feature uncertainty in ML models using cooperative game theory.

problem Lack of feature-level uncertainty attribution in explainable AI.
method Proposes a novel, model-agnostic uncertainty attribution method using cooperative game theory and conformal prediction.
result Demonstrates improved runtime efficiency and practical utility in real-world applications.

Fair insurance contracts are designed to handle default risk using cooperative game theory.

problem Designing fair insurance contracts in the presence of default risk.
method Cooperative game theory to specify premiums and participation in benefit.
result Fair benefit participation emerges as a game outcome involving residual risks.

The paper explores when and why value decomposition algorithms work in cooperative multi-agent reinforcement learning.

problem The applicability and convergence properties of value decomposition algorithms in cooperative multi-agent reinforcement learning are unclear.
method The paper introduces decomposable games and proves that applying the multi-agent fitted Q-Iteration algorithm leads to an optimal Q-function in these games.
result The paper offers theoretical insights into when and why value decomposition algorithms converge in cooperative multi-agent reinforcement learning.

New measure of feature influence in classification problems considering feature dependencies.

problem Measuring the influence of features in classification problems with dependencies.
method Developed a new measure based on cooperative game theory, providing axiomatic characterization and demonstrating its equivalence to the Banzhaf-Owen value.
result The proposed influence measure effectively characterizes feature importance in classification problems with feature dependencies.

CGAs estimate team performance from data, simplifying SV computation.

problem Predicting and rewarding team performance using game theory.
method Cooperative game abstractions (CGAs) for estimating characteristic functions from data.
result CGAs enable linear-time computation of Shapley Value for team contributions.

Unified framework for feature-based explanations using ANOVA and game theory.

problem Differences between feature-based explanations methods limit their applicability.
method Introduces a unified framework combining fANOVA and cooperative game theory.
result Uncovered similarities and differences between various explanation techniques.

Framework for games with uncertain parameters, ensuring no player can improve by changing strategy.

problem Non-cooperative games with globally uncertain parameters and no common prior.
method Mixed strategies and subjective priors, Extended Equilibrium defined by fixed-point argument.
result Existence of Extended Equilibrium under certain conditions.

Recent breakthroughs in AI for multi-agent games like Go, Poker, and Dota, have seen great strides in recent years. Yet none of these games address the real-life challenge of cooperation in the presence of unknown and uncertain teammates. This challenge is a key game mechanism in hidden role games. Here we develop the …

2019-06-05abs ↗pdf ↗

AGI modifies utility function to cooperate, conflicting with orthogonality thesis.

problem AGI modifying utility function to improve cooperation, conflicting with orthogonality thesis.
method Observing and influencing interactions, converging to similar utility functions.
result AGIs in competitive environments may optimize for favorable influence.

The paper analyzes a game where players must balance short-term and long-term interests, leading to cooperative or competitive outcomes.

problem Analyzing time inconsistency in inter-personal decision-making under non-exponential discounting.
method Iterative procedures and Zorn's lemma to find Nash equilibria between players' intra-personal equilibria.
result Inter-personal equilibria exist and depend on the impatience levels of the players.

In the present work we propose an original analytical model of coopetitive game. We try to apply this analytical model of coopetition - based on game theory and conceived at a macro level - to the Greek crisis, suggesting feasible solutions in a cooperative perspective for the divergent interests which drive the econom…

2011-06-17abs ↗pdf ↗

Learning to cooperate with friends and compete with foes is a key component of multi-agent reinforcement learning. Typically to do so, one requires access to either a model of or interaction with the other agent(s). Here we show how to learn effective strategies for cooperation and competition in an asymmetric informat…

2018-08-06abs ↗pdf ↗

Study explores optimal strategies in games with multiple players and mean-field interactions.

problem Optimal strategies in games with multiple players and mean-field interactions.
method Exploration of three different notions of optimality, including mean-field control solution, mean-field coarse correlated equilibria, and mean-field Nash equilibria.
result Approximation of cooperative and competitive equilibria in large NN-player games by mean-field control and mean-field equilibria.

Improved KernelSHAP via linear regression for ML model interpretation.

problem Efficiently estimating Shapley values in model-agnostic settings.
method Revisiting KernelSHAP via linear regression, developing techniques for convergence and uncertainty.
result Original KernelSHAP incurs negligible bias for significant variance reduction.

Maker-taker fees can prevent algorithmic cooperation in market making, but not always.

problem Unexpected cooperation among independent algorithms in market making.
method Modeling market making as a repeated game, experimental analysis of transaction costs and rebates.
result Maker-taker fee models can destabilize cooperation, but not always with a specific relationship between costs and rebates.

A new approach for cooperative multi-agent reinforcement learning with limited communication, reducing the number of communication rounds.

problem Limited communication in decentralized MARL systems leads to outdated information and unstable learning.
method Base policy prediction technique to estimate gradients and collect samples for a sequence of base policies.
result The proposed algorithm converges to an ε-Nash equilibrium with significantly fewer communication rounds and samples.

New algorithm reduces individual regret and communication costs in cooperative bandits.

problem Optimal individual and group regret in cooperative multi-agent bandits.
method Integrates a new communication policy into a learning algorithm.
result Achieves optimal individual regret and constant communication costs.

Paper proposes efficient UAV placement for aerial base stations.

problem Efficient placement of UAVs as aerial base stations to serve varying traffic demand.
method Modeling UAV deployment as a non-cooperative game and using a learning-based algorithm to update UAV locations.
result Significant performance gains up to 52% and 74% in terms of throughput and dropped users compared to an optimized baseline algorithm.

Interval bankruptcy problems arise in situations where an estate has to be liquidated among a fixed number of creditors and uncertainty about the amounts of the claims is modeled by intervals. We extend in the interval setting the classical results by Curiel, Maschler and Tijs (1987) that characterize division rules wh…

2013-01-07abs ↗pdf ↗

Paper tackles delays in multi-agent reinforcement learning, improving performance.

problem Challenges in reinforcement learning due to delays in real-world systems.
method Proposes a novel framework for multi-agent reinforcement learning with delays, using Delay-Aware Markov Games and centralized-decentralized training.
result Demonstrates significant improvement in performance with delay-aware multi-agent reinforcement learning.

The Shapley value theory is used for risk allocation in non-orthogonal risk factors.

problem Risk allocation among non-orthogonal risk factors in financial portfolios.
method Using Shapley value from cooperative game theory to allocate risk contributions.
result Explicit formulas and numerical algorithms for calculating risk allocations are derived.

Paper assesses how features influence classification of COVID-19 patients.

problem Evaluating the influence of features on classification problems.
method Introduced a measure of feature influence using Shapley value of cooperative games, with axiomatic characterisation.
result Validated the performance of the measure through experiments on COVID-19 patients.

A new framework quantifies how model explanations influence each other.

problem Understanding how different model explanations interact and influence each other.
method Introducing the metagame, a conceptual framework for measuring second-order interaction effects of model explanations using Shapley values.
result Meta-attributions provide directional insights into how feature interactions influence model explanations.

The paper introduces Absolute Shapley Value to handle negative contributions in machine learning model training.

problem Negative marginal contributions in machine learning model training.
method Investigates three philosophies: Original Shapley Value, Zero Shapley Value, and Absolute Shapley Value.
result Absolute Shapley Value significantly outperforms other definitions in evaluating data importance.

This research simplifies computation of feature attribution methods under certain conditions.

problem Computational complexity of feature attribution methods, especially power indices.
method Identifying conditions for polynomial computation and introducing new indices.
result Conditions for efficient computation of feature attribution methods are identified.

Tab-Shapley identifies top-k anomalies in tabular data quality insights.

problem Challenges in identifying anomalies in unlabeled tabular datasets.
method Cooperative game theory using Shapley values to quantify attribute contributions.
result Efficiently identifies top-k tabular data quality insights using closed-form Shapley values.

Research tackles alliance formation in many-player zero-sum games, showing reinforcement learning fails but a contract mechanism can help.

problem Tackles the challenge of alliance formation in many-player zero-sum games.
method Demonstrates the social dilemma aspect of alliance formation, introduces a contract mechanism to augment reinforcement learning.
result Naïve reinforcement learning fails to form alliances, but a contract mechanism can help.

Paper studies competitive networks where teams aim to minimize their own objectives, adapting to each other's strategies.

problem Competitive networks where teams have conflicting objectives.
method Proposes diffusion learning algorithms for two classes of network games: zero-sum and non-zero-sum.
result Stability performance of proposed algorithms analyzed and demonstrated through experiments.