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arXiv research

A locally-built, LLM-digested index of recent arXiv papers in quant finance, geometry/topology, and statistical ML — keyword search served straight from SQLite on this machine.

168,742 papers · 148 categories

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4386128171 · Jun 202019922001200920172026
48 results for bandit signals

BLOB combines organic and bandit signals for better user interest estimation.

problem Combining organic and bandit signals for improved user interest estimation.
method Bayesian Latent Organic Bandit (BLOB) model using variational auto-encoders and local re-parametrization.
result BLOB outperforms organic and bandit-based methods in both organic and bandit-rich environments.

New action poisoning attacks improve LinUCB's performance by changing action signals.

problem Improving understanding of adversarial attacks on contextual bandit algorithms.
method Proposed action poisoning attacks in white-box and black-box settings.
result Action poisoning attacks can force LinUCB to pull a target arm frequently with low cost.

Paper tackles federated linear bandit learning with AirComp for noisy channels.

problem Minimize cumulative regret in federated linear bandit learning.
method Proposes a federated linear bandits scheme using over-the-air computation (AirComp) over noisy fading channels.
result Determines the regret bound of the proposed scheme.

We study adversarial attacks that manipulate the reward signals to control the actions chosen by a stochastic multi-armed bandit algorithm. We propose the first attack against two popular bandit algorithms: εε-greedy and UCB, \emph{without} knowledge of the mean rewards. The attacker is able to spend only logarithmic …

2018-10-29abs ↗pdf ↗

New framework uses user feedback in CB problems for better decision-making.

problem Improving decision-making in contextual bandit problems with user-triggered feedback.
method Developed a new framework to leverage user-triggered feedback in CB problems, robust to feedback bias.
result Improved regret guarantees for CB algorithms using user feedback.

Study tests feasibility of linear programs with bandit feedback.

problem Testing feasibility of unknown linear programs with bandit feedback.
method Developed a novel test based on low-regret algorithms and a nonasymptotic law of iterated logarithms.
result Proved that the test is reliable and adapts to the signal level, with mean sample costs scaling as \( \widetilde{O}(d^2/Γ^2) \).

This paper analyzes the multi-armed bandit problem using frequency-domain methods.

problem The exploration-exploitation trade-off in sequential decision-making.
method Proposes a frequency-domain analysis framework, reformulating the bandit process as a signal processing problem.
result Confidence bound term in UCB algorithm is equivalent to a time-varying gain in frequency domain.

We describe MELEE, a meta-learning algorithm for learning a good exploration policy in the interactive contextual bandit setting. Here, an algorithm must take actions based on contexts, and learn based only on a reward signal from the action taken, thereby generating an exploration/exploitation trade-off. MELEE address…

2019-01-23abs ↗pdf ↗

This paper tackles fair online decision-making in contextual bandits, achieving optimal performance and fairness.

problem Fairness in online decision-making systems under strategic manipulation.
method Develops algorithms for linear and smooth reward functions, maintaining fairness and optimal regret.
result Achieves nearly minimax-optimal regret with strong fairness guarantees, even in the presence of attacks.

We formulate the problem of sampling and recovering clustered graph signal as a multi-armed bandit (MAB) problem. This formulation lends naturally to learning sampling strategies using the well-known gradient MAB algorithm. In particular, the sampling strategy is represented as a probability distribution over the indiv…

2018-05-15abs ↗pdf ↗

DG improves policy gradient efficiency by selectively backpropagating only valuable samples.

problem Expensive backward passes in policy gradient methods reduce efficiency.
method Introduces 'delight' as a forward-pass signal of learning value and a Kondo gate to selectively backpropagate.
result Selective backpropagation reduces backward pass costs without sacrificing learning quality.

New bounds for high-dimensional sparse linear bandits, balancing information and regret.

problem Stochastic linear bandits with high-dimensional sparse features.
method Derivation of minimax regret lower and upper bounds for explore-then-commit algorithm.
result Optimal rate of Θ(n2/3)Θ(n^{2/3}) for data-poor regime, complemented by O(n)O(\sqrt{n}) under signal magnitude assumption.

Multi-armed bandit problems are receiving a great deal of attention because they adequately formalize the exploration-exploitation trade-offs arising in several industrially relevant applications, such as online advertisement and, more generally, recommendation systems. In many cases, however, these applications have a…

2013-06-04abs ↗pdf ↗

This work explores adaptive strategies for multi-armed bandits with causal structure, achieving optimal regret bounds.

problem Adapting to causal structure in multi-armed bandits with additional observed variables.
method Reduction to linear bandits and establishment of Pareto optimal frontier of adaptive rates.
result Established upper and lower bounds on adaptive rates, resolving open questions.

Contextual bandits are online learners that, given an input, select an arm and receive a reward for that arm. They use the reward as a learning signal and aim to maximize the total reward over the inputs. Contextual bandits are commonly used to solve recommendation or ranking problems. This paper considers a learning s…

2019-10-11abs ↗pdf ↗

We consider a setting where multiple players sequentially choose among a common set of actions (arms). Motivated by a cognitive radio networks application, we assume that players incur a loss upon colliding, and that communication between players is not possible. Existing approaches assume that the system is stationary…

2019-02-21abs ↗pdf ↗

New algorithm tackles non-stationary delayed feedback in recommender systems.

problem Challenges in learning from delayed feedback in non-stationary environments.
method Developed a UCRL-based algorithm for non-stationary, delayed bandits with intermediate observations.
result Sublinear regret guarantees for the proposed algorithm in non-stationary delayed environments.

In machine learning, the notion of multi-armed bandits refers to a class of online learning problems, in which an agent is supposed to simultaneously explore and exploit a given set of choice alternatives in the course of a sequential decision process. In the standard setting, the agent learns from stochastic feedback …

2018-07-30abs ↗pdf ↗

Autonomous systems can be used to search for sparse signals in a large space; e.g., aerial robots can be deployed to localize threats, detect gas leaks, or respond to distress calls. Intuitively, search algorithms may increase efficiency by collecting aggregate measurements summarizing large contiguous regions. However…

2016-12-02abs ↗pdf ↗

New algorithm optimizes long-term user satisfaction in recommendation systems.

problem Optimizing long-term user satisfaction in recommendation systems with delayed rewards.
method Developed a predictive model of delayed rewards and a bandit algorithm that balances exploration and exploitation.
result Our approach results in substantially better performance compared to short-term or delayed optimization.

The paper examines A/B tests in recommendation systems to detect biased algorithm comparisons due to shared data.

problem Bias in comparing recommendation algorithms due to shared data.
method Formalized as a multi-armed bandit problem, analyzed the sign of difference-in-means estimator vs true GTE.
result Data sharing can lead to biased comparisons of recommendation algorithms, and a detection procedure is proposed.

Paper proposes a risk-aware decision-making framework for real-world sequential decisions.

problem Real-world sequential decision-making problems often have critical constraints that learning solutions often neglect.
method Actor multi-critic architecture with risk characterization.
result Our approach consistently satisfies system constraints with minimal performance toll.

New algorithm optimizes for long-term user satisfaction in delayed reward settings.

problem Optimizing for long-term user satisfaction in delayed reward settings.
method Developed a predictive model of delayed rewards and a bandit algorithm that combines rewards and surrogate outcomes.
result Our algorithm significantly outperforms methods that optimize for short-term proxies or rely solely on delayed rewards.

Develops a flexible batched experimentation framework for limited adaptivity.

problem Challenges of continual reallocation in bandit algorithms with delayed feedback.
method Computational framework leveraging Gaussian sequential experiment and dynamic programming.
result Improves statistical power over standard methods, even compared to Bayesian bandit algorithms.

A learning algorithm optimizes beamforming for holographic transceivers in far-field communication.

problem Optimal phase-shifts for beamforming in holographic transceivers are challenging due to unknown receiver locations and large phase-shifts.
method Developed a learning algorithm using a fixed-budget multi-armed bandit framework to learn optimal phase-shifts.
result The algorithm, HoloBeam, outperforms state-of-the-art methods in beamforming optimization.

Paper tackles LDP bandits learning with improved results and sub-linear regret.

problem Contextual bandits learning with LDP privacy constraints.
method Simple black-box reduction frameworks for context-free bandits, extended to GLB.
result First result for BCO with multi-point feedback under LDP, sub-linear regret for GLB.

Paper solves stochastic contextual linear bandits using linear bandit algorithms.

problem Stochastic contextual linear bandits with unknown context distribution.
method Establishes a reduction framework to convert to linear bandit problems.
result Achieves nearly optimal regret bound of O(dTlogT)O(d\sqrt{T\log T}).

Graph-Triggered Bandits unify rested and restless bandits with graph-defined arm interactions.

problem Modeling sequential decision-making problems with evolving arm rewards.
method Graph-Triggered Bandits (GTBs) framework that generalizes rested and restless bandits using a graph.
result Rested and restless bandits are special cases of GTBs for suitable graphs.

New definition resolves ambiguity in non-stationary bandit classification.

problem Ambiguity in classifying non-stationary bandits using existing definitions.
method Introducing a formal definition that resolves ambiguity and provides a unified approach.
result Unified approach applicable to both Bayesian and frequentist formulations, resolves classification issues.

A framework for auto-tuning hyper-parameters in contextual bandit algorithms.

problem Auto-tuning hyper-parameters in real-time for contextual bandit algorithms.
method Proposes a Syndicated Bandits framework to learn multiple hyper-parameters dynamically.
result Achieves optimal regret bounds under certain scenarios and handles multiple contextual bandit algorithms.