Paper tackles LDP bandits learning with improved results and sub-linear regret.
problem Contextual bandits learning with LDP privacy constraints.
method Simple black-box reduction frameworks for context-free bandits, extended to GLB.
result First result for BCO with multi-point feedback under LDP, sub-linear regret for GLB.
New algorithm learns optimal exploration parameters for contextual bandits.
problem Learning optimal exploration in contextual bandits.
method Proposes two algorithms that learn optimal exploration parameters online based on context and reward.
result Demonstrates improved performance in learning optimal exploration compared to traditional methods.
PAC-Bayesian analysis improves lifelong learning in multi-armed bandits.
problem Improving lifelong learning in multi-armed bandits.
method PAC-Bayesian analysis for deriving lower bounds and proposing lifelong learning algorithms.
result Proposed algorithms outperform baseline methods in lifelong multi-armed bandit problems.
The paper tackles lifelong learning in multi-armed bandits, aiming to minimize average regret over multiple tasks.
problem Minimizing average regret in multi-armed bandits over multiple tasks.
method Confidence interval tuning of UCB algorithms and greedy algorithms applied to a bandit over bandit approach.
result Empirical improvement over previous work in the mortal bandit problem.
New meta-learning approach for bandit policies that achieve high average reward.
problem Designing bandit policies that balance between worst-case and Bayesian assumptions.
method Differentiable parameterized policies optimized using policy gradients.
result Proposed algorithm achieves low regret and is practical for various bandit problems.
New approach combines semi-supervised learning and bandits for better predictions.
problem Online semi-supervised learning with bandit feedback for applications like clinical trials and ad recommendations.
method Adjusted Graph Convolutional Network (GCN) for contextual bandits, with semi-supervised missing rewards imputation.
result Developed multi-GCN embedded contextual bandit algorithms verified on real-world datasets.
New algorithm improves learning efficiency in multi-task contextual bandits.
problem Improving learning efficiency in multi-task contextual bandits.
method Alternating projected gradient descent (GD) and minimization estimator for low-rank feature matrix recovery.
result Proved regret bound for multi-task learning algorithm.
New method for contextual bandits with corrupted context.
problem Contextual bandits with corrupted context in online settings.
method Combining contextual bandit and multi-armed bandit approaches.
result Improved learning from all iterations, including corrupted ones.
Modified Meta-TS for linear contextual bandits reduces regret.
problem Optimizing decision-making in dynamic environments with context vectors.
method Meta-TSLB algorithm for linear contextual bandits, analyzing Bayes regret.
result Derives an O ( ( m + log ( m ) ) n log ( n ) ) O((m+\log(m))\sqrt{n\log(n)}) O (( m + log ( m )) n log ( n ) ) bound on Bayes regret. The study explores whether model selection guarantees apply to contextual bandits.
problem Applying model selection guarantees to contextual bandits.
method Investigates whether similar guarantees for model selection in statistical learning can be extended to contextual bandit learning.
result Initial findings suggest that model selection guarantees may not directly apply to contextual bandits.
Meta-learning bandits by reducing dimensionality with PCA.
problem Learning multiple bandit tasks with shared structure.
method Online Principal Component Analysis (PCA) for dimensionality reduction, combined with optimistic and Thompson sampling strategies.
result Significant reduction in expected regret compared to existing methods.
A framework for auto-tuning hyper-parameters in contextual bandit algorithms.
problem Auto-tuning hyper-parameters in real-time for contextual bandit algorithms.
method Proposes a Syndicated Bandits framework to learn multiple hyper-parameters dynamically.
result Achieves optimal regret bounds under certain scenarios and handles multiple contextual bandit algorithms.
Algorithm reduces regret in non-stationary bandits and meta-learning with optimal arms.
problem Sequential decision-making with changing task boundaries and optimal arms.
method Reduction to bandit submodular maximization, meta-learning algorithms.
result Regret bounds for both non-stationary and bandit meta-learning problems.
We analyze how batch learning impacts bandit problems.
problem Impact of batch learning in stochastic bandits.
method Policy-agnostic regret analysis, upper and lower bounds demonstration.
result The impact of batch learning can be measured in terms of online behavior.
Paper develops a private algorithm for multi-agent learning in bandits.
problem Private cooperative learning in decentralized systems.
method Developed extsc{FedUCB} algorithm for multi-agent learning.
result Improves pseudoregret bounds and empirical performance.
Stochastic multi-armed bandits form a class of online learning problems that have important applications in online recommendation systems, adaptive medical treatment, and many others. Even though potential attacks against these learning algorithms may hijack their behavior, causing catastrophic loss in real-world appli…
New method for contextual bandit with missing rewards.
problem Contextual bandit with missing rewards in online settings.
method Combining contextual bandit approach with unsupervised learning (clustering) to estimate missing rewards.
result Promising empirical results on real-life datasets.
Contextual bandit algorithms provide principled online learning solutions to balance the exploitation-exploration trade-off in various applications such as recommender systems. However, the learning speed of the traditional contextual bandit algorithms is often slow due to the need for extensive exploration. This poses…
A new framework for structured bandits using influence diagrams and variational Thompson sampling.
problem Complex statistical dependencies in structured bandit problems.
method Influence diagram framework, variational Thompson sampling, tracking structured posterior distribution.
result Empirically evaluated algorithms perform as well as or better than existing baselines.
New definition resolves ambiguity in non-stationary bandit classification.
problem Ambiguity in classifying non-stationary bandits using existing definitions.
method Introducing a formal definition that resolves ambiguity and provides a unified approach.
result Unified approach applicable to both Bayesian and frequentist formulations, resolves classification issues.
NeurWIN learns Whittle indices for restless bandits using deep reinforcement learning.
problem Finding optimal solutions for restless bandits with complex transition kernels.
method NeurWIN uses a neural network to learn Whittle indices, leveraging the Whittle indices' mathematical properties.
result NeurWIN outperforms other RL algorithms in solving three recently studied restless bandit problems.
Meta-learning improves performance in stochastic linear bandits.
problem Selecting a learning algorithm that performs well across multiple bandit tasks.
method Regularized OFUL algorithm with a bias vector, estimating bias within the learning-to-learn setting.
result Meta-learning strategies improve performance when the number of tasks grows and task variance is small.
New algorithm for context bandits with continuous actions.
problem Efficient decision-making with unknown action structures.
method Reduction-style algorithm combining supervised learning.
result Proven to work in general and validated with experiments.
MetaTS learns to explore better by meta-learning prior from bandit instances.
problem Efficient exploration in bandit problems.
method MetaThompson Sampling (MetaTS) that meta-learns the prior from bandit instances.
result MetaTS quickly adapts to unknown prior and achieves better exploration.
New algorithm uses Whittle index to improve Q-learning for restless bandits.
problem Optimizing decision-making in multiarmed restless bandits with average reward.
method Introduces a novel reinforcement learning algorithm combining Q-learning and Whittle index policy.
result Demonstrates significant computational gains and excellent empirical performance.
Paper tackles transfer learning for contextual multi-armed bandits under covariate shift.
problem Nonparametric contextual multi-armed bandits with covariate shift.
method Established minimax rate of convergence, proposed transfer learning algorithm.
result Achieved near-optimal statistical guarantees for learning in target domain.
Novel approach to contextual bandits using self-supervised learning.
problem Exploiting rich data representations in computer vision without explicit labels.
method Combining contextual bandit objective with self-supervision objective.
result Substantial gains in cumulative reward on computer vision datasets.
Gaussian prior and likelihood improve bandit learning performance.
problem Improving bandit learning with misspecified Gaussian distributions.
method An agent with a bounded information ratio interacts with a Bernoulli bandit based on a Gaussian prior and likelihood.
result The regret increase is at most linear in the square-root of the time horizon for diffuse distributions.
Survey and compare PAC-Bayes bounds for bandit problems.
problem Designing and evaluating bandit algorithms with strong performance guarantees.
method PAC-Bayes bounds applied to bandit problems.
result PAC-Bayes bounds useful for offline bandit algorithms, but loose for online algorithms.
Proposes Genetic Thompson Sampling for multi-armed bandits, improving performance in nonstationary settings.
problem Improving sequential decision making tasks of online learning agents using multi-armed bandits.
method Integrates genetic principles into Thompson Sampling for multi-armed bandits.
result Significantly outperforms baselines in nonstationary settings.
We obtain the conditions for the emergence of the swarm intelligence effect in an interactive game of restless multi-armed bandit (rMAB). A player competes with multiple agents. Each bandit has a payoff that changes with a probability p c p_{c} p c per round. The agents and player choose one of three options: (1) Exploit (a …
Study on the limits of bandit learning, showing hardness and limitations.
problem Understanding the learnability of bandit learning under arbitrary reward functions.
method Investigation into which classes of reward functions are learnable and how they can be learned.
result No combinatorial dimension can characterize bandit learnability, and computational hardness is inherent.
New findings on universal learning in contextual bandits with adversarial rewards.
problem Learning in contextual bandits with time-varying, adversarial rewards.
method Characterization of learnable processes and necessary/sufficient conditions for universal learning.
result Optimistic universal learning for contextual bandits with adversarial rewards is impossible in general.
Contextual bandit algorithms are sensitive to the estimation method of the outcome model as well as the exploration method used, particularly in the presence of rich heterogeneity or complex outcome models, which can lead to difficult estimation problems along the path of learning. We study a consideration for the expl…
This paper tackles efficient federated learning for generalized linear bandits.
problem Limited communication efficiency restricts existing federated learning solutions to linear models.
method Proposes a communication-efficient solution framework using online and offline regression.
result Proves sub-linear regret and communication cost for generalized linear bandits.
Paper presents a reduction-based framework for conservative bandits and RL with improved lower and upper bounds.
problem Conservative bandits and reinforcement learning problems.
method Reduction technique to calculate necessary and sufficient budget from baseline policy.
result Improved lower and upper bounds for various conservative settings.
New algorithm improves game learning with randomised optimism.
problem Learning in matrix games with unknown payoffs and bandit feedback.
method Integrates evolutionary algorithms into bandit framework for randomised optimism.
result Achieves sublinear regret, outperforming classical methods.
New bandit algorithms improve sparse reward learning.
problem Sparse rewards hinder learning efficiency in real-world bandit applications.
method Developed algorithms based on Upper Confidence Bound and Thompson Sampling for zero-inflated distributions.
result Empirical performance of new algorithms is superior to existing methods.
Study on adaptivity constraints in linear contextual bandits with optimal design.
problem Impact of adaptivity constraints on linear contextual bandits.
method Two models of limited adaptivity: batch learning and rare policy switches. Proposed distributional optimal design.
result Achieves minimax-optimal regret with optimal number of policy switches and batches.
Unified meta-algorithm improves average performance across similar tasks in adversarial bandits.
problem Improving performance across multiple similar tasks in adversarial bandit settings.
method Unified meta-algorithm for multi-armed bandits and bandit linear optimization, tuning initialization, step-size, and entropy parameters.
result Unified meta-algorithm yields setting-specific guarantees for MAB and BLO, improving task-averaged regret.
A new federated multi-armed bandit framework with personalization balances generalization and personalization.
problem Balancing generalization and personalization in federated multi-armed bandits.
method Proposed a Personalized Federated Upper Confidence Bound (PF-UCB) algorithm to achieve a O ( log ( T ) ) O(\log(T)) O ( log ( T )) regret. result PF-UCB achieves an O ( log ( T ) ) O(\log(T)) O ( log ( T )) regret regardless of personalization degree and has similar instance dependency to lower bound. Proposes a method to learn from historical data for personalized decision-making.
problem Sample hunger in sequential decision-making algorithms for personalized medicine.
method Identifiable latent bandit framework using nonlinear independent component analysis.
result Optimal decision-making with shorter exploration time than classical bandits.
This review examines bandit problems in AI using statistical methods.
problem Sequential decision-making under uncertainty in AI environments.
method Foundational models, concentration inequalities, minimax regret bounds, frequentist and Bayesian algorithms, K-armed contextual bandits, SCAB, functional data analysis.
result Exploration-exploitation trade-offs and regret analyses in various bandit problems.
This paper explores the complexity of learning representations in contextual linear bandits.
problem Understanding the complexity of representation learning in contextual linear bandits.
method Systematic approach to representation learning in contextual linear bandits, focusing on instance-dependent perspective.
result Representation learning is fundamentally more complex than linear bandits, with some cases being arbitrarily harder.
Algorithm balances online and offline data for linear bandits.
problem Online learning with an offline dataset in linear bandits.
method Proposes a linear bandit algorithm that uses offline data early and increasingly favors exploration as the horizon grows.
result Establishes regret bounds showing competitive performance with both purely online and offline solutions.
LIBO optimizes repeated bandit tasks without prior knowledge or regret.
problem Optimizing repeated bandit tasks without prior knowledge or regret.
method LIBO sequentially meta-learns a kernel to adapt to the environment and solve tasks with the latest estimate.
result LIBO achieves sublinear lifelong regret, converging to oracle performance as more tasks are solved.
We describe MELEE, a meta-learning algorithm for learning a good exploration policy in the interactive contextual bandit setting. Here, an algorithm must take actions based on contexts, and learn based only on a reward signal from the action taken, thereby generating an exploration/exploitation trade-off. MELEE address…
Bandit algorithms struggle with consistent performance and robustness.
problem Achieving consistent and robust performance in stochastic multi-armed bandit settings.
method Analyzing regret minimization trade-offs and proposing distribution-oblivious algorithms.
result Logarithmic regret is inconsistent and super-logarithmic regret is necessary for consistent learning.